Katiyana

Laurallei Tynve's page

99 posts. Organized Play character for Valjoen_KC.


Full Name

Laurallei Tynve

Classes/Levels

Winter Witch/2 | Init +9 | Per +8 | HP 14/14| AC 13, 10ff, 13t | Fort +1 | Reflex +3 | Will +3

About Laurallei Tynve

Crunch:
Laurallei Tynve
Sylph Winter Witch 2
CG Medium humanoid (human)
Init +9; Senses Perception +7
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Defense
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AC 13, touch 13, flat-footed 10 (+3 Dex)
hp 14(2d6+4)
Fort +1, Ref +3, Will +3
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Offense
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Speed 35 ft.
Melee quarterstaff -2 (1d6-2)
Special Attacks hexes (cackle, evil eye, misfortune)
Witch Spell-Like Abilities (CL 2nd; concentration +6)
Constant—endure elements (cold only)
Witch (Winter Witch) Spells Prepared (CL 1st; concentration +6)
1st— Mage Armor, Snowball (2, DC 17)
0 (at will)— Detect Magic, Guidance, Light, Ray of Frost
Patron: Winter
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Statistics
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Str 9, Dex 16, Con 13, Int 19, Wis 10, Cha 7
Base Atk +1; CMB +0; CMD 13
Feats: Alertness, Extra Hex[APG],
Traits: Reactionary, Seeker
SQ cold flesh, witch's familiar (scorpion, greensting named Arcane Familiar)
Languages: Aquan, Auran, Common, Ignan, Terran, Varasian

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Skills
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Acrobatics +3
Appraise +4
Bluff -2
Climb -1
Diplomacy -2
Disguise -2
Escape Artist +3
Fly +8
Heal +4
Intimidate -2
Knowledge (arcana) +9
Knowledge (nature) +9
Knowledge (history) +9
Knowledge (planes) +9
Perception +7
Ride +3
Sense Motive +2
Spellcraft +9
Stealth +3
Survival +0
Swim -1

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Special Abilities
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Breeze-Kissed (Su) +2 racial bonus to AC vs. normal ranged attacks; 1/day bull rush or trip with gust of wind.
Cackle (Su) As a move action, extend the duration of other hexes by 1 rd.
Darkvision 60 feet
Empathic Link with Familiar (Su) You have an empathic link with your Arcane Familiar.
Endure Elements (Cold only) (Ex) Exist comfortably in cold regions.
Evil Eye -2 (8 rounds, DC 15) (Su) Foe in 30 ft takes penalty to your choice of AC, attacks, saves, ability or skill checks (Will part).
Familiar Bonus: +4 bonus on initiative checks You gain the Alertness feat while your familiar is within arm's reach.
Share Spells with Familiar Can cast spells with a target of "You" on the familiar with a range of touch.
Witch's Familiar (Ex) Gain the services of a special familiar that stores spells.
Feather Fall (su) 1/day
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Gear:
Backpack
Bedroll
Blanket
Scroll of beguiling Gift (2)
Scroll of obscuring mist
Scroll of unseen servant
Soap
Trail rations (5)
Wand of Cure Light Wounds (50/50)
Waterproof bag[UE]
Waterskin

Bandolier
Acid (3)
Alchemist's fire
Reagent, urea (10)

Weapons
Quarterstaff

Belt pouch
Flint and steel

Money
1,888gp, 2 sp

Vanities:

Boons:

Masterful Performance: As a reward for exonerating the Umbra Carnival, Amara Delisen taught you a few tricks of stage presence and misdirection. You gain one of the following benefits, chosen at the time you use this ability (a swift action): a +3 bonus on a Bluff check to feint in combat or create a diversion to hide, a +3 bonus on an Intimidate check to demoralize an opponent, a +3 bonus on any Sleight of Hand check, or a +1 bonus to the caster level and DC of any one enchantment or illusion spell you cast.

Clockwork Spy; You recover a broken clockwork creation, but without extensive reapirs it will never function again. YOu may spend 50gp to attempt to repair the construct. If you succeed at a DC30 Craft (clockwork) or Disable Device check, you may spend an additional 325gp to restore the clockwork spy to full working condition, after which it follows your simple commands. You may substitute 2 PP for either of these skill checks but must still pay the requisite gold for the repair.

Scenarios:

#4-18: The Veteran's Vault (1XP -> 1XP)
Murder'Ms Mark (3Xp -> 4XP)