The Elder Games

Game Master wesF

Lots of casters in one spot. What could possibly go wrong?


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Improved Familiar: Fire Mephit, or an Imp.


Just as a note, Eidolons cannot wearing armor of any kind (unless TCG rules differently that is).

APG Page 58 under Armor wrote:
Armor Bonus: The number noted here is the eidolon's base total armor bonus. This bonus may be split between an armor bonus and a natural armor bonus, as decided by the summoner. This number is modified by the eidolon's base form and some options available through its evolution pool. An eidolon cannot wear armor of any kind, as the armor interferes with the summoner's connection to the eidolon.

Speaking as a DM with a summoner in his current campaign their AC can get ridiculous even without it though.


Oh. Hahaha totally overlooked that.


While a Fire Mephit could work eventually, I don't think that kind of familiar would actually suit Leander (and an imp absolutely doesn't). If he'd go that route at all he'd grab a small fire or magma elemental. I'd prefer sticking to a normal familiar though.


Work in progress... but starting to come together.

Dwarven Chew Toy:
Str 14, Dex 14, Con 18, Int 10, Wis 16, Cha 8
Monk (Master of Many Styles / Martial Artist) 2 / Inquisitor (Spellbreaker) 3
Taking Spellkiller Inquisition; Using Dragon and Mantis Styles
Feats: Steel Soul, Step Up, ?Improved Grapple?

Base Fort Save: 3 + 3 + 4 = 10 (14 vs spells)
Base Reflex Save: 3 + 1 + 2 = 6 (10 vs spells)
Base Will Save: 3 + 3 + 3 = 9 (13 vs spells)

Higher saves vs sleep, paralysis, stunning effects; roll twice pick best on will saves vs mind-affecting; evasion... should hold his own against 3rd level spells ;)
Oh and adjacent spellcasters take a -6 penalty on attempts to cast defensively.

Still have gear to come.


Just going to fill out my submission a little bit.

I decided against the pesh. Its a bit too dark for what I want. I will go with Noble Scion, with the free language Draconic and a +2 to a spellcraft check once per day and Athletic, with a +2 to climb and swim checks.

Alabaster Frostclaw- He comes from nobility in a nearby country, an aspiring house looking for political and military power. There are plenty within that family thinking he has what it takes to bring that about who would be disappointed if he does not. I'm still working on the exact build, but he will be a melee specialist. He will often act tougher than he is, but there is always that pressure from home to perform, to succeed and to bring honor to the family.

He will have platinum blonde hair and have a bit paled skin which will get paler as he gets levels in Dragon Disciple. He will be tall and lanky, not bulky, like a swimmer's build. In fact, he will be doing quite a bit of swimming to build endurance and strength. If we had a river, lake or even an actual pool nearby or in the school, he would be taking full advantage of that.


Leander Fizzywinkle wrote:

Leander might just end up learning Silence to get rid of the noise. He might also ignite the socks on your door.

I also have a question: I picked up a familiar through Arcane Heritage but I have a problem picking one. The best familiar for my character would be a Fire Salamander (wiki link), but there are no official stats for them. I have no idea which one to use though, if you're ok with that. Neither lizard nor toad has a bonus that fits the creature though (and both lack the toxic skin the creature has, which I think would effect people attacking it unarmed or with natural attacks, probably sickened for one round, like the Green Sting Scorpion's sting.)

Use the green scorpion stats, but it can be a lizard. Instead of a toxic sting perhaps it can excrete poisonous mucus if it wants. Does that fit what you want?


Oterisk wrote:

Just going to fill out my submission a little bit.

I decided against the pesh. Its a bit too dark for what I want. I will go with Noble Scion, with the free language Draconic and a +2 to a spellcraft check once per day and Athletic, with a +2 to climb and swim checks.

Alabaster Frostclaw- He comes from nobility in a nearby country, an aspiring house looking for political and military power. There are plenty within that family thinking he has what it takes to bring that about who would be disappointed if he does not. I'm still working on the exact build, but he will be a melee specialist. He will often act tougher than he is, but there is always that pressure from home to perform, to succeed and to bring honor to the family.

He will have platinum blonde hair and have a bit paled skin which will get paler as he gets levels in Dragon Disciple. He will be tall and lanky, not bulky, like a swimmer's build. In fact, he will be doing quite a bit of swimming to build endurance and strength. If we had a river, lake or even an actual pool nearby or in the school, he would be taking full advantage of that.

There's an aqueduct system in the city proper. You can use that like a river. Parts move very fast and other parts are slower. Feel free to use that.


Alabaster- White Dragon Sorcerer 1, Unarmed Fighter 4(in that order)

Spoiler:

Str 22
Dex 12
Con 12
Int 10
Wis 8
Cha 16

HP 46
AC 17

Ref +2
Fort +5
Will +2

Traits: Magic Knack, Armor Expert

Feats:
Human- Toughness
1- Intimidating Prowess
2Bonus- Improved Unarmed Strike
Bonus- Dragon Ferocity
3- Sorcerous Bloodstrike
Bonus- Dragon Style
5- Weapon Focus Claw
Bonus- Feral Combat Training

Skill ranks (15)

Intimidate 5
Knowledge Arcana 5
Perception 5

Equipment:
Belt of Str +2 3200
Belt of Cha +2 3200
Chain Shirt +1 1050
Amulet of Mighty Fists +1 2000
Ring of Protection +1 1000

Spells:
0- Ray of Frost
Detect Magic
Read Magic
Touch of Fatigue
1- Shield
Magic Missle


Spoiler:

2d10 ⇒ (4, 5) = 9
2d10 ⇒ (1, 6) = 7
2d10 ⇒ (5, 7) = 12
2d10 ⇒ (8, 5) = 13


Tiny Coffee Golem wrote:


There's an aqueduct system in the city proper. You can use that like a river. Parts move very fast and other parts are slower. Feel free to use that.

Yeah! That sounds great!


Tiny Coffee Golem wrote:
Leander Fizzywinkle wrote:

Leander might just end up learning Silence to get rid of the noise. He might also ignite the socks on your door.

I also have a question: I picked up a familiar through Arcane Heritage but I have a problem picking one. The best familiar for my character would be a Fire Salamander (wiki link), but there are no official stats for them. I have no idea which one to use though, if you're ok with that. Neither lizard nor toad has a bonus that fits the creature though (and both lack the toxic skin the creature has, which I think would effect people attacking it unarmed or with natural attacks, probably sickened for one round, like the Green Sting Scorpion's sting.)

Use the green scorpion stats, but it can be a lizard. Instead of a toxic sting perhaps it can excrete poisonous mucus if it wants. Does that fit what you want?

Sounds good to me, the poison basically is a self defense mechanism. The reason I want this critter is that in legend they lived in fire. Their legend is what the dnd salamander is based on.


and Natsu's nickname


Leander Fizzywinkle wrote:
Tiny Coffee Golem wrote:
Leander Fizzywinkle wrote:

Leander might just end up learning Silence to get rid of the noise. He might also ignite the socks on your door.

I also have a question: I picked up a familiar through Arcane Heritage but I have a problem picking one. The best familiar for my character would be a Fire Salamander (wiki link), but there are no official stats for them. I have no idea which one to use though, if you're ok with that. Neither lizard nor toad has a bonus that fits the creature though (and both lack the toxic skin the creature has, which I think would effect people attacking it unarmed or with natural attacks, probably sickened for one round, like the Green Sting Scorpion's sting.)

Use the green scorpion stats, but it can be a lizard. Instead of a toxic sting perhaps it can excrete poisonous mucus if it wants. Does that fit what you want?
Sounds good to me, the poison basically is a self defense mechanism. The reason I want this critter is that in legend they lived in fire. Their legend is what the dnd salamander is based on.

Ahh, I see what you're going for now. How about this? Take a lizard familiar, give is fire resistance 10 and a mini breath weapon (1 foot cone of fire 1d3dmg) that recharges every 1d4 hours. If its covered in fire, such as lit a fireplace it can recharge its breath weapon as a swift action. Also it's skin glows like a candle when it's breath weapon is "charged."

Cute, right? :-)


Quote:
And then the campaign gets banned from Paizo forums. LOL

Nah. :) Most stuff will just be implied and take place "off Camera". I've no desire to write a D&D version of 50 shades of grey.


DM TCG wrote:
Leander Fizzywinkle wrote:
Tiny Coffee Golem wrote:
Leander Fizzywinkle wrote:

Leander might just end up learning Silence to get rid of the noise. He might also ignite the socks on your door.

I also have a question: I picked up a familiar through Arcane Heritage but I have a problem picking one. The best familiar for my character would be a Fire Salamander (wiki link), but there are no official stats for them. I have no idea which one to use though, if you're ok with that. Neither lizard nor toad has a bonus that fits the creature though (and both lack the toxic skin the creature has, which I think would effect people attacking it unarmed or with natural attacks, probably sickened for one round, like the Green Sting Scorpion's sting.)

Use the green scorpion stats, but it can be a lizard. Instead of a toxic sting perhaps it can excrete poisonous mucus if it wants. Does that fit what you want?
Sounds good to me, the poison basically is a self defense mechanism. The reason I want this critter is that in legend they lived in fire. Their legend is what the dnd salamander is based on.

Ahh, I see what you're going for now. How about this? Take a lizard familiar, give is fire resistance 10 and a mini breath weapon (1 foot cone of fire 1d3dmg) that recharges every 1d4 hours. If its covered in fire, such as lit a fireplace it can recharge its breath weapon as a swift action. Also it's skin glows like a candle when it's breath weapon is "charged."

Cute, right? :-)

Wow! Now that's a cute familiar for him


I rather have a flying blue cat :3

but I doubt I will have many unspent feats remaining to take something that allows familiars

original and interesting idea btw


Tiny Coffee Golem wrote:


There are wing feats in the Advanced Race guide. Feel free to use those.

None of those actually change his type to Dragon as do the feats in the 3.5 book. The wings are less important as wings, and more important as fitting his belief that he is a dragin trapped in a kobold's body.

Given how many people you have to try to choose from, and your apparent reluctance to allow the core ideas behind the concept, I will respectfully withdraw the kobold from consideration.

Happy gaming.


MisterLurch wrote:
Tiny Coffee Golem wrote:


There are wing feats in the Advanced Race guide. Feel free to use those.

None of those actually change his type to Dragon as do the feats in the 3.5 book. The wings are less important as wings, and more important as fitting his belief that he is a dragin trapped in a kobold's body.

Given how many people you have to try to choose from, and your apparent reluctance to allow the core ideas behind the concept, I will respectfully withdraw the kobold from consideration.

Happy gaming.

To you as well, Sir. :-)


This is hgsolo's ninja/sorcerer submission. I have most of the stats done, just didn't have time to put them on this profile before heading out for work.

BACKGROUND

Spoiler:
Dash's family is a group of fetchlings who specialize in trading between the material plane and the plane of shadow. About five years ago, Dash was with his father on an excursion to the material plane, which included a stop by the school. He was immediately entranced by the bastion of magically learning. Lucky for him, one of the professors took an interest in the young fetchling's strange ki abilities, and his inherent shadow magic. Dasheel was offered a chance to enroll in the school with a partial scholarship, with the condition that he allow the staff to research his abilities. Dash's parents put up a portion of his tuition, and his other expenses are covered through a workstudy, wherein he acts as a sort of handyman (using his disable device skill to bypass broken locks, and deal with accidental magical traps). He keeps a small room in the basement, because even though he loves his school, the shadows down there make him feel more at home. After about 3 years at the school Dash started exhibiting some sorcerer powers, possibly due to the staff's magical poking and prodding. Now that he has some real magic of his own, Dash intends to stay with the school as long as he can, in order to make the most of his talents.

PERSONALITY AND APPEARANCE

Spoiler:
Dash looks like most other fetchlings, with gaunt gray skin, and stark white hair. However, he keeps his hair fashionably spiked, and is usually wearing a confident smirk on his face. He is quite personable, though some find his quiet, wispy voice a bit disconcerting at first. Dash is known for playing small pranks on his friends and sometimes the staff as well, but he usually isn't actually caught unless he wants to be.

Edit* Going to take the persuasive and cosmopolitan feats as my "freebies" as well as the fetchling alternate racial trait that gives a bonus to knowledge local and nature instead of planes to represent Dash's travels with his family before joining the school.


I'm working on narrowing the list. It's really tough. I've been pleasantly surprised by some of the really good concepts that have been brought forward. I hope to to come to a decision by tomorrow.


Good luck and no hard feelings either way. I don't envy having to make that decision!


And JUST lost a post I spent 20 minutes writing!
:(

I'll re-post after my karate class. ;P

I have the basic background/personality for you.

ANd good luck picking the students! I think your in for a good 'class' no matter who you pick! :)

And if My alchemist 'Laz' doesn't make the cut, please consider me for a backup slot. Thank you.


Will we have school uniforms or regular clothing?

And can we summon cute old gods?


It really had to make some hard decisions, but I have made the final selections.

Will the following characters please move to the DIscussion thread.

1) Mystery player (Dave)- TBD - magus (Reserved spot)
2) Joy - Circe Lavaush - Tiefling witch
3) Osterisk - TBD - Dragon Disciple
4) Monkeygod - Akydidyka Serrin de Aptal - Tattoo'd destined sorcerer
5) Mark Sweetman - Lorth - Dwarven Muggle punching bag with an attitude
6) Nysolo - Dasheel Kai - Fetchling Ninja/Sorcerer/ Arcane trickster in training

Thank everyone for your submissions. I appreciate your efforts. Good gaming.


Good gaming. Might lurk in there to see how it turns out.


Thanks for the opportunity.

Happy game all!
:)


Feel free to lurk ;-). If I get a better handle on Game mastering I may take on a few more players. I won't promise anything, but it's definitely a possibility in the future.


hm, the whole process took less than 2 days, including making the choice? damnit :(
Well, the alias for Merlaine is made so I will still lurk a bit


joriandrake wrote:

hm, the whole process took less than 2 days, including making the choice? damnit :(

Well, the alias for Merlaine is made so I will still lurk a bit

I have a lot of free time at work, but I'm limited to an iPad and s!~#ty AT&T service. I can think a lot, but my technical abilities are somewhat limited.


it wasn't an accusation or anything, I just got used to having atleast 4-6 days to flesh out the char and prepare the char sheet


DM TCG wrote:

It really had to make some hard decisions, but I have made the final selections.

Will the following characters please move to the DIscussion thread.

1) Mystery player (Dave)- TBD - magus (Reserved spot)
2) Joy - Circe Lavaush - Tiefling witch
3) Osterisk - TBD - Dragon Disciple
4) Monkeygod - Akydidyka Serrin de Aptal - Tattoo'd destined sorcerer
5) Mark Sweetman - Lorth - Dwarven Muggle punching bag with an attitude
6) Nysolo - Dasheel Kai - Fetchling Ninja/Sorcerer/ Arcane trickster in training

Thank everyone for your submissions. I appreciate your efforts. Good gaming.

Nice. Can't wait. Also, it's hgsolo. XP


Thank you TCG, I will indeed lurk. :)

If the opening concepts are any indication, It promises to be a lot if fun. And as I said, please consider me as an alternate if you do open it up for more, or (heaven forbid!) need replacements.

:)

Happy Game everyone!


Don't mind me

Spoiler:
1d8 ⇒ 5
1d8 ⇒ 8

1d8 ⇒ 5
1d8 ⇒ 1

1d8 ⇒ 8
1d8 ⇒ 2

1d8 ⇒ 1
1d8 ⇒ 3

1d8 ⇒ 5
1d8 ⇒ 6

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