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![]() I have a chronicle sheet that grants a level 5 uncommon item. The text on the cert says it shows up to the character one morning. So I have 2 questions. First it reads as "A character of your choice gains access" to this item. Does the character getting it need to be level 5, she is going to be 3rd soon. Also does she have to buy the base item and then get the special parts as per the boon or will she have to buy it ? Not naming things as I know people don't want to do spoilers etc. Matt ![]()
![]() I am looking to buying the 40ap boon for an undead companion. I am looking to put beast master on my barbarian society character. I am wondering how I could heal a ghost shaped like a wolf at the table. Would an oil of unlife work? Any other ways to do this? Also it looks like at zero he dies and I have to bond again with a week of downtime or does he get the dying condition values? Matt ![]()
![]() I am making an exemplar with the titans breaker ikon. Does this let me move the spark between two weapons that qualify for the feat, namely war hammer and great axe, or can I only imbue one. I understand only one can be active at a time but can’t put the spark into either one I chose? Also some of the defensive icons say that they grant resistance of half your level, does that mean it is zero ate el one or does it grant one? The powers do not read minimum of one specifically but I was wondering if it rounds to one by default. Matt ![]()
![]() I am going to play a Cheliaxian born champion of Calistria. She has the bellflower agent background and will be smuggling halflings from Cheliax to Andorran. I used acp to get her into the Eagle Knights as well. Having trouble coming up with a good reason for a champion of Calistria to be helping these halflings. Please help me come up with a good in world lore reason for her mission to free the halflings. Matt ![]()
![]() I have played a scenario that gives access to sawtooth sabers as a proficiency. I wanted to make this character a Red Mantis Assassin. The boon itself says that "this boon does not grant access to the red mantis assassin dedication or other options that require an evil alignment." Since alignment is gone does this eliminate this line of the boon and since the only other pre req is the saber proficiency and access? I have this character worshipping Achaekek and has the mantis scion background. So is all this enough to take the dedication at level 2? Matt ![]()
![]() In pf1 organized play you were supposed to have a pdf or physical copy of every book you took something out of for your character. With pf2 and the Archives of Neyths, is this still the case? My wife and I plan on attending GenCon next year and I would like to know if I need to pack all my books. Matt ![]()
![]() I have a character soon to be level 7, using gm credit from Age of Ashes AP, she is a champion of Calistria and a member of the Bellflower Network as a Chelish human. If I wanted to make her part of the Twilight Talons in the Eagle Knights organization would that just be a flavor thing I say for her or is there some in game feat/dedication/etc that I should take with her? Matt ![]()
![]() If you are looking for a long term walk through the levels with the same characters I would suggest starting with the Crypt of the Everflame module (counts as a whole level of xp in PFS) which can lead into two more related scenarios which also count as whole levels of xp. These are Masks of the Living God (for lvl 3) and City of the Golden Death (lvl 5). I would go with the Crypt first though as it's story has to do with new adventurers. Matt ![]()
![]() This sounds like an interesting r/p challenge. I would love to know how it works out if you manage to pull it off. The ideas here are great with the holy symbol trait or a tattooed holy symbol for 100 gp would get around this as well. Healing will be an issue but I did a party healer back in 3.5 with a true necromancer and just memorized heal spell. ![]()
![]() Might be intersting to have an avatar of a good god or a power celestial give him the Sword of Damocles treatment. Have basically a death sentence hanging over him and he is on like a "probation" to keep his life and soul. Maybe have a celestial mark or something else appear on him to certain aligned npc's to add another r/p challenge. I would never rewind something that huge all actions have consequences and pc's need to live with what they do. ![]()
![]() I have no issues with necro choices as players if that is what they wanna play more power to them. Same as those who play any other class. I was merely commenting on the fact everyone (gm's included) were seemingly one sided against the one player by their choices. General statement not a animate dead attack. ![]()
![]() Maybe it's just how I am reading this one but everyone seems to be blaming the cleric and not equally blaming the necromancer who is being just as unyielding in his stance. Both players have the SAME right to play their characters. The cleric seems to be taking the letter of the law of his goddess into account which not a lot of people do in organized play. I agree that this should be dealt with before the scenario began and handled to everyone's satisfaction with a solid compromise not just one side being told deal with it or sit this one out. I always believed everyone has the same rights to be there at the table no matter what class / level / or whatever they bring. However some classes and choices do make your level of party acceptance vary but that is based on player perception and in game character perception. The GM should always protect his players rights. I am sure this will illicit some flaming for my ideals on the subject so I will now cast protection from fire. Matt ![]()
![]() I have been in a group now for five plus years playing in various systems that never fill every role in a party. We always just adjust tactics accordingly. If you have a chance set up ambushes with your skill set and use that to your advantage. Have the rogue and ninja set up a flank and the casters control the rest as the big guy gets a bunch of sneak attack. After round one be mobile. No one says you need to stay still; move and ready your standard action to go off when they come in range so you get your swing. Matt ![]()
![]() I also found most players aren't too worried about the continuity of the Venture Captains if they are told of the story line and the time frame that they are dealing with. I am also starting my group back with season 0 and they haven't mentioned once the fact that they have different VC's. They have asked about doing other factions missions though and once being told about the chronological order etc they were fine. Matt Clay
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