KitsuneKid's page

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I am open to all ideas my friends. I'm mostly interested in seeing a diversity of ideas as my image of the character may shift to a degree based on what I can learn here.

He has to have a deep love of nature which is why I immediately went to ranger, and his animal companion (Bear) will play a significant role.


avr wrote:

How high is high level? 10th or 20th?

If you're looking at something like 'ranger, but more magical' then the hunter class might fit. They also focus on the animal companion more intensely than a ranger.

If arcane magic is the exact flavour of magic you like and the ranger class is essential then arcane archer (e.g. ranger 1 / wizard 6 / eldritch knight 2 / arcane archer 10) or arcane trickster (e.g. poison darter ranger 4 / wizard 1 {w/accomplished sneak attacker feat}/ arcane trickster 10) can certainly work.

Incidentally if you're in the USA or your schedule is compatible with USA time zones then there are online games via Roll20 or similar which you might like to get into. It can be easier than finding a group you like in the same city.

Higher level the better. I'm very open as he will primarily be used in writing. Maybe brought to the roleplaying world if I ever DM down the road but simply looking to learn anything interesting the gives off the vibe I have for this character in my mind.


So I haven't been playing in a loooooong time due to my group having dissipated on account of mixed schedules. I'm trying to get back into writing and a lot of my inspiration comes from D&d/Pathfinder. I have a character concept in mind for someone whose essentially a guardian of a forest. I'm thinking ranger/arcane archer; ranger/arcane trickster; or something along those lines.

He basically guides the PC/Main party towards a rare interaction with the "Dryad Queen" who delivers information on what the PC's mission entails, where to journey to, and prepares them with an unexpected surprise.

This character is high level with connections across the continent, though he's but a young prodigy. Hope to see some creative builds that'll inspire me to take this character to the next level :)


So I'll be starting a 5th lvl nightblade-path of the bloodied chain.
Have not received info on how much gold etc we are starting with.

Nightblade - https://www.d20pfsrd.com/classes/3rd-party-classes/ascension-games-llc/nigh tblade/

Specific Path - https://www.d20pfsrd.com/classes/3rd-party-classes/ascension-games-llc/nigh tblade/paths/path-of-the-bloodied-chain/

Looks to me to be a control/fear build concept but I have no idea how to make it efficient.

Race: Kitsune

Rolls (not adjusted by class):

16
12
13
10
17
12

If I'm forgetting any info please let me know as I am quite a bit rusty XD


Tips on useful starting items? Starting lvl 2 with 500 gold


I guess I should have specified. On what order would I use my abilities to maximize effectiveness? Dazzling display into umbral shackles? Or vice versa? Also I think there was a spell called shadow anchor or something that would entrap someone within my umbral shackles.


Str 12-2=10
Dex 14+2=16
Con 12
Int 12
Wis 10
Cha 16+2=18

Look reasonable?

Could you explain an example of how in combat I best utilize the fear factor?


Tips on utilizing the 21 point buy?


Yeah that's my only concern. There are only gonna be 1 or 2 other pc's so I'm hoping I get a ninja or something :D


Got ya. My only concern is how specifically to be relevant with damage or is it going to be entirely map control?


Also with high dex should I be considering combat reflexes? And why short sword? Any particular reason?


Some further info: A guide for the class

http://www.giantitp.com/forums/showthread.php?418529-Into-the-Darkness-a-Gu ide-to-the-Nightblade


Alright so I haven't played in FOREVER and finally found a campaign. Desperately need help optimizing a build as this class isn't common enough class for me to look up builds for.

http://www.d20pfsrd.com/classes/3rd-party-classes/ascension-games-llc/night blade/paths/path-of-the-bloodied-chain/

Only stipulation is the character has to be Kitsune. It's a 21 point buy. The character's concept is to become fear incarnate and take down those who abuse their power to bring suffering to the weak and less fortunate.


Purchase made this can be closed now :)


Got ya. I will be doing my best not to follow standard ooh goblin stat blocks first and try and throw in less common creatures. But I completely agree with the importance of the first bestiary so that will be one of the three I get. So 100% sure I will be getting 1 and 4.

The last one is up for debate. Just looking for people's favorite ones. I may just go for 6 as the last one as Chromantic suggested that it has some info that is not yet as easily accessible online.


Hmmm... Well I really want the pictures is the problem with using the PRD.


I have 5. I'm about to buy 4 and 3. What is everyone's favorite? I have to buy 4 hands down. 3 is up for debate. I don't have them to look over to see which I prefer as I am purchasing through Amazon.


So I went to my first PFS session in person (second pfs session in general). I would have loved it if not for two seven year old kids joining in and simply being beyond annoying and having little attention span or respect for other players.

From the sounds of it they will start showing up at all of the local events... Awesome. Where can I get info on how/when to play through roll20? I know I've joined a pfs through there a loooooooong time ago.


PossibleCabbage wrote:

How about an absurdly efficient healer, like a kitsune wrecking mysticism dual life spirit guide oracle or an oradin?

The problem with healers is that bad ones are terrible, not that good ones aren't fun.

I'm currently beginning pathfinder for the first time not doing random homebrew and am trying to make an oradin. Mind shooting me some tips on effective building of it? It's half elf and lvl 1 (only played one session).


Well it's wasn't entirely horrible. I'm going to have to see if there is a way to find out if those kids will be attending future sessions bc that part was an awful experience.

I do love where my character is going though. Mostly in part to the deity recommended to me. I didn't have time after finishing the sheet to do a backstory but when reading about the deity it mentions that she will sometimes carve a rune into a mortal compelling them with an urge to destroy evil. Basically played my character as if he was inconvenienced and reluctant to fight against the evil but couldn't help but follow the compelling urge.

His deity partaken in self mutilation etc and her followers do the same (tattoos) counting as such. Once my guy is officially an oradin and he's taking the damage dealt to his companions, he will obviously magically heal himself forcing the scars to disappear. His "self mutilation" will come in the form of retracing scars he takes from memorable battles so as to not forget and remind himself that he isn't invincible.

Thoughts?


Attention spans...


*face palm*

.... two 7 year old kids just showed up :(


What would be the least hindering curse?


I took a note in caps to change it right before lvl 2 so I think I'll be alright now lol.


With my luck I would completely forget to change the feat lol. If I forget to change it would they let me after that point or is it strictly no?


Louise Bishop wrote:

Play a Pre-Gen.

Get credit to add towards the character you have more time to design.

Plus Pre-gens comes with gear to use and abuse.

I prefer to just play the first 3 sessions with Pre-gens so when I make my Level 2 character I will have not wasted a single Gold piece yet and would have full PPs to spend as needed.

Sooo... What are PPs?


Thank you and I really appreciate it guys. It's gonna be a learning experience and I'm excited to get started :)


Firebug wrote:

I'd suggest not going below 16 for your attack stat if you actually want to use your 2h sword effectively. If fact, if you were doing a rebuild as suggested at level 2, if start with an 18 Str (including your +2 bonus for race) a 14 Con, 13 Cha, 12 Dex, 10 Wis/Int. Cha only helps for smite at level 1, and take toughness instead of fey foundling because you don't have a way to heal yourself yet.

At level 2, 16 Str, 14 Con, 16 Cha (Including +2 race), 7 Wis, 12 Dex, 12 Int(since you wanted skill points) is just fine. Also remember you can use your favored class bonus for skill points, or hit points.
You could also consider 2 odd stats, to add a +1 to at 4 and 8.

*Cough* ninja also gives 8 skill points per level *cough*

Fey Foundling can only be taken at lvl 1 so I have to take it.


I'm gonna keep the Wis dumped bc I get to add my cha plus I got an alternate half elf trait that gives +2 to will saves. I'm thinking maybe something like...

STR 16
DEX 12
CON 14
INT 12
WIS 7
CHA 14 +2

Does that work?


Firebug wrote:
Your stats were correct... If you weren't adding in the +2 bonus from your race yet. IE you actually meant you had a 16 before you added your race bonus to Charisma, and after race, you have an 18.

As wonderful as an 18 charisma would be... I really don't want to get 1 skill point/level. If I increase my Int to 10 how would you allot the remainder?


Going to go with the paladin first two levels and with the Vildeis god. Please enlighten me on best attributes for the 20 point buy then bc I'm not familiar with working the point buy system I've always rolled.

How would you adjust the stats I presented (please not if already adding the +2 racial bonus or not)

Also: starting equipment?


Just edited. Not familiar with the gods. Any recommendations there?


Trying to build a half-elf Oradin (paladin oracle)

What class should I take first level? I'll have to take Fey Foundling as my first feat. Stats expected to look like:
STR 16
DEX 10
CON 14
INT 9
WIS 7
CHA 16 (with the +2 racial bonus)

Basically gonna weild a 2 handed weapon plus armor. If not familiar with concept of the Oradin basically creates a life-link that takes damage done to allies on to myself instead then uses lay on hands as swift action to heal myself instead of chasing them around the map, allowing me to still fight in the same round.

Also I know nothing of religion so recommendations on what god to follow?


They don't have any weird rules that would stop 2 ppl from playing together from the same laptop do they? As far as online games go.


Well I have played about 4 characters but they have all been home brew so it wouldn't be my first character, just my first one within pfs. And two of my favorites have been kitsune but I thought you needed some kinda points to use them last i looked into pfs?


So my pathfinder group is falling apart due to time conflicts. I have only played home brew campaigns in the past and definitely prefer the availability of 3rd party options but right now I just want to play... If anybody could give me tips on what they would recommend to play in pfs or how to start it up it would be greatly appreciated!


So I am going to be creating some new characters and doing some home roleplays with my fiance. I am looking for interesting ideas and to see what class/concepts people most enjoyed playing.

Currently I have only played three characters but my newest is quickly beginning to be my favorite. He is a Kitsune Nightblade, Path of the Bloodied Chain (yes it's 3rd party). Basically his goal is to assassinate his ancestor (my first character who was a badass ninja consumed by a demonic blade).

My goal with him as a character is to become a vigilante that personifies fear incarnate. He is very wicked in his ploys to punish those who cause suffering to others. He has abilities that are shadow-based which allow him to alter the level of darkness, trap people in an area of altered darkness, and scare the living s#$! out of them while wielding a scythe and casting shadow magic for dmg.

Basically as a child his family was outcast due to their infamous ancestor bringing them disgrace in the community. Him and his sister were constantly bullied and roughed up by the other kids. One day they were chased deep into the forest to an area that is forbidden. He had distracted the attention from his sister to save her and after being caught the other kids went to far this time, beating him to the brink of death. From that state he is contacted by a demon offering to grant him powers simply for bringing others suffering.

The children began freaking out and gathered in a circle talking about how they had gone too far this time and didn't know what to do with this body. As this was happening Hisoka (my character) began to raise back up overcome with a maddness and newfound power. Shadow-like chains formed from the ground as the area grew darker. The chains shot out at the other children, dragging them, constricting, and sufficating them to a slow death.

Upon waking from this maddness, Hisoka realized what he'd done and that this place was no longer home for him. He ran as far as he could, finding himself in a rundown suburb and began to learn more about life and the suffering of others. From here he decided that it would be his life's mission to bring justice to those who cause suffering as well as his ambition to assassinate his grandfather.

(The demon he spoke with happened to be his grandmother's father as his grandmother is tiefling)

But yeah he has been a complete badass to play ^_^


It is a home brew and I have pirahna strike which is essentially the dex version of power attack. Therefore my GM allowed it to apply as such.

And truth be told I'm not sure what route to take my character. I wanted him to have aoe fears as his main fighting but I guess my character sheet went poof so... yeah. Thanks mythweavers.


Bump.


Somebody help me!!! :D


My mind is tellin me nooooooo, but my body, my boooddyyyy is tellin me buuuump


Alright so I believe the route I was advised a long time ago had to do with cornegun smash or something. Here is a link to my character currently.

http://www.myth-weavers.com/sheet.html#id=919003

Note, I have a teammate that can cast darkness and my entire team has darkvision. I was looking at a spell that traps people in an area of low light or darker vision as well to go along with my Umbral Shackles ability.

Any advice on how I can make my character more useful would be great!


What feats on what level? Not sure which order to do them.


I love the idea of the spectral mount, but taking 2 levels in another class will devastate my magic using potential won't it?


So I take soulless gaze twice in order to get the second level of it correct?


Hmmm. I will begin without the dip. My GM is a fairly new GM and I may be able to slide by still moving in my dazzling display round otherwise if I cannot get away with it I'll consider dipping or I might not just for role play sake even though that will leave me slightly less optimized.


My bad. I was on two hours of sleep and I'm not sure what I was thinking. But I'm thinking about the dazzling display because most of my characters actions will probably be illusion/touch attack based spells so I don't see much opportunity in pushing a damage route. Figured get a reach weapon and combat reflex for AoO's and focus spells/intimidates on my turn.


Did you read anything about the class I posted? It has multiple class specific things regarding intimidation.

http://www.d20pfsrd.com/classes/3rd-party-classes/ascension-games-llc/night blade

http://www.d20pfsrd.com/classes/3rd-party-classes/ascension-games-llc/night blade/paths/path-of-the-bloodied-chain


Alright, so I have narrowed this down quite a bit. Since I'm a crowd control/debuff class, I'm going to go with a reach weapon to use for AoO's while spending my turn utilizing my spells, intimidate, etc. I may try go a cmb route if that is worth it so

Potential Feats: Need to drop about 6 of them to be at the # I receive by 20th lvl.

Acrobatics Spellcaster
Agile Maneuvers
Arcane strike
Armor focus
Combat Reflexes
Cornugon smash
Dazzling Display
Disheartening Display
Dodge
Gory finish
Mobility
Moonlight Stalker
Piranha Strike
Weapon specialization - Scythe
Damnnation Feats: Soulless Gaze (taking two of them)

Magical Items:
Have yet to research this for intimidation purposes so please let me know if you know of anything good :)


silverrey wrote:
This and this make a nasty combo.

This actually works perfectly with my character's backstory and lineage. I am highly considering this although I need to start looking into how many feats I am allotted and how to begin setting them in order.

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