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Maclin "Mac" Stoneheart's page

245 posts. Alias of Lucendar.


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Male Dwarf Fighter 4| HP 50/62| AC: 22| Fort: +11; Ref: +9; Will: +10 | Init: +0 | Per +10/+12 | Spd 25 ft. | Hero Points: 2 1 3

Mac's Reactive Strike: 1d20 + 13 ⇒ (12) + 13 = 25
Damage: 2d10 + 4 + 2 ⇒ (9, 9) + 4 + 2 = 24
Reflex Save: 1d20 + 9 ⇒ (11) + 9 = 20
Mac fails the save and takes 11 damage for a total of 12.He holds his breath to not suffocate as he gets engulfed.


Male Dwarf Fighter 4| HP 50/62| AC: 22| Fort: +11; Ref: +9; Will: +10 | Init: +0 | Per +10/+12 | Spd 25 ft. | Hero Points: 2 1 3

Round 2: Mac
Mac twists out of the creature's grab attempt and attacks it 3x with his greatpick.

Strike: 1d20 + 13 ⇒ (13) + 13 = 26
Damage: 2d10 + 4 + 2 ⇒ (8, 5) + 4 + 2 = 19
Strike: 1d20 + 8 ⇒ (18) + 8 = 26
Damage: 2d10 + 4 + 2 ⇒ (6, 7) + 4 + 2 = 19
Strike: 1d20 + 3 ⇒ (16) + 3 = 19
Damage: 2d10 + 4 + 2 ⇒ (6, 7) + 4 + 2 = 19


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Male Dwarf Fighter 4| HP 50/62| AC: 22| Fort: +11; Ref: +9; Will: +10 | Init: +0 | Per +10/+12 | Spd 25 ft. | Hero Points: 2 1 3

Will save: 1d20 + 10 ⇒ (20) + 10 = 30
Must be that dwarven resilience for both us us to roll nat 20s!

Round 1:
Mac rages (◆), moves 20' to be adjacent to the creature (◆) and strikes the blob with his greatpick (◆).
Strike: 1d20 + 13 ⇒ (18) + 13 = 31 --- could be critical!
If critical: 2d12 + 4 + 2 ⇒ (2, 3) + 4 + 2 = 11x2 = 22 + 1d12 ⇒ 9= 31 damage.
If not a critical: 2d10 + 4 + 2 ⇒ (9, 5) + 4 + 2 = 20
7 temporary hit points.


Male Dwarf Fighter 4| HP 50/62| AC: 22| Fort: +11; Ref: +9; Will: +10 | Init: +0 | Per +10/+12 | Spd 25 ft. | Hero Points: 2 1 3

"Thanks, Jon. I am glad that it worked. I think we got what we came for and she was indeed the book lady. Though I am curious as to what is past the secret door, that would most likely involve fighting a ghost, which we should avoid. At least for now. Pen, I think she's in a vulnerable spot right now and anything might set her off. I agree with Jon. Back to the library and through the SW door. Hagrym, hold on to that portrait." That portrait seems important, right?


Male Dwarf Fighter 4| HP 50/62| AC: 22| Fort: +11; Ref: +9; Will: +10 | Init: +0 | Per +10/+12 | Spd 25 ft. | Hero Points: 2 1 3
AbominationVaults_DM wrote:
The ghost floats around the room, checking to see if the party is following her prompts to start transcribing the books. She does not look closely, so your pretending appears to fool her for now. When Mac mentions Volluk, she looks up from her review. "What do you know of my love, scribe? He would pay you no heed. He has more important things to do. And why do you say his name with such disgust?" The ghost flies over to Mac, anger on her face. She looks at Mac. "Apologize for your insolence."

Mac realizes that he is the distraction now. "I readily apologize, Madam, if I offended you with my tone." He looks at the ghost and speaks plainly without deception. "But your love, if we can call it that, for Volluk, is really misplaced. From all accounts that I have heard, he is extremely vain and vain people only care about themselves. Also, he is the right-hand man to Belcorra, right? So where does that put you? Third?! After his devotion to Belcorra and himself I would imagine. Tell me, did he treat you well? Did he protect you? Why is he not here at your side? Is he truly worthy of your adoration?"

Mac is trying to keep her attention solely focused on him.


Male Dwarf Fighter 4| HP 50/62| AC: 22| Fort: +11; Ref: +9; Will: +10 | Init: +0 | Per +10/+12 | Spd 25 ft. | Hero Points: 2 1 3

When we are all pretending to scribe, Mac will look at the ghost and say, "Madam, I apologize for the interruption, but do you know of Volluk Azrinae? Have you seen him recently?"

Diplomacy: 1d20 - 1 ⇒ (3) - 1 = 2
Oops!


Male Dwarf Fighter 4| HP 50/62| AC: 22| Fort: +11; Ref: +9; Will: +10 | Init: +0 | Per +10/+12 | Spd 25 ft. | Hero Points: 2 1 3

Mac really hates ghosts, but seeing the rest of the party react in non-violent manner, he contain his urges to lash out at the non-threatening ghost. He mumbles quietly, "Could this be Volluk's book lady? They're both drow." Mac then smiles and says, "Right away, madam!" He follows Garidan to one of the cubicles and picks up one of the books with one hand, while maintaining the other on his pick in case things change.


Male Dwarf Fighter 4| HP 50/62| AC: 22| Fort: +11; Ref: +9; Will: +10 | Init: +0 | Per +10/+12 | Spd 25 ft. | Hero Points: 2 1 3

So some thoughts as we head back into the vaults:
1. Are we stopping first for Pen to activate the portals on the 2nd and 3rd levels?
2. Are we leaving the stitched "flesh golem" that it looks like the ghoul priestess was making in honor of Belcorra alone? Maybe Pen or anyone trained in Arcana can opine on that?
3. I believe we have 2 doors to choose from in the library that head south. Eastern door ok to try first?
4. We are still looking for the infernal contract and Volluk's "book lady" with whom he had a relation on this level or below.


Male Dwarf Fighter 4| HP 50/62| AC: 22| Fort: +11; Ref: +9; Will: +10 | Init: +0 | Per +10/+12 | Spd 25 ft. | Hero Points: 2 1 3

"I still think that is a safe plan, Jon, once we find the contract. If they're lawful, as Wrin says, then the devil will keep his word and poof back home, giving us access to the room."


Male Dwarf Fighter 4| HP 50/62| AC: 22| Fort: +11; Ref: +9; Will: +10 | Init: +0 | Per +10/+12 | Spd 25 ft. | Hero Points: 2 1 3

Yes, the 61 gp per person share includes the sale of the wand of quench.


Male Dwarf Fighter 4| HP 50/62| AC: 22| Fort: +11; Ref: +9; Will: +10 | Init: +0 | Per +10/+12 | Spd 25 ft. | Hero Points: 2 1 3

My vote is to sell the wand of quench. Since Grym's healing benefits us all, I say we each contribute 8-10 gp for the Staff of Healing to help him afford it.


Male Dwarf Fighter 4| HP 50/62| AC: 22| Fort: +11; Ref: +9; Will: +10 | Init: +0 | Per +10/+12 | Spd 25 ft. | Hero Points: 2 1 3
AbominationVaults_DM wrote:
Side note: Maybe one game with me is your limit (lol) but I am going to start an Age of Ashes PbP, so if you're interested, you can apply with an entirely new concept and will have preference. If not, I will not hold it against you. :)

I am tempted also...will see if anything inspires me.


Male Dwarf Fighter 4| HP 50/62| AC: 22| Fort: +11; Ref: +9; Will: +10 | Init: +0 | Per +10/+12 | Spd 25 ft. | Hero Points: 2 1 3

Mac continues his thoughts. "We have a real deadline now. 3 weeks to stop the beam from recharging." Guess we have to stop retraining feats in the future because those take a week - lol.

"I agree with Garidan that Pen should learn the Awaken Portal Ritual to activate the portals we have found on each level. My vote is to leave the Whispering Reeds alone, do not want to mess with objects that can inflict godly curses."

Mac will also offer Jon and Hagrym a moderate and lesser alchemist's fire each. "Against the wood golem, we were screwed because we did not have fire. Garidan and Pen have access to fire by spell or supplies. We should all have access to it just in case."


Male Dwarf Fighter 4| HP 50/62| AC: 22| Fort: +11; Ref: +9; Will: +10 | Init: +0 | Per +10/+12 | Spd 25 ft. | Hero Points: 2 1 3

Mac is intrigued by Wrin's recount of her study of the papers. "Interesting, so Belcorra has a hatred for Absalom. If you remember, there was a room on the second level, near where Jon disabled the traps, that had miniatures of a city being devastated by natural disasters and undead and monsters. There was also a painting of Absalom on fire being consumed by ghosts on the island where we fought the doll...must have been a fascination of Belcorra to imagine Absalom's destruction. Maybe she was gathering all of the denizens of the vaults to mount an invasion of the city. And if I recall correctly, with the lighthouse beam, she was able to transport that gruesome spider-like creature in the middle of the graveyard. Maybe she was planning to beam the monsters into the heart of the city before the Rose Guard killed her." Mac pauses, "About this drow apprentice Volluk, we've heard this name before. The brownie mentioned Volluk Azrinae was an apprentice to Belcorra (Pages 6-7 of PbP). The goblin, Borbo, who had his soul trapped in a gem stuffed in a doll said Volluk was his master (Page 17 of PbP). He told us:"

"A powerful mastermind drow occultist artist craftsman." Borbo seems happy with himself that he remembered. He continues, "I know he had a relation with a book lady down below and that he worked for...." Borbo pauses and looks around and whispers, "Mistress Belcorra, who is very frightening and absolutely none of my business. I remember that he did research for the Mistress on some lenses in room up above, but he never shared details about it with me. Said it was very secret. He also experimented on transferring of souls...he said he wanted to live forever. He liked to torture any who displeased the Mistress before he killed them."..."Master Azrinae was not nice. He was mean and cruel to all. And vain, extremely vain. He thought he was the most beautiful elf that ever was. There was a portrait of him before on the level above in the Hall. It was titled "Artist at Work". He could not stop talking about it. Did you see it? His vanity was his weak point. He would get really mad and lose his composure when I would call him ugly or imperfect. He once got so mad at me when I told him about ugly he would look if he transferred his soul to vermin. He could not handle that. Said that he had to do it because his lifespan would end soon.

Volluk's name keeps popping up so it might be important so gave the party a summary from what I recall. And the painting "Artist at Work" which we found on the island was all disfigured and unrecognizable. Book lady? We are on the library level - I do not remember running into anyone, do any of you?


Male Dwarf Fighter 4| HP 50/62| AC: 22| Fort: +11; Ref: +9; Will: +10 | Init: +0 | Per +10/+12 | Spd 25 ft. | Hero Points: 2 1 3

Mac buys the 5 lesser potions of alchemist's fire (15 gp) + 3 moderate potions of alchemist's fire (30) = 45 gp.
Mac lets Pen take the +1 potency rune from the pick.
He pays Rajani 6.5 gp to transfer rune.
Mac also purchases Full Plate for 30 gp from Rajani or the Garrison.
Total = 81.5 gp.

Wishlist:
Silver Salve: 6 gp
Cold Iron Transmuting Ingot: 4 gp

29.5 gp left.


Male Dwarf Fighter 4| HP 50/62| AC: 22| Fort: +11; Ref: +9; Will: +10 | Init: +0 | Per +10/+12 | Spd 25 ft. | Hero Points: 2 1 3

Mac has been updated to Level 4. Retrained Incredible Initiative to Fleet and Sudden Charge to Vicious Swing.
Class Feat: Swipe
Archetype Feat: Sudden Charge
Skill Feat: Quick Jump

Item wishlist:
Ask Carman Rajani to transfer striking rune from +1 Pick to +1 Greatpick.
How many Lesser Alchemist's fire (Level 1) and Moderate are available in town?


Male Dwarf Fighter 4| HP 50/62| AC: 22| Fort: +11; Ref: +9; Will: +10 | Init: +0 | Per +10/+12 | Spd 25 ft. | Hero Points: 2 1 3

Damn! For a spellcaster, she hits hard with melee attacks! 2d8 on a bite?!

Fort Save vs. Paralysis: 1d20 + 10 ⇒ (15) + 10 = 25
Fort Save vs. Disease: 1d20 + 10 ⇒ (15) + 10 = 25

Mac stares at Nhakazarin through the gritted teeth of his rage, "Leave my friends alone!" He rears back with his magical pick and strikes at her!

◆Strike: 1d20 + 12 + 1 ⇒ (20) + 12 + 1 = 33 --- critical
Damage: 2d10 + 4 + 2 ⇒ (5, 7) + 4 + 2 = 18 x2 + 1d10 ⇒ 1 = 37
◆Strike: 1d20 + 7 + 1 ⇒ (20) + 7 + 1 = 28 --- critical
Damage: 2d10 + 4 + 2 ⇒ (8, 1) + 4 + 2 = 15 x2 + 1d10 ⇒ 9 = 39
◆Strike: 1d20 + 2 + 1 ⇒ (12) + 2 + 1 = 15 --- most likely miss

Those die rolls were incredible....2 15s and 2 20s and a 12 --- ridiculous! Those die rolls saved us!
AC: 20
HP: 25/49


Male Dwarf Fighter 4| HP 50/62| AC: 22| Fort: +11; Ref: +9; Will: +10 | Init: +0 | Per +10/+12 | Spd 25 ft. | Hero Points: 2 1 3

Round 7:

Mac focuses on eliminating the blue ghoul soldier, since it has 3 attacks and is next in the initiative order. Bless should still be in effect since Hagrym has not cast another concentrate spell and the duration is 1 minute.

Attack on Blue: 1d20 + 12 + 1 ⇒ (18) + 12 + 1 = 31...critical?
Damage: 2d10 + 4 + 2 ⇒ (2, 7) + 4 + 2 = 15 x2 + 1d10 ⇒ 10 = 40
◆Stride to flank Nhakazarin when Pen can see
Attack: 1d20 + 7 + 1 ⇒ (6) + 7 + 1 = 14...miss most likely.
AC: 20
HP: 41/49


Male Dwarf Fighter 4| HP 50/62| AC: 22| Fort: +11; Ref: +9; Will: +10 | Init: +0 | Per +10/+12 | Spd 25 ft. | Hero Points: 2 1 3

Will save: 1d20 + 9 ⇒ (17) + 9 = 26
Mac fights the spell off and through gritted teeth, while raging. yells "I will never kneel before you!"

Round 6:

Mac focuses his attacks on the blue soldier, trying to whittle down the enemy forces.

Attack: 1d20 + 12 ⇒ (3) + 12 = 15...assume that is a miss!
Attack: 1d20 + 7 ⇒ (20) + 7 = 27...critical!
Damage: 2d10 + 4 + 2 ⇒ (3, 3) + 4 + 2 = 12 x2 + 1d10 ⇒ 6 = 30!
If that kills the blue soldier, Mac uses his 3rd action to step away from the orange one to force it to waste an action to move toward me.


Male Dwarf Fighter 4| HP 50/62| AC: 22| Fort: +11; Ref: +9; Will: +10 | Init: +0 | Per +10/+12 | Spd 25 ft. | Hero Points: 2 1 3

Just realized that post-master rules, rage no longer inflicts an AC penalty. So 0 temporary hit points, 4 damage, and 20 AC.


Male Dwarf Fighter 4| HP 50/62| AC: 22| Fort: +11; Ref: +9; Will: +10 | Init: +0 | Per +10/+12 | Spd 25 ft. | Hero Points: 2 1 3
Penflower Khan wrote:

So, I think it's bad action economy for us to be moving to them while getting hit with spells that cost multiple actions to cast. We should retreat to the previous room.

I think there's a real chance of a TPK here. We're very weakened from the last fight, lost our ally. I don't have a shield anymore and can't use the shield spell for a while.

Penflower walks over to Garidan's unconscious body and drags him behind the wall. He says "Mac, come back here!"

You may be right, Pen, but now that he is in melee, the ghoul soldiers have reactions, so Mac will not be able to flee without taking severe hits. Mac got lucky on that crit that only did 10 damage. Mac will do his best to eliminate the enemies and win the battle.


Male Dwarf Fighter 4| HP 50/62| AC: 22| Fort: +11; Ref: +9; Will: +10 | Init: +0 | Per +10/+12 | Spd 25 ft. | Hero Points: 2 1 3

Round 5: Mac
Mac curses under his breath when he sees Garidan fall. "She's powerful, will give her that. Time to show her that we hit back too!"

◆◆Sudden Charge (Flourish) With a quick sprint, you dash up to your foe and swing. Stride twice and attack. That should put me in range of the grey ghoul cultist (do not know if Mac is in range of Bless, will assume not):
Strike: 1d20 + 12 ⇒ (20) + 12 = 32...critical!
Damage: 2d10 + 4 + 2 ⇒ (7, 7) + 4 + 2 = 20x2 + 1d10 ⇒ 10 = 50!
If that kills the ghoul, Mac will use his 3rd action to step 5' closer. That should force the ghoul soldiers to spend 2 actions striding toward me.


Male Dwarf Fighter 4| HP 50/62| AC: 22| Fort: +11; Ref: +9; Will: +10 | Init: +0 | Per +10/+12 | Spd 25 ft. | Hero Points: 2 1 3

Round 4: Mac

Through his fit of range, Mac mumbles, "Thanks for the healing, cuz!"
Mac moves in to flank the yellow ghoul, making it off-guard.
◆Stride
◆Attack: 1d20 + 12 + 1 ⇒ (19) + 12 + 1 = 32 ...will assume that is a critical!
Damage: 2d10 + 4 + 2 ⇒ (6, 6) + 4 + 2 = 18 x2 + 1d10 ⇒ 4 = 40! Assuming that destroys the ghoul...
◆Stride to prevent last cultist from fleeing.
AC: 19
6 temporary hit points


Male Dwarf Fighter 4| HP 50/62| AC: 22| Fort: +11; Ref: +9; Will: +10 | Init: +0 | Per +10/+12 | Spd 25 ft. | Hero Points: 2 1 3

Round 3: Mac

Mac risks the attack, as he strides toward his cousin, to flank the red ghoul. "Leave him alone!"

◆Rage
◆Stride
Attack: 1d20 + 12 + 1 ⇒ (4) + 12 + 1 = 17
Damage: 2d6 + 4 + 2 ⇒ (6, 6) + 4 + 2 = 18
AC: 19
6 temporary hit points


Male Dwarf Fighter 4| HP 50/62| AC: 22| Fort: +11; Ref: +9; Will: +10 | Init: +0 | Per +10/+12 | Spd 25 ft. | Hero Points: 2 1 3

Round 2: Mac

Mac spends an action to end the sickened 1 condition: Fort save: 1d20 + 10 ⇒ (14) + 10 = 24
Strike on Blue Ghoul: 1d20 + 12 + 1 ⇒ (13) + 12 + 1 = 26
Damage: 2d6 + 4 ⇒ (4, 4) + 4 = 12
Strike on Blue Ghoul: 1d20 + 7 + 1 ⇒ (13) + 7 + 1 = 21
Damage: 2d6 + 4 ⇒ (1, 1) + 4 = 6


Male Dwarf Fighter 4| HP 50/62| AC: 22| Fort: +11; Ref: +9; Will: +10 | Init: +0 | Per +10/+12 | Spd 25 ft. | Hero Points: 2 1 3

Fort Save: 1d20 + 10 ⇒ (16) + 10 = 26
Will Save: 1d20 + 9 ⇒ (10) + 9 = 19


Male Dwarf Fighter 4| HP 50/62| AC: 22| Fort: +11; Ref: +9; Will: +10 | Init: +0 | Per +10/+12 | Spd 25 ft. | Hero Points: 2 1 3

Hagrym, blast those ghouls! And sorry, Pen, in advance for breaking the "line" but need to start eliminating ghouls off the table.

Round 1: Mac
With magical pick in hand and buffed by his cousin's spell, Mac moves into the room, strikes the orange ghoul, and raises his borrowed shield.

◆Stride
◆Strike: Attack+Bless: 1d20 + 12 + 1 ⇒ (15) + 12 + 1 = 28
Normal damage: 2d6 + 4 ⇒ (3, 1) + 4 = 8
If critical with rune of striking: 2d10 + 4 ⇒ (10, 7) + 4 = 21...x2 =42 + 1d10 ⇒ 1 = 43!
◆Raise Shield: AC: 22


Male Dwarf Fighter 4| HP 50/62| AC: 22| Fort: +11; Ref: +9; Will: +10 | Init: +0 | Per +10/+12 | Spd 25 ft. | Hero Points: 2 1 3

"Thanks, Grym, will take good care of your shield." Mac smiles before steeling himself for the battle ahead.


Male Dwarf Fighter 4| HP 50/62| AC: 22| Fort: +11; Ref: +9; Will: +10 | Init: +0 | Per +10/+12 | Spd 25 ft. | Hero Points: 2 1 3

We could all use a party Bless before we rush in.

Mac welcomes the morlock ghoul to the party ranks, sliding behind him, with he striking pick in hand. "Cuz, care to lend me your shield, since I will be near the front line? You can stay back and burn the ghouls with your spells."


Male Dwarf Fighter 4| HP 50/62| AC: 22| Fort: +11; Ref: +9; Will: +10 | Init: +0 | Per +10/+12 | Spd 25 ft. | Hero Points: 2 1 3

Mac smiles, "You need not worry about him anymore. He is quite dead!"


Male Dwarf Fighter 4| HP 50/62| AC: 22| Fort: +11; Ref: +9; Will: +10 | Init: +0 | Per +10/+12 | Spd 25 ft. | Hero Points: 2 1 3

Mac introduces himself, "I am Mac, pleasure to meet you Augrael. I see that you were a morlock in life. Were you part of Graulgust's clan on the upper level?"


Male Dwarf Fighter 4| HP 50/62| AC: 22| Fort: +11; Ref: +9; Will: +10 | Init: +0 | Per +10/+12 | Spd 25 ft. | Hero Points: 2 1 3

Mac ponders, "Otari's spirit again? Last time, we chased him, the spirit led us straight into a fight. We know where it is now, in case it resets. Let's head west for now."


Male Dwarf Fighter 4| HP 50/62| AC: 22| Fort: +11; Ref: +9; Will: +10 | Init: +0 | Per +10/+12 | Spd 25 ft. | Hero Points: 2 1 3

Mac nods at Garidan, "The more we conserve resources, the better. The deal is fine with me."


Male Dwarf Fighter 4| HP 50/62| AC: 22| Fort: +11; Ref: +9; Will: +10 | Init: +0 | Per +10/+12 | Spd 25 ft. | Hero Points: 2 1 3

Mac follows the party, gleeful with his new magical pick, and eager to test out the striking rune on something.


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Male Dwarf Fighter 4| HP 50/62| AC: 22| Fort: +11; Ref: +9; Will: +10 | Init: +0 | Per +10/+12 | Spd 25 ft. | Hero Points: 2 1 3

Thanks for doing that, Jon!


Male Dwarf Fighter 4| HP 50/62| AC: 22| Fort: +11; Ref: +9; Will: +10 | Init: +0 | Per +10/+12 | Spd 25 ft. | Hero Points: 2 1 3

Woohoo! Mac happily claims the magical pick, assuming no one objects. He will use it for now, but has plans to move the striking rune to his greatpick when they next return to town.


Male Dwarf Fighter 4| HP 50/62| AC: 22| Fort: +11; Ref: +9; Will: +10 | Init: +0 | Per +10/+12 | Spd 25 ft. | Hero Points: 2 1 3

"No worries, Gar. I thank you and Pen for your fire magic. It got us through the fight. Cuz, thanks for the healing. Next time, we're in town, we definitely have to look into purchasing some alchemical items for the future. Mac searches the room for any things out of the ordinary.


Male Dwarf Fighter 4| HP 50/62| AC: 22| Fort: +11; Ref: +9; Will: +10 | Init: +0 | Per +10/+12 | Spd 25 ft. | Hero Points: 2 1 3

Round 3: Mac

Mac grunts, "Neat trick!", as he bleeds from his open wounds.

Attack vs. Off-guard: 1d20 + 12 + 1 ⇒ (8) + 12 + 1 = 21
Damage: 1d10 + 4 + 2 ⇒ (2) + 4 + 2 = 8
1d20 + 7 + 1 ⇒ (5) + 7 + 1 = 13
1d20 + 2 + 1 ⇒ (12) + 2 + 1 = 15
AC: 20


Male Dwarf Fighter 4| HP 50/62| AC: 22| Fort: +11; Ref: +9; Will: +10 | Init: +0 | Per +10/+12 | Spd 25 ft. | Hero Points: 2 1 3

Yeah, Garidan, I tripped him to make him easier to hit so so you could burn him! Oh well...

Mac's reactive strike, which takes place after the golem stands in the flanked position:
Attack with Bless vs. off-guard: 1d20 + 12 + 1 ⇒ (19) + 12 + 1 = 32 --crit, right?!
Damage: 1d12 + 4 + 2 ⇒ (1) + 4 + 2 = 7
I am going to use Hero Point on that damage to re-roll it
Damage: 1d12 + 4 + 2 ⇒ (10) + 4 + 2 = 16 x2 + 1d12 ⇒ 9 = 41 damage. Even with DR that is respectable.


Male Dwarf Fighter 4| HP 50/62| AC: 22| Fort: +11; Ref: +9; Will: +10 | Init: +0 | Per +10/+12 | Spd 25 ft. | Hero Points: 2 1 3

Round 2: Mac

Though he is raging, Mac realizes that his attacks will not win the battle. With Pen down, Garidan and his flaming whip is the group's best option.

◆Athletics check to trip the Golem vs. Reflex DC: 1d20 + 11 ⇒ (15) + 11 = 26..if successful, it is prone.
Prone: You're lying on the ground. You are off-guard and take a –2 circumstance penalty to attack rolls. The only move actions you can use while you're prone are Crawl and Stand. Standing up ends the prone condition.
◆Attack vs. off-guard AC: 1d20 + 7 ⇒ (1) + 7 = 8...miss!
◆Attack vs. off-guard AC: 1d20 + 2 ⇒ (19) + 2 = 21
Damage: 1d10 + 4 + 2 ⇒ (5) + 4 + 2 = 11
AC: 20

Jon and Garidan should switch places to help me get flank when it stands up.


Male Dwarf Fighter 4| HP 50/62| AC: 22| Fort: +11; Ref: +9; Will: +10 | Init: +0 | Per +10/+12 | Spd 25 ft. | Hero Points: 2 1 3

Round 1: Mac

Thanking Grym for the buff, Mac uses Sudden Charge to move twice into flank and attack the golem.
◆Rage
◆◆Sudden Charge: 1d20 + 12 ⇒ (16) + 12 = 28
Damage: 1d10 + 4 + 2 ⇒ (2) + 4 + 2 = 8
AC: 20
+6 temporary hit points


Male Dwarf Fighter 4| HP 50/62| AC: 22| Fort: +11; Ref: +9; Will: +10 | Init: +0 | Per +10/+12 | Spd 25 ft. | Hero Points: 2 1 3

Mac would have asked Hagrym for his auto-heal check after the last fight against the Lurker. After 10 minutes, Mac would be fully healed. Mac comments, "It seems the denizens of this place most likely used these portals to move between levels. Wonder how? Something arcane related I am sure."

"Since the southern door probably leads to more ghoul reinforcements, since that was where Rosk was headed, I say we go to the northern corridor from the main library. My 2 cents."


Male Dwarf Fighter 4| HP 50/62| AC: 22| Fort: +11; Ref: +9; Will: +10 | Init: +0 | Per +10/+12 | Spd 25 ft. | Hero Points: 2 1 3

Round 2: Mac

Mac grunts in pain at the damage of the fey's claw attack. He attacks the flanked fey. "Thanks for the flank, cuz!"

◆Rage
Attack vs. off-guard AC: 1d20 + 12 ⇒ (17) + 12 = 29...missed a crit by 1!
Damage: 1d10 + 4 + 2 ⇒ (6) + 4 + 2 = 12
Attack vs. off-guard AC: 1d20 + 7 ⇒ (8) + 7 = 15...miss
Temp hps: 6
AC: 19


Male Dwarf Fighter 4| HP 50/62| AC: 22| Fort: +11; Ref: +9; Will: +10 | Init: +0 | Per +10/+12 | Spd 25 ft. | Hero Points: 2 1 3

Round 1: Mac

Unhindered by the dim light due to his darkvision, Mac strides toward the creature, buffed by Garidan, and attacks it twice.

Strike: 1d20 + 12 + 1 ⇒ (8) + 12 + 1 = 21
Damage: 1d10 + 4 ⇒ (2) + 4 = 6
Strike: 1d20 + 7 ⇒ (16) + 7 = 23
Damage: 1d10 + 4 ⇒ (7) + 4 = 11


Male Dwarf Fighter 4| HP 50/62| AC: 22| Fort: +11; Ref: +9; Will: +10 | Init: +0 | Per +10/+12 | Spd 25 ft. | Hero Points: 2 1 3

Nice plan, Pen. We just need Garidan now to extinguish his bright lantern or move 20' away to see if we see the little bugger!


Male Dwarf Fighter 4| HP 50/62| AC: 22| Fort: +11; Ref: +9; Will: +10 | Init: +0 | Per +10/+12 | Spd 25 ft. | Hero Points: 2 1 3

Mac murmurs quietly, "I don't like its cackle. Is it known for being evil?"


Male Dwarf Fighter 4| HP 50/62| AC: 22| Fort: +11; Ref: +9; Will: +10 | Init: +0 | Per +10/+12 | Spd 25 ft. | Hero Points: 2 1 3

Next: NW room from last one.


Male Dwarf Fighter 4| HP 50/62| AC: 22| Fort: +11; Ref: +9; Will: +10 | Init: +0 | Per +10/+12 | Spd 25 ft. | Hero Points: 2 1 3

My pick would be the first room in the library NW of the hallway that we enter C11.


Male Dwarf Fighter 4| HP 50/62| AC: 22| Fort: +11; Ref: +9; Will: +10 | Init: +0 | Per +10/+12 | Spd 25 ft. | Hero Points: 2 1 3

Sorry all for holding this up as I've been under the weather this week. I am better now. I have nothing to buy - saving for a ghost rune. Ready to head back after the shopping.


Male Dwarf Fighter 4| HP 50/62| AC: 22| Fort: +11; Ref: +9; Will: +10 | Init: +0 | Per +10/+12 | Spd 25 ft. | Hero Points: 2 1 3

Mac agrees with his cousin to go back to town, hoping that Garidan can be healed.

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