| Leozz |
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I am considering changing Lucrecia from a Sorcerer to Wizard and would like to hear ideas and suggestions.
A little background first on this choice (skip below if you’re not interested):
Party is composed of characters of 8th level, a Druid, a Rogue, a Ranger (TWF), a Wizard (Universalist) and a Barbarian (2H).
Players are not really experienced, they played one year more or less, and just asked me to raise the challenges – I haven’t infact ever used opponents at their full potential, in order for them to learn how to play; now they feel ready for “the real thing” and want a higher (..normal..) challenge.
During last two session they attacked Fort Rannick and had to retreat: after having the Druid transform in a bird and scout around the area (and ignoring all the hints that were given on possible “secret accesses”, sigh…), the players decided to attack with a very frontal tactic (no surprises or sneaking from their side).
The Druid flew over the ramparts, and the rest of the characters were transported (Dimension Door) on the terrace, entering directly the first floor of the fortress from the backdoor and the first door they found.
In five rounds they managed to kill the female Ogre shaman and the Ogre with wooden jaw, plus a basic Ogre, but had to retreat – teleporting and flying back, they were heavily wounded and out of high level spells - since alarm was raised and troops were starting to storm the floor.
They ran through the forest and then pursued till they arrived 10 miles away at the river crossing, where the bridge is (around 1 mile from Turtleback Ferry).
Druid remained back in animal form, to see if somebody was going to track them: indeed a scout troop was sent behind them few minutes later they left the fort and started hunting them down.
Druid then reached the party to report and raise alarm.
The party had a couple of hours advantage on the Ogres (I assumed the scout patrol was proceeding half cautiously), which were used to set up traps, and organize a battle plan: opponents arrived at the river crossing, were they were ambushed and slaughtered (9 ogres).
However, the captain of the troops and one Ogre remained behind, checking the actions of the characters, and retreated to the fort, to refer what they saw (tactics and spells – they’re not able to identify spells, but I assume a lightning bolt can be easily described even by a not very smart creature “…then furless tiny human shoot a storm out of fingers, killing Hurthar and Krag: they sleep with fish now…”)
So, the situation is this:
10 basic ogres, one ogre fighter and the shaman dead.
Lucrecia and Ogre Lord are aware of some of character tactics and spells (due to seeing them in action and having them reported by surviving ogres in the fort and ogre patrol).
Hence my idea of giving the players a fight against a modified Lucrecia, from Sorcerer to Wizard, in order to have her have available Dimensional Anchor (the Wizard uses a lot Blink and Dimension Door) and Resist Energy (lightning) due to big use of Call Lightning and Lightning Bolt from Wizard and Druid, to raise the challenge as per their request.
Ideas/suggestions?
Also, in previous adventure part Xanesha managed to escape their hunt, so I was thinking of have her appear some time during this adventure arch; I guess both Xanesha and Lucrecia together would be a bit too difficult for them to fight together. But if not now, when?