Dwarven Trader

Jorgran Ghildruk's page

71 posts. Organized Play character for RePete.


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Horizon Hunters

N Dwarf Ranger 1 | HP: 22 (-10) | AC 16 | F: +7, R: +8, W: +5; Fire Resist 1| Perc: +7 (Darkvision)| Stealth: +6 | 20ft | Hero 1/1 | Active Conditions: None|
Dredge:
HP: 13 (-2) | AC 16 | F: +4; R: +6; W: +4 | Perc: +4; Low-Light, Scent (Imprecise) | Stealth +6

Thanks for running GM.

Horizon Hunters

N Dwarf Ranger 1 | HP: 22 (-10) | AC 16 | F: +7, R: +8, W: +5; Fire Resist 1| Perc: +7 (Darkvision)| Stealth: +6 | 20ft | Hero 1/1 | Active Conditions: None|
Dredge:
HP: 13 (-2) | AC 16 | F: +4; R: +6; W: +4 | Perc: +4; Low-Light, Scent (Imprecise) | Stealth +6

"The back seems as good a place as any." agrees the dwarf.

Tieing his own rope around the corpse, he climbs back up before dragging it to the first floor.

Horizon Hunters

N Dwarf Ranger 1 | HP: 22 (-10) | AC 16 | F: +7, R: +8, W: +5; Fire Resist 1| Perc: +7 (Darkvision)| Stealth: +6 | 20ft | Hero 1/1 | Active Conditions: None|
Dredge:
HP: 13 (-2) | AC 16 | F: +4; R: +6; W: +4 | Perc: +4; Low-Light, Scent (Imprecise) | Stealth +6

"Aye laddy. You are correct."

Eyeing the hole and the rope, he volunteers. "Keep an eye on the rope and I'll try to get 'em. Dredge, stay here."

Athletics to climb down (Trained): 1d20 + 6 ⇒ (20) + 6 = 26

Glancing around, he tries to ensure he is alone in the hole before inspecting the fallen creature.

Horizon Hunters

N Dwarf Ranger 1 | HP: 22 (-10) | AC 16 | F: +7, R: +8, W: +5; Fire Resist 1| Perc: +7 (Darkvision)| Stealth: +6 | 20ft | Hero 1/1 | Active Conditions: None|
Dredge:
HP: 13 (-2) | AC 16 | F: +4; R: +6; W: +4 | Perc: +4; Low-Light, Scent (Imprecise) | Stealth +6

"That doesn't look safe." grumbles Jorgran.

Watching Lough attempt to fix the issue, he inquires "Did it work? Is it good now?"

Horizon Hunters

N Dwarf Ranger 1 | HP: 22 (-10) | AC 16 | F: +7, R: +8, W: +5; Fire Resist 1| Perc: +7 (Darkvision)| Stealth: +6 | 20ft | Hero 1/1 | Active Conditions: None|
Dredge:
HP: 13 (-2) | AC 16 | F: +4; R: +6; W: +4 | Perc: +4; Low-Light, Scent (Imprecise) | Stealth +6

Sorry the absence...RL hit me hard this past week and I've neglected things because of it.

A post will be forthcoming today.

Horizon Hunters

N Dwarf Ranger 1 | HP: 22 (-10) | AC 16 | F: +7, R: +8, W: +5; Fire Resist 1| Perc: +7 (Darkvision)| Stealth: +6 | 20ft | Hero 1/1 | Active Conditions: None|
Dredge:
HP: 13 (-2) | AC 16 | F: +4; R: +6; W: +4 | Perc: +4; Low-Light, Scent (Imprecise) | Stealth +6

"I tend ta feel better sleepin under the stars. But one night inside a rundown house aint gonna kill me I suppose." grunts Jorgran. His eyes lighting up, he smiles. "I could probably find a place with a hole in the roof and still see the stars tonight!"

"So...you lot believe in ghosts? My first mission involved the undead, but they were reanimated. Not ghosts." he inquires with a shudder.

Horizon Hunters

N Dwarf Ranger 1 | HP: 22 (-10) | AC 16 | F: +7, R: +8, W: +5; Fire Resist 1| Perc: +7 (Darkvision)| Stealth: +6 | 20ft | Hero 1/1 | Active Conditions: None|
Dredge:
HP: 13 (-2) | AC 16 | F: +4; R: +6; W: +4 | Perc: +4; Low-Light, Scent (Imprecise) | Stealth +6

Thievery(Trained): 1d20 + 6 ⇒ (15) + 6 = 21

"Huh...hey, check these out."

"There be hidden compartments in here." he advises, showing his companions.

Horizon Hunters

N Dwarf Ranger 1 | HP: 22 (-10) | AC 16 | F: +7, R: +8, W: +5; Fire Resist 1| Perc: +7 (Darkvision)| Stealth: +6 | 20ft | Hero 1/1 | Active Conditions: None|
Dredge:
HP: 13 (-2) | AC 16 | F: +4; R: +6; W: +4 | Perc: +4; Low-Light, Scent (Imprecise) | Stealth +6

"Ya think we could knock it out? May be easier than tryin to talk to it." whispers Jorgran.

Turning towards the creature, he waves at it, offering a half smile.

Horizon Hunters

N Dwarf Ranger 1 | HP: 22 (-10) | AC 16 | F: +7, R: +8, W: +5; Fire Resist 1| Perc: +7 (Darkvision)| Stealth: +6 | 20ft | Hero 1/1 | Active Conditions: None|
Dredge:
HP: 13 (-2) | AC 16 | F: +4; R: +6; W: +4 | Perc: +4; Low-Light, Scent (Imprecise) | Stealth +6

"Thank you." offers the dwarf with a nod to Altheisted.

Chasing after the pyro, he attempts to end it's suffering.

Two Hand - Dwarven War Axe: 1d20 + 6 + 1 ⇒ (10) + 6 + 1 = 17 for Slashing, IC, Hunter's Edge: 1d12 + 3 + 1 + 1d8 ⇒ (4) + 3 + 1 + (5) = 13 Sweep

If Pyro is still up
Two Hand - Dwarven War Axe, 2nd attack: 1d20 + 6 - 5 + 1 ⇒ (17) + 6 - 5 + 1 = 19 for Slashing: 1d12 + 3 + 1 ⇒ (2) + 3 + 1 = 6 + Precision on if first attempt missed: 1d8 ⇒ 3

If he drops after first swing, would activate Hunter's Edge for Blue goblin as an action instead of 2nd swing

The snake manages to open it's eyes...looking around for instructions it takes in the view.

Horizon Hunters

N Dwarf Ranger 1 | HP: 22 (-10) | AC 16 | F: +7, R: +8, W: +5; Fire Resist 1| Perc: +7 (Darkvision)| Stealth: +6 | 20ft | Hero 1/1 | Active Conditions: None|
Dredge:
HP: 13 (-2) | AC 16 | F: +4; R: +6; W: +4 | Perc: +4; Low-Light, Scent (Imprecise) | Stealth +6

Right! I always forget those flat checks

Flat Check: 1d20 ⇒ 6

Jorgran Reflex DC 16: 1d20 + 8 ⇒ (4) + 8 = 12
Dredt Reflex DC 16: 1d20 + 6 ⇒ (17) + 6 = 23

Horizon Hunters

N Dwarf Ranger 1 | HP: 22 (-10) | AC 16 | F: +7, R: +8, W: +5; Fire Resist 1| Perc: +7 (Darkvision)| Stealth: +6 | 20ft | Hero 1/1 | Active Conditions: None|
Dredge:
HP: 13 (-2) | AC 16 | F: +4; R: +6; W: +4 | Perc: +4; Low-Light, Scent (Imprecise) | Stealth +6

I should actually only be down 1 HP now due to my Fire Resistance

Moving forward, Jorgran studies the pyro goblin. With a grin, he nods to Dredge. "Take 'em out."

Stride, Activate Hunter's Edge, Command Animal

Jaws, Insipre: 1d20 + 6 + 1 ⇒ (12) + 6 + 1 = 19 for Piercing Damage, inspire, Hunter's Edge: 1d8 + 3 + 1 + 1d8 ⇒ (8) + 3 + 1 + (2) = 14

Stride, Strike

Horizon Hunters

N Dwarf Ranger 1 | HP: 22 (-10) | AC 16 | F: +7, R: +8, W: +5; Fire Resist 1| Perc: +7 (Darkvision)| Stealth: +6 | 20ft | Hero 1/1 | Active Conditions: None|
Dredge:
HP: 13 (-2) | AC 16 | F: +4; R: +6; W: +4 | Perc: +4; Low-Light, Scent (Imprecise) | Stealth +6

As a reminder GM: I have fire resistance 1 due to being a forge dwarf. Not that a crit doesn't hurt...but 1 less damage is always good. :-)

Horizon Hunters

N Dwarf Ranger 1 | HP: 22 (-10) | AC 16 | F: +7, R: +8, W: +5; Fire Resist 1| Perc: +7 (Darkvision)| Stealth: +6 | 20ft | Hero 1/1 | Active Conditions: None|
Dredge:
HP: 13 (-2) | AC 16 | F: +4; R: +6; W: +4 | Perc: +4; Low-Light, Scent (Imprecise) | Stealth +6

Drawing his waraxe, Jorgran lumbers towards the elevated fountain. "Dredge, come. We kill that one first." he announces, pointing at the one with the yellow ascot.

The serpant obediently follows the dwarf, preparing to join the battle.

Horizon Hunters

N Dwarf Ranger 1 | HP: 22 (-10) | AC 16 | F: +7, R: +8, W: +5; Fire Resist 1| Perc: +7 (Darkvision)| Stealth: +6 | 20ft | Hero 1/1 | Active Conditions: None|
Dredge:
HP: 13 (-2) | AC 16 | F: +4; R: +6; W: +4 | Perc: +4; Low-Light, Scent (Imprecise) | Stealth +6

Approaching the barista, his serpent in tow, "I find this appalling myself. It ain't natural by any means. One should 'least get a chance to better theirself... While I get it's likely cheaper than feeding them, still...It just don't sit well with me."

"Would you serve someone something unnatural to drink? I think not."

Nature(Trained): 1d20 + 5 ⇒ (18) + 5 = 23
If that doesn't work, best I've got is possibly legal lore at +3

Horizon Hunters

N Dwarf Ranger 1 | HP: 22 (-10) | AC 16 | F: +7, R: +8, W: +5; Fire Resist 1| Perc: +7 (Darkvision)| Stealth: +6 | 20ft | Hero 1/1 | Active Conditions: None|
Dredge:
HP: 13 (-2) | AC 16 | F: +4; R: +6; W: +4 | Perc: +4; Low-Light, Scent (Imprecise) | Stealth +6

"Seems reasonable." remarks Jorgran.

'Man...I really hope that turns out to just be a statue...'

With a grim smile, he adds "Unless someone has a pressing reason to do something else first."

Horizon Hunters

N Dwarf Ranger 1 | HP: 22 (-10) | AC 16 | F: +7, R: +8, W: +5; Fire Resist 1| Perc: +7 (Darkvision)| Stealth: +6 | 20ft | Hero 1/1 | Active Conditions: None|
Dredge:
HP: 13 (-2) | AC 16 | F: +4; R: +6; W: +4 | Perc: +4; Low-Light, Scent (Imprecise) | Stealth +6

2nd Fort for interposing self: 1d20 + 7 ⇒ (12) + 7 = 19

Fort for this round: 1d20 + 7 ⇒ (19) + 7 = 26

Grunting a some of the negative energy seeps into him, he again steels himself against the abyss. Quickly working on the herbs involved, he again sends the coiled companion at the beast.

Medicine(Trained): 1d20 + 5 ⇒ (19) + 5 = 24

Jaws vs Tendrils: 1d20 + 6 + 1 ⇒ (18) + 6 + 1 = 25 for Piercing: 1d8 + 3 + 1 ⇒ (8) + 3 + 1 = 12

Horizon Hunters

N Dwarf Ranger 1 | HP: 22 (-10) | AC 16 | F: +7, R: +8, W: +5; Fire Resist 1| Perc: +7 (Darkvision)| Stealth: +6 | 20ft | Hero 1/1 | Active Conditions: None|
Dredge:
HP: 13 (-2) | AC 16 | F: +4; R: +6; W: +4 | Perc: +4; Low-Light, Scent (Imprecise) | Stealth +6

Fort DC 18: 1d20 + 7 ⇒ (14) + 7 = 21

Stealing himself against the draw from the abyss, Jorgran leaps in front of one of those performing the errant ritual. "Watch it there!"
Reaction

Turning back to the reagents, he again tries to bring the experiment back under control. 'Let's see here...if we add a pinch of...this...'
"Dredge, deal with the beast."

Nature (Trained): 1d20 + 5 ⇒ (15) + 5 = 20

Cautiously sliding closer, the snake lashes out at the tendriled creature.

Jaws: 1d20 + 6 + 1 ⇒ (17) + 6 + 1 = 24 for Piercing Damage: 1d8 + 3 + 1 ⇒ (5) + 3 + 1 = 9

Horizon Hunters

N Dwarf Ranger 1 | HP: 22 (-10) | AC 16 | F: +7, R: +8, W: +5; Fire Resist 1| Perc: +7 (Darkvision)| Stealth: +6 | 20ft | Hero 1/1 | Active Conditions: None|
Dredge:
HP: 13 (-2) | AC 16 | F: +4; R: +6; W: +4 | Perc: +4; Low-Light, Scent (Imprecise) | Stealth +6

Sorry for delay been a bit under the weather past few days

Rushing to the center of the ritual, Jorgran frowns. While not sure what exactly is going on, he knows those shrooms should never be near those flowers!

Nature(Trained): 1d20 + 5 ⇒ (2) + 5 = 7

stride x2, nature check
Edit: Well...maybe we just need more shrooms...low rolls for the win

Horizon Hunters

N Dwarf Ranger 1 | HP: 22 (-10) | AC 16 | F: +7, R: +8, W: +5; Fire Resist 1| Perc: +7 (Darkvision)| Stealth: +6 | 20ft | Hero 1/1 | Active Conditions: None|
Dredge:
HP: 13 (-2) | AC 16 | F: +4; R: +6; W: +4 | Perc: +4; Low-Light, Scent (Imprecise) | Stealth +6

Watching from the doorway, Jorgran nods. "While in life, I expect they were quite the prize...the shadow movements concern me. Is it real? Just an illusion?"

Thumbing his axe, he frowns "Either way, I'd prefer to fight something I can touch."

Horizon Hunters

N Dwarf Ranger 1 | HP: 22 (-10) | AC 16 | F: +7, R: +8, W: +5; Fire Resist 1| Perc: +7 (Darkvision)| Stealth: +6 | 20ft | Hero 1/1 | Active Conditions: None|
Dredge:
HP: 13 (-2) | AC 16 | F: +4; R: +6; W: +4 | Perc: +4; Low-Light, Scent (Imprecise) | Stealth +6

What time of day is it now?

"Seems we've got a few things to do now. I can't use those scrolls, so one of you should select what you think may be handy to have around."

Horizon Hunters

N Dwarf Ranger 1 | HP: 22 (-10) | AC 16 | F: +7, R: +8, W: +5; Fire Resist 1| Perc: +7 (Darkvision)| Stealth: +6 | 20ft | Hero 1/1 | Active Conditions: None|
Dredge:
HP: 13 (-2) | AC 16 | F: +4; R: +6; W: +4 | Perc: +4; Low-Light, Scent (Imprecise) | Stealth +6

Groaning as the discussion turns to entertaining dignitaries, Gildruk growls. "I am quite better suited in the wild, but I have picked up a thing or two about the legalities of such places."

Not to be outdone by his companions, the dwarven man begins explaining the ways one could find themselves on a bounty hunters list...though a few things may be a bit off. Among other things, he shares being out past 6th candle is a crime in Absalom.

Lore (Legal)(Trained): 1d20 + 3 ⇒ (8) + 3 = 11

Horizon Hunters

N Dwarf Ranger 1 | HP: 22 (-10) | AC 16 | F: +7, R: +8, W: +5; Fire Resist 1| Perc: +7 (Darkvision)| Stealth: +6 | 20ft | Hero 1/1 | Active Conditions: None|
Dredge:
HP: 13 (-2) | AC 16 | F: +4; R: +6; W: +4 | Perc: +4; Low-Light, Scent (Imprecise) | Stealth +6

"Sadly, didn't make 'er myself. Tis a family heirloom."

Turning back to the leader of his faction, Jorgran swallows hard before responding. "I do believe a good honest labor is better than one's honey-tongued lies. I can get down in the dirt and help build a wall much easier than convince you it should be done."

Realizing his words are simply that...words, he frantically looks around a moment and tries to pickup the table.

Athletics?: 1d20 + 6 ⇒ (1) + 6 = 7
Yep nat 1 makes sense. Lol

Horizon Hunters

N Dwarf Ranger 1 | HP: 22 (-10) | AC 16 | F: +7, R: +8, W: +5; Fire Resist 1| Perc: +7 (Darkvision)| Stealth: +6 | 20ft | Hero 1/1 | Active Conditions: None|
Dredge:
HP: 13 (-2) | AC 16 | F: +4; R: +6; W: +4 | Perc: +4; Low-Light, Scent (Imprecise) | Stealth +6

I agree 100% for outside. Was just curious on inside. In 1e ir came down to gm variance at the table. My leshy zen archer worked with a druid often.

Was just curious how other gms looked at it. I could see using the leshy as the source but would like require the leshy yo remain stationary for the duration.

Horizon Hunters

N Dwarf Ranger 1 | HP: 22 (-10) | AC 16 | F: +7, R: +8, W: +5; Fire Resist 1| Perc: +7 (Darkvision)| Stealth: +6 | 20ft | Hero 1/1 | Active Conditions: None|
Dredge:
HP: 13 (-2) | AC 16 | F: +4; R: +6; W: +4 | Perc: +4; Low-Light, Scent (Imprecise) | Stealth +6

I have a question and due to the number of GMs here, figured this may be a good place to pose it...

In 2e, does a leshy count as a "plant" in regards to the spell Entangle?

Horizon Hunters

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N Dwarf Ranger 1 | HP: 22 (-10) | AC 16 | F: +7, R: +8, W: +5; Fire Resist 1| Perc: +7 (Darkvision)| Stealth: +6 | 20ft | Hero 1/1 | Active Conditions: None|
Dredge:
HP: 13 (-2) | AC 16 | F: +4; R: +6; W: +4 | Perc: +4; Low-Light, Scent (Imprecise) | Stealth +6

Turning to the leopard with a smile, Jorgran stops suddenly. "Uh...dear...it she supposed to be aflame? I...alright then. Pleasure."

With a sigh at Janira's words, he takes in the room once more. His eyes falling on Calistro, he nods. 'May as well check in wich da leader.'

With but a motion, Dredge falls in alongside the man making his way across the room. Blending into the edge of the crowd, he listens for a moment to see where the conversation may be leading.

Horizon Hunters

N Dwarf Ranger 1 | HP: 22 (-10) | AC 16 | F: +7, R: +8, W: +5; Fire Resist 1| Perc: +7 (Darkvision)| Stealth: +6 | 20ft | Hero 1/1 | Active Conditions: None|
Dredge:
HP: 13 (-2) | AC 16 | F: +4; R: +6; W: +4 | Perc: +4; Low-Light, Scent (Imprecise) | Stealth +6

"Huh? Oh. Yes, he likes being petted...as long as we's not in a fight at da time." replies the dwarf ackwardly.

'What is that thing? Seems human...ish...but sumtin aint right with it.'

Horizon Hunters

N Dwarf Ranger 1 | HP: 22 (-10) | AC 16 | F: +7, R: +8, W: +5; Fire Resist 1| Perc: +7 (Darkvision)| Stealth: +6 | 20ft | Hero 1/1 | Active Conditions: None|
Dredge:
HP: 13 (-2) | AC 16 | F: +4; R: +6; W: +4 | Perc: +4; Low-Light, Scent (Imprecise) | Stealth +6

Glancing over the letter, the bald headed dwarf grunts. Grabbing his pack, he glances towards the corner of his room and smiles. "Dredge, seems we're fin'ly getting recognized. Com'mon. We've got us a party to go to."

The serpent slithers alongside the dwarf as they make their way towards the Grand Lodge.

'Hmmm haven't spent much time here as of late. Since they sent me out with a couple groups it just didn't seem...necessary.'

Winding his way through the corridors, memories flashing through his mind, he pauses suddenly at the sight of the leshy creature. "Oye! What'er...Berry?"

With a slight shake of his head, he nods to the mushroom headed creature. "Pleasure ta meetcha. I'm Jorgran and this fine specimen is Dredge. He's a big hugger...well he will be when he's all grown."

'Can't we ever meet outside? These indoor shindigs always make me uncomfortable...I can't even imagine how Dredge feels...At least a mushroom can appreciate the natural order of things!'

Nervously thumbing his axe, he looks around the room again. "Seems a bunch are gettin initiated this day."

Horizon Hunters

N Dwarf Ranger 1 | HP: 22 (-10) | AC 16 | F: +7, R: +8, W: +5; Fire Resist 1| Perc: +7 (Darkvision)| Stealth: +6 | 20ft | Hero 1/1 | Active Conditions: None|
Dredge:
HP: 13 (-2) | AC 16 | F: +4; R: +6; W: +4 | Perc: +4; Low-Light, Scent (Imprecise) | Stealth +6

Player: RePete
Character Name:
PFS #: 126566-2002
Ancestry, Class, Level: Forge Dwarf, Ranger, 1
Perception: +7 (Darkvision); Animal Companion +4
Downtime: Lore (Legal)(Trained): 1d20 + 3 ⇒ (20) + 3 = 23

Depending on when we start, I may be able to switch to a rogue. Currently, rogue is finishing up another scenario.

No glyphs for me, yet. Only have 5 2e GM runs under my belt.

Horizon Hunters

N Dwarf Ranger 1 | HP: 22 (-10) | AC 16 | F: +7, R: +8, W: +5; Fire Resist 1| Perc: +7 (Darkvision)| Stealth: +6 | 20ft | Hero 1/1 | Active Conditions: None|
Dredge:
HP: 13 (-2) | AC 16 | F: +4; R: +6; W: +4 | Perc: +4; Low-Light, Scent (Imprecise) | Stealth +6

Thanks for the run!

Horizon Hunters

N Dwarf Ranger 1 | HP: 22 (-10) | AC 16 | F: +7, R: +8, W: +5; Fire Resist 1| Perc: +7 (Darkvision)| Stealth: +6 | 20ft | Hero 1/1 | Active Conditions: None|
Dredge:
HP: 13 (-2) | AC 16 | F: +4; R: +6; W: +4 | Perc: +4; Low-Light, Scent (Imprecise) | Stealth +6

Reloading his crossbow, Jorgran fires it into the crowd.

Crossbow: 1d20 + 6 ⇒ (9) + 6 = 15 for Piercing: 1d8 ⇒ 5 120ft Range; Reload 1

With a simple nod to the serpent, it lashes out at the crowd.

Jaws: 1d20 + 6 ⇒ (11) + 6 = 17 for Piercing Damage: 1d8 + 3 ⇒ (2) + 3 = 5

Horizon Hunters

N Dwarf Ranger 1 | HP: 22 (-10) | AC 16 | F: +7, R: +8, W: +5; Fire Resist 1| Perc: +7 (Darkvision)| Stealth: +6 | 20ft | Hero 1/1 | Active Conditions: None|
Dredge:
HP: 13 (-2) | AC 16 | F: +4; R: +6; W: +4 | Perc: +4; Low-Light, Scent (Imprecise) | Stealth +6

Hustling onward, Jorgran manages to make it halfway through the next large area. Huffing and puffing, he calls out to Dredge.

"Ya g't on up dere and do yer ting!"

The constrictor slithers through towards the next fight.

2 actions stride me and 1 action order pet
2 actions stride pet

Horizon Hunters

N Dwarf Ranger 1 | HP: 22 (-10) | AC 16 | F: +7, R: +8, W: +5; Fire Resist 1| Perc: +7 (Darkvision)| Stealth: +6 | 20ft | Hero 1/1 | Active Conditions: None|
Dredge:
HP: 13 (-2) | AC 16 | F: +4; R: +6; W: +4 | Perc: +4; Low-Light, Scent (Imprecise) | Stealth +6

With a growl, as his prey has already fallen, the dwarf turns to the crowd. "Ight, Ya wantin summa dis?!"

Firing his bow, he snarls to the constrictor..."Get 'em!"

Crossbow: 1d20 + 6 ⇒ (7) + 6 = 13 for Piercing: 1d8 + 1d8 ⇒ (3) + (4) = 7 120ft Range; Reload 1

Hunter's Edge - 1 action
Shoot Bow - 1 action
Order animal companion - 1 action

Licking it's lips, Dredge lashes out at the crowd.

Jaws: 1d20 + 6 ⇒ (16) + 6 = 22 for Piercing Damage: 1d8 + 3 ⇒ (1) + 3 = 4

Jaws -> 2nd attack: 1d20 + 6 - 5 ⇒ (16) + 6 - 5 = 17 for Piercing Damage: 1d8 + 3 ⇒ (8) + 3 = 11

Horizon Hunters

N Dwarf Ranger 1 | HP: 22 (-10) | AC 16 | F: +7, R: +8, W: +5; Fire Resist 1| Perc: +7 (Darkvision)| Stealth: +6 | 20ft | Hero 1/1 | Active Conditions: None|
Dredge:
HP: 13 (-2) | AC 16 | F: +4; R: +6; W: +4 | Perc: +4; Low-Light, Scent (Imprecise) | Stealth +6

Drawing his crossbow and loading it, the dwarf snarls "Now dis be more 'ike it. I knows how ter handle dese sit-ee-ations."

Eyeing one of the acolytes, he studies it closely.

Interact: Draw Crossbow
Load Crossbow - 1 action
Hunt Prey - 1 Action

Coiling up in preparation, Dredge waits patiently for orders at the man's side.

Horizon Hunters

N Dwarf Ranger 1 | HP: 22 (-10) | AC 16 | F: +7, R: +8, W: +5; Fire Resist 1| Perc: +7 (Darkvision)| Stealth: +6 | 20ft | Hero 1/1 | Active Conditions: None|
Dredge:
HP: 13 (-2) | AC 16 | F: +4; R: +6; W: +4 | Perc: +4; Low-Light, Scent (Imprecise) | Stealth +6

Sorry for my delay this virus stuff has made work a bit more hectic than normal.

Horizon Hunters

N Dwarf Ranger 1 | HP: 22 (-10) | AC 16 | F: +7, R: +8, W: +5; Fire Resist 1| Perc: +7 (Darkvision)| Stealth: +6 | 20ft | Hero 1/1 | Active Conditions: None|
Dredge:
HP: 13 (-2) | AC 16 | F: +4; R: +6; W: +4 | Perc: +4; Low-Light, Scent (Imprecise) | Stealth +6

Fort: 1d20 + 7 ⇒ (6) + 7 = 13

'Talkin no me ting.' considers the dwarf as he snags an ale. A sly smile curls through his beard as the little one finds its voice. 'Tis 'ike momma said. Jus need sum liquid courage.'

Raising the glass to the captain, he downs it before grabbing another.

Horizon Hunters

N Dwarf Ranger 1 | HP: 22 (-10) | AC 16 | F: +7, R: +8, W: +5; Fire Resist 1| Perc: +7 (Darkvision)| Stealth: +6 | 20ft | Hero 1/1 | Active Conditions: None|
Dredge:
HP: 13 (-2) | AC 16 | F: +4; R: +6; W: +4 | Perc: +4; Low-Light, Scent (Imprecise) | Stealth +6

Yeah, works for me too

Horizon Hunters

N Dwarf Ranger 1 | HP: 22 (-10) | AC 16 | F: +7, R: +8, W: +5; Fire Resist 1| Perc: +7 (Darkvision)| Stealth: +6 | 20ft | Hero 1/1 | Active Conditions: None|
Dredge:
HP: 13 (-2) | AC 16 | F: +4; R: +6; W: +4 | Perc: +4; Low-Light, Scent (Imprecise) | Stealth +6

Perception: 1d20 + 7 ⇒ (3) + 7 = 10

Athletics(Trained): 1d20 + 6 ⇒ (16) + 6 = 22

Dredge Perception: 1d20 + 4 ⇒ (2) + 4 = 6

Enjoying the wind through his beard, Jorgran looks about as they travel. Accepting the offered oar, he begins assisting with the rowing.

"Been ter lon' since twere on da ocean. Is peac-i-ful."

Horizon Hunters

N Dwarf Ranger 1 | HP: 22 (-10) | AC 16 | F: +7, R: +8, W: +5; Fire Resist 1| Perc: +7 (Darkvision)| Stealth: +6 | 20ft | Hero 1/1 | Active Conditions: None|
Dredge:
HP: 13 (-2) | AC 16 | F: +4; R: +6; W: +4 | Perc: +4; Low-Light, Scent (Imprecise) | Stealth +6

I work for an ambulance service. I get it... people are losing their minds over this crap

Horizon Hunters

N Dwarf Ranger 1 | HP: 22 (-10) | AC 16 | F: +7, R: +8, W: +5; Fire Resist 1| Perc: +7 (Darkvision)| Stealth: +6 | 20ft | Hero 1/1 | Active Conditions: None|
Dredge:
HP: 13 (-2) | AC 16 | F: +4; R: +6; W: +4 | Perc: +4; Low-Light, Scent (Imprecise) | Stealth +6

With a sidelong look at the goblin, he speaks slowly. "Snake no fer eaten. Snake is friend. Long as we's understand, we's be friend."

"Welcome Cecic. Me an Dredge spent many a time in da woods. Ne'er doubt ya use. Be sor-preesed how of'en a gud cook comes in 'andy."

Glancing towards the sandbar, he frowns. "Mighta be a short swim. Hop yall's prepared fer it."

I've no doubt there are more questions of import...but Jorgran has no further questions.

Horizon Hunters

Not to speak out of turn, but seems there is room still.

Hop on into gameplay.

Horizon Hunters

N Dwarf Ranger 1 | HP: 22 (-10) | AC 16 | F: +7, R: +8, W: +5; Fire Resist 1| Perc: +7 (Darkvision)| Stealth: +6 | 20ft | Hero 1/1 | Active Conditions: None|
Dredge:
HP: 13 (-2) | AC 16 | F: +4; R: +6; W: +4 | Perc: +4; Low-Light, Scent (Imprecise) | Stealth +6

With a slight bow, he replies "Aye. Names Jorgran Ghildruk and dis 'ere be Dredge."

At the sound of it's name, a small serpent slides out from the man's legs for a moment before returning. "Not too big yet, but 'e'll come 'round. Gonna be big fighta."

"I be known as a tracker, but got utta skills too. Decent with me axe, but prefer ta use a crossbow."

Horizon Hunters

N Dwarf Ranger 1 | HP: 22 (-10) | AC 16 | F: +7, R: +8, W: +5; Fire Resist 1| Perc: +7 (Darkvision)| Stealth: +6 | 20ft | Hero 1/1 | Active Conditions: None|
Dredge:
HP: 13 (-2) | AC 16 | F: +4; R: +6; W: +4 | Perc: +4; Low-Light, Scent (Imprecise) | Stealth +6

Nodding slowly as he kneads a long flowing beard, the dwarf replies "Dredge an I mostly acquires different kindo targets...but this will do." A quivering tongue tastes the salty air for but a moment from a coil around the man's leg.

"Last shindig we 'ad brought the dead back ter life. We expected any o that in the Port?" he presses with a shiver.

Horizon Hunters

N Dwarf Ranger 1 | HP: 22 (-10) | AC 16 | F: +7, R: +8, W: +5; Fire Resist 1| Perc: +7 (Darkvision)| Stealth: +6 | 20ft | Hero 1/1 | Active Conditions: None|
Dredge:
HP: 13 (-2) | AC 16 | F: +4; R: +6; W: +4 | Perc: +4; Low-Light, Scent (Imprecise) | Stealth +6

Player: RePete
Character Name: Jorgran Ghildruk
Character Number: 126566-2002
Level: 1
Faction: Horizon Hunters
E-Mail: petbob1@gmail.com

Horizon Hunters

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N Dwarf Ranger 1 | HP: 22 (-10) | AC 16 | F: +7, R: +8, W: +5; Fire Resist 1| Perc: +7 (Darkvision)| Stealth: +6 | 20ft | Hero 1/1 | Active Conditions: None|
Dredge:
HP: 13 (-2) | AC 16 | F: +4; R: +6; W: +4 | Perc: +4; Low-Light, Scent (Imprecise) | Stealth +6

Dropping the bolt into his crossbow, Jorgran sights in the remaining skeleton. Taking a moment to concentrate, he fires off a shot.

"HUZZAH! Gotem!" shrieks Jorgran, confident he finally connected with a shot.

Heavy Crossbow: 1d20 + 7 ⇒ (19) + 7 = 26 for Piercing: 1d12 + 2 + 1d8 ⇒ (7) + 2 + (6) = 15

Finish Reload
Hunt Prey
Strike

Horizon Hunters

N Dwarf Ranger 1 | HP: 22 (-10) | AC 16 | F: +7, R: +8, W: +5; Fire Resist 1| Perc: +7 (Darkvision)| Stealth: +6 | 20ft | Hero 1/1 | Active Conditions: None|
Dredge:
HP: 13 (-2) | AC 16 | F: +4; R: +6; W: +4 | Perc: +4; Low-Light, Scent (Imprecise) | Stealth +6

Quickly dropping a bolt into the crossbow, Jorgran sights in the skeleton again. 'Dis not go'n gud fer us.'

Pulling back the trigger, he hopes...prays for success. His frown deeping, he draws the bow back again.

Heavy Crossbow vs Skeleton 2: 1d20 + 7 ⇒ (7) + 7 = 14 for Piercing: 1d12 + 2 + 1d8 ⇒ (9) + 2 + (8) = 19 120ft Range; Reload 2

Action 1: Finish Reload
Strike
Begin Reload 1 of 2

Horizon Hunters

N Dwarf Ranger 1 | HP: 22 (-10) | AC 16 | F: +7, R: +8, W: +5; Fire Resist 1| Perc: +7 (Darkvision)| Stealth: +6 | 20ft | Hero 1/1 | Active Conditions: None|
Dredge:
HP: 13 (-2) | AC 16 | F: +4; R: +6; W: +4 | Perc: +4; Low-Light, Scent (Imprecise) | Stealth +6

Taking aim at the bony creature, he glances towards the fallen comrade. 'Dat no kin be gud'

Realizing the best thing he can do is finish off these creatures quickly, he studies them closely.

Raising the bow, he takes aim and lets the bolt fly. Quickly pulling back the strings, he prepares to drop another bolt in.

Heavy Crossbow: 1d20 + 7 ⇒ (8) + 7 = 15 for Piercing: 1d12 + 2 ⇒ (9) + 2 = 11 120ft Range; Reload 2

Hunt Prey - 1 action
Strike - 1 action
Begin reload 1 of 2

Horizon Hunters

N Dwarf Ranger 1 | HP: 22 (-10) | AC 16 | F: +7, R: +8, W: +5; Fire Resist 1| Perc: +7 (Darkvision)| Stealth: +6 | 20ft | Hero 1/1 | Active Conditions: None|
Dredge:
HP: 13 (-2) | AC 16 | F: +4; R: +6; W: +4 | Perc: +4; Low-Light, Scent (Imprecise) | Stealth +6

Thanks for the Bot GM Doug - Sorry for my delays - Work/Life has been rough lately.

Most of my posting is typically done during my 12hr work day but lately I've been having 8hr worth of meetings and then trying to get work caught up in my last 4hrs....been having to take work home with me.

Horizon Hunters

N Dwarf Ranger 1 | HP: 22 (-10) | AC 16 | F: +7, R: +8, W: +5; Fire Resist 1| Perc: +7 (Darkvision)| Stealth: +6 | 20ft | Hero 1/1 | Active Conditions: None|
Dredge:
HP: 13 (-2) | AC 16 | F: +4; R: +6; W: +4 | Perc: +4; Low-Light, Scent (Imprecise) | Stealth +6

I'm looking as I currently have 6 Bulk 4 L on my person. Encumbered at 7 and max at 12 Bulk. I could assist with 5 L of the statue. :-P

Stealth(Trained): 1d20 + 7 ⇒ (7) + 7 = 14

While he knows he's not the strongest, the dwarf slides into the room to do his part. 'E'er liddle bit 'elps.'

Horizon Hunters

N Dwarf Ranger 1 | HP: 22 (-10) | AC 16 | F: +7, R: +8, W: +5; Fire Resist 1| Perc: +7 (Darkvision)| Stealth: +6 | 20ft | Hero 1/1 | Active Conditions: None|
Dredge:
HP: 13 (-2) | AC 16 | F: +4; R: +6; W: +4 | Perc: +4; Low-Light, Scent (Imprecise) | Stealth +6

"Oh, we's needs statue wit us. I's jess worried bout big ting. Kin ya shore up da room to remove betta?"

Horizon Hunters

N Dwarf Ranger 1 | HP: 22 (-10) | AC 16 | F: +7, R: +8, W: +5; Fire Resist 1| Perc: +7 (Darkvision)| Stealth: +6 | 20ft | Hero 1/1 | Active Conditions: None|
Dredge:
HP: 13 (-2) | AC 16 | F: +4; R: +6; W: +4 | Perc: +4; Low-Light, Scent (Imprecise) | Stealth +6

Nodding slowly, the dwarf sighs.

"I 'gree with Mandow. Mayhaps we betta clear rest den grab big statue."

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