Telandia Edasseril

Mary Anne Kerrelia's page

21 posts. Alias of FreeRadical.


RSS


The sorcerer is arcane as well I thought?


All finished.


Ill be fixing this character to fit a CoCT but should be finished soon. Typical Sorcerer character, but Ill add some flavor to it soon.


O well, another time, thank you for the opportunity.


I also kept the background relatively light, with just enough to give an idea of what she is to a sense. The idea was that background could be fleshed out through rp primarily.


I have not yet picked spells but Mary Anne is about ready.


Spaces closed to Open Recruitment.


I just GM for my college club for the late midnight group. I usually do what I can, basic stuff for fun.

Link Here Folks

Here is the link to the discussion if you are interested. Ideally, looking for 4-5. First dibs for those here.


I just realized, I didn't actually link anything. Well, if you want to join a Agebnts of Edgewatch game, let me know over pm


I am offering this here if folk are interested.


I mean I could try and run something.


I'd be up for running the new PF2e Kingmaker, but without the pdf or ways to get the maps, it'll be rough online. I also have this character that wasn't selected for an AP.


Background, Description, and Personality:
Mary Anne Kerrelia was born to a small family on the border of Kyonin to a Half-Elf Mother and an Elven father, living close to verdant forests and magically inclined local culture. From this early age, Mary had always been interested in the arts of the Arcana, devouring knowledge from books around her, both parents fostering her quest for knowledge that she so desired. By her moderate adulthood, Mary would be accepted by a local sponsor to attend Arcanamirium in Absalom, a high honor for her that she warmly accepted from her sponsor, an older gentleman and his wife that her mother had worked for in the past and ran some local Gov’t in the region.

Leaving her family by the age of sixteen, Mary would travel to Absalom and spend the next ten years there as a student and later assistant working at the prestigious school, only visiting her family sparingly when she was able to. The Half Elf had grown to be more distant as time went on, visiting her family far fewer and relying on letters penned to her family. College had changed her and soon her distance would grow only more as she took an opportunity to to be sent Magaambya’s own prestigious school, taking her further away from her home. Her trip through Garundi would bring her into contact with Rahadoum culture, settling her into an atheism inspired by the state and a focus on her self improvement of her knowledge.

After four years acting as an assistant professor, she decided that enough was had of following others and that for her to improve, she would have to come back up north to pursue her own academic interests. With what coined saved, she would travel far towards Varasisa to try and study the ancient Thassalonian ruins. This would go on for a short period of time before soon running out of many in continuing her research, having to find work and employment in some form, refusing to go back to the college as matter of self reliance. Mary would soon find that likely the Call For Heroes in Breachill would be the perfect place to make money and continue study of the local region. The Hellknight citadel ruins would be a perfect place to continue such, so long as she could keep herself out of the poor house.

Mary Anee Kerrelia is a lithe female Half Elven woman of dirty long blonde hair and green eyes. She typically keeps an on herself a more rugged look for a wizard, sturdy black boots well faded by work and a long earthy green cloak draped around her body. Her hat is stereotypical, blue in color and rather well kept, with a wide brim and peaked top. Mary tends towards the Elven aloofness that her kind share, often distant at times with others but tends well towards interaction, often being polite towards others but finding more shared companionship with other elves. While atheist, she tends to jab towards more overly religious figures, but is otherwise polite when dealing with them. Spending her downtime, she tends towards writing the world around her in a small diary, keeping tabs while enjoying a small glass of wine.

Call for Heroes:
Please ensure your response is provided to the office of Greta Gardania of the Town Council at least 5 days prior to the Call for Heroes. If you have not submitted a response, we reserve the right to not select you for our process.
1. Full Name: Mary Anee Kerrelia
2. Age: 32
3. Gender (strike through as appropriate): Female
4. Place of Birth: Ashvale, Kyonin
5. Current Residence and how to contact you (for payment purposes): Wizards Grace Room #5, Breachill
6. Faith (you may choose not to share this information): None
7. Current employment (please state if not applicable): Assistant Prof. Arcanamirium
8. Details of your next of kin and how to contact them (in case of emergency - adventuring is dangerous): Sara and Gillian Kerrelia, Ashvale Kyonin
9. How did you first hear about the Call for Heroes?
-I saw a flier in the next town over while traveling and was interested in the work.
10. Why should we select you to aid in our call? What are your greatest strengths?
-My magical aptitude and ability is well and good, but my strength is my mind and knowledge, sure to be capable of solving issues far more than just a sword and fireball could muster.
11. Tell us about a time when you made a mistake. What did you do to solve it?
-While working an enchanted rune in Magaambya, we had accidentally set it to create a fireball, of which went off and began burning the practice field around it. Quickly, we grabbed a scroll that we had made to send a torrent of water around the area, containing the fire before it spread further out of the field and towards nearby buildings.
12. What do you like to do outside of your official responsibilities?
-I typically write a lot and see not much in the way of difference between my work and my hobbies. I don’t drink rather much and I tend towards more healthier pursuits.
13. Is there anything else you would like us to know before the Call for Heroes?
-In case of my untimely death, please donate half of my share of any income earned and any personal belongings to my family in Ashvale. The rest of my currency is to be donated towards Arcanamirium in Absalom.


Almost done, questionnaire I am working on now.


Working on her but should be done before the deadline

Name: Mary Anne Kerrelia
Class: Tattooed Sorcerer (Naga Blood)
Race: Half Elf
Deity: None (Atheist)
Alignment: CN

Three Words:
Narcissistic, jubilant, and snakey

Quirks:
Fond of the color purple, typically wearing items of apparel with the color; Is always either found reading a book or writing in her journal.

Flaw:
Mary can come off as abrasive to others. At other times a narcissist if she was proven right on something.

Distinctive Physical trait:
Distinctive yellow eyes, almost slitted like pupil. This in addition to the strange tattoo pattern along her body.

Background:
Brought over from Absalom, Mary was sent to live in town from a young age to harness her strange latent magical powers with one of the local wizards. Given up by her parents to be studied and helped from what they saw as a potential danger to her other siblings. From that time, Mary had been living in Kassen ever since, slowly adapting over the last ten years to living in the village and harnessing competently her strange magical abilities. Although such time living there has been to the dismay of some.


I get ya, I don't typically like playing crazy characters or stupid. More like, clearly in it for herself but willing to sacrifice if it means getting the job done for the party. Cooperation.


Hmm, thought I was NE. Can't keep an aspiring Necromancer down ya knw? Maybe Ill change it back to Neutral


Finally ready, after all the wait.


Free Radical's submission, the liar wizard. Still working on skills.


And like that, Mary the elven Wizard is done.


Will be finished with this young Wizard soon.