Varisian Barbarian

Matteo the Arcanist's page

90 posts. Organized Play character for Krash4031.


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Grand Lodge

Male Human (Varisian) Arcanist 7 HP 16/30 | AC 15 | T 13 | FF 13 | CMD 17 | Fort +4 | Ref +6 | Will +7 (+1 v charm/comp) | Init +6 | Perc +0 | SM +0 | Reservoir 1/14
Magic:
0: any/any, 1: 6/6, 2: 4/6, 3:3/4

Day Job: 1d20 + 16 ⇒ (9) + 16 = 25

81531-13

Grand Lodge

Male Human (Varisian) Arcanist 7 HP 16/30 | AC 15 | T 13 | FF 13 | CMD 17 | Fort +4 | Ref +6 | Will +7 (+1 v charm/comp) | Init +6 | Perc +0 | SM +0 | Reservoir 1/14
Magic:
0: any/any, 1: 6/6, 2: 4/6, 3:3/4
Jarlgur Flamnord wrote:

Jalrgur notices Matteo lying on the floor and moves over to the man. "When did he fall?" He asks, as he begins intoning a short prayer and placing his hand on the arcanist's chest.

After the arcanist regains consciousness, he groups the party together in case there are any other unnoticed wounds, then channels healing to the entire party.

"Ah, yes, thank you. I must have grown weary from all that walking..." Matteo mumbles.

As for what torch says... "I would disavow the Society, just as fast as they would disavow me in such a situation. It is what is best for our survival."

When combat begins...

Matteo begins to weave his fingers in intricate arcane gestures as he points lazily at the revealed assassin. He puts a little extra into the spell, hoping to knock the enemy to the ground.

"How rude of you to interrupt..."

Magic Missile CL9: 5d4 + 5 ⇒ (2, 1, 2, 1, 1) + 5 = 12
Toppling Spell: 1d20 + 15 ⇒ (18) + 15 = 33

Grand Lodge

Male Human (Varisian) Arcanist 7 HP 16/30 | AC 15 | T 13 | FF 13 | CMD 17 | Fort +4 | Ref +6 | Will +7 (+1 v charm/comp) | Init +6 | Perc +0 | SM +0 | Reservoir 1/14
Magic:
0: any/any, 1: 6/6, 2: 4/6, 3:3/4

Matteo remains unconscious?

Grand Lodge

Male Human (Varisian) Arcanist 7 HP 16/30 | AC 15 | T 13 | FF 13 | CMD 17 | Fort +4 | Ref +6 | Will +7 (+1 v charm/comp) | Init +6 | Perc +0 | SM +0 | Reservoir 1/14
Magic:
0: any/any, 1: 6/6, 2: 4/6, 3:3/4

Matteo cries out with a look of sheer pain on his face as he falls unconscious from the attack.

Fort: 1d20 + 4 - 1 ⇒ (14) + 4 - 1 = 17

Grand Lodge

Male Human (Varisian) Arcanist 7 HP 16/30 | AC 15 | T 13 | FF 13 | CMD 17 | Fort +4 | Ref +6 | Will +7 (+1 v charm/comp) | Init +6 | Perc +0 | SM +0 | Reservoir 1/14
Magic:
0: any/any, 1: 6/6, 2: 4/6, 3:3/4

Matteo examines the doors for magical auras.

Grand Lodge

Male Human (Varisian) Arcanist 7 HP 16/30 | AC 15 | T 13 | FF 13 | CMD 17 | Fort +4 | Ref +6 | Will +7 (+1 v charm/comp) | Init +6 | Perc +0 | SM +0 | Reservoir 1/14
Magic:
0: any/any, 1: 6/6, 2: 4/6, 3:3/4

What is the asterisk after sawtooth sabres for?

"What a fascinating creature.."Matteo mumbles as he pauses to examine the dead medusa.

Standing, he addresses the party. "Perhaps we should try a little bit of deception. We could try to wear the Red Mantis outfits, and only choose combat when we have the better positioning.."

Grand Lodge

Male Human (Varisian) Arcanist 7 HP 16/30 | AC 15 | T 13 | FF 13 | CMD 17 | Fort +4 | Ref +6 | Will +7 (+1 v charm/comp) | Init +6 | Perc +0 | SM +0 | Reservoir 1/14
Magic:
0: any/any, 1: 6/6, 2: 4/6, 3:3/4

"Another fool who challenges my power..." Matteo says, and follows it up with some arcane jargon. magic missile

Magic Missile CL9[/dice: 5d4 + 5 ⇒ (3, 3, 2, 1, 1) + 5 = 15

Grand Lodge

Male Human (Varisian) Arcanist 7 HP 16/30 | AC 15 | T 13 | FF 13 | CMD 17 | Fort +4 | Ref +6 | Will +7 (+1 v charm/comp) | Init +6 | Perc +0 | SM +0 | Reservoir 1/14
Magic:
0: any/any, 1: 6/6, 2: 4/6, 3:3/4

Perform (untrained): 1d20 - 1 ⇒ (16) - 1 = 15

Matteo depresses the faces (cage, fade, Geb, deaf, ace) while simultaneously blowing into the instrument.

Grand Lodge

Male Human (Varisian) Arcanist 7 HP 16/30 | AC 15 | T 13 | FF 13 | CMD 17 | Fort +4 | Ref +6 | Will +7 (+1 v charm/comp) | Init +6 | Perc +0 | SM +0 | Reservoir 1/14
Magic:
0: any/any, 1: 6/6, 2: 4/6, 3:3/4

"If we are unable to figure out this puzzle, I can simply use dimension door and open it from the other side." Matteo says. "However, I would much prefer to figure out what the answer is here..."

Matteo casts detect magic on the door, and studies it a full 5 rounds.

Know Arcana for Detect: 1d20 + 16 ⇒ (18) + 16 = 34

"Going off your theory of senses... the Fade Face would represent taste, the Ace would represent sight, the Deaf would be hearing, the Cage touch, and Geb would represent smell - the stench of undeath."

Matteo thinks some more. "As for numbers, I think that it would be Ace for one, Fade for 2 (two eyes), Geb for 3 (three letters), and cage for 5, (five bars)."

Matteo begins to study. "However, given the instrument-like mouthpiece in the middle, I think they may represent musical notes. Take the first letter of each name and you have D, G, C, F, A. The question though, is what order to they go in? Does one get used more than once?"

Grand Lodge

Male Human (Varisian) Arcanist 7 HP 16/30 | AC 15 | T 13 | FF 13 | CMD 17 | Fort +4 | Ref +6 | Will +7 (+1 v charm/comp) | Init +6 | Perc +0 | SM +0 | Reservoir 1/14
Magic:
0: any/any, 1: 6/6, 2: 4/6, 3:3/4

Technically, scorching ray is fire not ice... its just that for flavor I imagine Matteo's magic manifesting in an icy blue color.

"Fools!" Matteo laughs at the enemy. "You should no better than to bunch together when you are facing a mage of my caliber!"

Matteo says the words and moves his hands in the intricate patterns necessary while reaching in to his pouch for bat guano and sulfur. He reaches out, palms outstretched, and a giant ball of blue fire leaps from his hands, detonating behind the assassins.

Fireball CL10: 10d6 ⇒ (4, 1, 2, 4, 6, 3, 4, 5, 4, 2) = 35 DC 21 Reflex save for half. Casting at point indicated on map... Should hit all 4 enemies and no compadres.

Using arcane point to cast at CL10 instead of 8

Grand Lodge

Male Human (Varisian) Arcanist 7 HP 16/30 | AC 15 | T 13 | FF 13 | CMD 17 | Fort +4 | Ref +6 | Will +7 (+1 v charm/comp) | Init +6 | Perc +0 | SM +0 | Reservoir 1/14
Magic:
0: any/any, 1: 6/6, 2: 4/6, 3:3/4

Matteo steps forward, mumbling words in the arcane tongue. He raises two fingers, pointing them at Beheader 1. He winks, and two blue rays of fire shoot from his fingers at her.

Choosing +2 attack rolls, casting scorching ray

Ray 1+BoF+Prayer: 1d20 + 5 + 2 + 1 ⇒ (17) + 5 + 2 + 1 = 25
Damage: 4d6 ⇒ (6, 2, 2, 2) = 12
Ray2: 1d20 + 5 + 2 + 1 ⇒ (2) + 5 + 2 + 1 = 10
Damage: 4d6 ⇒ (3, 5, 5, 5) = 18

Grand Lodge

Male Human (Varisian) Arcanist 7 HP 16/30 | AC 15 | T 13 | FF 13 | CMD 17 | Fort +4 | Ref +6 | Will +7 (+1 v charm/comp) | Init +6 | Perc +0 | SM +0 | Reservoir 1/14
Magic:
0: any/any, 1: 6/6, 2: 4/6, 3:3/4

Matteo utters som arcane words and points at the closest female. Ice blue force missiles dart out of his outstretched fingers at incredible speed. They slam into her hard, and its plain that it is a struggle for her to remain standing.

Matteo chooses +2 atk/AC

Magic Missile CL9 + Toppling Spell (1 arcane point): 5d4 + 5 ⇒ (3, 3, 3, 2, 4) + 5 = 20
Trip: 1d20 + 9 + 6 ⇒ (3) + 9 + 6 = 18

Grand Lodge

Male Human (Varisian) Arcanist 7 HP 16/30 | AC 15 | T 13 | FF 13 | CMD 17 | Fort +4 | Ref +6 | Will +7 (+1 v charm/comp) | Init +6 | Perc +0 | SM +0 | Reservoir 1/14
Magic:
0: any/any, 1: 6/6, 2: 4/6, 3:3/4
Jarlgur Flamnord wrote:

[dice=Sense Motive]1d20+5

Jarlgur look meaningfully at his companions, then walks over to the sage. "Fear not Jayorass, we all know that one can be mistaken at times. I would say my companions merely had luck this time. Over the long term, I'd bet your expertise would prove to be the greater, no?"

[dice=Diplomacy]1d20+11

Matteo does all that he can not to laugh. Before long, he is forced to give in. "Based on what we have seen, I would be half-tempted to call this man a fraud!"

As for the waterfall scene...

"Not just how many, but when do they come and go? Do they have an established routine that they stick to?"

Grand Lodge

Male Human (Varisian) Arcanist 7 HP 16/30 | AC 15 | T 13 | FF 13 | CMD 17 | Fort +4 | Ref +6 | Will +7 (+1 v charm/comp) | Init +6 | Perc +0 | SM +0 | Reservoir 1/14
Magic:
0: any/any, 1: 6/6, 2: 4/6, 3:3/4

Matteo gladly takes the scroll of dimension door.

Sense Motive: 1d20 ⇒ 12

"When you attract enemies, you sure attract the worst of them..." Matteo notes. "We are about to make enemies out of some very powerful people. I hope you are able to compensate us accordingly."

Grand Lodge

Male Human (Varisian) Arcanist 7 HP 16/30 | AC 15 | T 13 | FF 13 | CMD 17 | Fort +4 | Ref +6 | Will +7 (+1 v charm/comp) | Init +6 | Perc +0 | SM +0 | Reservoir 1/14
Magic:
0: any/any, 1: 6/6, 2: 4/6, 3:3/4

"Surely you jest!" Matteo exclaims. "You were taken for a fool by a con man and now you want us, who are meant to be your saviours, to get you out of it?"[b] the mage is clearly annoyed. [b]"Proposterous! The missions the Society hands out these days..." He trails off, shaking his head as he approaches the items to look them over.

Detecting magic...
Shield History: 1d20 + 11 ⇒ (20) + 11 = 31
Arcana: 1d20 + 16 ⇒ (12) + 16 = 28
Appraise: 1d20 + 6 ⇒ (6) + 6 = 12

"Nothing to add about the shield. A terrible fake, really. Only a fool could've fallen for it."
Oratory: 1d20 - 1 ⇒ (3) - 1 = 2

Shard: 1d20 + 16 ⇒ (8) + 16 = 24

"Hmm, this one requires testing, as Dryadson said." Matteo absentmindedly moves his fingers and says some simple arcane words. He points his finger at the shard and icy blue balls of force shoot from his hand and strike the shard. By the time it strikes, he is already examining the skull.
Oratory: 1d20 - 1 ⇒ (6) - 1 = 5
Magic Missile CL9: 5d4 + 5 ⇒ (4, 2, 2, 2, 2) + 5 = 17

Skull Heal: 1d20 ⇒ 8
History: 1d20 + 11 ⇒ (18) + 11 = 29
History: 1d20 + 11 ⇒ (11) + 11 = 22

"Even though I cannot tell whether this is a human skull or not, even a child would know that Nimrath was stabbed in the heart. Obviously a fake." Matteo moves on, obviously bored.
Oratory: 1d20 - 1 ⇒ (4) - 1 = 3

Declaration Linguistics: 1d20 + 16 ⇒ (19) + 16 = 35
History: 1d20 + 11 ⇒ (17) + 11 = 28

Matteo sighs. "Torch, from what I know of you, I am incredibly disappointed. Also, I would consider a refund from this so called sage. He is probably a con man as well. This last item is also clearly a fake." he looks around to see if anyone else can see why. He sighs again. "I suppose it falls on me to explain why, as usual. And you were all doing so well!

"You can see here, here, here, here, here, and here," he points to various letters and signatures on teh document. "that these are all made by the same hand. Also, did you know that this Declaration of War was made in 4396, whereas Duke Sopaerin (he is the final signatory, here) actually died several years earlier in 4391? So obviously, he did not sign this document."

Oratory: 1d20 - 1 ⇒ (17) - 1 = 16

Matteo shakes his head again.

"Now then, Torch, if you are finished with these games, can we continue with the task at hand?"

Grand Lodge

Male Human (Varisian) Arcanist 7 HP 16/30 | AC 15 | T 13 | FF 13 | CMD 17 | Fort +4 | Ref +6 | Will +7 (+1 v charm/comp) | Init +6 | Perc +0 | SM +0 | Reservoir 1/14
Magic:
0: any/any, 1: 6/6, 2: 4/6, 3:3/4

"I have never worked with Torch before," Matteo says. Do we know who or what is threatening him?"

Grand Lodge

Male Human (Varisian) Arcanist 7 HP 16/30 | AC 15 | T 13 | FF 13 | CMD 17 | Fort +4 | Ref +6 | Will +7 (+1 v charm/comp) | Init +6 | Perc +0 | SM +0 | Reservoir 1/14
Magic:
0: any/any, 1: 6/6, 2: 4/6, 3:3/4

Dotting.

Grand Lodge

Male Human (Varisian) Arcanist 7 HP 16/30 | AC 15 | T 13 | FF 13 | CMD 17 | Fort +4 | Ref +6 | Will +7 (+1 v charm/comp) | Init +6 | Perc +0 | SM +0 | Reservoir 1/14
Magic:
0: any/any, 1: 6/6, 2: 4/6, 3:3/4

No problem

Grand Lodge

Male Human (Varisian) Arcanist 7 HP 16/30 | AC 15 | T 13 | FF 13 | CMD 17 | Fort +4 | Ref +6 | Will +7 (+1 v charm/comp) | Init +6 | Perc +0 | SM +0 | Reservoir 1/14
Magic:
0: any/any, 1: 6/6, 2: 4/6, 3:3/4

Add another 20 to the list! How exciing! Matteo will also take the Moment of Glory one, because it sounds kind of awesome... but what is hard mode?

Grand Lodge

Male Human (Varisian) Arcanist 7 HP 16/30 | AC 15 | T 13 | FF 13 | CMD 17 | Fort +4 | Ref +6 | Will +7 (+1 v charm/comp) | Init +6 | Perc +0 | SM +0 | Reservoir 1/14
Magic:
0: any/any, 1: 6/6, 2: 4/6, 3:3/4

Boon: 1d20 ⇒ 20
Day Job: 1d20 + 16 ⇒ (17) + 16 = 33

Grand Lodge

Male Human (Varisian) Arcanist 7 HP 16/30 | AC 15 | T 13 | FF 13 | CMD 17 | Fort +4 | Ref +6 | Will +7 (+1 v charm/comp) | Init +6 | Perc +0 | SM +0 | Reservoir 1/14
Magic:
0: any/any, 1: 6/6, 2: 4/6, 3:3/4

Matteo takes the full force of the bite, which knocks him to the ground.

"Get away from me, beast! You don't know the power of the one you have attacked!" Matteo yells angrily.

From what I can see, a Will save for Matteo is not necessary as he is not good-aligned... Is that correct?

Grand Lodge

Male Human (Varisian) Arcanist 7 HP 16/30 | AC 15 | T 13 | FF 13 | CMD 17 | Fort +4 | Ref +6 | Will +7 (+1 v charm/comp) | Init +6 | Perc +0 | SM +0 | Reservoir 1/14
Magic:
0: any/any, 1: 6/6, 2: 4/6, 3:3/4

Matteo casts magic missile at the foul fiend. Defensively if needed.

Cast Defensively (if needed): 1d20 + 16 ⇒ (11) + 16 = 27
Magic Missile CL 9: 5d4 + 5 ⇒ (1, 1, 3, 1, 1) + 5 = 12

"You paladins may wish to not get bit by these creatures. They don't like good two shoes." Matteo says casually to the holy warriors.

Grand Lodge

Male Human (Varisian) Arcanist 7 HP 16/30 | AC 15 | T 13 | FF 13 | CMD 17 | Fort +4 | Ref +6 | Will +7 (+1 v charm/comp) | Init +6 | Perc +0 | SM +0 | Reservoir 1/14
Magic:
0: any/any, 1: 6/6, 2: 4/6, 3:3/4

KnowPlanes: 1d20 + 16 ⇒ (18) + 16 = 34

Grand Lodge

Male Human (Varisian) Arcanist 7 HP 16/30 | AC 15 | T 13 | FF 13 | CMD 17 | Fort +4 | Ref +6 | Will +7 (+1 v charm/comp) | Init +6 | Perc +0 | SM +0 | Reservoir 1/14
Magic:
0: any/any, 1: 6/6, 2: 4/6, 3:3/4

Drew cone should encompass entire room.

Matteo steps forward a few squares in order to better see, concentrating on detecting any magical auras.

Grand Lodge

Male Human (Varisian) Arcanist 7 HP 16/30 | AC 15 | T 13 | FF 13 | CMD 17 | Fort +4 | Ref +6 | Will +7 (+1 v charm/comp) | Init +6 | Perc +0 | SM +0 | Reservoir 1/14
Magic:
0: any/any, 1: 6/6, 2: 4/6, 3:3/4

Matteo scans the area for magical auras while the paladin searches for evil. He racks his brain for information. Not sure which knowledge check to use however... He scans the room for anything that stands out as well.

Perception: 1d20 ⇒ 10

Grand Lodge

Male Human (Varisian) Arcanist 7 HP 16/30 | AC 15 | T 13 | FF 13 | CMD 17 | Fort +4 | Ref +6 | Will +7 (+1 v charm/comp) | Init +6 | Perc +0 | SM +0 | Reservoir 1/14
Magic:
0: any/any, 1: 6/6, 2: 4/6, 3:3/4

"I knew we should have dealt with that girl earlier!" Matteo quietly exclaims.

Grand Lodge

Male Human (Varisian) Arcanist 7 HP 16/30 | AC 15 | T 13 | FF 13 | CMD 17 | Fort +4 | Ref +6 | Will +7 (+1 v charm/comp) | Init +6 | Perc +0 | SM +0 | Reservoir 1/14
Magic:
0: any/any, 1: 6/6, 2: 4/6, 3:3/4

"Either mode of travel holds its hazards..." Matteo mutters. He tries to examine the rubble to determine if traveling over it would be safe.

KnowEngineering: 1d20 + 11 ⇒ (16) + 11 = 27
Perception: 1d20 ⇒ 20

Grand Lodge

Male Human (Varisian) Arcanist 7 HP 16/30 | AC 15 | T 13 | FF 13 | CMD 17 | Fort +4 | Ref +6 | Will +7 (+1 v charm/comp) | Init +6 | Perc +0 | SM +0 | Reservoir 1/14
Magic:
0: any/any, 1: 6/6, 2: 4/6, 3:3/4

Seeing the physically superior paladin going down the hall, the mentally superior (at least in his eyes) continues after him.

Grand Lodge

Male Human (Varisian) Arcanist 7 HP 16/30 | AC 15 | T 13 | FF 13 | CMD 17 | Fort +4 | Ref +6 | Will +7 (+1 v charm/comp) | Init +6 | Perc +0 | SM +0 | Reservoir 1/14
Magic:
0: any/any, 1: 6/6, 2: 4/6, 3:3/4

"The robe is dangerous. It summons undead, but not under the control of the user. It could be useful, however, if used properly. Or if one practiced necromancy." Matteo says, examining the robe.

[b]"As for which way to go, might i suggest that we try going around first? I am not so sure that using brute strength to break through everything is such a great idea..." he says, shooting a look at Meg.

Ezren, are you really at 0 hp?

Grand Lodge

Male Human (Varisian) Arcanist 7 HP 16/30 | AC 15 | T 13 | FF 13 | CMD 17 | Fort +4 | Ref +6 | Will +7 (+1 v charm/comp) | Init +6 | Perc +0 | SM +0 | Reservoir 1/14
Magic:
0: any/any, 1: 6/6, 2: 4/6, 3:3/4

Wanted to cast detect magic on the mace if no one else did...

Matteo will detect magic in the area.

Grand Lodge

Male Human (Varisian) Arcanist 7 HP 16/30 | AC 15 | T 13 | FF 13 | CMD 17 | Fort +4 | Ref +6 | Will +7 (+1 v charm/comp) | Init +6 | Perc +0 | SM +0 | Reservoir 1/14
Magic:
0: any/any, 1: 6/6, 2: 4/6, 3:3/4

Sorry for my absence... got unexpectedly busy over the weekend...

Grand Lodge

Male Human (Varisian) Arcanist 7 HP 16/30 | AC 15 | T 13 | FF 13 | CMD 17 | Fort +4 | Ref +6 | Will +7 (+1 v charm/comp) | Init +6 | Perc +0 | SM +0 | Reservoir 1/14
Magic:
0: any/any, 1: 6/6, 2: 4/6, 3:3/4

"I think, as much as I am loathe to say it, that it may be prudent to go down the shaft..."

Grand Lodge

Male Human (Varisian) Arcanist 7 HP 16/30 | AC 15 | T 13 | FF 13 | CMD 17 | Fort +4 | Ref +6 | Will +7 (+1 v charm/comp) | Init +6 | Perc +0 | SM +0 | Reservoir 1/14
Magic:
0: any/any, 1: 6/6, 2: 4/6, 3:3/4
Megferra the Rose wrote:

"Um, Matteo?" Meg asks, tapping the man on the shoulder. "I think we should read another time. Well, by we I mean you, mainly. I'm not much of a reader. I think we would have more time if we were sure that there weren't any evil outsiders in this manor anymore. There could be those babau we saw the tracks for--and you know that they can make it really dark, like WAY too dark to read! (Although not that anyone would have been reading at that wedding--do you remember that wedding? Gosh, it was pretty.)" Meg prattles. Realizing that she's half talking to herself, she cuts herself short, despite wanting to wax further about the gorgeous Blakros wedding.

"There's a stairwell over there: let's go up! I'll go first!" Meg says, practically prancing toward the stairwell and climbing it once the others follow.

"My but you are a talker, are you not?" Matteo replies to Meg. "I for one found the whole wedding to be rather tedious, and thought that, while challenging, the arrival of Abyssal enemies made the whole thing more exciting!" he sighs and closes the book. [b]"Alas, you are probably right... We must move on with our search. My reading will have to be later.

No point in making above rolls since everything was pointed out to me...I have a question... I remember something about having to say an oath to Asmodeus to enter something... Have we arlready done that? Sorry, I couldn't find the posts I was looking for...

Grand Lodge

Male Human (Varisian) Arcanist 7 HP 16/30 | AC 15 | T 13 | FF 13 | CMD 17 | Fort +4 | Ref +6 | Will +7 (+1 v charm/comp) | Init +6 | Perc +0 | SM +0 | Reservoir 1/14
Magic:
0: any/any, 1: 6/6, 2: 4/6, 3:3/4

"What a fascinating trap..." Matteo mutters as he grabs the book and sits down to read. [b]"I require time." he says to the group.

Grand Lodge

Male Human (Varisian) Arcanist 7 HP 16/30 | AC 15 | T 13 | FF 13 | CMD 17 | Fort +4 | Ref +6 | Will +7 (+1 v charm/comp) | Init +6 | Perc +0 | SM +0 | Reservoir 1/14
Magic:
0: any/any, 1: 6/6, 2: 4/6, 3:3/4

"I am always looking to expand my knowlegde..."Matteo says as he reaches for the book and begins reading.

Grand Lodge

Male Human (Varisian) Arcanist 7 HP 16/30 | AC 15 | T 13 | FF 13 | CMD 17 | Fort +4 | Ref +6 | Will +7 (+1 v charm/comp) | Init +6 | Perc +0 | SM +0 | Reservoir 1/14
Magic:
0: any/any, 1: 6/6, 2: 4/6, 3:3/4

Muttering about how the party should have dealt with the mist, Matteo stands in the doorway, attempting to identify any one depicted in the artwork. He then views the room through the eyes of detect magic.

KnowNobs: 1d20 + 10 ⇒ (1) + 10 = 11

Grand Lodge

Male Human (Varisian) Arcanist 7 HP 16/30 | AC 15 | T 13 | FF 13 | CMD 17 | Fort +4 | Ref +6 | Will +7 (+1 v charm/comp) | Init +6 | Perc +0 | SM +0 | Reservoir 1/14
Magic:
0: any/any, 1: 6/6, 2: 4/6, 3:3/4

If only I had taken the Spell Disruption exploit, or prepared dispel magic! GAH!

"We could attack the mist, and force the being to return to its normal form. Then it would be a simple matter of rendering the child unconscious and removing her magical equipment." Matteo chimes in.

Grand Lodge

Male Human (Varisian) Arcanist 7 HP 16/30 | AC 15 | T 13 | FF 13 | CMD 17 | Fort +4 | Ref +6 | Will +7 (+1 v charm/comp) | Init +6 | Perc +0 | SM +0 | Reservoir 1/14
Magic:
0: any/any, 1: 6/6, 2: 4/6, 3:3/4

"What sort of creature are you? And again, why do you possess this girl?"

Grand Lodge

Male Human (Varisian) Arcanist 7 HP 16/30 | AC 15 | T 13 | FF 13 | CMD 17 | Fort +4 | Ref +6 | Will +7 (+1 v charm/comp) | Init +6 | Perc +0 | SM +0 | Reservoir 1/14
Magic:
0: any/any, 1: 6/6, 2: 4/6, 3:3/4

For some reason it didn't show there were new posts

Matteo stops his spell, and quietly shares his revelations. "Why do you possess this child? you know it is a rather weak form?"

Grand Lodge

Male Human (Varisian) Arcanist 7 HP 16/30 | AC 15 | T 13 | FF 13 | CMD 17 | Fort +4 | Ref +6 | Will +7 (+1 v charm/comp) | Init +6 | Perc +0 | SM +0 | Reservoir 1/14
Magic:
0: any/any, 1: 6/6, 2: 4/6, 3:3/4

Know Arcana for Detect Magic: 1d20 + 16 ⇒ (11) + 16 = 27
Know Planes for ID'ing child: 1d20 + 16 ⇒ (14) + 16 = 30

Grand Lodge

Male Human (Varisian) Arcanist 7 HP 16/30 | AC 15 | T 13 | FF 13 | CMD 17 | Fort +4 | Ref +6 | Will +7 (+1 v charm/comp) | Init +6 | Perc +0 | SM +0 | Reservoir 1/14
Magic:
0: any/any, 1: 6/6, 2: 4/6, 3:3/4

"I am detecting a magical aura in the youngling's direction..." mutters Matteo.

he will keep looking at her, trying to discern what type of magic it is. Hopefully nothing bad happens in the next 30 seconds....

Grand Lodge

Male Human (Varisian) Arcanist 7 HP 16/30 | AC 15 | T 13 | FF 13 | CMD 17 | Fort +4 | Ref +6 | Will +7 (+1 v charm/comp) | Init +6 | Perc +0 | SM +0 | Reservoir 1/14
Magic:
0: any/any, 1: 6/6, 2: 4/6, 3:3/4

At Slyph's suggestion, Matteo uses detect magic to make sure the child is not some sort of illusion.

Grand Lodge

Male Human (Varisian) Arcanist 7 HP 16/30 | AC 15 | T 13 | FF 13 | CMD 17 | Fort +4 | Ref +6 | Will +7 (+1 v charm/comp) | Init +6 | Perc +0 | SM +0 | Reservoir 1/14
Magic:
0: any/any, 1: 6/6, 2: 4/6, 3:3/4

Matteo stays as close to the middle of the group as possible.

Going Camping. Won't be back till Monday

Grand Lodge

Male Human (Varisian) Arcanist 7 HP 16/30 | AC 15 | T 13 | FF 13 | CMD 17 | Fort +4 | Ref +6 | Will +7 (+1 v charm/comp) | Init +6 | Perc +0 | SM +0 | Reservoir 1/14
Magic:
0: any/any, 1: 6/6, 2: 4/6, 3:3/4

[b]"Thank you for the healing, Meg."[b] Matteo says flatly as he follows the group.

I am truly sorry, I started a second job and have no time these days... trying to find a balance, thanks for bearing with me

Matteo stands ready to protect Omrax with magic if necessary.

Grand Lodge

Male Human (Varisian) Arcanist 7 HP 16/30 | AC 15 | T 13 | FF 13 | CMD 17 | Fort +4 | Ref +6 | Will +7 (+1 v charm/comp) | Init +6 | Perc +0 | SM +0 | Reservoir 1/14
Magic:
0: any/any, 1: 6/6, 2: 4/6, 3:3/4

Matteo turns to face the last beast, firing 4 ice blue bolts of energy.

using reservoir point to add toppling spell.

Magic Missile: 4d4 + 4 ⇒ (4, 4, 2, 3) + 4 = 17
Trip: 1d20 + 14 ⇒ (12) + 14 = 26

Grand Lodge

Male Human (Varisian) Arcanist 7 HP 16/30 | AC 15 | T 13 | FF 13 | CMD 17 | Fort +4 | Ref +6 | Will +7 (+1 v charm/comp) | Init +6 | Perc +0 | SM +0 | Reservoir 1/14
Magic:
0: any/any, 1: 6/6, 2: 4/6, 3:3/4

Will: 1d20 + 7 ⇒ (5) + 7 = 12

Matteo covers his ears as the holwing pierces his brain. Focusing on the beast in front of him, Matteo draws upon his arcane reservoir, using it to fuel his spell. [ooc]Using 2 arcane reservoir points, 1 to make scorching ray CL 9, and 1 to add Empower Spell to it.[/dice]

Matteo mutters some mysterious words, and moves his hands in complex gestures. When finished, he points his hands at the creature, sending two rays of ice blue fire from his fingertips at it.

Spell Resistance Check? 1: 1d20 + 9 ⇒ (4) + 9 = 13
Scorching Ray vs Touch AC 1: 1d20 + 6 ⇒ (13) + 6 = 19
Damage 1: 6d6 ⇒ (4, 1, 3, 6, 6, 2) = 22
Spell Resistance Check? 2: 1d20 + 9 ⇒ (6) + 9 = 15
Scorching Ray vs Touch AC 2: 1d20 + 6 ⇒ (7) + 6 = 13
Damage 2: 6d6 ⇒ (1, 2, 3, 5, 3, 1) = 15

Grand Lodge

Male Human (Varisian) Arcanist 7 HP 16/30 | AC 15 | T 13 | FF 13 | CMD 17 | Fort +4 | Ref +6 | Will +7 (+1 v charm/comp) | Init +6 | Perc +0 | SM +0 | Reservoir 1/14
Magic:
0: any/any, 1: 6/6, 2: 4/6, 3:3/4

I apologize for my absence... death in the family

"If you are looking to torch the lace, why don't I just cast a fireball where they are hidden?" Matteo asks quietly.

Grand Lodge

Male Human (Varisian) Arcanist 7 HP 16/30 | AC 15 | T 13 | FF 13 | CMD 17 | Fort +4 | Ref +6 | Will +7 (+1 v charm/comp) | Init +6 | Perc +0 | SM +0 | Reservoir 1/14
Magic:
0: any/any, 1: 6/6, 2: 4/6, 3:3/4

Matteo can't help but laugh begrudginly at Meg's retort. He says nothing, but instead makes some notes in a note book.

At the mention of something evil beneath them, Matteo straightens, and moves himself into a corner away from the aura. "Is it extraplanar?"

Grand Lodge

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Male Human (Varisian) Arcanist 7 HP 16/30 | AC 15 | T 13 | FF 13 | CMD 17 | Fort +4 | Ref +6 | Will +7 (+1 v charm/comp) | Init +6 | Perc +0 | SM +0 | Reservoir 1/14
Magic:
0: any/any, 1: 6/6, 2: 4/6, 3:3/4

Stealth: 1d20 + 2 ⇒ (12) + 2 = 14
Acrobatics: 1d20 + 2 ⇒ (18) + 2 = 20

"I find that talking does not usually aids one's endeavours in being stealthy..." Matteo whispers. "Also, I have always found it interesting how much blame people put on their patron deities. I myself prefer to worship the All-Seeing Eye, but I would not accuse him of not having grace on me if I failed to ascend these stairs. I also would not grant him thanks for allowing me to not slip..." He continues on this rant for a few moments.

Grand Lodge

Male Human (Varisian) Arcanist 7 HP 16/30 | AC 15 | T 13 | FF 13 | CMD 17 | Fort +4 | Ref +6 | Will +7 (+1 v charm/comp) | Init +6 | Perc +0 | SM +0 | Reservoir 1/14
Magic:
0: any/any, 1: 6/6, 2: 4/6, 3:3/4

For future reference, Matteo always relays information from Knolwedge checks, unless I state otherwise :)

Matteo's face turns grim as he studies the tracks. "Babaus... [insert babau description here.] And howlers too, it would seem. [insert howler description here." He turns to Meg. "Indeed, these are the creatures that we encountered at the wedding. I hope you all have cold iron weapons, or other means of harming creatures from the Abyss. Keep in mind that Babaus have an innate resistance to magic, as do many other Abyssal denizens."

At the suggestion to stay in the stables, Matteo grimaces. "You would have us rest in such a filthy place? All so you may not have to utter simple words?" he rolls his eyes in annoyance.

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