Cayden Cailean

Jocephus Celestrum's page

122 posts. Organized Play character for Hawkwen Agricola.


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The Exchange

AC21/T16/FF16/CMD21||HP42[42]F:+5;R:+11;W:+3||Init.+6|Percept.+8 Aasimar Bard (Archaeologist)1 / Gunslinger (Myst. Stranger) 1 / Swashbuckler) Picaroon 3

"Sheee! I towd ya I cowld shewt it off ya head!" Jocephus slurs to his brother.

The Exchange

AC21/T16/FF16/CMD21||HP42[42]F:+5;R:+11;W:+3||Init.+6|Percept.+8 Aasimar Bard (Archaeologist)1 / Gunslinger (Myst. Stranger) 1 / Swashbuckler) Picaroon 3

Jocephus takes a long drink from his tankard and makes a face as his brother speaks. Coughing to clear his throat, he says. "Sort of along the same subject, I was talking to a fellow from the Grand Lodge. He was tellin' me that some councilman from up in the Foreign Quarter, Lord Omrys of house Ahnkamen, I think. Anyways, this bloke has his coattail in a tangle and registered concern with Abasalom's Grand Council. Said Lord thinks the Convocation is a "weirdness magnet" and brings more trouble than good. I guess he thinks so many agents in such a concentrations is a recipe fer disaster, so he's the district guard keeping tabs on the festivities. Supposedly the Ten are trying to smooth things over. I'd tell the man to get corked, but I guess that's why I'm not of the Ten....or am I." He finishes, with a grin and conspiratorial wink. "Anyway, be careful if your thinkin' of makin' the rounds in the local pubs, just don't pull too much attention to ye'selves."

The Exchange

AC21/T16/FF16/CMD21||HP42[42]F:+5;R:+11;W:+3||Init.+6|Percept.+8 Aasimar Bard (Archaeologist)1 / Gunslinger (Myst. Stranger) 1 / Swashbuckler) Picaroon 3

Jocephus chuckles at his brother's remark about Zey. "I've heard a few people talking about the Sky Key. Supposedly, it in some chamber with no corners along the exterior walls, floor, and ceiling. This is to help shield it from strange otherworldly entities." He says, raising his eyebrows, and holding up his hands while wriggling his fingers. "I'm guessin' that's what the keynote speech will be about, that Sky Key."

The Exchange

AC21/T16/FF16/CMD21||HP42[42]F:+5;R:+11;W:+3||Init.+6|Percept.+8 Aasimar Bard (Archaeologist)1 / Gunslinger (Myst. Stranger) 1 / Swashbuckler) Picaroon 3

Watching Jan and Thrash participate in the strength contest, Jocephus slaps the Ulfen on the back, and offers a mug of ale. "Well done! Well done!" To Thrash, he says. "You almost had it. The Garundi bloke beat you by a mere couple pounds, I think."

Laughing and congratulating the two men, Jocephus says. "While I was watching you two, I was chatting with an agent from Andoran. He was telling me that Arliss Hall is full to the brim with visiting venture-captains from abroad. The building is rumored to mysteriously change its internal layout. The increased comings and goings have prompted it to do so with even greater regularity and many venture-captains have become lost themselves, wandering the hallways!" Slapping his thigh, he begins laughing again. "Can't you just picture it, a bunch of venture-captains wandering around lost! I bet the wee hours are hilarious. Dem cap'ns waking up to relieve themselves, getting turned around, and just walking around in their night cloths as if lost at sea!"

The Exchange

AC21/T16/FF16/CMD21||HP42[42]F:+5;R:+11;W:+3||Init.+6|Percept.+8 Aasimar Bard (Archaeologist)1 / Gunslinger (Myst. Stranger) 1 / Swashbuckler) Picaroon 3

Jocephus shakes his head and lets out a low whistle. "Well, I've heard there are competitions set up all over the grounds here at the Lodge. Some bloke mentioned it as we we're walkin' in. Spose'd to be all kinds of contests. Just 'bout any skill a Field Agent might need in the field, there's a contest for it! Not sure about the prizes, but a contest wouldn't be a contest without prizes, right'o?"

Smacking his brother on the back, he says. "Come on brother, we should go try to find 'em. You guys coming?" He finishes, asking everyone around.

The Exchange

AC21/T16/FF16/CMD21||HP42[42]F:+5;R:+11;W:+3||Init.+6|Percept.+8 Aasimar Bard (Archaeologist)1 / Gunslinger (Myst. Stranger) 1 / Swashbuckler) Picaroon 3

The man named Jocephus effects a low bow, lifting his tricorn from his head, then elbows his brother good naturedly. "Pleasure to make ya'lls acquaintances! Have you been here long? Have we missed anything! Damn harbormaster is overwhelmed with all the ships coming into port. Took neigh half the morning to get the harbor pilot out to our ship!"

The Exchange

AC21/T16/FF16/CMD21||HP42[42]F:+5;R:+11;W:+3||Init.+6|Percept.+8 Aasimar Bard (Archaeologist)1 / Gunslinger (Myst. Stranger) 1 / Swashbuckler) Picaroon 3

Jocephus fires his pistol at the big guy, then reloads.

RTA, PBS, Luck: 1d20 + 9 + 1 + 2 ⇒ (15) + 9 + 1 + 2 = 27
Damage: 1d8 + 1 + 2 ⇒ (1) + 1 + 2 = 4

The Exchange

AC21/T16/FF16/CMD21||HP42[42]F:+5;R:+11;W:+3||Init.+6|Percept.+8 Aasimar Bard (Archaeologist)1 / Gunslinger (Myst. Stranger) 1 / Swashbuckler) Picaroon 3

Jocephus moves up and fires his pistol at the blinded man, then reloads.

RTA, Range Increment, Luck: 1d20 + 9 - 2 + 2 ⇒ (11) + 9 - 2 + 2 = 20
Damage: 1d8 + 2 ⇒ (2) + 2 = 4

The Exchange

AC21/T16/FF16/CMD21||HP42[42]F:+5;R:+11;W:+3||Init.+6|Percept.+8 Aasimar Bard (Archaeologist)1 / Gunslinger (Myst. Stranger) 1 / Swashbuckler) Picaroon 3

Calling on his heritage, Jocephus fills the air with glitter around the leopard and man.

Gitterdust DC 14

The Exchange

AC21/T16/FF16/CMD21||HP42[42]F:+5;R:+11;W:+3||Init.+6|Percept.+8 Aasimar Bard (Archaeologist)1 / Gunslinger (Myst. Stranger) 1 / Swashbuckler) Picaroon 3

Drawing his pistol and blade, Jocephus moves a little south and readies an attack.

The Exchange

AC21/T16/FF16/CMD21||HP42[42]F:+5;R:+11;W:+3||Init.+6|Percept.+8 Aasimar Bard (Archaeologist)1 / Gunslinger (Myst. Stranger) 1 / Swashbuckler) Picaroon 3

Hmmm, I posted a long one with about 20 rolls. I can't believe it was lost!

Jocephus raises his eyebrows, and glances at his companions. "Look at the big brains on everyone!"

Listening to the guardian, he asks. "And the dwarves took their piece of the key with them?"

Staring at Torean, he exclaims. "Wait, what? We have a piece of the Sky Key?!"

The Exchange

AC21/T16/FF16/CMD21||HP42[42]F:+5;R:+11;W:+3||Init.+6|Percept.+8 Aasimar Bard (Archaeologist)1 / Gunslinger (Myst. Stranger) 1 / Swashbuckler) Picaroon 3

KN: history: 1d20 + 6 ⇒ (3) + 6 = 9
KN: religion: 1d20 + 6 ⇒ (15) + 6 = 21

Jocephus nudges Torean. "Doesn't this one depict the ancient dwarven migration to the surface known as the Quest for Sky? According to legend, Torag gave the dwarves a prophecy that prompted them to leave their original homes in the Darklands realm of Nar-Voth."

The Exchange

AC21/T16/FF16/CMD21||HP42[42]F:+5;R:+11;W:+3||Init.+6|Percept.+8 Aasimar Bard (Archaeologist)1 / Gunslinger (Myst. Stranger) 1 / Swashbuckler) Picaroon 3

Jocephus shakes his head. "A misunderstanding earlier, and as far as Master Stinkeye, he was the one who recommended we seek out the chief. Honestly, we want no trouble, ask the guardian, it will tell you we are friends." Starting to get anxious, Jocephus continues. "The dead human, can you show us where this collapsed tunnel is?"

Diplomacy: 1d20 + 8 ⇒ (15) + 8 = 23

The Exchange

AC21/T16/FF16/CMD21||HP42[42]F:+5;R:+11;W:+3||Init.+6|Percept.+8 Aasimar Bard (Archaeologist)1 / Gunslinger (Myst. Stranger) 1 / Swashbuckler) Picaroon 3

Jocephus holds out empty hands. "We mean no harm, and merely provided the guardian with proof of our genuine, benign, diplomatic goals. As my companion mentioned, the other man, where has he gone to?"

Diplomacy: 1d20 + 8 ⇒ (17) + 8 = 25

The Exchange

AC21/T16/FF16/CMD21||HP42[42]F:+5;R:+11;W:+3||Init.+6|Percept.+8 Aasimar Bard (Archaeologist)1 / Gunslinger (Myst. Stranger) 1 / Swashbuckler) Picaroon 3

Calling on his luck, Jocephus tries to take in the situation.

KN: dungeoneering: 1d20 + 6 + 2 ⇒ (5) + 6 + 2 = 13
KN: nature: 1d20 + 6 + 2 ⇒ (19) + 6 + 2 = 27

"Watch the pillars, they can collapse. And the guardian, its a gargoyle!" Jocephus whispers to the party. Raising his hands he nods. "What my companion says is true. We are only looking for someone. We were directed here."

Diplomacy Aid: 1d20 + 8 + 2 ⇒ (6) + 8 + 2 = 16

Turning, he whispers again. "Who has the orb..weapon..thing?!"

The Exchange

AC21/T16/FF16/CMD21||HP42[42]F:+5;R:+11;W:+3||Init.+6|Percept.+8 Aasimar Bard (Archaeologist)1 / Gunslinger (Myst. Stranger) 1 / Swashbuckler) Picaroon 3

Sure! Whichever way leads to the temple.

The Exchange

AC21/T16/FF16/CMD21||HP42[42]F:+5;R:+11;W:+3||Init.+6|Percept.+8 Aasimar Bard (Archaeologist)1 / Gunslinger (Myst. Stranger) 1 / Swashbuckler) Picaroon 3

KN: arcana: 1d20 + 6 ⇒ (4) + 6 = 10

Jocephus takes a step backward and whispers to the party. "Some sort of eight-legged lizard!"

The Exchange

AC21/T16/FF16/CMD21||HP42[42]F:+5;R:+11;W:+3||Init.+6|Percept.+8 Aasimar Bard (Archaeologist)1 / Gunslinger (Myst. Stranger) 1 / Swashbuckler) Picaroon 3

Jocephus motions for the party to wait, then sneaks to the corner and tries to peer around.

Stealth: 1d20 + 9 ⇒ (1) + 9 = 10
Perception: 1d20 + 8 ⇒ (12) + 8 = 20

The Exchange

AC21/T16/FF16/CMD21||HP42[42]F:+5;R:+11;W:+3||Init.+6|Percept.+8 Aasimar Bard (Archaeologist)1 / Gunslinger (Myst. Stranger) 1 / Swashbuckler) Picaroon 3

KN: engineering: 1d20 + 2 ⇒ (11) + 2 = 13
KN: geography: 1d20 + 6 ⇒ (15) + 6 = 21

"This architecture is more sophisticated than near the entrance." Pointing, Jocephus says, "That woman is..was Keleshite."

Jocephus follows the party, keeping a look out.

Perception: 1d20 + 8 ⇒ (13) + 8 = 21

Linguistics: 1d20 + 5 ⇒ (8) + 5 = 13

Moving to examine the dwarf statue, he remarks. "There's pickaxe marks here, like it was being vandalized. And look here, there is writing in the book. It says 'Home is far behind, our kin scattered to the four winds, but we endure.' Waht do think it means?"

The Exchange

AC21/T16/FF16/CMD21||HP42[42]F:+5;R:+11;W:+3||Init.+6|Percept.+8 Aasimar Bard (Archaeologist)1 / Gunslinger (Myst. Stranger) 1 / Swashbuckler) Picaroon 3

Jocephus smiles and nods. "Gotcha, boss. Hopefully we will be able to convict him that your judgment wasn't misplaced. Thank you." Motioning to his companions, he moves toward the north and the temple. "Shall we move along?"

The Exchange

AC21/T16/FF16/CMD21||HP42[42]F:+5;R:+11;W:+3||Init.+6|Percept.+8 Aasimar Bard (Archaeologist)1 / Gunslinger (Myst. Stranger) 1 / Swashbuckler) Picaroon 3

Jocephus nods. "Aye, I'm sure it was all a misunderstanding. In the moment and all that.... Could you take us to see your chief? Perhaps we could aid in excavating the tunnel, or some other kind of restitution?"

The Exchange

AC21/T16/FF16/CMD21||HP42[42]F:+5;R:+11;W:+3||Init.+6|Percept.+8 Aasimar Bard (Archaeologist)1 / Gunslinger (Myst. Stranger) 1 / Swashbuckler) Picaroon 3

Jocephus lets his hands lower a bit and breathes a sigh of relief. "We are with the Pathfinder Society, and we are searching for a colleague. We believe he came this way." Motioning for his party to lower their weapons, he continues. "We are not looking for trouble, nor do we want any conflict with your tribe. We merely seek a friend. How you seen someone come this way?"

The Exchange

AC21/T16/FF16/CMD21||HP42[42]F:+5;R:+11;W:+3||Init.+6|Percept.+8 Aasimar Bard (Archaeologist)1 / Gunslinger (Myst. Stranger) 1 / Swashbuckler) Picaroon 3

Jocephus holds up two empty hands. "Stay your hands and we'll stay ours."

Lucky Diplomacy?: 1d20 + 8 + 2 ⇒ (19) + 8 + 2 = 29

The Exchange

AC21/T16/FF16/CMD21||HP42[42]F:+5;R:+11;W:+3||Init.+6|Percept.+8 Aasimar Bard (Archaeologist)1 / Gunslinger (Myst. Stranger) 1 / Swashbuckler) Picaroon 3

Jocephus narrowly dodges the incoming bolt, then eyes his companions. "Should we try to make nice?"

The Exchange

AC21/T16/FF16/CMD21||HP42[42]F:+5;R:+11;W:+3||Init.+6|Percept.+8 Aasimar Bard (Archaeologist)1 / Gunslinger (Myst. Stranger) 1 / Swashbuckler) Picaroon 3

"Do you think it was a trap that was triggered? Perhaps something is underneath."

The Exchange

AC21/T16/FF16/CMD21||HP42[42]F:+5;R:+11;W:+3||Init.+6|Percept.+8 Aasimar Bard (Archaeologist)1 / Gunslinger (Myst. Stranger) 1 / Swashbuckler) Picaroon 3

KN: engineering: 1d20 + 6 ⇒ (13) + 6 = 19
KN: history: 1d20 + 6 ⇒ (7) + 6 = 13

Jocephus nods at Torean's remark, then says. "Your correct Master Dwarf, but these don't have the ornamentation common of your race. If I were to guess, I'd say this structure was made in a hurry, somewhere in the neighborhood of 3000 years ago."

The Exchange

AC21/T16/FF16/CMD21||HP42[42]F:+5;R:+11;W:+3||Init.+6|Percept.+8 Aasimar Bard (Archaeologist)1 / Gunslinger (Myst. Stranger) 1 / Swashbuckler) Picaroon 3

KN: local: 1d20 + 6 ⇒ (16) + 6 = 22
Diplomacy: 1d2 + 8 ⇒ (2) + 8 = 10

KN: arcana: 1d20 + 6 ⇒ (19) + 6 = 25
KN: local: 1d20 + 6 ⇒ (17) + 6 = 23
KN: religion: 1d20 + 6 ⇒ (6) + 6 = 12

Diplomacy: 1d20 + 8 ⇒ (11) + 8 = 19
KN: history: 1d20 + 6 ⇒ (12) + 6 = 18
KN: local: 1d20 + 6 ⇒ (16) + 6 = 22

Jocephus nods in agreement with Myrd. "Aye, and most in these parts have heard of the Golden Guardian, but know little else. Since the stories about the local boogeyman have circulated in the region for centuries, most locals speculate that the creature is immortal or not a living creature. I've heard that some people believe it is a gold dragon, while others say it is probably a living statue, a golden machine, or a god-like entity. The only thing the locals agree about, is that only a special weapon lost to antiquity can defeat the Golden Guardian." Pausing he thinks a little more.

"I've heard that, historically, the kobolds kept to themselves. It wasn't until Sharrowsmith riled 'em up, that most even learned there was kobolds in the region."

The Exchange

AC21/T16/FF16/CMD21||HP42[42]F:+5;R:+11;W:+3||Init.+6|Percept.+8 Aasimar Bard (Archaeologist)1 / Gunslinger (Myst. Stranger) 1 / Swashbuckler) Picaroon 3

Day Job: 1d20 + 8 ⇒ (18) + 8 = 26

The Exchange

AC21/T16/FF16/CMD21||HP42[42]F:+5;R:+11;W:+3||Init.+6|Percept.+8 Aasimar Bard (Archaeologist)1 / Gunslinger (Myst. Stranger) 1 / Swashbuckler) Picaroon 3

Jocephus reloads and fires at the apparent leader.

RTA, PBS, Luck: 1d20 + 9 + 1 + 2 ⇒ (14) + 9 + 1 + 2 = 26
Damage: 1d8 + 1 + 2 ⇒ (5) + 1 + 2 = 8

The Exchange

AC21/T16/FF16/CMD21||HP42[42]F:+5;R:+11;W:+3||Init.+6|Percept.+8 Aasimar Bard (Archaeologist)1 / Gunslinger (Myst. Stranger) 1 / Swashbuckler) Picaroon 3

"You tell us!" Jocephus replies, as he moves toward the ladder and then fill the air with glitter, around the two men.

Glitterdust DC 14

The Exchange

AC21/T16/FF16/CMD21||HP42[42]F:+5;R:+11;W:+3||Init.+6|Percept.+8 Aasimar Bard (Archaeologist)1 / Gunslinger (Myst. Stranger) 1 / Swashbuckler) Picaroon 3

Jocephus reloads his pistol and fires again at the man in red.

RTA, PBS, Luck: 1d20 + 9 + 1 + 2 ⇒ (19) + 9 + 1 + 2 = 31
Damage: 1d8 + 1 + 2 ⇒ (8) + 1 + 2 = 11

The Exchange

AC21/T16/FF16/CMD21||HP42[42]F:+5;R:+11;W:+3||Init.+6|Percept.+8 Aasimar Bard (Archaeologist)1 / Gunslinger (Myst. Stranger) 1 / Swashbuckler) Picaroon 3

Man, I thought I posted. I moved myself on the map, yesterday. Sorry about that.

Jocephus moves past Cyrinda, drawing his pistol, and calling on his luck as he fires at the man above him. Red

RTA, PBS, Luck: 1d20 + 9 + 1 + 2 ⇒ (18) + 9 + 1 + 2 = 30
Damage: 1d8 + 1 + 2 ⇒ (1) + 1 + 2 = 4

The Exchange

AC21/T16/FF16/CMD21||HP42[42]F:+5;R:+11;W:+3||Init.+6|Percept.+8 Aasimar Bard (Archaeologist)1 / Gunslinger (Myst. Stranger) 1 / Swashbuckler) Picaroon 3

Jocephus follows his companions, running to the center of the village, first.

The Exchange

AC21/T16/FF16/CMD21||HP42[42]F:+5;R:+11;W:+3||Init.+6|Percept.+8 Aasimar Bard (Archaeologist)1 / Gunslinger (Myst. Stranger) 1 / Swashbuckler) Picaroon 3

Jocephus begins looking around in alarm. "What is happening!?"

Can we tell what is the most direct route to the elder's hut?

The Exchange

AC21/T16/FF16/CMD21||HP42[42]F:+5;R:+11;W:+3||Init.+6|Percept.+8 Aasimar Bard (Archaeologist)1 / Gunslinger (Myst. Stranger) 1 / Swashbuckler) Picaroon 3

KN: nature: 1d20 + 6 ⇒ (10) + 6 = 16

The Exchange

AC21/T16/FF16/CMD21||HP42[42]F:+5;R:+11;W:+3||Init.+6|Percept.+8 Aasimar Bard (Archaeologist)1 / Gunslinger (Myst. Stranger) 1 / Swashbuckler) Picaroon 3

Jocephus begins scrambling up the rocks, trying to dislodge boulders as he climbs.

DEX: 1d20 + 4 ⇒ (11) + 4 = 15

The Exchange

AC21/T16/FF16/CMD21||HP42[42]F:+5;R:+11;W:+3||Init.+6|Percept.+8 Aasimar Bard (Archaeologist)1 / Gunslinger (Myst. Stranger) 1 / Swashbuckler) Picaroon 3

Attack: 1d20 + 8 ⇒ (12) + 8 = 20

Jocephus stabs at the Aspis, trying to slow them down

The Exchange

AC21/T16/FF16/CMD21||HP42[42]F:+5;R:+11;W:+3||Init.+6|Percept.+8 Aasimar Bard (Archaeologist)1 / Gunslinger (Myst. Stranger) 1 / Swashbuckler) Picaroon 3

Perception: 1d20 + 8 ⇒ (12) + 8 = 20

"Aye!, I see it." Jocephus huffs, as he keeps running.

The Exchange

AC21/T16/FF16/CMD21||HP42[42]F:+5;R:+11;W:+3||Init.+6|Percept.+8 Aasimar Bard (Archaeologist)1 / Gunslinger (Myst. Stranger) 1 / Swashbuckler) Picaroon 3

Never slowing, Jocephus leaps the stream.

Acrobatics: 1d20 + 10 ⇒ (2) + 10 = 12

The Exchange

AC21/T16/FF16/CMD21||HP42[42]F:+5;R:+11;W:+3||Init.+6|Percept.+8 Aasimar Bard (Archaeologist)1 / Gunslinger (Myst. Stranger) 1 / Swashbuckler) Picaroon 3

Survival: 1d20 + 4 ⇒ (11) + 4 = 15

"I think we can!" Jocephus responds, not slowing his pace, rather picking up speed as he charges the gap in the boulders.

The Exchange

AC21/T16/FF16/CMD21||HP42[42]F:+5;R:+11;W:+3||Init.+6|Percept.+8 Aasimar Bard (Archaeologist)1 / Gunslinger (Myst. Stranger) 1 / Swashbuckler) Picaroon 3

Jocephus will take an egg.

Jocephus flexes his shoulders, adjusting his pack with the added weight of the egg. His eyes widen impossibly big as the dinosaur appears. Grabbing the collars of tworld of the slower members of the party, Jocephus begins sprinting into the jungle, leaping over logs, rocks, and other obstacles.

Acrobatics: 1d20 + 10 ⇒ (19) + 10 = 29

The Exchange

AC21/T16/FF16/CMD21||HP42[42]F:+5;R:+11;W:+3||Init.+6|Percept.+8 Aasimar Bard (Archaeologist)1 / Gunslinger (Myst. Stranger) 1 / Swashbuckler) Picaroon 3

Keeping his weapons sheathed, Jocephus nods, not sure if smiling and showing teeth is an affront to this race.

The Exchange

AC21/T16/FF16/CMD21||HP42[42]F:+5;R:+11;W:+3||Init.+6|Percept.+8 Aasimar Bard (Archaeologist)1 / Gunslinger (Myst. Stranger) 1 / Swashbuckler) Picaroon 3

Fort vs poison: 1d20 + 5 + 1 ⇒ (12) + 5 + 1 = 18
Fort vs distraction: 1d20 + 5 + 1 ⇒ (8) + 5 + 1 = 14

Jocephus moves out of the swarm and tosses a flask of fire at the swarms.

RTA: 1d20 + 8 + 1 ⇒ (13) + 8 + 1 = 22
Damage: 1d6 + 1 ⇒ (3) + 1 = 4

"Watch out!" He yells.

The Exchange

AC21/T16/FF16/CMD21||HP42[42]F:+5;R:+11;W:+3||Init.+6|Percept.+8 Aasimar Bard (Archaeologist)1 / Gunslinger (Myst. Stranger) 1 / Swashbuckler) Picaroon 3

"Wait. If start by pouring acid on them, do we risk ruining whatever is beneath them? Perhaps we should draw them away, first."

The Exchange

AC21/T16/FF16/CMD21||HP42[42]F:+5;R:+11;W:+3||Init.+6|Percept.+8 Aasimar Bard (Archaeologist)1 / Gunslinger (Myst. Stranger) 1 / Swashbuckler) Picaroon 3

KN: nature: 1d20 + 6 ⇒ (7) + 6 = 13

Jocephus frowns at the ravine. "Does anyone have rope?"

The Exchange

AC21/T16/FF16/CMD21||HP42[42]F:+5;R:+11;W:+3||Init.+6|Percept.+8 Aasimar Bard (Archaeologist)1 / Gunslinger (Myst. Stranger) 1 / Swashbuckler) Picaroon 3

Survival Aid: 1d20 + 4 + 2 ⇒ (9) + 4 + 2 = 15 Another +2 if Wayfinder is applicable.

The Exchange

AC21/T16/FF16/CMD21||HP42[42]F:+5;R:+11;W:+3||Init.+6|Percept.+8 Aasimar Bard (Archaeologist)1 / Gunslinger (Myst. Stranger) 1 / Swashbuckler) Picaroon 3

KN: geography: 1d20 + 6 ⇒ (16) + 6 = 22
KN: local: 1d20 + 6 ⇒ (9) + 6 = 15

Jocephus ponders upon what he knows of the area. "I've heard a little bit about this region and it inhabitants...." He says, then proceeds to inform his companions on all he knows, as he gathers his gear. Posting from mobile, check spoilers.

The Exchange

AC21/T16/FF16/CMD21||HP42[42]F:+5;R:+11;W:+3||Init.+6|Percept.+8 Aasimar Bard (Archaeologist)1 / Gunslinger (Myst. Stranger) 1 / Swashbuckler) Picaroon 3

Jocephus litens carefully to the elders, never having met grippli's before, he continually peers around. "Are the lizardfolk enemies, then? "

Diplomacy Aid: 1d20 + 8 ⇒ (4) + 8 = 12

The Exchange

AC21/T16/FF16/CMD21||HP42[42]F:+5;R:+11;W:+3||Init.+6|Percept.+8 Aasimar Bard (Archaeologist)1 / Gunslinger (Myst. Stranger) 1 / Swashbuckler) Picaroon 3

Jocephus is now level 5.

His Init and Percpt have changed.

Init: +6
Percp: +8

The Exchange

AC21/T16/FF16/CMD21||HP42[42]F:+5;R:+11;W:+3||Init.+6|Percept.+8 Aasimar Bard (Archaeologist)1 / Gunslinger (Myst. Stranger) 1 / Swashbuckler) Picaroon 3

Reflex: 1d20 + 11 + 2 ⇒ (12) + 11 + 2 = 25

Jocephus ducks under the fire and then brings his rapier and pistol to bear against the scaly foe!

Spend a panache point for Melee Shooter

Rapier, TWF, Luck: 1d20 + 7 + 2 - 2 ⇒ (8) + 7 + 2 - 2 = 15
Damage: 1d6 + 1 + 2 ⇒ (4) + 1 + 2 = 7

Pistol, RTA, TWF, PBS, Luck, Melee: 1d20 + 8 - 2 + 1 + 2 - 4 ⇒ (6) + 8 - 2 + 1 + 2 - 4 = 11
GM Reroll!, Pistol, RTA, TWF, PBS, Luck, Melee: 1d20 + 8 - 2 + 1 + 2 - 4 + 4 ⇒ (10) + 8 - 2 + 1 + 2 - 4 + 4 = 19

Damage: 1d8 + 1 + 2 ⇒ (1) + 1 + 2 = 4

Melee Shooter:
Melee Shooter (Ex): At 1st level, as a swift action when wielding both a light or one-handed piercing melee weapon and a one-handed firearm, the picaroon can spend 1 panache point to avoid provoking attacks of opportunity with the first ranged attack made by the one-handed firearm during her turn. This deed replaces opportune parry and riposte.

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