Kullen

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I know there are guides but has anyone ever made/found one that is like reading rules from a board game ? Or maybe some really easy to run modules ?


^^^ Thanks all !!!


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two-weapon fighting, two handed fighting and so on.look for suggestions on what feats to pick at certain levels.


Has anyone done this or see it in other systems ? Like taking a feat that gives you a 1D6 sneak attack.


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So instead of having to read close to 10 pages on what you can and can't do is there much shorter list of actions or like I said maybe just roll a percentile to see if it works ?


So this is probably not new but I was looking to make a buy point system where your stats are already modded.
So instead of saying;str 18, dex 10, con 14, int 12, wis 16, cha 20.

They would just be; str 4, dex 0, con 2 and so on.

So would a buy point of 15 turn into 6 or 7 ?

Sorry I'm having a hard time explaining this, I hope it makes sense to someone.

Thanks all !


As in bluff vs sense motive, precision vs stealth ? and so on ?


Gamemasters Gearbox

All-in-one gaming aid with over 2000+ cards and 36 4"x4" tiles

Whats in the box ?

36 4’’x 4’’ hard dry erase tiles
glossy cardstock cards.
monster cards - 345
feat cards 177
class cards 32
spell cards 623
gear 151
armor 18
weapons 92
magic items 83
traps 50
NPC 60
Story/event 300
Misc rules and tables- 80

Thanks for checking us out, please share !!!


https://www.kickstarter.com/projects/346823433/pathfinder-game-masters-gear box

I can't seem to make this work.


There is the link for the kickstarter.

https://www.kickstarter.com/projects/346823433/pathfinder-game-masters-gear box

The gearbox consists of monster,trap, spell and feat cards. As well at 36 hard dry erase tiles. Please share.

Thanks all !!!


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1 person marked this as a favorite.

Feats, skills, organization maybe ? I want to make shorter blocks


What is the highest level of pc's you will run in a game ?

As in what levels do you refuse to run because the game becomes unbalanced ?

Thanks all!


I want to make some note cards with rules but text is too much for the card size I was wondering if there is a way to make the overflow text to another label so they can be two sides.

Hope that made sense :/


so in a excel table is it possible to put one word in front of all your data ? as in I have CR [ 1/3 ] I want [CR 1/3] hope that make some kind of sense.

CR To CR
-- --
1/3 CR 1/3
-- --
1/4 CR 1/4


I'm looking for some ideas to make this.


here is what I have so far.

Lesser Jabberwock HIT POINTS 387 XP 307200 TYPE dragon (air, fire)
INITIATIVE 3
MELEE TO HIT (DAMAGE) bite +36 (3d6+13/19-20), 2 claws +36 (2d6+13/19-20 plus grab), 2 wings +31 (1d8+6), tail +31 (2d6+6)
RANGED TO HIT (DAMAGE) 2 eye rays +26 touch (15d6/19-20 plus burn)
SPECIAL ATTACKS burble, burn (6d6, DC 31), whiffling
SPEED 40 ft., fly 60 ft. (poor)
ARMOR CLASS 38, touch 12, flat-footed 34
SAVES Fort +23, Ref +17, Will +21
SPACE 15 ft. REACH 15 ft. SIZE Huge
STATS Str 37, Dex 16, Con 29, Int 8, Wis 25, Cha 22
Base Attack Bonus 25
CMB 40 CMD 54
SENSES blindsight 60 ft., darkvision 120 ft., low-light vision, scent; Perception +35
Aura frightful presence (120 ft., DC 28)
CR 20 ALIGNMENT CE HD (25d12+225)
LANGUAGES Aklo, Common, Draconic, Gnome, Sylvan
Source AP 36
Defensives:
fast healing 10
DR 15/vorpal
Immune fire, magic paralysis and sleep
Resist acid 20, electricity 20, sonic 20
SR
Vulnerable; fear of vorpal weaponry, vulnerable to cold
SA; burble, burn (6d6, DC 31), whiffling
SLA;
SK;
SP;
SD;
Feat; Awesome Blow, Bleeding Critical, Critical Focus, Dodge, Flyby Attack, Improved Bull Rush, Improved Critical (bite, claws, eye rays), Mobility, Power Attack, Spring Attack, Vital Strike
Skills; Fly +23, Intimidate +34, Knowledge (nature) +27, Perception +35, Sense Motive +35
SQ; whiffling
Environment
Morale; The lesser jabberwock fights to the death.
Gear


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Stat blocks that are easy to understand and use.


Also is the a way to filter and edit text with a cell ? something like HD with just the number of dies and not how many hit points ? hope that made some kind of sense.


Averaging AC, touch and flat-footed to speed up combat, has anyone done this before ?


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I want to make about 30 pre-generated characters that use all of the races and classes, 1st level, and quirky. A dwarven female wizard what fights like fighter, a gay half-orc rogue who charms his way out of everything...and so on.

Thanks all


I want to make some quick pc's from an excel sheet onto flash cards has anyone else done this or a lest know of an excel sheet I can use to make my own ? thanks all!


Can a totem skald cast spells in wild shape with the spell song feat ?


I want to make a metamagic pool in place of spell slots. Has anyone made, used or heard of anything like this ?

Thanks all.


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Can you/is there a way to hit an undead with an a melee attack and a cure spell and/or channel the cure though a weapon ?


Challenge; 20 point buy, Orc, high knowledge checks, able to destroy or control undead extremely well. GO!


I looked though the guides but I was wondering if anyone has a cleric build they like who's soul focus is killing undead.


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Say, small snake on your shoulder, could it attack or does it need to "ride" on my shoulders and take skills in ride or some other nonsense ?


^^^ thanks all.


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I would like to input character A and monster B and get which one is dead first. hope that made sense :)


Was thinking of using a Crossblooded Dragon/primal bloodline for the damage bonus but I'm not really sure what else to pick from there.


P6codex custom character creator extremely rough draft.

Players will start with 2 build points and 1 per level and capping at 7 points

players can use build points to make a character using the race builder
system upon character creation.

1 build point is equal to 10 race points.
class levels are 1 point, gestalt levels are 1­1/2, and half levels are 1/2.

A half level consists of a ¾ base attack bonus, 1D8 hit dice, 4+int skill
points, 2 good saves and one bad save and no special abilities.

Players can build a race with 10 race points but can not pick advansed
stats or pick one from the books.

playes can also only have 3 gestalt levels


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I was thinking, 2/3 attack bonus, 1D8 hit die and 4+int skill points and maybe 1/2 a spell level ?

What do y'all think ?


Druid in bear form, can I fight on two legs ? where armor ? how humanoid can I make a bear ?


Something like level one character and battle a CR monster 1/2, 2 level 1 characters can fight a 1 CR 1 Monster or 3 1/2 CR monsters....anyway I hope that made some kind of sense.


The background is the character is a dragon who has lost its memory but though adventuring he is starting to remember.
Point is; how can I become as dragon-ish as possible ?

Thanks all !!!

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