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Stats: Male LN Human Monk HP 10/10 Stats: AC 17_T 17_FF 1_HP 10/10_Initiative +3_Fort +0_Ref +3_Will +4_CMB +2/4/6_CMD 19/21/23_Speed 30 Stats:
Acrobatics +8_Escape Artist +3_Sense Motive +8_Perception +8_No conditions active ![]() "Sounds like a solid plan. I'll punch it in the face till it stops fighting, than we take it back for you time get some gloves or something." ![]()
Stats: Male LN Human Monk HP 10/10 Stats: AC 17_T 17_FF 1_HP 10/10_Initiative +3_Fort +0_Ref +3_Will +4_CMB +2/4/6_CMD 19/21/23_Speed 30 Stats:
Acrobatics +8_Escape Artist +3_Sense Motive +8_Perception +8_No conditions active ![]() Walking over to be with his new friend, Board says, "Hey everyone! What's our plan today? More Dragon Whelps?" ![]()
Stats: Male LN Human Monk HP 10/10 Stats: AC 17_T 17_FF 1_HP 10/10_Initiative +3_Fort +0_Ref +3_Will +4_CMB +2/4/6_CMD 19/21/23_Speed 30 Stats:
Acrobatics +8_Escape Artist +3_Sense Motive +8_Perception +8_No conditions active ![]() I'm sorry for a big lack of activity... I'm at a pathfinder convention...as the PFS Venture Captain for Utah. I am GMing 6 tables and doing a panel with Mark Moreland... zero down time and no Wi-Fi. I hope things will change soon. ![]()
Stats: Male LN Human Monk HP 10/10 Stats: AC 17_T 17_FF 1_HP 10/10_Initiative +3_Fort +0_Ref +3_Will +4_CMB +2/4/6_CMD 19/21/23_Speed 30 Stats:
Acrobatics +8_Escape Artist +3_Sense Motive +8_Perception +8_No conditions active ![]() Board runs off to the square looking for his compadriates. Perception: 1d20 + 8 ⇒ (9) + 8 = 17 ![]()
Stats: Male LN Human Monk HP 10/10 Stats: AC 17_T 17_FF 1_HP 10/10_Initiative +3_Fort +0_Ref +3_Will +4_CMB +2/4/6_CMD 19/21/23_Speed 30 Stats:
Acrobatics +8_Escape Artist +3_Sense Motive +8_Perception +8_No conditions active ![]() Having slept well in the mat offered, Board gets up ready to tackle the day...or a Spyder... "Master Baris, where can I find everyone...or are you needing help with something?" hoping for an easy way to have something important to do. ![]()
Stats: Male LN Human Monk HP 10/10 Stats: AC 17_T 17_FF 1_HP 10/10_Initiative +3_Fort +0_Ref +3_Will +4_CMB +2/4/6_CMD 19/21/23_Speed 30 Stats:
Acrobatics +8_Escape Artist +3_Sense Motive +8_Perception +8_No conditions active ![]() I will gladly say that I was with the group at the witches hut, Master Baris did tell me to go with the group.
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Stats: Male LN Human Monk HP 10/10 Stats: AC 17_T 17_FF 1_HP 10/10_Initiative +3_Fort +0_Ref +3_Will +4_CMB +2/4/6_CMD 19/21/23_Speed 30 Stats:
Acrobatics +8_Escape Artist +3_Sense Motive +8_Perception +8_No conditions active ![]() If you're wanting to suggest I change gods...you're going about it in an odd way. Board is a loyal person. He'll follow his boss. If given reason that is it's better that he follow another God, he'll talk with Baris about it and decide after that. He joined Baris because he respects him and so he would always go to Baris about big things like changing deity. ![]()
Stats: Male LN Human Monk HP 10/10 Stats: AC 17_T 17_FF 1_HP 10/10_Initiative +3_Fort +0_Ref +3_Will +4_CMB +2/4/6_CMD 19/21/23_Speed 30 Stats:
Acrobatics +8_Escape Artist +3_Sense Motive +8_Perception +8_No conditions active ![]() Old man and Board: "Hold up, old man. You're being a little cryptic. All I know is loyalty to my master, Baris. I was raised to be loyal to my boss. I have no reason to change loyalty. You, for all I know could be the best of all the gods for me...but you tell me nothing. All I know of you is that you are cryptic and old. Master Baris is a little cryptic and not so old...but he is my master. If you are wanting me to help you with something, I'll gladly help you...but I don't understand what you pulled me aside for if only to just walk away." Standing expectantly looking at the unnamed old man that was walking away from me. ![]()
Stats: Male LN Human Monk HP 10/10 Stats: AC 17_T 17_FF 1_HP 10/10_Initiative +3_Fort +0_Ref +3_Will +4_CMB +2/4/6_CMD 19/21/23_Speed 30 Stats:
Acrobatics +8_Escape Artist +3_Sense Motive +8_Perception +8_No conditions active ![]() Board kind of feels that he's being tested on his loyalty to Baris. I kind of feel that the GM is offering a deity change since I did a class change. Which one of us is right? ![]()
Stats: Male LN Human Monk HP 10/10 Stats: AC 17_T 17_FF 1_HP 10/10_Initiative +3_Fort +0_Ref +3_Will +4_CMB +2/4/6_CMD 19/21/23_Speed 30 Stats:
Acrobatics +8_Escape Artist +3_Sense Motive +8_Perception +8_No conditions active ![]() Old man and Board: "What, you mean Master Baris? He's my friend and my boss...in fact, he's a God. I would never abandon him...but is someone else seeking help? I can always lend a hand to someone if they need it. That's why I chose Baris as my boss...he's really a lot like me, I think." ![]()
Stats: Male LN Human Monk HP 10/10 Stats: AC 17_T 17_FF 1_HP 10/10_Initiative +3_Fort +0_Ref +3_Will +4_CMB +2/4/6_CMD 19/21/23_Speed 30 Stats:
Acrobatics +8_Escape Artist +3_Sense Motive +8_Perception +8_No conditions active ![]() Giving my arm tentatively to the old man, not really trusting him implicitly.
Sorry: Ijust read through everything again and saw Master Baris asking me to do a prescription. Also that he asked me to go to get a quest with the group...I will gladly fall the perception since I obvious failed IRL perception. I could also just go with the group after I talk to the old man, or if I get a quest from the old man, I'll just go that route. ![]()
Stats: Male LN Human Monk HP 10/10 Stats: AC 17_T 17_FF 1_HP 10/10_Initiative +3_Fort +0_Ref +3_Will +4_CMB +2/4/6_CMD 19/21/23_Speed 30 Stats:
Acrobatics +8_Escape Artist +3_Sense Motive +8_Perception +8_No conditions active ![]() Talking with the old man in the town square
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Stats: Male LN Human Monk HP 10/10 Stats: AC 17_T 17_FF 1_HP 10/10_Initiative +3_Fort +0_Ref +3_Will +4_CMB +2/4/6_CMD 19/21/23_Speed 30 Stats:
Acrobatics +8_Escape Artist +3_Sense Motive +8_Perception +8_No conditions active ![]() I understand being busy... I'm working on my third novel, my 294th short story, newly appointed Venture Captain in Utah, two conventions next month, one panel at each convention, my own pathfinder campaign I worked ten years on, local PFS events, work...and sometimes sleep also. So I get being a little busy...you are more than welcome back for an wrestle with Board when you return. ![]()
Stats: Male LN Human Monk HP 10/10 Stats: AC 17_T 17_FF 1_HP 10/10_Initiative +3_Fort +0_Ref +3_Will +4_CMB +2/4/6_CMD 19/21/23_Speed 30 Stats:
Acrobatics +8_Escape Artist +3_Sense Motive +8_Perception +8_No conditions active ![]() Perception: 1d20 + 8 ⇒ (18) + 8 = 26 "I will help Master Baris deliver the packages then. We'll start close by. What do you say Baris?" ![]()
Stats: Male LN Human Monk HP 10/10 Stats: AC 17_T 17_FF 1_HP 10/10_Initiative +3_Fort +0_Ref +3_Will +4_CMB +2/4/6_CMD 19/21/23_Speed 30 Stats:
Acrobatics +8_Escape Artist +3_Sense Motive +8_Perception +8_No conditions active ![]() No info from the whispering man? Oh well.
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Stats: Male LN Human Monk HP 10/10 Stats: AC 17_T 17_FF 1_HP 10/10_Initiative +3_Fort +0_Ref +3_Will +4_CMB +2/4/6_CMD 19/21/23_Speed 30 Stats:
Acrobatics +8_Escape Artist +3_Sense Motive +8_Perception +8_No conditions active ![]() I was in the square with my master or otherwise simply occupied with the mirror.
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Stats: Male LN Human Monk HP 10/10 Stats: AC 17_T 17_FF 1_HP 10/10_Initiative +3_Fort +0_Ref +3_Will +4_CMB +2/4/6_CMD 19/21/23_Speed 30 Stats:
Acrobatics +8_Escape Artist +3_Sense Motive +8_Perception +8_No conditions active ![]() Perception: 1d20 + 8 ⇒ (11) + 8 = 19
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Stats: Male LN Human Monk HP 10/10 Stats: AC 17_T 17_FF 1_HP 10/10_Initiative +3_Fort +0_Ref +3_Will +4_CMB +2/4/6_CMD 19/21/23_Speed 30 Stats:
Acrobatics +8_Escape Artist +3_Sense Motive +8_Perception +8_No conditions active ![]() How does my character look now for fixing things? I want to make sure it's good before I suggest it's done. ![]()
Stats: Male LN Human Monk HP 10/10 Stats: AC 17_T 17_FF 1_HP 10/10_Initiative +3_Fort +0_Ref +3_Will +4_CMB +2/4/6_CMD 19/21/23_Speed 30 Stats:
Acrobatics +8_Escape Artist +3_Sense Motive +8_Perception +8_No conditions active ![]() Now back at town, Board takes a look at the mirror, a swirl of smoke surrounds him as very little changes to his appearance. A power he can feel welling up in him though, and he feels a lot more proficient with his unarmed strikes. ![]()
Stats: Male LN Human Monk HP 10/10 Stats: AC 17_T 17_FF 1_HP 10/10_Initiative +3_Fort +0_Ref +3_Will +4_CMB +2/4/6_CMD 19/21/23_Speed 30 Stats:
Acrobatics +8_Escape Artist +3_Sense Motive +8_Perception +8_No conditions active ![]() Board grabs the unconscious whelp and runs full tilt toward the city. Hoping to not bring the Dragon with. Fortitude Save: 1d20 + 4 ⇒ (2) + 4 = 6
Acrobatics v AOO: 1d20 + 4 ⇒ (20) + 4 = 24 ![]()
Stats: Male LN Human Monk HP 10/10 Stats: AC 17_T 17_FF 1_HP 10/10_Initiative +3_Fort +0_Ref +3_Will +4_CMB +2/4/6_CMD 19/21/23_Speed 30 Stats:
Acrobatics +8_Escape Artist +3_Sense Motive +8_Perception +8_No conditions active ![]() I'll start adding my edits in lieu of getting to town to use the mirror. I have an idea that fixes my character flaws. ![]()
Stats: Male LN Human Monk HP 10/10 Stats: AC 17_T 17_FF 1_HP 10/10_Initiative +3_Fort +0_Ref +3_Will +4_CMB +2/4/6_CMD 19/21/23_Speed 30 Stats:
Acrobatics +8_Escape Artist +3_Sense Motive +8_Perception +8_No conditions active ![]() With the group running off, Board let's go off his quarry and runs to the highly damaged enemy, punching it in the face (if he can (if not, ignore the dice) also if it is already down, I'm grabbing it and preparing to full run to town.)
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Stats: Male LN Human Monk HP 10/10 Stats: AC 17_T 17_FF 1_HP 10/10_Initiative +3_Fort +0_Ref +3_Will +4_CMB +2/4/6_CMD 19/21/23_Speed 30 Stats:
Acrobatics +8_Escape Artist +3_Sense Motive +8_Perception +8_No conditions active ![]() Will do...let's finish combat and I'll respec as a monk - master of many styles. I like your ideas. I'll be implementing a few things you were talking about.
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Stats: Male LN Human Monk HP 10/10 Stats: AC 17_T 17_FF 1_HP 10/10_Initiative +3_Fort +0_Ref +3_Will +4_CMB +2/4/6_CMD 19/21/23_Speed 30 Stats:
Acrobatics +8_Escape Artist +3_Sense Motive +8_Perception +8_No conditions active ![]() This system is difficult for me. Played Pathfinder and D&D for 20+ years so this system is not easy. Please help me, Tin_man. I want to use a build to make something similar to the brawler class...if that won't work, I'll want the monk class, one of those two. Brawler class gets the ability to use feats they qualify for without taking them at leveling times. Monks are a step down from the raw power of the brawler but might be easier to use with this system. ![]()
Stats: Male LN Human Monk HP 10/10 Stats: AC 17_T 17_FF 1_HP 10/10_Initiative +3_Fort +0_Ref +3_Will +4_CMB +2/4/6_CMD 19/21/23_Speed 30 Stats:
Acrobatics +8_Escape Artist +3_Sense Motive +8_Perception +8_No conditions active ![]() Then I'll use it after combat... *Sigh* honestly the most difficult I've ever had in using a simple fighter class character. This system is very odd. Starting feats fire classes help character build and leveling helps character build. This is very different to what I've played for 20 years plus. I'll figure it out, just be patient is all I ask. ![]()
Stats: Male LN Human Monk HP 10/10 Stats: AC 17_T 17_FF 1_HP 10/10_Initiative +3_Fort +0_Ref +3_Will +4_CMB +2/4/6_CMD 19/21/23_Speed 30 Stats:
Acrobatics +8_Escape Artist +3_Sense Motive +8_Perception +8_No conditions active ![]() I just looked at my character sheet again...it seems that in all the confusion with character creation in system that breaks leveling and changes things so drastically with character start, that I took out Improved Unarmed Strike...a core part of the brawler class. I can assume you won't allow me to correct that mistake in hind sight. If you WOULD allow me to correct that, I'll replace another thing with IUS...for that is a vital part of the brawler class. ![]()
Stats: Male LN Human Monk HP 10/10 Stats: AC 17_T 17_FF 1_HP 10/10_Initiative +3_Fort +0_Ref +3_Will +4_CMB +2/4/6_CMD 19/21/23_Speed 30 Stats:
Acrobatics +8_Escape Artist +3_Sense Motive +8_Perception +8_No conditions active ![]() I do...brawler class has IUS Improved Unarmed Strike...otherwise my strikes would never deal lethal damage. As well, if you say using intimidate is a standard action I'll not do it. Grapple is the main focus. All these things being decided for me. ![]()
Stats: Male LN Human Monk HP 10/10 Stats: AC 17_T 17_FF 1_HP 10/10_Initiative +3_Fort +0_Ref +3_Will +4_CMB +2/4/6_CMD 19/21/23_Speed 30 Stats:
Acrobatics +8_Escape Artist +3_Sense Motive +8_Perception +8_No conditions active ![]() If I succeeded in grappling the whelp during turn 2, he gets a -4 to attack and would have missed me. Regardless, here's a fortitude save.
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Stats: Male LN Human Monk HP 10/10 Stats: AC 17_T 17_FF 1_HP 10/10_Initiative +3_Fort +0_Ref +3_Will +4_CMB +2/4/6_CMD 19/21/23_Speed 30 Stats:
Acrobatics +8_Escape Artist +3_Sense Motive +8_Perception +8_No conditions active ![]() Did I not successfully tackle the beast? I'll roll another grapple check. If I DID succeed in grappling the beast before, it is to maintain the grapple, if not it is to simply grapple.
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Stats: Male LN Human Monk HP 10/10 Stats: AC 17_T 17_FF 1_HP 10/10_Initiative +3_Fort +0_Ref +3_Will +4_CMB +2/4/6_CMD 19/21/23_Speed 30 Stats:
Acrobatics +8_Escape Artist +3_Sense Motive +8_Perception +8_No conditions active ![]() CMB Grapple: 1d20 + 8 ⇒ (15) + 8 = 23
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Stats: Male LN Human Monk HP 10/10 Stats: AC 17_T 17_FF 1_HP 10/10_Initiative +3_Fort +0_Ref +3_Will +4_CMB +2/4/6_CMD 19/21/23_Speed 30 Stats:
Acrobatics +8_Escape Artist +3_Sense Motive +8_Perception +8_No conditions active ![]() If his modifier changes so do his hit points. 1hp per "lvl"
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Stats: Male LN Human Monk HP 10/10 Stats: AC 17_T 17_FF 1_HP 10/10_Initiative +3_Fort +0_Ref +3_Will +4_CMB +2/4/6_CMD 19/21/23_Speed 30 Stats:
Acrobatics +8_Escape Artist +3_Sense Motive +8_Perception +8_No conditions active ![]() Round 2
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Stats: Male LN Human Monk HP 10/10 Stats: AC 17_T 17_FF 1_HP 10/10_Initiative +3_Fort +0_Ref +3_Will +4_CMB +2/4/6_CMD 19/21/23_Speed 30 Stats:
Acrobatics +8_Escape Artist +3_Sense Motive +8_Perception +8_No conditions active ![]() Perform is a skill check and therefore a free action. That said, GM rules all, his say is law. Nonetheless, looks like we're having fun. ![]()
Stats: Male LN Human Monk HP 10/10 Stats: AC 17_T 17_FF 1_HP 10/10_Initiative +3_Fort +0_Ref +3_Will +4_CMB +2/4/6_CMD 19/21/23_Speed 30 Stats:
Acrobatics +8_Escape Artist +3_Sense Motive +8_Perception +8_No conditions active ![]() (Next person's turn...I'll just move forward from this mistake. I went up and hit them with my board...done. Next...) ![]()
Stats: Male LN Human Monk HP 10/10 Stats: AC 17_T 17_FF 1_HP 10/10_Initiative +3_Fort +0_Ref +3_Will +4_CMB +2/4/6_CMD 19/21/23_Speed 30 Stats:
Acrobatics +8_Escape Artist +3_Sense Motive +8_Perception +8_No conditions active ![]() You're right. Well, I feel sheepish for sure. I'll re-think BOARD's recent actions. He will do more damage next turn. ![]()
Stats: Male LN Human Monk HP 10/10 Stats: AC 17_T 17_FF 1_HP 10/10_Initiative +3_Fort +0_Ref +3_Will +4_CMB +2/4/6_CMD 19/21/23_Speed 30 Stats:
Acrobatics +8_Escape Artist +3_Sense Motive +8_Perception +8_No conditions active ![]() Natural Weapons and Unarmed Strike (sans Improved Unarmed Strike feat) is not considered armed. One must have that feat our be wielding a manufactured or improvised weapon to be counted as armed. They are unarmed be definition...unless they have one of the feats that allow them to be considered armed when not wielding a manufactured weapon...which I doubt. This is what BOARD is built for. Against most characters he will be going against touch AC...and if they have a weapon, he spends an action to gain the benefits of improved disarm and takes it away. He is made to off set enemies with his unorthodox battle weapon. That said, it's up to the GM if they are going to have some kind of house rule or extra feat or other thing that suggests that armed covers natural weapons and Unarmed Strikes...if so, BOARD will have to be changed up. ![]()
Stats: Male LN Human Monk HP 10/10 Stats: AC 17_T 17_FF 1_HP 10/10_Initiative +3_Fort +0_Ref +3_Will +4_CMB +2/4/6_CMD 19/21/23_Speed 30 Stats:
Acrobatics +8_Escape Artist +3_Sense Motive +8_Perception +8_No conditions active ![]() I can't access the document. Someone will have to move me. I should be right on top of the nearest dude with ally near meso i can protect them ![]()
Stats: Male LN Human Monk HP 10/10 Stats: AC 17_T 17_FF 1_HP 10/10_Initiative +3_Fort +0_Ref +3_Will +4_CMB +2/4/6_CMD 19/21/23_Speed 30 Stats:
Acrobatics +8_Escape Artist +3_Sense Motive +8_Perception +8_No conditions active ![]() Brawler is hybrid of Monk and Fighter. I get massive awesome to non-lethal and can do so through an improvised weapon, also against an unarmed opponent, go against touch AC. ![]()
Stats: Male LN Human Monk HP 10/10 Stats: AC 17_T 17_FF 1_HP 10/10_Initiative +3_Fort +0_Ref +3_Will +4_CMB +2/4/6_CMD 19/21/23_Speed 30 Stats:
Acrobatics +8_Escape Artist +3_Sense Motive +8_Perception +8_No conditions active ![]() (She is one of the GMs alias')
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Stats: Male LN Human Monk HP 10/10 Stats: AC 17_T 17_FF 1_HP 10/10_Initiative +3_Fort +0_Ref +3_Will +4_CMB +2/4/6_CMD 19/21/23_Speed 30 Stats:
Acrobatics +8_Escape Artist +3_Sense Motive +8_Perception +8_No conditions active ![]() "My name is Board, I'm a punchy dude! Stay behind me, I'll keep you safe...it's my duty!" Motioning to the halfling near him, "This is Master Baris, he's my deity and my boss...he's really fast!" ![]()
Stats: Male LN Human Monk HP 10/10 Stats: AC 17_T 17_FF 1_HP 10/10_Initiative +3_Fort +0_Ref +3_Will +4_CMB +2/4/6_CMD 19/21/23_Speed 30 Stats:
Acrobatics +8_Escape Artist +3_Sense Motive +8_Perception +8_No conditions active ![]() "Garrett is back! Who is this friend of yours?" Seeing that Garrett has someone in tow. ![]()
Stats: Male LN Human Monk HP 10/10 Stats: AC 17_T 17_FF 1_HP 10/10_Initiative +3_Fort +0_Ref +3_Will +4_CMB +2/4/6_CMD 19/21/23_Speed 30 Stats:
Acrobatics +8_Escape Artist +3_Sense Motive +8_Perception +8_No conditions active ![]() Thinking to himself, "Yes, you likely will be back before I can say that word...it might be a while." ![]()
Stats: Male LN Human Monk HP 10/10 Stats: AC 17_T 17_FF 1_HP 10/10_Initiative +3_Fort +0_Ref +3_Will +4_CMB +2/4/6_CMD 19/21/23_Speed 30 Stats:
Acrobatics +8_Escape Artist +3_Sense Motive +8_Perception +8_No conditions active ![]() Board, pretty much getting used to the idea of the group growing with every passing moment, realizes that one of the party members is running off to store items, saying, "Hey, Bastion...I can carry things for you if you want. I don't have very much." |