Katiyana

Laurallei Tynve's page

99 posts. Organized Play character for Valjoen_KC.


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Liberty's Edge

Winter Witch/2 | Init +9 | Per +8 | HP 14/14| AC 13, 10ff, 13t | Fort +1 | Reflex +3 | Will +3

Laurallei sits up, having been healed by the magical potions. "Did we get her? If not, I'm not sleeping again till I hunt down that bi..." the witch states emphatically before stopping mid sentence when she sees Robella tied up. For good measure, Laurallei gives her the evil eye!

A bit reserved in the company of so many humans, the sylph stays in a corner during the party at the carnival, but watches proudly the next day as Shera performs her duties as a priestess of Erastil. All in all, she is well pleased with her first excursions as part of the Pathfinders, but the return journey to Magnimar is most welcome.

Liberty's Edge

Winter Witch/2 | Init +9 | Per +8 | HP 14/14| AC 13, 10ff, 13t | Fort +1 | Reflex +3 | Will +3

By wholeheartedly agree! Thank you so much for all the fun!

Liberty's Edge

Winter Witch/2 | Init +9 | Per +8 | HP 14/14| AC 13, 10ff, 13t | Fort +1 | Reflex +3 | Will +3

I second Yagi's vote.

Liberty's Edge

Winter Witch/2 | Init +9 | Per +8 | HP 14/14| AC 13, 10ff, 13t | Fort +1 | Reflex +3 | Will +3
Dindal Nimaros wrote:

Dindal, seeing that Robella is cornered an damaged heavily tries to stabilize Laurallei as good as he can.

[dice=Stabilize]1d20-1

Shera stabilized me two rounds ago. No need to use your std action on me.

Liberty's Edge

Winter Witch/2 | Init +9 | Per +8 | HP 14/14| AC 13, 10ff, 13t | Fort +1 | Reflex +3 | Will +3

Reflex: 1d20 + 3 - 5 ⇒ (16) + 3 - 5 = 14

Laurallei's unconscious body cannot escape the bomb's impact. She reflexively convulses as the damage is taken.

Liberty's Edge

Winter Witch/2 | Init +9 | Per +8 | HP 14/14| AC 13, 10ff, 13t | Fort +1 | Reflex +3 | Will +3

Stabalize: 1d20 - 7 ⇒ (4) - 7 = -3

Liberty's Edge

Winter Witch/2 | Init +9 | Per +8 | HP 14/14| AC 13, 10ff, 13t | Fort +1 | Reflex +3 | Will +3

Laurallei takes a 5' step back and casts an evil eye on Onamae. Will DC15; -2 AC for 8 rds

Liberty's Edge

Winter Witch/2 | Init +9 | Per +8 | HP 14/14| AC 13, 10ff, 13t | Fort +1 | Reflex +3 | Will +3

Laurallei runs after Azygg stopping short when she sees Robella and throws a snowball at her..

Snowball infused with Reagent, Urea (Ranged Touch): 1d20 + 3 ⇒ (17) + 3 = 20 for cold damage of : 2d6 ⇒ (3, 5) = 8 Fort DC17 or staggered one round.

Liberty's Edge

Winter Witch/2 | Init +9 | Per +8 | HP 14/14| AC 13, 10ff, 13t | Fort +1 | Reflex +3 | Will +3

Laurallei steps forward and fires a ray of frost at the red thug.

Fay of Frost: 1d20 + 3 ⇒ (4) + 3 = 7 for cold damage of : 1d3 + 1 ⇒ (3) + 1 = 4

Liberty's Edge

Winter Witch/2 | Init +9 | Per +8 | HP 14/14| AC 13, 10ff, 13t | Fort +1 | Reflex +3 | Will +3

Hearing Yagi squawk, Laurallei runs out intothe hallway.

Liberty's Edge

Winter Witch/2 | Init +9 | Per +8 | HP 14/14| AC 13, 10ff, 13t | Fort +1 | Reflex +3 | Will +3

Perception: 1d20 + 7 ⇒ (2) + 7 = 9

"Interesting room... I'll need to come back and visit after we find the murderer..."

Liberty's Edge

Winter Witch/2 | Init +9 | Per +8 | HP 14/14| AC 13, 10ff, 13t | Fort +1 | Reflex +3 | Will +3

Laurallei proceeds down ladder and joins Yagi Mi and the others below.

Liberty's Edge

Winter Witch/2 | Init +9 | Per +8 | HP 14/14| AC 13, 10ff, 13t | Fort +1 | Reflex +3 | Will +3

"Does anyone have rope? We should bind them up, and stabilize them. Now that they are disabled, there is no need to kill them."

Liberty's Edge

Winter Witch/2 | Init +9 | Per +8 | HP 14/14| AC 13, 10ff, 13t | Fort +1 | Reflex +3 | Will +3

Laurallei steps out from behind the crates and blasts the thug in the blue hoodie with a ray of Frost.

Blessed Ray of Frost: 1d20 + 3 + 1 ⇒ (11) + 3 + 1 = 15 for cold damage of: 1d3 + 1 ⇒ (2) + 1 = 3

Liberty's Edge

Winter Witch/2 | Init +9 | Per +8 | HP 14/14| AC 13, 10ff, 13t | Fort +1 | Reflex +3 | Will +3

Wincing from the throbbing pain in her shoulder, Larallei backs up from the ooze. "Dindal, get over here!" she yells as she hurls analchemist's fire at the ooze.

Alchemist's Fire (vs Touch AC): 1d20 + 3 ⇒ (9) + 3 = 12 Dam: 1d6 ⇒ 2
Aiming for the same "X" as Shera. Dindal takes 1hp spalsh damage... sorry!

Liberty's Edge

Winter Witch/2 | Init +9 | Per +8 | HP 14/14| AC 13, 10ff, 13t | Fort +1 | Reflex +3 | Will +3

Ok, Laurallei would know that she needs an AoE effect, so she'll stay put with the hex since neither snowball or ray of frost will affect the swarm.

Liberty's Edge

Winter Witch/2 | Init +9 | Per +8 | HP 14/14| AC 13, 10ff, 13t | Fort +1 | Reflex +3 | Will +3

Well, I don't think that any of her spells would affect a swarm.
Would she even know about swarm traits? Yagi did reference them.

Liberty's Edge

Winter Witch/2 | Init +9 | Per +8 | HP 14/14| AC 13, 10ff, 13t | Fort +1 | Reflex +3 | Will +3

"Immune to cold! Nothing I can do here against that!"

Laurallei fixes her gaze upon the thug with the blue hoodie in an attempt to make him easier to hit for Azygg. Then moves west behind Yagi Mi.

Evil Eye hex on blue. DC15, -2 AC for 8 rounds.

Move action: 25' east.

Liberty's Edge

Winter Witch/2 | Init +9 | Per +8 | HP 14/14| AC 13, 10ff, 13t | Fort +1 | Reflex +3 | Will +3

Laurallei steps next to Azygg and casts an evil eye at the worker with the red shirt.

Evil Eye hex, DC15, -2 AC for 8 rds

Liberty's Edge

Winter Witch/2 | Init +9 | Per +8 | HP 14/14| AC 13, 10ff, 13t | Fort +1 | Reflex +3 | Will +3

"evidently..."

Liberty's Edge

Winter Witch/2 | Init +9 | Per +8 | HP 14/14| AC 13, 10ff, 13t | Fort +1 | Reflex +3 | Will +3

Laurallei spots the skulk andd casts an evil eye at the creature.

Evil Eye, -2 AC, DC15

Liberty's Edge

Winter Witch/2 | Init +9 | Per +8 | HP 14/14| AC 13, 10ff, 13t | Fort +1 | Reflex +3 | Will +3

Perception: 1d20 + 7 ⇒ (17) + 7 = 24

"The coast is clear, Yagi... unless Azygg wants to help me look around better!" Laurallei says hopefully while eyeballing the half-orc.

Liberty's Edge

Winter Witch/2 | Init +9 | Per +8 | HP 14/14| AC 13, 10ff, 13t | Fort +1 | Reflex +3 | Will +3

Laurallei moves to the doorway keeping a watch on Yagi and prepares to cast her evil eye in his defense should things go south.

Liberty's Edge

Winter Witch/2 | Init +9 | Per +8 | HP 14/14| AC 13, 10ff, 13t | Fort +1 | Reflex +3 | Will +3

Laurallei cast a spell upon each of them for guidance in opening the door.

Str: 1d20 + 1 - 2 ⇒ (19) + 1 - 2 = 18

Liberty's Edge

Winter Witch/2 | Init +9 | Per +8 | HP 14/14| AC 13, 10ff, 13t | Fort +1 | Reflex +3 | Will +3

Laurallei will be with Yagi as well.

Liberty's Edge

Winter Witch/2 | Init +9 | Per +8 | HP 14/14| AC 13, 10ff, 13t | Fort +1 | Reflex +3 | Will +3

"Regardless of who sent us, being safe is paramount... I'd suggest the side door."

Liberty's Edge

Winter Witch/2 | Init +9 | Per +8 | HP 14/14| AC 13, 10ff, 13t | Fort +1 | Reflex +3 | Will +3

Thanks. I had considered trying to tackle him then cast it on myself to get us both down safely. However, even though her max carrying capacity is 300#, I'm pretty sure she'd fail a strength check.

Liberty's Edge

Winter Witch/2 | Init +9 | Per +8 | HP 14/14| AC 13, 10ff, 13t | Fort +1 | Reflex +3 | Will +3

If permitted...

Immediately upon seeing the man begin to pass out, Laurallei uses her innate spell-like ability to make the man light as a feather. As he slowly floats towards the ground, she races after Azygg down the stairs and outside the building to find the man's unconscious body upon the ground. Once she reaches him, Laurallei binds the man's hands and feet with a bit of rope, then heals him back to consciousness with her wand of cure light wounds.

CLW: 1d8 + 1 ⇒ (5) + 1 = 6

Immediate action: Feather Fall SLA on the unconcious, falling man.

Otherwise:
Laurallei runs across the room diving out the window after the unconscious man. Casting her spell-like ability to allow her to fall like a feather to the ground, she pulls out her wand of cure light wounds and heals the man, thereby stabilizing him before he bleeds out. Once on the ground herself, Laurallei binds the unconscious man's hands and feet with rope.

Liberty's Edge

Winter Witch/2 | Init +9 | Per +8 | HP 14/14| AC 13, 10ff, 13t | Fort +1 | Reflex +3 | Will +3

May I move through the children unimpeded to go out the window closest to them or must make an acrobatics check?

Liberty's Edge

Winter Witch/2 | Init +9 | Per +8 | HP 14/14| AC 13, 10ff, 13t | Fort +1 | Reflex +3 | Will +3

Laurallei fires a beam of pure ice at the thug.

Ray of Frost (Range Touch): 1d20 + 3 - 4 ⇒ (13) + 3 - 4 = 12 for cold damage of : 1d3 ⇒ 3

Liberty's Edge

Winter Witch/2 | Init +9 | Per +8 | HP 14/14| AC 13, 10ff, 13t | Fort +1 | Reflex +3 | Will +3

Laurallei casts an evil eye on the thug. "Do not taint the minds of these children, you fiend!"

Will DC15, -2 AC

Liberty's Edge

Winter Witch/2 | Init +9 | Per +8 | HP 14/14| AC 13, 10ff, 13t | Fort +1 | Reflex +3 | Will +3

"I can't abide the kidnapping of innocent children!" Laurallei says as she moves in behind Yagi Mi.

Liberty's Edge

Winter Witch/2 | Init +9 | Per +8 | HP 14/14| AC 13, 10ff, 13t | Fort +1 | Reflex +3 | Will +3

Laurallei moves up the stairs 30' and places a hand on Azygg's shoulder. "May your greataxe swing true."

Cast guidance on Azygg.

Liberty's Edge

Winter Witch/2 | Init +9 | Per +8 | HP 14/14| AC 13, 10ff, 13t | Fort +1 | Reflex +3 | Will +3

Laurallei fires a ray of frost at the thug with the pink eye.

Ray of Frost: 1d20 + 3 ⇒ (16) + 3 = 19 for cold damage of : 1d3 ⇒ 3

Liberty's Edge

Winter Witch/2 | Init +9 | Per +8 | HP 14/14| AC 13, 10ff, 13t | Fort +1 | Reflex +3 | Will +3

Laurallei takes a step back and fires a freezing ray at the thug with the pink complexion.

Ray of Frost: 1d20 + 3 ⇒ (11) + 3 = 14 for cold damage of : 1d3 ⇒ 2

Liberty's Edge

Winter Witch/2 | Init +9 | Per +8 | HP 14/14| AC 13, 10ff, 13t | Fort +1 | Reflex +3 | Will +3

Laurallei retreats from the doorway and casts an evil eye upon the thug with the green cloak.

Evil eye: -2 to atk, DC15

Liberty's Edge

Winter Witch/2 | Init +9 | Per +8 | HP 14/14| AC 13, 10ff, 13t | Fort +1 | Reflex +3 | Will +3

I'm here. Sorry. Been traveling the past couple of days for business. Should be good to go for a while now.

Liberty's Edge

Winter Witch/2 | Init +9 | Per +8 | HP 14/14| AC 13, 10ff, 13t | Fort +1 | Reflex +3 | Will +3

I'm back. Sorry for any delay.

If Yagi opens the door and Laurallei can see the thug, she will cast her Evil Eye hex on him. If not, she'll move 15'north and 5'east.

Liberty's Edge

Winter Witch/2 | Init +9 | Per +8 | HP 14/14| AC 13, 10ff, 13t | Fort +1 | Reflex +3 | Will +3

I'm currently on a trip to mexico and, unfortunately, the internet at our condo is down. I've found a hotspot in town but won't be able to post reliably until I'm back home on Wednesday. Please bot me as necessary.

Liberty's Edge

Winter Witch/2 | Init +9 | Per +8 | HP 14/14| AC 13, 10ff, 13t | Fort +1 | Reflex +3 | Will +3

I'm here but haven't had a lot to contribute. I apologize. I have been and will be traveling a bunch until 10/20. After that I'll be much more active.

Liberty's Edge

Winter Witch/2 | Init +9 | Per +8 | HP 14/14| AC 13, 10ff, 13t | Fort +1 | Reflex +3 | Will +3

Laurallei assists Yagi, pointing out several suspicious things.

Perception: 1d20 + 7 ⇒ (15) + 7 = 22

Liberty's Edge

Winter Witch/2 | Init +9 | Per +8 | HP 14/14| AC 13, 10ff, 13t | Fort +1 | Reflex +3 | Will +3

Know(Local) Untrained: 1d20 + 5 ⇒ (8) + 5 = 13

Liberty's Edge

Winter Witch/2 | Init +9 | Per +8 | HP 14/14| AC 13, 10ff, 13t | Fort +1 | Reflex +3 | Will +3

Laurallei casts an Evil Eye on the woman.

Evil Eye Hex, Will DC15, -2 to CMD

Liberty's Edge

Winter Witch/2 | Init +9 | Per +8 | HP 14/14| AC 13, 10ff, 13t | Fort +1 | Reflex +3 | Will +3

Perception: 1d20 + 7 ⇒ (19) + 7 = 26

Laurallei thoroughly examines the vault.

Liberty's Edge

Winter Witch/2 | Init +9 | Per +8 | HP 14/14| AC 13, 10ff, 13t | Fort +1 | Reflex +3 | Will +3

I'm going out of town tomorrow for my father-in-laws funeral and will be back on Sunday. I'll try to post, but please bot me if you're waiting on me.

Liberty's Edge

Winter Witch/2 | Init +9 | Per +8 | HP 14/14| AC 13, 10ff, 13t | Fort +1 | Reflex +3 | Will +3

"I agree, Azygg. And, yes, to the Locked Box next. "

Liberty's Edge

Winter Witch/2 | Init +9 | Per +8 | HP 14/14| AC 13, 10ff, 13t | Fort +1 | Reflex +3 | Will +3

Saddened by the news of Walder's death, Laurallei nods as Shera speaks. Finally working up the courage, she adds, "Yes, perhaps by finding his killer, we may fulfill our original mission as well."

Liberty's Edge

Winter Witch/2 | Init +9 | Per +8 | HP 14/14| AC 13, 10ff, 13t | Fort +1 | Reflex +3 | Will +3

Laurallei picks out a nice scent of soap and with a flick of her wrist (Prestidigitation) replicates the fragrance on both her and Shera. "Mmmm.. nice! Thank you.", she says as she hands the woman a couple copper pieces.

Ready for the big top

Liberty's Edge

Winter Witch/2 | Init +9 | Per +8 | HP 14/14| AC 13, 10ff, 13t | Fort +1 | Reflex +3 | Will +3

"I'll go with you, Shera," Laurallei exclaims happily.

Liberty's Edge

Winter Witch/2 | Init +9 | Per +8 | HP 14/14| AC 13, 10ff, 13t | Fort +1 | Reflex +3 | Will +3

Sorry. The thread was updating for me. Laruallei moves to the north and readies a Ray of Frost spell should the 'little dragon' attack one of her friends.

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