Vaultbreaker

Mariana Trellis's page

320 posts. Alias of Heofthehills.


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F
Vitals:
HP: 29/31 | AC: 17 T: 13 FF: 14 | Fort +4 Ref +8 Will +5 | CMB +2 CMD 15 | Init +3 | Archaeologist's Luck 11/12 | Spells: 1st Level 3/5 2nd Level 3/3
Human
Skills:
Disable Device +15 | Perception +13 | Know: Arcana +12 Religion +11 | UMD +11 | Diplomacy, Spellcraft, +10 |
Archaeologist Bard 4
Skills Pt 2:
Know: Hist/Local/Nature +9 |Know:Dun/Eng//Nobility +8 | Acrobatics +7 | Linguistics, Perform (Oratory) +6 |

Alrighty. Weekend from hell largely over with, though I have not really recovered from it yet. That said, updating character now. Sorry for the delay.


F
Vitals:
HP: 29/31 | AC: 17 T: 13 FF: 14 | Fort +4 Ref +8 Will +5 | CMB +2 CMD 15 | Init +3 | Archaeologist's Luck 11/12 | Spells: 1st Level 3/5 2nd Level 3/3
Human
Skills:
Disable Device +15 | Perception +13 | Know: Arcana +12 Religion +11 | UMD +11 | Diplomacy, Spellcraft, +10 |
Archaeologist Bard 4
Skills Pt 2:
Know: Hist/Local/Nature +9 |Know:Dun/Eng//Nobility +8 | Acrobatics +7 | Linguistics, Perform (Oratory) +6 |

I'll update tomorrow evening on my character, having a struggle with level 5 feat...


F
Vitals:
HP: 29/31 | AC: 17 T: 13 FF: 14 | Fort +4 Ref +8 Will +5 | CMB +2 CMD 15 | Init +3 | Archaeologist's Luck 11/12 | Spells: 1st Level 3/5 2nd Level 3/3
Human
Skills:
Disable Device +15 | Perception +13 | Know: Arcana +12 Religion +11 | UMD +11 | Diplomacy, Spellcraft, +10 |
Archaeologist Bard 4
Skills Pt 2:
Know: Hist/Local/Nature +9 |Know:Dun/Eng//Nobility +8 | Acrobatics +7 | Linguistics, Perform (Oratory) +6 |

Mariana is quieter than usual after the loss of Mawj. She spent hours sketching pictures of their fallen comrade. She would not let Mawj go without putting him to memory.

When Molly put together a place to put the warrior to rest, Mariana would sketch that, as well, leaving a section set aside for the odd warrior that they barely knew.

Then she spent more time, introspectively writing and watching her companions, seeming to take more notes, as if she was making sure she would not forget anything about any of them.

This entire time, her cheeks were either shining with fresh tears, or showing the dry lines of her pained tears. It was a death far too close for her preferences.

"Goodbye, Mawj..."


F
Vitals:
HP: 29/31 | AC: 17 T: 13 FF: 14 | Fort +4 Ref +8 Will +5 | CMB +2 CMD 15 | Init +3 | Archaeologist's Luck 11/12 | Spells: 1st Level 3/5 2nd Level 3/3
Human
Skills:
Disable Device +15 | Perception +13 | Know: Arcana +12 Religion +11 | UMD +11 | Diplomacy, Spellcraft, +10 |
Archaeologist Bard 4
Skills Pt 2:
Know: Hist/Local/Nature +9 |Know:Dun/Eng//Nobility +8 | Acrobatics +7 | Linguistics, Perform (Oratory) +6 |

Seeing Mawj take such a painful looking blow, Mariana tries to decide the best course of action...

Moving forward twenty feet forward, she whispers some words and looks at the giant's gaff.

DC13 or drop the weapon.

"Hope this helps..." she whispers to herself.


F
Vitals:
HP: 29/31 | AC: 17 T: 13 FF: 14 | Fort +4 Ref +8 Will +5 | CMB +2 CMD 15 | Init +3 | Archaeologist's Luck 11/12 | Spells: 1st Level 3/5 2nd Level 3/3
Human
Skills:
Disable Device +15 | Perception +13 | Know: Arcana +12 Religion +11 | UMD +11 | Diplomacy, Spellcraft, +10 |
Archaeologist Bard 4
Skills Pt 2:
Know: Hist/Local/Nature +9 |Know:Dun/Eng//Nobility +8 | Acrobatics +7 | Linguistics, Perform (Oratory) +6 |

Had been lost in the amazing situation they were in, she tucks her book away that she had been rapidly writing in about all the unheard of situations they were finding themselves in when she found herself in one that could be her end if she was not careful. Stepping back slightly to moved beside Quill and ensure that his view was not blocked, she drew her bow and knocked an arrow.

Move action to tuck the book away. Move to step back and draw bow.

"What have we here?"

Knowledge: 1d20 ⇒ 19 +8 for Local and Nature (which it should be one of those, I think?)

After the knowledge is gained, Mariana will spread as much as she can!


F
Vitals:
HP: 29/31 | AC: 17 T: 13 FF: 14 | Fort +4 Ref +8 Will +5 | CMB +2 CMD 15 | Init +3 | Archaeologist's Luck 11/12 | Spells: 1st Level 3/5 2nd Level 3/3
Human
Skills:
Disable Device +15 | Perception +13 | Know: Arcana +12 Religion +11 | UMD +11 | Diplomacy, Spellcraft, +10 |
Archaeologist Bard 4
Skills Pt 2:
Know: Hist/Local/Nature +9 |Know:Dun/Eng//Nobility +8 | Acrobatics +7 | Linguistics, Perform (Oratory) +6 |

My whole family is down east, my oldest was down there when it hit.

Stress.


F
Vitals:
HP: 29/31 | AC: 17 T: 13 FF: 14 | Fort +4 Ref +8 Will +5 | CMB +2 CMD 15 | Init +3 | Archaeologist's Luck 11/12 | Spells: 1st Level 3/5 2nd Level 3/3
Human
Skills:
Disable Device +15 | Perception +13 | Know: Arcana +12 Religion +11 | UMD +11 | Diplomacy, Spellcraft, +10 |
Archaeologist Bard 4
Skills Pt 2:
Know: Hist/Local/Nature +9 |Know:Dun/Eng//Nobility +8 | Acrobatics +7 | Linguistics, Perform (Oratory) +6 |

Sorry for my distractions. Hurricane and work difficulties. Haven't even looked at Paizo in days.


F
Vitals:
HP: 29/31 | AC: 17 T: 13 FF: 14 | Fort +4 Ref +8 Will +5 | CMB +2 CMD 15 | Init +3 | Archaeologist's Luck 11/12 | Spells: 1st Level 3/5 2nd Level 3/3
Human
Skills:
Disable Device +15 | Perception +13 | Know: Arcana +12 Religion +11 | UMD +11 | Diplomacy, Spellcraft, +10 |
Archaeologist Bard 4
Skills Pt 2:
Know: Hist/Local/Nature +9 |Know:Dun/Eng//Nobility +8 | Acrobatics +7 | Linguistics, Perform (Oratory) +6 |

Like Quill
1d2 ⇒ 2
1d2 ⇒ 1

Mariana takes a look at the gems, as well.

1d20 + 2 ⇒ (5) + 2 = 7

And gives a shrug, she never had much of an eye for stones, after all. Looking about to the rest of the party, she tries to see if her services are needed. Seeing that Mawj has a wound, she reaches over and spins a quick yarn about ages past and lets the words wash over him in healing magic.

Cast CLW: 1d8 + 4 ⇒ (7) + 4 = 11

"I suppose we have more cause to be vigilant than before. If that is possible," with a shake of her head and a smile given to all.


F
Vitals:
HP: 29/31 | AC: 17 T: 13 FF: 14 | Fort +4 Ref +8 Will +5 | CMB +2 CMD 15 | Init +3 | Archaeologist's Luck 11/12 | Spells: 1st Level 3/5 2nd Level 3/3
Human
Skills:
Disable Device +15 | Perception +13 | Know: Arcana +12 Religion +11 | UMD +11 | Diplomacy, Spellcraft, +10 |
Archaeologist Bard 4
Skills Pt 2:
Know: Hist/Local/Nature +9 |Know:Dun/Eng//Nobility +8 | Acrobatics +7 | Linguistics, Perform (Oratory) +6 |

Moving quickly, she lines up a cleaner shot and lets loose another arrow. Move down 2 squares.

1d20 + 6 - 4 ⇒ (16) + 6 - 4 = 18
1d6 ⇒ 2

Mariana definitely feels a little better with having the solid ground more firmly beneath her feet as she watches the arrow's aim fly a lot truer. "I guess I'm not all bad..."


F
Vitals:
HP: 29/31 | AC: 17 T: 13 FF: 14 | Fort +4 Ref +8 Will +5 | CMB +2 CMD 15 | Init +3 | Archaeologist's Luck 11/12 | Spells: 1st Level 3/5 2nd Level 3/3
Human
Skills:
Disable Device +15 | Perception +13 | Know: Arcana +12 Religion +11 | UMD +11 | Diplomacy, Spellcraft, +10 |
Archaeologist Bard 4
Skills Pt 2:
Know: Hist/Local/Nature +9 |Know:Dun/Eng//Nobility +8 | Acrobatics +7 | Linguistics, Perform (Oratory) +6 |

1d20 + 5 ⇒ (17) + 5 = 22

Shaking off the frightful nature of the croak, Mariana's eyes went wide, thinking the single boggard by the group was likely dealt with, she spun and launched an arrow at the target behind Storn, hoping to use the direct line to help the aim.

1d20 + 6 - 4 ⇒ (6) + 6 - 4 = 8
1d6 ⇒ 2

Letting out a huff as she sees the arrow fly off.

"Remind me that I either need more training with this thing...or to get a better idea than using it..."


F
Vitals:
HP: 29/31 | AC: 17 T: 13 FF: 14 | Fort +4 Ref +8 Will +5 | CMB +2 CMD 15 | Init +3 | Archaeologist's Luck 11/12 | Spells: 1st Level 3/5 2nd Level 3/3
Human
Skills:
Disable Device +15 | Perception +13 | Know: Arcana +12 Religion +11 | UMD +11 | Diplomacy, Spellcraft, +10 |
Archaeologist Bard 4
Skills Pt 2:
Know: Hist/Local/Nature +9 |Know:Dun/Eng//Nobility +8 | Acrobatics +7 | Linguistics, Perform (Oratory) +6 |

Mariana curses her new actions. Realizing that all the fighting had gotten her to fight first and question things second. She should have known they would reach her so quickly. With a look to Storn, she begins to move as quickly as she can.

Withdraw to the group. I believe they will likely still get an opp attack, but I'll leave that for you to adjudicate. I'll be at a wedding this weekend, if you are waiting on me, please GMNPC me, I'll be back to normal form by Monday (if I even miss anything, as we may have internet)


F
Vitals:
HP: 29/31 | AC: 17 T: 13 FF: 14 | Fort +4 Ref +8 Will +5 | CMB +2 CMD 15 | Init +3 | Archaeologist's Luck 11/12 | Spells: 1st Level 3/5 2nd Level 3/3
Human
Skills:
Disable Device +15 | Perception +13 | Know: Arcana +12 Religion +11 | UMD +11 | Diplomacy, Spellcraft, +10 |
Archaeologist Bard 4
Skills Pt 2:
Know: Hist/Local/Nature +9 |Know:Dun/Eng//Nobility +8 | Acrobatics +7 | Linguistics, Perform (Oratory) +6 |

Drawing her bow, Mariana tries to place what these creatures are.

Knowledge?: 1d20 ⇒ 9 (+8 minimum, +8 for History, +11 for Arcane and religion)

Once she can espouse whatever their weaknesses might be and what they should worry about, she looks at the one directly before her (AC92) and she fires.

1d20 + 6 ⇒ (2) + 6 = 8
1d6 ⇒ 5

Mariana will communicate her findings upon getting any info


F
Vitals:
HP: 29/31 | AC: 17 T: 13 FF: 14 | Fort +4 Ref +8 Will +5 | CMB +2 CMD 15 | Init +3 | Archaeologist's Luck 11/12 | Spells: 1st Level 3/5 2nd Level 3/3
Human
Skills:
Disable Device +15 | Perception +13 | Know: Arcana +12 Religion +11 | UMD +11 | Diplomacy, Spellcraft, +10 |
Archaeologist Bard 4
Skills Pt 2:
Know: Hist/Local/Nature +9 |Know:Dun/Eng//Nobility +8 | Acrobatics +7 | Linguistics, Perform (Oratory) +6 |

Lets out an exasperated sigh as she shakes her head looking over to Quill and Storn. "I'd rather not have danger behind us...but that is that it seems..."

Everyone is fine. Just lost THINGS.


F
Vitals:
HP: 29/31 | AC: 17 T: 13 FF: 14 | Fort +4 Ref +8 Will +5 | CMB +2 CMD 15 | Init +3 | Archaeologist's Luck 11/12 | Spells: 1st Level 3/5 2nd Level 3/3
Human
Skills:
Disable Device +15 | Perception +13 | Know: Arcana +12 Religion +11 | UMD +11 | Diplomacy, Spellcraft, +10 |
Archaeologist Bard 4
Skills Pt 2:
Know: Hist/Local/Nature +9 |Know:Dun/Eng//Nobility +8 | Acrobatics +7 | Linguistics, Perform (Oratory) +6 |

Shaking out of her daze Caused by lightning striking a tree in front of my house and wrecking a computer, a modem, my family room TV...oh and our AC...sigh she had been thinking about all the ways to try and deal with the dwarf when it all was said and done, the poor touched woman was gone. Lifting her bow, she steps up behind Quill and does the same, putting light on an arrow, instead.


F
Vitals:
HP: 29/31 | AC: 17 T: 13 FF: 14 | Fort +4 Ref +8 Will +5 | CMB +2 CMD 15 | Init +3 | Archaeologist's Luck 11/12 | Spells: 1st Level 3/5 2nd Level 3/3
Human
Skills:
Disable Device +15 | Perception +13 | Know: Arcana +12 Religion +11 | UMD +11 | Diplomacy, Spellcraft, +10 |
Archaeologist Bard 4
Skills Pt 2:
Know: Hist/Local/Nature +9 |Know:Dun/Eng//Nobility +8 | Acrobatics +7 | Linguistics, Perform (Oratory) +6 |

Mariana is quiet as the other argue and looks over the dwarf trying to confirm the level of damage and if there is anything she can do.


F
Vitals:
HP: 29/31 | AC: 17 T: 13 FF: 14 | Fort +4 Ref +8 Will +5 | CMB +2 CMD 15 | Init +3 | Archaeologist's Luck 11/12 | Spells: 1st Level 3/5 2nd Level 3/3
Human
Skills:
Disable Device +15 | Perception +13 | Know: Arcana +12 Religion +11 | UMD +11 | Diplomacy, Spellcraft, +10 |
Archaeologist Bard 4
Skills Pt 2:
Know: Hist/Local/Nature +9 |Know:Dun/Eng//Nobility +8 | Acrobatics +7 | Linguistics, Perform (Oratory) +6 |

Mariana continues her movement forward, trying to ensure she is close, but does not get involved in tussle. Her bow is still at the ready, prepared to fire the moment it becomes necessary.


F
Vitals:
HP: 29/31 | AC: 17 T: 13 FF: 14 | Fort +4 Ref +8 Will +5 | CMB +2 CMD 15 | Init +3 | Archaeologist's Luck 11/12 | Spells: 1st Level 3/5 2nd Level 3/3
Human
Skills:
Disable Device +15 | Perception +13 | Know: Arcana +12 Religion +11 | UMD +11 | Diplomacy, Spellcraft, +10 |
Archaeologist Bard 4
Skills Pt 2:
Know: Hist/Local/Nature +9 |Know:Dun/Eng//Nobility +8 | Acrobatics +7 | Linguistics, Perform (Oratory) +6 |

Weee!


F
Vitals:
HP: 29/31 | AC: 17 T: 13 FF: 14 | Fort +4 Ref +8 Will +5 | CMB +2 CMD 15 | Init +3 | Archaeologist's Luck 11/12 | Spells: 1st Level 3/5 2nd Level 3/3
Human
Skills:
Disable Device +15 | Perception +13 | Know: Arcana +12 Religion +11 | UMD +11 | Diplomacy, Spellcraft, +10 |
Archaeologist Bard 4
Skills Pt 2:
Know: Hist/Local/Nature +9 |Know:Dun/Eng//Nobility +8 | Acrobatics +7 | Linguistics, Perform (Oratory) +6 |

Moves up to beside Quill and raises her bow, matching his intent. "We can stop here. Or we can stop you here. I prefer the former. Please do not make us choose the later."

Readied Action: 1d20 + 6 ⇒ (9) + 6 = 15 Is totally a warning shot
1d6 ⇒ 2


F
Vitals:
HP: 29/31 | AC: 17 T: 13 FF: 14 | Fort +4 Ref +8 Will +5 | CMB +2 CMD 15 | Init +3 | Archaeologist's Luck 11/12 | Spells: 1st Level 3/5 2nd Level 3/3
Human
Skills:
Disable Device +15 | Perception +13 | Know: Arcana +12 Religion +11 | UMD +11 | Diplomacy, Spellcraft, +10 |
Archaeologist Bard 4
Skills Pt 2:
Know: Hist/Local/Nature +9 |Know:Dun/Eng//Nobility +8 | Acrobatics +7 | Linguistics, Perform (Oratory) +6 |

Mariana once again lets an arrow fire.

"We will be at your side. Always."

1d20 + 6 ⇒ (7) + 6 = 13
1d6 ⇒ 6

"And my arrow will be at our enemy's side..." shes says as she moves forward.


F
Vitals:
HP: 29/31 | AC: 17 T: 13 FF: 14 | Fort +4 Ref +8 Will +5 | CMB +2 CMD 15 | Init +3 | Archaeologist's Luck 11/12 | Spells: 1st Level 3/5 2nd Level 3/3
Human
Skills:
Disable Device +15 | Perception +13 | Know: Arcana +12 Religion +11 | UMD +11 | Diplomacy, Spellcraft, +10 |
Archaeologist Bard 4
Skills Pt 2:
Know: Hist/Local/Nature +9 |Know:Dun/Eng//Nobility +8 | Acrobatics +7 | Linguistics, Perform (Oratory) +6 |

Moving as she draws another arrow and lets it fly.

1d20 + 6 ⇒ (16) + 6 = 22
1d6 ⇒ 5

Mumbling, "This is why splitting up is bad."


F
Vitals:
HP: 29/31 | AC: 17 T: 13 FF: 14 | Fort +4 Ref +8 Will +5 | CMB +2 CMD 15 | Init +3 | Archaeologist's Luck 11/12 | Spells: 1st Level 3/5 2nd Level 3/3
Human
Skills:
Disable Device +15 | Perception +13 | Know: Arcana +12 Religion +11 | UMD +11 | Diplomacy, Spellcraft, +10 |
Archaeologist Bard 4
Skills Pt 2:
Know: Hist/Local/Nature +9 |Know:Dun/Eng//Nobility +8 | Acrobatics +7 | Linguistics, Perform (Oratory) +6 |

Bow out, Mariana moves as much as she can and launches another arrow.

1d20 + 6 ⇒ (11) + 6 = 17
1d6 ⇒ 3

Mariana mutters to herself about being distracted by things...

Wife had a 30th b-day this week, followed by my daughter's 8th. A bit more hectic than I expected, sorry for the unexpectedness of being distracted.


F
Vitals:
HP: 29/31 | AC: 17 T: 13 FF: 14 | Fort +4 Ref +8 Will +5 | CMB +2 CMD 15 | Init +3 | Archaeologist's Luck 11/12 | Spells: 1st Level 3/5 2nd Level 3/3
Human
Skills:
Disable Device +15 | Perception +13 | Know: Arcana +12 Religion +11 | UMD +11 | Diplomacy, Spellcraft, +10 |
Archaeologist Bard 4
Skills Pt 2:
Know: Hist/Local/Nature +9 |Know:Dun/Eng//Nobility +8 | Acrobatics +7 | Linguistics, Perform (Oratory) +6 |

As things had progressed, Mariana resituated her wands and then drew her bow, preparing herself for more trouble, not quite ready to do anything, but getting nervous.

"Storn, just be careful...I don't wish to miss...Remember, I am not the archer Quill is..."

Hearing the conversation begin, she practically freezes in place, holding her breath.


F
Vitals:
HP: 29/31 | AC: 17 T: 13 FF: 14 | Fort +4 Ref +8 Will +5 | CMB +2 CMD 15 | Init +3 | Archaeologist's Luck 11/12 | Spells: 1st Level 3/5 2nd Level 3/3
Human
Skills:
Disable Device +15 | Perception +13 | Know: Arcana +12 Religion +11 | UMD +11 | Diplomacy, Spellcraft, +10 |
Archaeologist Bard 4
Skills Pt 2:
Know: Hist/Local/Nature +9 |Know:Dun/Eng//Nobility +8 | Acrobatics +7 | Linguistics, Perform (Oratory) +6 |

I posted an hour before da boss did!

Grunting as she sees Molly take a vicious hit and flicks her other wrist and pops the healing wand, now holding a wand in each hand, she activate the healer and touches Molly with it. "This is already looking...poorly."

1d8 + 1 ⇒ (4) + 1 = 5


F
Vitals:
HP: 29/31 | AC: 17 T: 13 FF: 14 | Fort +4 Ref +8 Will +5 | CMB +2 CMD 15 | Init +3 | Archaeologist's Luck 11/12 | Spells: 1st Level 3/5 2nd Level 3/3
Human
Skills:
Disable Device +15 | Perception +13 | Know: Arcana +12 Religion +11 | UMD +11 | Diplomacy, Spellcraft, +10 |
Archaeologist Bard 4
Skills Pt 2:
Know: Hist/Local/Nature +9 |Know:Dun/Eng//Nobility +8 | Acrobatics +7 | Linguistics, Perform (Oratory) +6 |

Standing up slowly, she stares at the creature, trying to figure out what it is.

1d20 ⇒ 13 (Between +7 and +11 on Knowledge depending on which)

Giving a nod of thanks to Molly, she flicks her wrist and the Wand of Bless is in her hand and she looks about, checking that everyone is close enough and she activates the wand, calling out anything she might know about the beast to help the party.


F
Vitals:
HP: 29/31 | AC: 17 T: 13 FF: 14 | Fort +4 Ref +8 Will +5 | CMB +2 CMD 15 | Init +3 | Archaeologist's Luck 11/12 | Spells: 1st Level 3/5 2nd Level 3/3
Human
Skills:
Disable Device +15 | Perception +13 | Know: Arcana +12 Religion +11 | UMD +11 | Diplomacy, Spellcraft, +10 |
Archaeologist Bard 4
Skills Pt 2:
Know: Hist/Local/Nature +9 |Know:Dun/Eng//Nobility +8 | Acrobatics +7 | Linguistics, Perform (Oratory) +6 |

Raising a brow at the conversation, "I am not sure that all areas see it as such, but...to each their own. Prostitution and the nature of physical pleasure without the emotions behind it are both things that we can find in many places," blushing for a moment as she realizes that it could sound as if she is offering or opening herself to such things, "I'm just saying...no reason to say it is best to wait for marriage...at least not for everyone. Calistria would lose a good chunk of her following if that were the case..."


F
Vitals:
HP: 29/31 | AC: 17 T: 13 FF: 14 | Fort +4 Ref +8 Will +5 | CMB +2 CMD 15 | Init +3 | Archaeologist's Luck 11/12 | Spells: 1st Level 3/5 2nd Level 3/3
Human
Skills:
Disable Device +15 | Perception +13 | Know: Arcana +12 Religion +11 | UMD +11 | Diplomacy, Spellcraft, +10 |
Archaeologist Bard 4
Skills Pt 2:
Know: Hist/Local/Nature +9 |Know:Dun/Eng//Nobility +8 | Acrobatics +7 | Linguistics, Perform (Oratory) +6 |

Shaking her head at the conversation, the young woman's face turns red at the latest bit as she scribbles things in her journal. "I am going to need more journals..." she whispers to herself.


F
Vitals:
HP: 29/31 | AC: 17 T: 13 FF: 14 | Fort +4 Ref +8 Will +5 | CMB +2 CMD 15 | Init +3 | Archaeologist's Luck 11/12 | Spells: 1st Level 3/5 2nd Level 3/3
Human
Skills:
Disable Device +15 | Perception +13 | Know: Arcana +12 Religion +11 | UMD +11 | Diplomacy, Spellcraft, +10 |
Archaeologist Bard 4
Skills Pt 2:
Know: Hist/Local/Nature +9 |Know:Dun/Eng//Nobility +8 | Acrobatics +7 | Linguistics, Perform (Oratory) +6 |

Mariana blushes at all the talk, not saying a word, then she gasps when Molly elbows her and her face turns a bit more red. "I will simply be glad for the guardian...dog...puppy...or elf..."


F
Vitals:
HP: 29/31 | AC: 17 T: 13 FF: 14 | Fort +4 Ref +8 Will +5 | CMB +2 CMD 15 | Init +3 | Archaeologist's Luck 11/12 | Spells: 1st Level 3/5 2nd Level 3/3
Human
Skills:
Disable Device +15 | Perception +13 | Know: Arcana +12 Religion +11 | UMD +11 | Diplomacy, Spellcraft, +10 |
Archaeologist Bard 4
Skills Pt 2:
Know: Hist/Local/Nature +9 |Know:Dun/Eng//Nobility +8 | Acrobatics +7 | Linguistics, Perform (Oratory) +6 |

Mariana looks about and decides to take care of her own healing, as the others are seemingly taken care of...

1d8 + 4 ⇒ (1) + 4 = 5
1d8 + 4 ⇒ (8) + 4 = 12

After a pair of spells, she feels as if she can rest through the rest of the pain. With that done, Mariana checks the wounds of each of her companions.


F
Vitals:
HP: 29/31 | AC: 17 T: 13 FF: 14 | Fort +4 Ref +8 Will +5 | CMB +2 CMD 15 | Init +3 | Archaeologist's Luck 11/12 | Spells: 1st Level 3/5 2nd Level 3/3
Human
Skills:
Disable Device +15 | Perception +13 | Know: Arcana +12 Religion +11 | UMD +11 | Diplomacy, Spellcraft, +10 |
Archaeologist Bard 4
Skills Pt 2:
Know: Hist/Local/Nature +9 |Know:Dun/Eng//Nobility +8 | Acrobatics +7 | Linguistics, Perform (Oratory) +6 |

"This is a lot of trouble. If we follow their tracks back, we will be good to fight them...but will we be ready? Is everyone rested and healed enough or should I continue using resources?" seems to have a great deal of concern on her face as she plays with the wand in her hands.


F
Vitals:
HP: 29/31 | AC: 17 T: 13 FF: 14 | Fort +4 Ref +8 Will +5 | CMB +2 CMD 15 | Init +3 | Archaeologist's Luck 11/12 | Spells: 1st Level 3/5 2nd Level 3/3
Human
Skills:
Disable Device +15 | Perception +13 | Know: Arcana +12 Religion +11 | UMD +11 | Diplomacy, Spellcraft, +10 |
Archaeologist Bard 4
Skills Pt 2:
Know: Hist/Local/Nature +9 |Know:Dun/Eng//Nobility +8 | Acrobatics +7 | Linguistics, Perform (Oratory) +6 |

Ooops...Trap Spotter is my new Rogue Talent, by the by.


F
Vitals:
HP: 29/31 | AC: 17 T: 13 FF: 14 | Fort +4 Ref +8 Will +5 | CMB +2 CMD 15 | Init +3 | Archaeologist's Luck 11/12 | Spells: 1st Level 3/5 2nd Level 3/3
Human
Skills:
Disable Device +15 | Perception +13 | Know: Arcana +12 Religion +11 | UMD +11 | Diplomacy, Spellcraft, +10 |
Archaeologist Bard 4
Skills Pt 2:
Know: Hist/Local/Nature +9 |Know:Dun/Eng//Nobility +8 | Acrobatics +7 | Linguistics, Perform (Oratory) +6 |

Mariana gains another level of Bard. Big, big level.

New Spells:

2nd Level: Ghostbane Dirge and Gallant Inspiration.

+1 Bab, +7 HP (Class and Con), +1 Ref and Will, +1 Charisma

Skills: 6 + 2 + 1

Disable Device
Perception
Knowledge: Nobility
UMD
Knowledge: Religion
Knowledge: Arcana
Diplomacy
Spellcraft
Knowledge: History

All knowledges and Disable Device and Perception get +1 for hitting an even # level.

Oh, and I get a rogue trick:


F
Vitals:
HP: 29/31 | AC: 17 T: 13 FF: 14 | Fort +4 Ref +8 Will +5 | CMB +2 CMD 15 | Init +3 | Archaeologist's Luck 11/12 | Spells: 1st Level 3/5 2nd Level 3/3
Human
Skills:
Disable Device +15 | Perception +13 | Know: Arcana +12 Religion +11 | UMD +11 | Diplomacy, Spellcraft, +10 |
Archaeologist Bard 4
Skills Pt 2:
Know: Hist/Local/Nature +9 |Know:Dun/Eng//Nobility +8 | Acrobatics +7 | Linguistics, Perform (Oratory) +6 |

Shakes her head as she checks on each of her companions, ensuring that their injuries were left in the past. Cursing to herself, she wished she could do more to heal her friends.

Looking at the mayhem about she bit her lip. "Well...I guess they had not booked passage..." she quipped as she checked on everything about.

Same, but I'll pass to an actual attacking-type character that hasn't disappeared like I have ;)


F
Vitals:
HP: 29/31 | AC: 17 T: 13 FF: 14 | Fort +4 Ref +8 Will +5 | CMB +2 CMD 15 | Init +3 | Archaeologist's Luck 11/12 | Spells: 1st Level 3/5 2nd Level 3/3
Human
Skills:
Disable Device +15 | Perception +13 | Know: Arcana +12 Religion +11 | UMD +11 | Diplomacy, Spellcraft, +10 |
Archaeologist Bard 4
Skills Pt 2:
Know: Hist/Local/Nature +9 |Know:Dun/Eng//Nobility +8 | Acrobatics +7 | Linguistics, Perform (Oratory) +6 |

Caught up, back up to date, all in. Been down a person at work for a couple of months and still down for another couple, but things are stabilized a bit as we have trained others to help fill the void until we get a new manager. That said, I had a very unexpected death in the family that threw me off a bit, but I have gotten everything under control now and am fully good to go. Sorry for my absences lately, it's just been...life.


F
Vitals:
HP: 29/31 | AC: 17 T: 13 FF: 14 | Fort +4 Ref +8 Will +5 | CMB +2 CMD 15 | Init +3 | Archaeologist's Luck 11/12 | Spells: 1st Level 3/5 2nd Level 3/3
Human
Skills:
Disable Device +15 | Perception +13 | Know: Arcana +12 Religion +11 | UMD +11 | Diplomacy, Spellcraft, +10 |
Archaeologist Bard 4
Skills Pt 2:
Know: Hist/Local/Nature +9 |Know:Dun/Eng//Nobility +8 | Acrobatics +7 | Linguistics, Perform (Oratory) +6 |

And Mariana does just that, quickly rushing up to Quill and touching him with the wand.

1d8 + 1 ⇒ (8) + 1 = 9


F
Vitals:
HP: 29/31 | AC: 17 T: 13 FF: 14 | Fort +4 Ref +8 Will +5 | CMB +2 CMD 15 | Init +3 | Archaeologist's Luck 11/12 | Spells: 1st Level 3/5 2nd Level 3/3
Human
Skills:
Disable Device +15 | Perception +13 | Know: Arcana +12 Religion +11 | UMD +11 | Diplomacy, Spellcraft, +10 |
Archaeologist Bard 4
Skills Pt 2:
Know: Hist/Local/Nature +9 |Know:Dun/Eng//Nobility +8 | Acrobatics +7 | Linguistics, Perform (Oratory) +6 |

K. Local: 1d20 + 7 ⇒ (10) + 7 = 17

"Looks like we have Water Ogres to deal with..."

Pauses as she looks at the blockage and shakes her head, "Do you think a grease spell might help? I suspect that if I use grease all over it, it might make things a bit easier to move..." trails off as she seems to come out of a daze.


F
Vitals:
HP: 29/31 | AC: 17 T: 13 FF: 14 | Fort +4 Ref +8 Will +5 | CMB +2 CMD 15 | Init +3 | Archaeologist's Luck 11/12 | Spells: 1st Level 3/5 2nd Level 3/3
Human
Skills:
Disable Device +15 | Perception +13 | Know: Arcana +12 Religion +11 | UMD +11 | Diplomacy, Spellcraft, +10 |
Archaeologist Bard 4
Skills Pt 2:
Know: Hist/Local/Nature +9 |Know:Dun/Eng//Nobility +8 | Acrobatics +7 | Linguistics, Perform (Oratory) +6 |

Mariana takes off at full speed, drawing her dagger as she goes and moves towards the fallen knight. Sorry for lack of posting as of late, life has been...disturbed. Major changes at work leave me with little drive when I get home, seems to be stabilizing now, I hope. Move to G36, as that is as far as I can seem to make it work.

"I'm on her!" she calls to the captain as she makes her way past.


F
Vitals:
HP: 29/31 | AC: 17 T: 13 FF: 14 | Fort +4 Ref +8 Will +5 | CMB +2 CMD 15 | Init +3 | Archaeologist's Luck 11/12 | Spells: 1st Level 3/5 2nd Level 3/3
Human
Skills:
Disable Device +15 | Perception +13 | Know: Arcana +12 Religion +11 | UMD +11 | Diplomacy, Spellcraft, +10 |
Archaeologist Bard 4
Skills Pt 2:
Know: Hist/Local/Nature +9 |Know:Dun/Eng//Nobility +8 | Acrobatics +7 | Linguistics, Perform (Oratory) +6 |

Looking over to Molly, she sees how badly injured she is and she says softly, "Do you need my help with that, or will your own magics be enough?"

Waits for the witch to heal her own wounds first as she begins to search for any items that might be useful, and then follows behind Storn and Mawj.


F
Vitals:
HP: 29/31 | AC: 17 T: 13 FF: 14 | Fort +4 Ref +8 Will +5 | CMB +2 CMD 15 | Init +3 | Archaeologist's Luck 11/12 | Spells: 1st Level 3/5 2nd Level 3/3
Human
Skills:
Disable Device +15 | Perception +13 | Know: Arcana +12 Religion +11 | UMD +11 | Diplomacy, Spellcraft, +10 |
Archaeologist Bard 4
Skills Pt 2:
Know: Hist/Local/Nature +9 |Know:Dun/Eng//Nobility +8 | Acrobatics +7 | Linguistics, Perform (Oratory) +6 |

Rushing forward, she flicks her, the Wand of Bless popping free, and she lets loose another charge to aid her companions.

Move forward max speed, then cast bless from wand.


F
Vitals:
HP: 29/31 | AC: 17 T: 13 FF: 14 | Fort +4 Ref +8 Will +5 | CMB +2 CMD 15 | Init +3 | Archaeologist's Luck 11/12 | Spells: 1st Level 3/5 2nd Level 3/3
Human
Skills:
Disable Device +15 | Perception +13 | Know: Arcana +12 Religion +11 | UMD +11 | Diplomacy, Spellcraft, +10 |
Archaeologist Bard 4
Skills Pt 2:
Know: Hist/Local/Nature +9 |Know:Dun/Eng//Nobility +8 | Acrobatics +7 | Linguistics, Perform (Oratory) +6 |

Mariana startled out of her writing and jumps up, grabbing her bag and tossing her journal within. To herself, "I thought we were trying to be surreptitious..."


F
Vitals:
HP: 29/31 | AC: 17 T: 13 FF: 14 | Fort +4 Ref +8 Will +5 | CMB +2 CMD 15 | Init +3 | Archaeologist's Luck 11/12 | Spells: 1st Level 3/5 2nd Level 3/3
Human
Skills:
Disable Device +15 | Perception +13 | Know: Arcana +12 Religion +11 | UMD +11 | Diplomacy, Spellcraft, +10 |
Archaeologist Bard 4
Skills Pt 2:
Know: Hist/Local/Nature +9 |Know:Dun/Eng//Nobility +8 | Acrobatics +7 | Linguistics, Perform (Oratory) +6 |

Mariana looks over the single potion that her companions did not recognize.

Spellcraft: 1d20 + 8 ⇒ (9) + 8 = 17


F
Vitals:
HP: 29/31 | AC: 17 T: 13 FF: 14 | Fort +4 Ref +8 Will +5 | CMB +2 CMD 15 | Init +3 | Archaeologist's Luck 11/12 | Spells: 1st Level 3/5 2nd Level 3/3
Human
Skills:
Disable Device +15 | Perception +13 | Know: Arcana +12 Religion +11 | UMD +11 | Diplomacy, Spellcraft, +10 |
Archaeologist Bard 4
Skills Pt 2:
Know: Hist/Local/Nature +9 |Know:Dun/Eng//Nobility +8 | Acrobatics +7 | Linguistics, Perform (Oratory) +6 |

I'm here, computer fixed. Health issues have become a concern. I should still be able to post regularly, but it has become clear why I have been sleeping poorly as of late. Nothing crazy scary, just working on getting things right.


F
Vitals:
HP: 29/31 | AC: 17 T: 13 FF: 14 | Fort +4 Ref +8 Will +5 | CMB +2 CMD 15 | Init +3 | Archaeologist's Luck 11/12 | Spells: 1st Level 3/5 2nd Level 3/3
Human
Skills:
Disable Device +15 | Perception +13 | Know: Arcana +12 Religion +11 | UMD +11 | Diplomacy, Spellcraft, +10 |
Archaeologist Bard 4
Skills Pt 2:
Know: Hist/Local/Nature +9 |Know:Dun/Eng//Nobility +8 | Acrobatics +7 | Linguistics, Perform (Oratory) +6 |

Knowledge:Local: 1d20 + 7 ⇒ (16) + 7 = 23

Assuming I can use that for knowledge on Skinwalkers?

Mariana's eyes are wide at the explanation as to what Marj was. She knew of them but never thought she would get a chance to see one. They were considered to be very rare, as far as she knew there was only a handful in the entire society. Quietly, she speaks up, "I believe that we could use the help, but we are on our way to find some gear before we head towards our target, so we have a side trek that we must take first so that you know..."


F
Vitals:
HP: 29/31 | AC: 17 T: 13 FF: 14 | Fort +4 Ref +8 Will +5 | CMB +2 CMD 15 | Init +3 | Archaeologist's Luck 11/12 | Spells: 1st Level 3/5 2nd Level 3/3
Human
Skills:
Disable Device +15 | Perception +13 | Know: Arcana +12 Religion +11 | UMD +11 | Diplomacy, Spellcraft, +10 |
Archaeologist Bard 4
Skills Pt 2:
Know: Hist/Local/Nature +9 |Know:Dun/Eng//Nobility +8 | Acrobatics +7 | Linguistics, Perform (Oratory) +6 |

Having some computer issues, trying to get them resolved. Slow until I figure it all out. Sorry for the lack of communication because of it.


F
Vitals:
HP: 29/31 | AC: 17 T: 13 FF: 14 | Fort +4 Ref +8 Will +5 | CMB +2 CMD 15 | Init +3 | Archaeologist's Luck 11/12 | Spells: 1st Level 3/5 2nd Level 3/3
Human
Skills:
Disable Device +15 | Perception +13 | Know: Arcana +12 Religion +11 | UMD +11 | Diplomacy, Spellcraft, +10 |
Archaeologist Bard 4
Skills Pt 2:
Know: Hist/Local/Nature +9 |Know:Dun/Eng//Nobility +8 | Acrobatics +7 | Linguistics, Perform (Oratory) +6 |

Mariana watches in complete shock from everything going on. She walks over to Storn and presses a hand to him, using her own spell.

1d8 + 3 ⇒ (3) + 3 = 6


F
Vitals:
HP: 29/31 | AC: 17 T: 13 FF: 14 | Fort +4 Ref +8 Will +5 | CMB +2 CMD 15 | Init +3 | Archaeologist's Luck 11/12 | Spells: 1st Level 3/5 2nd Level 3/3
Human
Skills:
Disable Device +15 | Perception +13 | Know: Arcana +12 Religion +11 | UMD +11 | Diplomacy, Spellcraft, +10 |
Archaeologist Bard 4
Skills Pt 2:
Know: Hist/Local/Nature +9 |Know:Dun/Eng//Nobility +8 | Acrobatics +7 | Linguistics, Perform (Oratory) +6 |

With a bit of a resolved sigh, Mariana follows behind Storn. "I've got your back, big man..." she says as she readies her wands, one in each hand.


F
Vitals:
HP: 29/31 | AC: 17 T: 13 FF: 14 | Fort +4 Ref +8 Will +5 | CMB +2 CMD 15 | Init +3 | Archaeologist's Luck 11/12 | Spells: 1st Level 3/5 2nd Level 3/3
Human
Skills:
Disable Device +15 | Perception +13 | Know: Arcana +12 Religion +11 | UMD +11 | Diplomacy, Spellcraft, +10 |
Archaeologist Bard 4
Skills Pt 2:
Know: Hist/Local/Nature +9 |Know:Dun/Eng//Nobility +8 | Acrobatics +7 | Linguistics, Perform (Oratory) +6 |

Letting out a sigh, her mind had been racing over the dragons...and now they had to chase them. Shaking her head, she nods to Molly, "Seems like we are causing a bit of grief, so we should solve as much as we can..."


F
Vitals:
HP: 29/31 | AC: 17 T: 13 FF: 14 | Fort +4 Ref +8 Will +5 | CMB +2 CMD 15 | Init +3 | Archaeologist's Luck 11/12 | Spells: 1st Level 3/5 2nd Level 3/3
Human
Skills:
Disable Device +15 | Perception +13 | Know: Arcana +12 Religion +11 | UMD +11 | Diplomacy, Spellcraft, +10 |
Archaeologist Bard 4
Skills Pt 2:
Know: Hist/Local/Nature +9 |Know:Dun/Eng//Nobility +8 | Acrobatics +7 | Linguistics, Perform (Oratory) +6 |

*claps*


F
Vitals:
HP: 29/31 | AC: 17 T: 13 FF: 14 | Fort +4 Ref +8 Will +5 | CMB +2 CMD 15 | Init +3 | Archaeologist's Luck 11/12 | Spells: 1st Level 3/5 2nd Level 3/3
Human
Skills:
Disable Device +15 | Perception +13 | Know: Arcana +12 Religion +11 | UMD +11 | Diplomacy, Spellcraft, +10 |
Archaeologist Bard 4
Skills Pt 2:
Know: Hist/Local/Nature +9 |Know:Dun/Eng//Nobility +8 | Acrobatics +7 | Linguistics, Perform (Oratory) +6 |

Curses wishing she had seen what had attacked. If it had been dragons surely they would all be dead...but they had to look like them or else Quinn wouldn't be so sure. Looking at the Captain's wounds, she tries to figure out what all she can about them.

1d20 + 0 ⇒ (16) + 0 = 16 Though, she has no training...


F
Vitals:
HP: 29/31 | AC: 17 T: 13 FF: 14 | Fort +4 Ref +8 Will +5 | CMB +2 CMD 15 | Init +3 | Archaeologist's Luck 11/12 | Spells: 1st Level 3/5 2nd Level 3/3
Human
Skills:
Disable Device +15 | Perception +13 | Know: Arcana +12 Religion +11 | UMD +11 | Diplomacy, Spellcraft, +10 |
Archaeologist Bard 4
Skills Pt 2:
Know: Hist/Local/Nature +9 |Know:Dun/Eng//Nobility +8 | Acrobatics +7 | Linguistics, Perform (Oratory) +6 |

Watches her for a moment, looking to her companions. Interrogation was not something she had any experience in and as such, she hoped one of them would take the lead. "It is time to wake up..." she says as firmly as she can before moving to sit with her journal out.


F
Vitals:
HP: 29/31 | AC: 17 T: 13 FF: 14 | Fort +4 Ref +8 Will +5 | CMB +2 CMD 15 | Init +3 | Archaeologist's Luck 11/12 | Spells: 1st Level 3/5 2nd Level 3/3
Human
Skills:
Disable Device +15 | Perception +13 | Know: Arcana +12 Religion +11 | UMD +11 | Diplomacy, Spellcraft, +10 |
Archaeologist Bard 4
Skills Pt 2:
Know: Hist/Local/Nature +9 |Know:Dun/Eng//Nobility +8 | Acrobatics +7 | Linguistics, Perform (Oratory) +6 |

Shaking her head, she whispers, "Can we get out of here...I would prefer to do this research elsewhere...besides we should let the captain know about the stowaway...

Spellcraft:

Bow: 1d20 + 8 ⇒ (10) + 8 = 18
Locket: 1d20 + 8 ⇒ (3) + 8 = 11
Potion: 1d20 + 8 ⇒ (19) + 8 = 27
Wand 1: 1d20 + 8 ⇒ (16) + 8 = 24
Wand 2: 1d20 + 8 ⇒ (18) + 8 = 26

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