Pathfinder Lost Omens Subscriber. Organized Play Member. 113 posts (498 including aliases). No reviews. No lists. No wishlists. 3 Organized Play characters. 20 aliases.
If you're in need of another for saturday mornings, i'm all in. I enjoy playing the up front and personal types and i'm rather open to discussing character ideas with anyone else who gets in.
Good news, everyone. I've acquired us a GM. I need players now. Give unto me the days your available and times, along with a character idea, doing 4d6 drop the lowest.. I promise to be forgiving with the dice.
Never thought i'd be one to make a thread like this, but it seems my current group of adventuring buddies are adverse to the idea of an all kobold game.
What i'm looking for and will hopefully find is 4 other friends to be my fellow kobolds and one great sky dragon for us to follow the words of, aka, a GM.
I'm pretty well open to any campaign, minus the city-heavy ones.
My -big- favorites would be:
Kingmaker
Skull & Shackles
Jade Regent
Because there is nothing like a kobold-run city, ship, or dynasty.
Anyway, here's hoping this game gets a good look and the flock of like-minded kobolds come in.
Im thinking Silver. Only Good dragon that's cold based i believe
There happens to be a silver dragon that lives in Kenabres named Terendelev that you could be related to. Would help tie you more strongly to the campaign.
So, Luzio, what kingdom roles were you hoping for? I couldn't find them on your sheet.
I will be putting most my resources into Charisma, probably end up somewhere in the 22-24 range for Charisma, so definitely one of the Charisma based roles. I dont fully know the mechanics of how each works yet from the players guide so I dont know for sure where Luzio will fit best.
I'd recommend Grand Diplomat as my experiences tend to lead me to believe that paladins are almost unparalleled when it comes to diplomacy. Had a game with Velarys where I could swear her paladin could talk down a red wyrm.
Male Black Kobold Fighter 4 (Swarm Fighter)
NE Small Humanoid (Reptilian)
Init +2; SensesDarkvision 60ft Perception +8
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DEFENSE
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AC 21, touch 14, flat-footed 19 (+7 armor, +2 dex, 1 size, 1 nat. armor)
hp 36
Fort +4, Ref +3, Will +1
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OFFENSE
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Speed 30 ft.
Melee +1 Greatsword +7(1d10+2 19-20/x2)
Ranged Underwater Light Crossbow +7(1d6 19=20/x2)
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STATISTICS
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Str 13, Dex 15, Con 10, Int 14, Wis 10, Cha 15
Base Atk +4; CMB 4; CMD 17
Traits Seeker, Suck in your Gut, Besmara's Blessing
Feats Draconic Aspect, Duck and Cover ,Draconic Breath, Aquatic Combat, Outflank, Precise Strike, Mobility
Skills (24 points; 4 class, 2 BG)
Climb +10
Intimidate +11
swim +14
Languages Common, Undercommon, Draconic
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SPECIAL ABILITIES
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Safety in Numbers: Bonus on saves equal to number of allies within 20ft.
Acid Resistance 5
Major Childhood Event: 1d100 ⇒ 21
Death in the family, Reactionary and Deny the Reaper traits
Step Two-Adolescence and Training
Gunslinger/Ranger Background: 1d100 ⇒ 33
Black Powder Fortune and Scarred Descendant
Influential Associate: 1d100 ⇒ 43
The Relative, Oathbound faith trait
Romantic Relationships: 1d20 ⇒ 7
Several Significant relationships.