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   Zapranoth wrote: My PCs approached Thistletop by sea (they hired a fisherman to drop them off at the edge), and the rogue scaled the cliffs with pitons. This was after they had hit the brambles/hedge and slain all there except Gogmurt. Same here, after an unlucky frontal assault, they decided to go by sea: hired two fishermen to transport them and keep the rowboats under the cliff, while the rogue and the barbarian climbed it.Then the two of them fixed a couple of ropes and had the rest of the party being lifted up (they even managed, through combined efforts, to get the Druid's familiar up! had the goblins roll for perception to hear the noises the elk was doing while being in an uncomfortable position), at that point the fishermen left. The rest of the attack was through main door and developed as per the book.  
   MadDwarfish wrote: 
 Maybe too late, but... Bruthazmus attacks the characters, but instead of fighting in melee, he uses longbow or similar, always keeping distance from them.
 Shalelu takes care of remaining goblins, but instead of tracking the hobgoblin, prefers to take the wounded characters back to town. Shalelu will explain that she's met him before, during an attack in the woods in which she lost some of her best men, bla bla bla...  
   Shiftybob wrote: 
 Same here, reaction to Shalelu was tiepid, to say the least: that's why i decided to not have her show up again in Hook Mountain part.  
   thanks for the answers Wand with Dimensional Anchor would work indeed.
 As per Xanesha: true, same thought i had when reading her background, she wouldn't ally with Lucrecia.
 I gave the hint to the players, when their characters talked to the innkeeper, that a lady passed through Turtleback Ferry a couple of weeks before them without specifying whoever she was.
  
 
   I am considering changing Lucrecia from a Sorcerer to Wizard and would like to hear ideas and suggestions. 
 Party is composed of characters of 8th level, a Druid, a Rogue, a Ranger (TWF), a Wizard (Universalist) and a Barbarian (2H). 
 During last two session they attacked Fort Rannick and had to retreat: after having the Druid transform in a bird and scout around the area (and ignoring all the hints that were given on possible “secret accesses”, sigh…), the players decided to attack with a very frontal tactic (no surprises or sneaking from their side).
 In five rounds they managed to kill the female Ogre shaman and the Ogre with wooden jaw, plus a basic Ogre, but had to retreat – teleporting and flying back, they were heavily wounded and out of high level spells - since alarm was raised and troops were starting to storm the floor. They ran through the forest and then pursued till they arrived 10 miles away at the river crossing, where the bridge is (around 1 mile from Turtleback Ferry).
 The party had a couple of hours advantage on the Ogres (I assumed the scout patrol was proceeding half cautiously), which were used to set up traps, and organize a battle plan: opponents arrived at the river crossing, were they were ambushed and slaughtered (9 ogres). However, the captain of the troops and one Ogre remained behind, checking the actions of the characters, and retreated to the fort, to refer what they saw (tactics and spells – they’re not able to identify spells, but I assume a lightning bolt can be easily described even by a not very smart creature “…then furless tiny human shoot a storm out of fingers, killing Hurthar and Krag: they sleep with fish now…”) So, the situation is this:
 Ideas/suggestions? Also, in previous adventure part Xanesha managed to escape their hunt, so I was thinking of have her appear some time during this adventure arch; I guess both Xanesha and Lucrecia together would be a bit too difficult for them to fight together. But if not now, when?  
   As others pointed out, having two characters per player would solve the issue.
 Maybe have a couple of NPCs that follow and help them, possibly fighting classes (easier to use as NPCs) that intervene in the combat, leaving to them the decisional part?  
   In nomen omen. If you're Italian, Don Abbondio is a very well known fictional priest, since he's a character that is part of the studies that every Italian student has to read during his career: "The Bethrothed" by Alessandro Manzoni.
 Said this, your player's character might be exactly the same: someone that knows something since a long time, but never had the courage to say or do anything due to fear of some retaliation from someone powerful in Sandpoint.
 As per the wearing the armor: it's a hot day and he lost a bet, having to suffer for heat during the ceremony?
  
   Hi, I don't know if this has been discussed already, however the product description goes like this: "...Each cardstock pawn slots into a size-appropriate plastic base..." Now, it's not clear if the bases are included in the box or not, hence my questions: 1) apart from the tokens, will the box contain also bases?
 And, not flaming, just a suggestion, a more clear list in the description of exactly what's in the box would be much appreciated, i.e. "The box contains:
 Just an idea :-) | 
 
	
 
     
    