Hi there. I have been a subscriber in the past and have taken advantage of your great sales as well. I wanted to order a whack of items form your current sale, but the shipping charges are more than double the order cost!
I am in Canada and I was wondering how the sipping is calculated/ if there are other options that are cheaper. Cheers, Koriatsar
thank you both for the advice.
I do however think my group is more than capable of taking on the kingdom building aspects.
Gonturan I really like your idea of a harsh winter. (that'll put a damper on road-building too) we'll see how it goes!
Ok so I've started RRR and a problem has arisen that I was expecting with my group.
What can I do to keep them at home?
Shizvestus wrote:
Yeah I downloaded a great calender another guy did here on the boards and it has all the relevant holidays listed. I guess it all depends on what the pcs decide.None of them are really very religious, but they do have a respect for Erastil. I've wanted to introduce a variety of clerics to the party so they will have more to choose from when it comes time to pick a head priest. I'll have to dig issue #3 and check it all out :)
Thanks for the replies guys :) I would figure that Tatzlford would definitely grow much slower than the pcs kingdom (and it does) because he wouldn't have near as many resources as the pcs do. So I guess it's up to me how developed Olegton gets or whether people might randomly ask the pcs if they can pay for the building costs of a building WITHIN the party's kingdom. I just don't see the party wanting to randomly build a bunch of mansions or manor houses unless a noble asks them to.
I've thought of expanding the "Events" table to add more options.
I also thought of adding a higher building cost depending on how opulent the pcs want to make certain buildings.
Ok. So I've read and re-read the Kingdom building rules many time over and there are some things that aren't covered. The first thing is that in RRR it says that another village "springs up"
and when Loy Rezbin wants to build a town...are the pcs fitting the bill for all future buildings as well? I guess I'm also wondering why people can't just approach the characters in the future with plans to build, say a shop and pay for the whole thing themselves. There is also nothing in the rules about how long things actually take to build. I decided that one month per square was a good starting point. I also think that in the beginning I'm not going to penalize the pcs for vacancies. Does the Kingdom really need a general to command their "armies" when the population is so small?
If anyone has any feedback I'd love to hear it!
Thank you so much.
I plan on adding to this list with some NPC's of my own creation.
There are so many ways this campaign could turn out.
My party has recently begun "Stolen Land" and we are playing with only 3 PC's. In this case there will be alot of leadership roles covered by npcs.
such as Akiros Ismort - General. I know I saw a list somewhere, but I'm at a loss as to where.
The only thing that really bugs me about the format of the magazine is the "Faiths" articles. NOT because they aren't well-written, because they ARE. It's because a player doesn't have these articles readily available for them. These books are supposed to be for DMs.
What I would really like to see in the magazine is the return of set-pieces...or something similar, like adventure hooks or short side treks.
I still HATE the skill rank system. If it's a class skill you automatically are maxed in it if you take a "rank"?
I don't really care for that fact that a half-orc can now get a +2 to CHA.
I am not thrilled with skill focus adding ANOTHER +3 at 10th level. Whats the point? I'm still on the fence about what they did to the prestige classes saves. DR was the absolute worst change in 3.5 and now we are once again stuck with it. A variant to DR sidebar would have been nice. Maybe in the Beastiary?
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