Human Cavalier Lvl 4 | HP: 37/52 (6 non-lethal) | AC: 22 T:11 FF:21 | F: +7 R: +4 W: +4 | Init: +2 | Perc: +1 | Hero pts: 1 |
Status Effects:
Wulfrun helps gather the spoils in the central chamber for the other to examine and to ultimately how to deal with the locked chest with its key. Let's investigate these other tunnels while we're at it Raggo.
Human Cavalier Lvl 4 | HP: 37/52 (6 non-lethal) | AC: 22 T:11 FF:21 | F: +7 R: +4 W: +4 | Init: +2 | Perc: +1 | Hero pts: 1 |
Status Effects:
Sorry, wasnt getting notice of new posts. Wulfrun drops the Xvart assassin, and looks around to make sure no allies were hurt too badly. "Badly? Nothing but some bruises thanks to this armor." Wulfrun knocks on her plate armored thigh. "A few days rest and I wont even feel the soarness." "Good to see the missing are still alive. I think I had all but lost hope."
Human Cavalier Lvl 4 | HP: 37/52 (6 non-lethal) | AC: 22 T:11 FF:21 | F: +7 R: +4 W: +4 | Init: +2 | Perc: +1 | Hero pts: 1 |
Status Effects:
W E Ray wrote:
I don't see a character when I click your hyperlink. Or am I missing something?
Human Cavalier Lvl 4 | HP: 37/52 (6 non-lethal) | AC: 22 T:11 FF:21 | F: +7 R: +4 W: +4 | Init: +2 | Perc: +1 | Hero pts: 1 |
Status Effects:
_Round 4_
Coup de Grace on assassin 2d4 + 18 ⇒ (2, 1) + 18 = 21 Fort DC31 or slain
Human Cavalier Lvl 4 | HP: 37/52 (6 non-lethal) | AC: 22 T:11 FF:21 | F: +7 R: +4 W: +4 | Init: +2 | Perc: +1 | Hero pts: 1 |
Status Effects:
Aoo1d20 + 10 ⇒ (20) + 10 = 301d4 + 9 ⇒ (4) + 9 = 13 Crit confirm1d20 + 10 ⇒ (4) + 10 = 141d4 + 9 ⇒ (2) + 9 = 11 The little Xvart closes in faster than Wulfrun can bring her weapon down to best him, but as his little weapon strikes at Wulfrun's two hands, Wulfrun instictively draws back her spiked fist and strikes the sneaky xvart in the chest inches from his throat. It's embarrassing, I just dropped my two handed weapon because a small rogue only gets a -1 for size with his small one handed weapon.
Human Cavalier Lvl 4 | HP: 37/52 (6 non-lethal) | AC: 22 T:11 FF:21 | F: +7 R: +4 W: +4 | Init: +2 | Perc: +1 | Hero pts: 1 |
Status Effects:
Round 1
Round 2
1d20 + 10 ⇒ (17) + 10 = 271d10 + 12 ⇒ (9) + 12 = 21
Human Cavalier Lvl 4 | HP: 37/52 (6 non-lethal) | AC: 22 T:11 FF:21 | F: +7 R: +4 W: +4 | Init: +2 | Perc: +1 | Hero pts: 1 |
Status Effects:
Immediate action:"The missing people are here along with many kobolds and xvarts! Wulfrun says as she attacks the closest enemy to her Surprise Round? use previously stated attack action. Round 1 Attacks of opportunity x3 (AO) Wulfrun has combat reflexes and with reach. The first three enemies to move up to her provoke an AOO. AO#1: 1d20 + 10 ⇒ (16) + 10 = 261d10 + 12 ⇒ (10) + 12 = 22 AO#2: 1d20 + 10 ⇒ (9) + 10 = 191d10 + 12 ⇒ (1) + 12 = 13 AO#3: 1d20 + 10 ⇒ (3) + 10 = 131d10 + 12 ⇒ (7) + 12 = 19 move action
standard action
Human Cavalier Lvl 4 | HP: 37/52 (6 non-lethal) | AC: 22 T:11 FF:21 | F: +7 R: +4 W: +4 | Init: +2 | Perc: +1 | Hero pts: 1 |
Status Effects:
DM Ray wrote:
Can you clarify how far I actually fell, because if I only fell 15ft Wulfrun isn't prone and doesn't take lethal damage. Initiative: 1d20 + 2 ⇒ (10) + 2 = 12
Human Cavalier Lvl 4 | HP: 37/52 (6 non-lethal) | AC: 22 T:11 FF:21 | F: +7 R: +4 W: +4 | Init: +2 | Perc: +1 | Hero pts: 1 |
Status Effects:
Wulfrun foolhardily sits down on the edge of the hole and using the light of her ioun stone, drops intentionally down over top of the unconscious kobold drawing her bardiche as she lands looking to brutally end the first hostile in sudden surprise. If there is anything holding a weapon within reach, Wulfrun natually attacks it immediately aiming for xvarts first, kobolds second. Bardiche: 1d20 + 12 ⇒ (10) + 12 = 221d10 + 12 ⇒ (10) + 12 = 22 Athletics on fall1d20 - 2 ⇒ (5) - 2 = 3 Nonlethal damage1d6 ⇒ 6
Human Cavalier Lvl 4 | HP: 37/52 (6 non-lethal) | AC: 22 T:11 FF:21 | F: +7 R: +4 W: +4 | Init: +2 | Perc: +1 | Hero pts: 1 |
Status Effects:
"Well the only option I can do o, my own would be to head in alone." Wulfrun grabs her gear and pats her steed and lifts her visor, "If I don't come back by nightfall return to town and wait for me there," she says to the mount. Wulfrun turns, closing her visor and heads into the cave to hole and peers down it to see how far it drops.
Human Cavalier Lvl 4 | HP: 37/52 (6 non-lethal) | AC: 22 T:11 FF:21 | F: +7 R: +4 W: +4 | Init: +2 | Perc: +1 | Hero pts: 1 |
Status Effects:
Round 4
Sling:1d20 + 8 ⇒ (17) + 8 = 251d6 + 5 ⇒ (1) + 5 = 6
Human Cavalier Lvl 4 | HP: 37/52 (6 non-lethal) | AC: 22 T:11 FF:21 | F: +7 R: +4 W: +4 | Init: +2 | Perc: +1 | Hero pts: 1 |
Status Effects:
ROUND 3 "By the divines." Wulfrun huffs as she dismounts drawing her sling and loading it. "Back out of the cave or kill it quickly!" "Heads up!" Wulfrun shouts as she begins to spin the stone in her sling. I have to say that effectively a considerable number of the party are considered large. We can manage 'ok' in medium sized spaces like the witch hut, but small narrow spaces create a lot of problems that looks like this party isn't equipped to deal with efficiently.
Human Cavalier Lvl 4 | HP: 37/52 (6 non-lethal) | AC: 22 T:11 FF:21 | F: +7 R: +4 W: +4 | Init: +2 | Perc: +1 | Hero pts: 1 |
Status Effects:
initiative: 1d20 + 2 ⇒ (12) + 2 = 14 Wulfrun is hardly aware of what's happened, but perks up to attention when the cloud of earth and dust spews from the mouth of the cave.
Human Cavalier Lvl 4 | HP: 37/52 (6 non-lethal) | AC: 22 T:11 FF:21 | F: +7 R: +4 W: +4 | Init: +2 | Perc: +1 | Hero pts: 1 |
Status Effects:
"Smoke them out?" Wulfrun almost states more than asks. "With a well enough fire the smoke and ventilation will force them to address us or suffocate for lack of trying.
Human Cavalier Lvl 4 | HP: 37/52 (6 non-lethal) | AC: 22 T:11 FF:21 | F: +7 R: +4 W: +4 | Init: +2 | Perc: +1 | Hero pts: 1 |
Status Effects:
"You are right about keeping faith in one's self, Areodus. Don't forget one's friends as well." Wulfrun nods as her eyes look back out over the terrain. "Although it is the code that truly never waivers or faulters as it guides me. I'll leave the gods and their wills to others."
Human Cavalier Lvl 4 | HP: 37/52 (6 non-lethal) | AC: 22 T:11 FF:21 | F: +7 R: +4 W: +4 | Init: +2 | Perc: +1 | Hero pts: 1 |
Status Effects:
She smiled, "Tis true, the journey is often more defining than the ends, or at least that's something her always said. I can almost hear his words now. Although, I have yet to hear the divine actually speak to me." Wulfrun manages a laugh, "I suppose when I do start hearing divine voices I'll know then, it could always be worse." "Thank you, I know I should be happy that no one with us was killed or worse. Its sometimes difficult to maintain focus while not losing sight of what's important."
Human Cavalier Lvl 4 | HP: 37/52 (6 non-lethal) | AC: 22 T:11 FF:21 | F: +7 R: +4 W: +4 | Init: +2 | Perc: +1 | Hero pts: 1 |
Status Effects:
I've got Outflank Wulfrun stays close behind Aerodus, her eyes relying heavily on the faint light of her magical stone, and preoccupied deep in thought looking off into the foreign blackness of the night, "Aye, if it pleases you." Wulfrun answered Aerodus. "Anything as long as it aids in clearing the weariness of the venom clouding my head. Paralyzed, blinded, and poisoned in two days and no closer to my aims."
Human Cavalier Lvl 4 | HP: 37/52 (6 non-lethal) | AC: 22 T:11 FF:21 | F: +7 R: +4 W: +4 | Init: +2 | Perc: +1 | Hero pts: 1 |
Status Effects:
Wulfrun paces Starlight considering chasing after the fleeing Xvart, but thinks the better of it. "Perhaps we can follow its trail com daylight." Looking to the others, "I'm going to ride out a bit and circle the camp, make sure there is nothing they stashed before attacking us." Wulfrun trots out away from the camp, with her ioun lighting up the the darkness.
Human Cavalier Lvl 4 | HP: 37/52 (6 non-lethal) | AC: 22 T:11 FF:21 | F: +7 R: +4 W: +4 | Init: +2 | Perc: +1 | Hero pts: 1 |
Status Effects:
Round 6 Wulfrun presses her steed to continue its aggression on the prone Xvart before she rears the horse back 5' to strike the xvart with the back end of her weapon. Ride skill: Guide mount: 1d20 + 11 ⇒ (6) + 11 = 17 success
Bardiche subdual (19-20x2): 1d20 + 10 - 4 + 1 ⇒ (11) + 10 - 4 + 1 = 181d10 + 12 ⇒ (2) + 12 = 14 hit vs prone target, 14 nonlethal damage
Human Cavalier Lvl 4 | HP: 37/52 (6 non-lethal) | AC: 22 T:11 FF:21 | F: +7 R: +4 W: +4 | Init: +2 | Perc: +1 | Hero pts: 1 |
Status Effects:
Round 5
Bardiche (19-20x2): 1d20 + 10 ⇒ (12) + 10 = 221d10 + 12 ⇒ (9) + 12 = 21 Ride skill: Fight with a combat-trained mount DC10: 1d20 + 11 ⇒ (3) + 11 = 14
Human Cavalier Lvl 4 | HP: 37/52 (6 non-lethal) | AC: 22 T:11 FF:21 | F: +7 R: +4 W: +4 | Init: +2 | Perc: +1 | Hero pts: 1 |
Status Effects:
AoO on Xvart 2 Bardiche: 1d20 + 1 ⇒ (20) + 1 = 211d10 + 12 ⇒ (10) + 12 = 22 Crit threat Crit comfirm vs Xvart 2 Bardiche: 1d20 + 11 ⇒ (8) + 11 = 191d10 + 12 ⇒ (2) + 12 = 14 fail AoO on Xvart 3 Bardiche, combat reflexes 1: 1d20 + 11 ⇒ (9) + 11 = 201d10 + 12 ⇒ (10) + 12 = 22 miss Bardiche Vs Terra's Xvart: 1d20 + 11 ⇒ (15) + 11 = 261d10 + 12 ⇒ (4) + 12 = 16 hit Ride Fast Mount: 1d20 + 5 ⇒ (7) + 5 = 12 fail Ride direct Mount to fight: 1d20 + 5 ⇒ (6) + 5 = 11 success Horse bite Vs Xvart 2: 1d20 + 9 ⇒ (15) + 9 = 241d4 + 6 ⇒ (4) + 6 = 10 miss Horse hoof Vs Xvart 2: 1d20 + 4 ⇒ (5) + 4 = 91d6 + 2 ⇒ (2) + 2 = 4 miss Horse hoof 2 Vs Xvart 2: 1d20 + 4 ⇒ (17) + 4 = 211d6 + 2 ⇒ (6) + 2 = 8 miss Wulfrun strikes one of the advancing Xvarts moments before it strikes between the plates of her her armor, causing her to miss the second Xvart. Then she delivers another blow to Terra's Xvart, before swinging up on the back of her warhorse Skylight and driving the beast to strike at the wounded Xvart. No longer flanked
Human Cavalier Lvl 4 | HP: 37/52 (6 non-lethal) | AC: 22 T:11 FF:21 | F: +7 R: +4 W: +4 | Init: +2 | Perc: +1 | Hero pts: 1 |
Status Effects:
Wulfrun calls her steed with a sharp whistle as she steps into a huge swing at the Xvart that hit Terra. Bardiche: 1d20 + 10 ⇒ (16) + 10 = 261d10 + 12 ⇒ (8) + 12 = 20
Human Cavalier Lvl 4 | HP: 37/52 (6 non-lethal) | AC: 22 T:11 FF:21 | F: +7 R: +4 W: +4 | Init: +2 | Perc: +1 | Hero pts: 1 |
Status Effects:
Initiative: 1d20 + 2 ⇒ (14) + 2 = 16 If Wulfrun goes before the creatures: Surprise Round
Bardiche charge -2AC, +2 To hit, flatfooted enemy: 1d20 + 12 ⇒ (2) + 12 = 141d10 + 12 ⇒ (1) + 12 = 13 If the enemy goes first. Wulfrun is out of the majority of this fight too.
Human Cavalier Lvl 4 | HP: 37/52 (6 non-lethal) | AC: 22 T:11 FF:21 | F: +7 R: +4 W: +4 | Init: +2 | Perc: +1 | Hero pts: 1 |
Status Effects:
Uh omit my vote for wanting to still go to Jojo's. I didn't realize we already decided to abandon our original plan. Wulfrun has been quiet for most the journey. She is obviously disturbed about the decision to skip investigating the ogre's lair to find the defenseless townspeople before heading to look for the egg.
Human Cavalier Lvl 4 | HP: 37/52 (6 non-lethal) | AC: 22 T:11 FF:21 | F: +7 R: +4 W: +4 | Init: +2 | Perc: +1 | Hero pts: 1 |
Status Effects:
"I don't follow. I thought we were looking for the missing people from town. It doesn't matter how backward the town may be." Wulfrun strides out to retrieve her horse. "I still think Jojo's is worth investigating so that is where I will go. I refuse to give up on them for the mere mention of an egg of whatever." Perception: 1d20 + 1 ⇒ (17) + 1 = 18
Human Cavalier Lvl 4 | HP: 37/52 (6 non-lethal) | AC: 22 T:11 FF:21 | F: +7 R: +4 W: +4 | Init: +2 | Perc: +1 | Hero pts: 1 |
Status Effects:
Do we want to establish some sort of loot rules now or should we just ffa? I imagine there will come a time when we start selling stuff we found and possibly even really usful stuff that more than one person would like to have.
Human Cavalier Lvl 4 | HP: 37/52 (6 non-lethal) | AC: 22 T:11 FF:21 | F: +7 R: +4 W: +4 | Init: +2 | Perc: +1 | Hero pts: 1 |
Status Effects:
Sense Motive: 1d20 + 5 ⇒ (20) + 5 = 25 Wulfrun's eyes narrow a moment before arcing a brow at Rudwilla, Demon Lord Graz'zt? What were you doing the last time you say you saw this symbol? Why else would they come here? I doubt by chance."
Human Cavalier Lvl 4 | HP: 37/52 (6 non-lethal) | AC: 22 T:11 FF:21 | F: +7 R: +4 W: +4 | Init: +2 | Perc: +1 | Hero pts: 1 |
Status Effects:
"Rudwilla, would you mind taking a look at these items here and telling us what they do?" Wulfrun asks as she handles the sin spawns belongings. "They might be of use to us."
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