Arnistolientar Popswicker

Leandric Fizzwinkle's page

35 posts. Alias of Cuàn.


RSS


Male Gnome Cleric 5

I'm sorry guys, but I'm gonna pull out

I just can't seem to find the combined time and interest to make a meaningful contribution to this game.

I was really looking forward to the game but I'm quite frankly bored by Leandric.


Male Gnome Cleric 5

I seem to keep getting caught up in weekends, sorry for that

At the sight of the ransacked storage room Leandric rushes through the door in the back room and up the stairs to where his parents sleep. Hopefully they'd be ok. Maybe they knew who did this.


Male Gnome Cleric 5

Ugh. Can anybody tell me why ISP's always seem to have the crappiest timing? Been sick for a few days and then those idiots manage to actually physically cut the line a few blocks away. No net, no phone, no TV for the last 4 days.

Leandric slowly pushed the door open and walked inside, careful not too make a sound. He takes a look at what has been knocked over without touching it and then tries to stand at such a corner that he can look into the back room through the small opening.


Male Gnome Cleric 5

Who were the idiots that attacked his parent's shop? Everyone knew it were Guild dealings there. It had to be some misguided fools. Leandric walked over to the door and tried it.


Male Gnome Cleric 5

Well, in time Leandric will be pulling different tricks as well. It's just a shame we don't have access to the Permanency spell.


Male Gnome Cleric 5

Once the deal had been done Leandric nodded to the others. He had actually stopped the bloodshed, good. The fact that they got the deal was even better, now if just those goons would be able to keep their blades sheathed next time. He wouldn't always be there to calm things down. "I'll be heading home then, nothing here I can do and me and my short legs would only slow you down on the way back. I'll see you guys later."

With that he went off on his own, back to his little home right down the street from the pawnshop run by his parents.


Male Gnome Cleric 5

Thank you Anthony, you just made sure Leandric lets out a sigh of relief.


Male Gnome Cleric 5

Initiative: 1d20 + 6 ⇒ (3) + 6 = 9

Morons! Do these idiots really have to fail at everything they do? I thought thieves were supposed to be subtle! This was supposed to be a bloodless endeavour. Something had to be done to prevent further bloodshed.

Leandric rushes up to the shop and begins casting, the cog on a chain that normally is around his neck is now swinging from his hand. The fighting had to stop.

Move: To W29
Standard: Cast Calm Emotions, centered on AC32, affecting the entire main room of the shop. Will Save DC 15.


Male Gnome Cleric 5

Leandric stands there just out of sight. He had to adapt. It was now just a matter of waiting till Vaek got the guards out and then he'd move in and talk to Jumai. Hopefully he wouldn't bar the door when they left, since the lock really wouldn't be a problem.


Male Gnome Cleric 5

Sorry for the slow start, thinking of a dramatic entrance for Leandric. Probably something about being chased by muggers.


Male Gnome Cleric 5

Wand of CLW costs 750 G

As for the problems of darkness, cloud of fog solve the issue. The ability to see clearly through fog is rare indeed.


Male Gnome Cleric 5

If only their were some sort of gasmasks, I could cover entrance and exit with things like Stinking Cloud (yay domain)

Too bad that probably requires a crafting skill I don't have. Maybe be a wondrous item though.


Male Gnome Cleric 5

Eventually we'll have tanks beyond compare in the form of golems (assuming we'll reach that level) and before that animated objects. It's still a fair bit into the future though (first things come lvl 7)

By the way, while he can heal Leandric isn't a healer. He can patch up people when needed but he's better off providing control and some buffs.


Male Gnome Cleric 5
Anthony Krast wrote:

I think the game has a hard gun ban anyway.

When in doubt, Toughness or one of the +2 save feats imo.

If there's a ban that has changed since I even talked about MC'ing Experimental Gunslinger before. Afaik they're just a real strange and novel thing (which in turn makes them interesting for a tinkerer).

The "standard" filler feats are a bit of a waste for Leandric. His saves are pretty decent and he is supposed to be a ranged kind of guy (and actually has 15 constitution already, so HP is decent)


Male Gnome Cleric 5
GM Ascension wrote:
There are not any traits that I can think of that grant bonus languages.

There are two traits that give bonus languages, Leandric has one of them, but they are both racial, one being for Gnome and one being for Ru-Shi type Dhampirs.

Leandric is almost done. Just can't decide on the last (lvl 1) feat and on gear. Have some ideas the problem is whether they're useful or not. For instance, I was thinking about guns, but they're pretty pointless without at least 5 levels of Gunslinger, which I won't take. Without that they are overcosted crossbows.


Male Gnome Cleric 5

Actually, skills still need to be done, that skill list is still from the old character who's profile I used for Leandric. Been pretty short on time for it but I'll finish it today.


Male Gnome Cleric 5

I do have a question in regards to Leandric's gear though:

Can I use my Item Creation feats to make my own stuff, assuming I have access to all needed components.


Male Gnome Cleric 5

"Ah yes, master Dumai makes beautiful works. I think my parents have some of them in store at the moment. Sadly my big project isn't done yet or I would have been of more help. Now I'll just try and prove useful in making sure master Dumai is at ease. Don't want him to think we're some low life thugs, now do we?" No. You hired the thug but never was one yourself. Then again, if you could avoid it you wouldn't even hire him, unpleasant people. Then again, plenty of unpleasant people in the Guild, but they were business, and business is business.

While talking Leandric's hand were fidgeting with what looked like a clockwork spider. It was a simple thing, as attested by the key in it's back, but complicated enough to the untrained eye.


Male Gnome Cleric 5

And we call this baby a dot.


Male Gnome Cleric 5
Anthony Krast wrote:


Well the suit wasnt originally just conjured out of thin air. It was most likely made, then had the summoning function added.

You truly are desperate for a Gnome's admiration, aren't you :P


Male Gnome Cleric 5

Oh yes, the things he wants to build are magical, but they start out as nothing but a bunch of gears and the magic is added after. This appears out of nowhere, so magic first gears later. Leandric would be intrigued by it, but more interested in what he'd call "the real deal"


Male Gnome Cleric 5

Oh he'll love the clock tower :)

As for Anthony, it all depends. If he has seen the armor appearing out of nowhere it's pretty easy to conclude it must be magic and then his interest would be gone.


Male Gnome Cleric 5

@Maeltheron: Sure, the way I figured it was is that the Halfling and Gnome community in Coran is relatively tight, a form of defense against the racism from the big folk.


Male Gnome Cleric 5

The idea is nice, only problem is that as a cleric I'm pretty skill starved already. I'll see if I can fit one in.

As for obscure languages, I vote for either Cyclops or Orvian (both existing PF languages). Shadowtongue probably is too easy to decipher since it uses Infernal and Common (Orvian has this same problem but to a lesser extent as Aklo and Terran are less common)


Male Gnome Cleric 5

Hey all.

Working on Leandric's crunch atm.

As for shared background:
Anyone with a penchant for stealing might know my parent's pawnshop as it's a standard Guild location for selling your stolen goods.
In addition, anyone who has any involvement with either Halflings or Gnomes in the guild should probably know him as he's quite a popular chap amongst them, even if it's just because they think he's a little crazy.


DM TCG wrote:
Leander Fizzywinkle wrote:
Tiny Coffee Golem wrote:
Leander Fizzywinkle wrote:

Leander might just end up learning Silence to get rid of the noise. He might also ignite the socks on your door.

I also have a question: I picked up a familiar through Arcane Heritage but I have a problem picking one. The best familiar for my character would be a Fire Salamander (wiki link), but there are no official stats for them. I have no idea which one to use though, if you're ok with that. Neither lizard nor toad has a bonus that fits the creature though (and both lack the toxic skin the creature has, which I think would effect people attacking it unarmed or with natural attacks, probably sickened for one round, like the Green Sting Scorpion's sting.)

Use the green scorpion stats, but it can be a lizard. Instead of a toxic sting perhaps it can excrete poisonous mucus if it wants. Does that fit what you want?
Sounds good to me, the poison basically is a self defense mechanism. The reason I want this critter is that in legend they lived in fire. Their legend is what the dnd salamander is based on.

Ahh, I see what you're going for now. How about this? Take a lizard familiar, give is fire resistance 10 and a mini breath weapon (1 foot cone of fire 1d3dmg) that recharges every 1d4 hours. If its covered in fire, such as lit a fireplace it can recharge its breath weapon as a swift action. Also it's skin glows like a candle when it's breath weapon is "charged."

Cute, right? :-)

Wow! Now that's a cute familiar for him


Tiny Coffee Golem wrote:
Leander Fizzywinkle wrote:

Leander might just end up learning Silence to get rid of the noise. He might also ignite the socks on your door.

I also have a question: I picked up a familiar through Arcane Heritage but I have a problem picking one. The best familiar for my character would be a Fire Salamander (wiki link), but there are no official stats for them. I have no idea which one to use though, if you're ok with that. Neither lizard nor toad has a bonus that fits the creature though (and both lack the toxic skin the creature has, which I think would effect people attacking it unarmed or with natural attacks, probably sickened for one round, like the Green Sting Scorpion's sting.)

Use the green scorpion stats, but it can be a lizard. Instead of a toxic sting perhaps it can excrete poisonous mucus if it wants. Does that fit what you want?

Sounds good to me, the poison basically is a self defense mechanism. The reason I want this critter is that in legend they lived in fire. Their legend is what the dnd salamander is based on.


While a Fire Mephit could work eventually, I don't think that kind of familiar would actually suit Leander (and an imp absolutely doesn't). If he'd go that route at all he'd grab a small fire or magma elemental. I'd prefer sticking to a normal familiar though.


Leander might just end up learning Silence to get rid of the noise. He might also ignite the socks on your door.

I also have a question: I picked up a familiar through Arcane Heritage but I have a problem picking one. The best familiar for my character would be a Fire Salamander (wiki link), but there are no official stats for them. I have no idea which one to use though, if you're ok with that. Neither lizard nor toad has a bonus that fits the creature though (and both lack the toxic skin the creature has, which I think would effect people attacking it unarmed or with natural attacks, probably sickened for one round, like the Green Sting Scorpion's sting.)


Leander's background

Spoiler:

Leander grew up as nothing if not an exemplary Gnome, cheerful and utterly obsessed with gathering knowledge. Just like most youths he said "Why?" more than anything, though unlike many of his peers he didn't stop as he grew older.

At the tender age of 36 (tender for a Gnome at least) he was sent of to the Academy* to become an archivist. He worked there for many years, studying knowledge gathered by others and making sure the dangerous things got secured away into one of the vaults. This way he learned many things, though the wondrous nature of planes, deities and magic always intrigued him most.

Years flew by in the archives and soon Leander was one of the senior archivist. Most of his former colleges had retired or passed away while he was still going strong at 121 years of age. He was happy as could be and had actually already arranged for a tomb under the archives so he could stay there indefinitely when his time came.

It however, wasn't meant to be. One day he caught a young student walking around in the archives with a candle, which was strictly forbidden as open fire could damage the archive. When Leander approached the youngling he apparently startled him and he dropped his candle among the stacks. Before long the entire archived was aflame. All the people inside had been able to make it out in time but Leander's cherished books and scrolls were gone as only the vaults remained untouched. He had tried to save as many scrolls as he could, but it was hopeless and it only resulted in him severely burning his arms.

The fire crushed Leander and soon his hair started to turn white. He had contracted the Bleaching, a curse upon his race that afflicted those who either failed to experience new things or those that suffered great trauma. In most case the afflicted Gnome perished and Leander had already accepted his fate. "His" archives gone, he no longer had anything to live for.

But Leander didn't die. He was one of the rare Gnomes that survived the Bleaching to come out at the other end forever changed; he had become a Bleachling. Becoming a Bleachling was a fate worse than death for most Gnomes yet Leander felt strangely liberated. No longer did he feel the drive to obsessively catalogue and order literature, instead he felt free, truly free. While he had first thought the flames had doomed him, they actually set him free.

Now, 71 years later, Leander has settled in a new life. He still is a scholar and still studies at the/an Academy** but he no longer is an archivist. Instead he now is both a student and a teacher's assistant, taking fledgling students under his wing to teach them to listen to their heart and follow their passion, teaching by example. The only problem is that the Gnomish students fear him for what he is, though that fear is mixed with awe. The result is that Leander tries to avoid them as to not scare them away or distract them from their studies.

*=Not this Academy, unless you'd like the burned down archive the story features of course.
**=This Academy

As far as sponsors go, I'm not sure if Leander would have one. Being a Bleachling means he lost all contact with his family and at his age he hardly qualifies as a typical rising star that would attract a noble's attention. All I can think of is perhaps an extraplanar or otherwise supernatural patron.


Cuan here with my Gnome Pyro

HP rolls:
2d8 ⇒ (1, 2) = 3
2d8 ⇒ (6, 1) = 7
2d6 ⇒ (6, 4) = 10
2d6 ⇒ (2, 3) = 5

17+8+15=40 HP, nice


Good luck out there, kill some sharks for me.

If someone dies horribly within the first few hours, you know where to find me :)


Well, if you need some "performance enhancers" or an aphrodisiac I'd be happy to fix you up, for a price of course.

Oh, and I might also have something for that swollen head of yours.


Kobe is finished, including background.

Spoiler:
Kobe was born in Riddleport to a Varisian carpenter and a travelling Keleshite belly dancer who left the family when Kobe was four years old. It was only a few weeks after his little sister's first birthday that she packed up and left to join a Varisian caravan, unhappy living in one place for so long.

Kobe and his sister, Sahba, were raised by his father after their mother left. Kobe was trained to be a carpenter, like his dad, from the moment he could hold a hammer. Meanwhile his sister left their house at the age of five to live with one of Riddleport's noble families and be raised as best friend and assistant to their eldest daughter.

When Kobe was only thirteen years old he got gripped by the same wanderlust that afflicted his mother. Without much though he signed up as a junior shipwright at the first ship that would have him, leaving his father nothing but a note saying he would be back in a year. As it turned out he wouldn't be able to make true on this promise as the ship he signed onto would be out on sea for years as they restocked from the ships they plundered. To his own surprise he had landed himself on a pirate vessel.

At first Kobe had problems adjusting, but the kindness of his otherwise stern mentor helped him through. Together they would keep the ship in shape, often making repairs while the ship laid anchored along some smile isle. It was during such a repair that disaster struck when a shark tore off Kobe's left foot and part of his leg. If it wasn't for his mentor's quick action, pulling Kobe over and pressing the bleeding stump into the boiling tar used to repair the ship, that saved him from bleeding out. Later the ship's surgeon removed the remains of his leg below the knee while his mentor crafted a beautiful wooden pegleg for him.

It was several years later, when Kobe had passed his nineteenth birthday, that they landed in Port Peril for a longer time. It was there that Kobe left the ship, swearing to never go on an ocean faring vessel ever again. Instead he used his share of the loot to open up a small carpentry shop with a room above it. Business however was slow and he did not sell much beyond the occasional peg leg or prosthetic. It was this dry spell that convinced him to take his drinking habit into a cheaper mode as he started distilling his own liquor. Soon his gin, rum and whiskey became know around the part of the city where he lived and he was actually making money off of it.

Years later, Kobe had managed to buy himself a small factory, he got a visitor from the past: his old mentor. The crew of his old ship had landed in Port Peril again and the crew had heard of his success as a distiller so he came to buy some booze. He also came bearing a gift: a pickled shark, caught around where Kobe lost his leg. No one could ensure him this was the exact shark, but it was close enough.

Initially Kobe decided he would take vengeance on the shark and beat it to death with his peg leg but after a night of drinking he chose a different approach. he dissected the shark, studying it and learning all he could about this hated enemy.

Over the years that followed the sales of his liquor continued to provide Kobe with enough money to live from and to finance his new hobby of dissecting animals, preferably aquatic ones.

All these years he always came to the same tavern, the Formidable Maid. There he drank cheap in exchange for a discount on his liquor. He played cards or dice with friends there. This night however his friends stood him up and Kobe had a little too much to drink.


1 person marked this as a favorite.

Kobe is an Alchemist with a peg leg and hasn't left shore since "the accident" that cost him his leg.

1.What set of circumstances found you in Port Peril at a tavern having a lively drink anyway?

Spoiler:
Can't a man hang out in his favorite tavern in his home town? I need a stiff drink on a daily basis to help me forgot that damn shark. Doctor's orders.

2.Are you the type who struggles against his chains as they are being put on or waits for an opportune moment to murder the jailer?

Spoiler:
Patience is a virtue. Besides, they'll never check the hidden compartment in my wooden leg.

3.How do you see your character developing mechanically? Storywise?

Spoiler:
Being an Alchemist, and a Vivisectionist+Beastmorph at that, Kobe will become a more and more capable melee combatant as time goes on. He'll focus on the natural weapons granted by form, which will be a shark-like humanoid. Perhaps pick up Master Chymist along the way.
As for story, I'd like him to get over his fear of sharks and his reluctance to be on the ocean. He'll probably end up as the ship's surgeon, or at least the harsher, methodical version of that. I see him more as the advisor type. He also fashions himself a business man.

4.Be ye a dirty scoundrel who would sell his mothers soul fer a farthing and a pint o' rum or be ye some heroic type who be thinking himself better 'n 'is fellow black hearted bastard?

Spoiler:
To sell my mother I would have to know where to find her. As for being heroic, not so much. Kobe is motivated by self preservation, greed and, perhaps in time, friendship.

5.THAR BE VOIKINGS OFF THE STARBOARD BOWWW!!! What do you do?

Spoiler:
Are they here to buy or to sell? Never turn down a business opportunity. If they are hostile we just might have to tear their heads from their rumps, maybe then they'll reconsider.