Sajan

Jazz Kraz's page

273 posts. Alias of DoubleGold.


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Sovereign Court

Male Warrior Android Analyst Witchwarper: Spd:25, AC:18, HP:17/17, Fort:4(Constructed), Ref:6, Will:5, Perc:5, Darkvision, 1/1 Focus Point
Zashodu wrote:
GM Is this the door that didn't open automatically because it was locked?

Wonders the same thing.

Sovereign Court

Male Warrior Android Analyst Witchwarper: Spd:25, AC:18, HP:17/17, Fort:4(Constructed), Ref:6, Will:5, Perc:5, Darkvision, 1/1 Focus Point

Jazz will try computers: 1d20 + 7 ⇒ (6) + 7 = 13

Sovereign Court

Male Warrior Android Analyst Witchwarper: Spd:25, AC:18, HP:17/17, Fort:4(Constructed), Ref:6, Will:5, Perc:5, Darkvision, 1/1 Focus Point

Now that combat is over, Jazz reloads.

Sovereign Court

Male Warrior Android Analyst Witchwarper: Spd:25, AC:18, HP:17/17, Fort:4(Constructed), Ref:6, Will:5, Perc:5, Darkvision, 1/1 Focus Point

3 shots at blue hit: 1d20 + 6 ⇒ (20) + 6 = 26 dmg: 1d8 ⇒ 2 piercing, so 4 dmg
hit: 1d20 + 6 - 5 ⇒ (13) + 6 - 5 = 14 dmg: 1d8 ⇒ 7 piercing
hit: 1d20 + 6 - 10 ⇒ (4) + 6 - 10 = 0 dmg: 1d8 ⇒ 4 piercing

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Male Warrior Android Analyst Witchwarper: Spd:25, AC:18, HP:17/17, Fort:4(Constructed), Ref:6, Will:5, Perc:5, Darkvision, 1/1 Focus Point

Fire 3 times at purple, goes to blue if purple dies hit: 1d20 + 6 ⇒ (14) + 6 = 20 dmg: 1d8 ⇒ 4 piercing
hit: 1d20 - 5 + 6 ⇒ (4) - 5 + 6 = 5 dmg: 1d8 ⇒ 4 piercing
hit: 1d20 - 10 + 6 ⇒ (13) - 10 + 6 = 9 dmg: 1d8 ⇒ 8 piercing

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Male Warrior Android Analyst Witchwarper: Spd:25, AC:18, HP:17/17, Fort:4(Constructed), Ref:6, Will:5, Perc:5, Darkvision, 1/1 Focus Point

1st action, five foot step back, 2nd action and 3rd action shoot orange twice with machine gun hit: 1d20 + 6 ⇒ (8) + 6 = 14 to hit dmg: 1d8 ⇒ 1 piercing hit: 1d20 + 1 ⇒ (19) + 1 = 20 to hit dmg: 1d8 ⇒ 5

Sovereign Court

Male Warrior Android Analyst Witchwarper: Spd:25, AC:18, HP:17/17, Fort:4(Constructed), Ref:6, Will:5, Perc:5, Darkvision, 1/1 Focus Point

Jazz will move up and electric arc green and orange dmg: 2d4 ⇒ (1, 2) = 3 electric dc 17

Sovereign Court

Male Warrior Android Analyst Witchwarper: Spd:25, AC:18, HP:17/17, Fort:4(Constructed), Ref:6, Will:5, Perc:5, Darkvision, 1/1 Focus Point

reflex: 1d20 + 6 ⇒ (3) + 6 = 9 he is clumsy 2

Sovereign Court

Male Warrior Android Analyst Witchwarper: Spd:25, AC:18, HP:17/17, Fort:4(Constructed), Ref:6, Will:5, Perc:5, Darkvision, 1/1 Focus Point

perception: 1d20 + 5 ⇒ (7) + 5 = 12

Sovereign Court

Male Warrior Android Analyst Witchwarper: Spd:25, AC:18, HP:17/17, Fort:4(Constructed), Ref:6, Will:5, Perc:5, Darkvision, 1/1 Focus Point

Will do Don't have society

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Male Warrior Android Analyst Witchwarper: Spd:25, AC:18, HP:17/17, Fort:4(Constructed), Ref:6, Will:5, Perc:5, Darkvision, 1/1 Focus Point

Jazz is ready to go. Sounds simple enough. Well nothing is simple. But it is just a seek and destroy mission, so the worst we have is hard to kill things.

Sovereign Court

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Male Warrior Android Analyst Witchwarper: Spd:25, AC:18, HP:17/17, Fort:4(Constructed), Ref:6, Will:5, Perc:5, Darkvision, 1/1 Focus Point
rainzax wrote:

Chuck your melee weapon?

=)

You're right, I'll buy it later. He isn't going to be melee at level 1.

Now I can buy that hacking kit and won't have to question did he borrow. Since I do have computers.

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Male Warrior Android Analyst Witchwarper: Spd:25, AC:18, HP:17/17, Fort:4(Constructed), Ref:6, Will:5, Perc:5, Darkvision, 1/1 Focus Point

Starting at level 1, stuff is expensive. You get 150 Credits to spend. But After buying 1 Armor, 1 Melee, 1 Ranged weapon, 1 Container and Just barely more than enough ammo to fill the weapon, I have no credits to spend on a hacking kit. Not everyone needs to the same stuff and my guy has computers, so hopefully someone has a hacking kit, therefore I can say I borrowed his/her hacking kit while making that computers check.
Yes I'm a witchwarper, but I'm more of an Arcane fighter. I took the Android type that gives me access to Martial weapons. And I have Sure Strike.

Sovereign Court

Male Warrior Android Analyst Witchwarper: Spd:25, AC:18, HP:17/17, Fort:4(Constructed), Ref:6, Will:5, Perc:5, Darkvision, 1/1 Focus Point

Making an Arcane Witchwarper.

Sovereign Court

Male Warrior Android Analyst Witchwarper: Spd:25, AC:18, HP:17/17, Fort:4(Constructed), Ref:6, Will:5, Perc:5, Darkvision, 1/1 Focus Point

Thanks for Dming.

Sovereign Court

Male Warrior Android Analyst Witchwarper: Spd:25, AC:18, HP:17/17, Fort:4(Constructed), Ref:6, Will:5, Perc:5, Darkvision, 1/1 Focus Point

Move past the enemy, which provokes and then cast invisibility on Benoit. don't forget to roll 1d5 as well since I have 4 images+me.

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Male Warrior Android Analyst Witchwarper: Spd:25, AC:18, HP:17/17, Fort:4(Constructed), Ref:6, Will:5, Perc:5, Darkvision, 1/1 Focus Point

Jazz will stand up and use his last first level spell slot to mirror image images: 1d4 ⇒ 4

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Male Warrior Android Analyst Witchwarper: Spd:25, AC:18, HP:17/17, Fort:4(Constructed), Ref:6, Will:5, Perc:5, Darkvision, 1/1 Focus Point

Benoit, the DM did abbreviate the dmg as NL for nonlethal against Spanner. Also, yes, Jazz magic missiled from prone to get all three missiles to strike.

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Male Warrior Android Analyst Witchwarper: Spd:25, AC:18, HP:17/17, Fort:4(Constructed), Ref:6, Will:5, Perc:5, Darkvision, 1/1 Focus Point

First, Jazz will spend and RP to get back up at 1. 6 of 10 RP left.
Second, you said you were recalculating damage on bitter. If bitter is still up, I swing from prone with my baton, but if bitter is down I magic missile fang
magic missile fang: 3d4 + 3 ⇒ (3, 2, 2) + 3 = 10 if Bitter is down
baton hit from prone on Bitter: 1d20 + 10 - 4 ⇒ (17) + 10 - 4 = 23 if Bitter is up
dmg: 1d4 + 4 ⇒ (4) + 4 = 8

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Male Warrior Android Analyst Witchwarper: Spd:25, AC:18, HP:17/17, Fort:4(Constructed), Ref:6, Will:5, Perc:5, Darkvision, 1/1 Focus Point

Oh, got it, I was thinking stand-up is only half your move like in 5e. All these version differences, why. When I look it up, it is your full move. You can assume he move those other two squares just now.

Jazz will magic missile Fang after moving those two steps dmg: 2d4 + 2 ⇒ (2, 2) + 2 = 6

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Male Warrior Android Analyst Witchwarper: Spd:25, AC:18, HP:17/17, Fort:4(Constructed), Ref:6, Will:5, Perc:5, Darkvision, 1/1 Focus Point

Jazz will stand up, half his move, move closer to Benoit and confident his missiles will not kill he magic missiles Fang who has barely been hit dmg: 2d4 + 2 ⇒ (4, 4) + 2 = 10

By the way, does Breeze still provoke from me even though I was prone? If so, here is the aoo from that. baton hit: 1d20 - 4 + 10 ⇒ (20) - 4 + 10 = 26
dmg: 1d4 + 4 ⇒ (2) + 4 = 6
crit dmg: 1d4 + 4 ⇒ (2) + 4 = 6

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Male Warrior Android Analyst Witchwarper: Spd:25, AC:18, HP:17/17, Fort:4(Constructed), Ref:6, Will:5, Perc:5, Darkvision, 1/1 Focus Point

“I’ll help him next.”

Sovereign Court

Male Warrior Android Analyst Witchwarper: Spd:25, AC:18, HP:17/17, Fort:4(Constructed), Ref:6, Will:5, Perc:5, Darkvision, 1/1 Focus Point

Spend another RP to get back up again at 1 HP 7 of 10 RP left
Swing with Baton from prone at Breeze hit: 1d20 + 10 - 4 ⇒ (11) + 10 - 4 = 17
dmg: 1d4 + 4 ⇒ (4) + 4 = 8 Even if I miss, it keeps him busy for a while.

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Male Warrior Android Analyst Witchwarper: Spd:25, AC:18, HP:17/17, Fort:4(Constructed), Ref:6, Will:5, Perc:5, Darkvision, 1/1 Focus Point

okay, first Jazz will spend 1 RP to get back up to 1 HP, since he was knocked out from nonlethal damage. 8 of 10 RP left, even if I get knocked out again, they waste a turn of attacks at me.
Second, standing up provokes, as does spellcasting, so he will pull out his baton and strike Bitter from prone
hit: 10 - 4 + 1d20 ⇒ 10 - 4 + (20) = 26 vs KAC.
dmg: 1d4 + 4 ⇒ (4) + 4 = 8 blunt dmg
extra crit dmg dmg: 1d4 + 4 ⇒ (4) + 4 = 8

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Male Warrior Android Analyst Witchwarper: Spd:25, AC:18, HP:17/17, Fort:4(Constructed), Ref:6, Will:5, Perc:5, Darkvision, 1/1 Focus Point

Koch just enough to take jazz down. I’ll figure out waist to do when I ‘m not posting on a phone.

Sovereign Court

Male Warrior Android Analyst Witchwarper: Spd:25, AC:18, HP:17/17, Fort:4(Constructed), Ref:6, Will:5, Perc:5, Darkvision, 1/1 Focus Point

Oh, I think I understand now. The dwarf hit and caused the images to disappear, while my blast hit him full on not the images. The other guy dodged entirely according to the text, suggesting he has evasion.

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Male Warrior Android Analyst Witchwarper: Spd:25, AC:18, HP:17/17, Fort:4(Constructed), Ref:6, Will:5, Perc:5, Darkvision, 1/1 Focus Point

So did the explosive blast destroy all the mirror images and hurt the enemy, or just destroy the mirror images? And then Benoit destroyed a mirror image?

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Male Warrior Android Analyst Witchwarper: Spd:25, AC:18, HP:17/17, Fort:4(Constructed), Ref:6, Will:5, Perc:5, Darkvision, 1/1 Focus Point

First, move out of melee even though that provokes, second explosive blast, not sure if the combat is 3d or not, but I can, get the mouse and the rat without getting my allies. If I can't get them both, I will just get the rat doing a karate stance. Don't worry, I will finish them off with nonlethal, one explosive blast early one won't kill them.
explosive blast: 9d6 ⇒ (6, 5, 1, 5, 5, 6, 3, 1, 3) = 35 reflex 20 for half
Edit added the fireball template to the right hand corner.
Edit 2: Do I actually know Benoit is in that square?

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Male Warrior Android Analyst Witchwarper: Spd:25, AC:18, HP:17/17, Fort:4(Constructed), Ref:6, Will:5, Perc:5, Darkvision, 1/1 Focus Point

I'm ready for the next trial

Sovereign Court

Male Warrior Android Analyst Witchwarper: Spd:25, AC:18, HP:17/17, Fort:4(Constructed), Ref:6, Will:5, Perc:5, Darkvision, 1/1 Focus Point

Got it, so use my most powerful spells to speed this up, hear you loud and clear=). Just Kidding. Only if necessary, or if I can without hurting the mission.
On another note, I don't plan on doing PaizoCon and if nobody else here is, I wouldn't worry too much about it. Placed my token.

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Male Warrior Android Analyst Witchwarper: Spd:25, AC:18, HP:17/17, Fort:4(Constructed), Ref:6, Will:5, Perc:5, Darkvision, 1/1 Focus Point

Jazz casts invisibility on Benoit assuming he accepts 8 minute in-game countdown starts now, though I doubt the coversation will last that long. Jazz is done talking as well, he is ready to proceed when everyone else is. If combat starts, Benoit will be invisible during round 1 or until he makes his first attack. Making the enemy flatfooted, unable to target him and many other things.

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Male Warrior Android Analyst Witchwarper: Spd:25, AC:18, HP:17/17, Fort:4(Constructed), Ref:6, Will:5, Perc:5, Darkvision, 1/1 Focus Point

He addresses his allies again so only they can hear I don't know about you all, but, do we want to continue to speak to Biter? He seems impossible to get through to. It is like getting a Hilary Clinton supporter to go vote for Trump. Or whatever politics exist in Starfinder, football teams like Cleveland Browns vs Steelers, etc. Some rivalry of some kind does exist in Starfinder somewhere.

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Male Warrior Android Analyst Witchwarper: Spd:25, AC:18, HP:17/17, Fort:4(Constructed), Ref:6, Will:5, Perc:5, Darkvision, 1/1 Focus Point

Man, this Biter really doesn't like Starfinder Society guys. Actually scratch the idea of casting invisibility on my guy precombat after conversation ends.
Then he speaks low enough so only his allies can hear.
I have a feeling we could enter one final battle, who is our front line? I'll offer Invisibility to cast on you before we enter the next round. It lasts 8 minutes, so it gives us time to finish conversation and then be invisible for the first round of combat, really catching the enemy off guards.

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Male Warrior Android Analyst Witchwarper: Spd:25, AC:18, HP:17/17, Fort:4(Constructed), Ref:6, Will:5, Perc:5, Darkvision, 1/1 Focus Point

We are all Starfinders, but who do you want to answer your question?

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Male Warrior Android Analyst Witchwarper: Spd:25, AC:18, HP:17/17, Fort:4(Constructed), Ref:6, Will:5, Perc:5, Darkvision, 1/1 Focus Point

Oh, I thought we were outside the room, I don't cast invisibility yet, but you can assume my character does so the minute the conversation ends, assuming we aren't immediately thrown into combat.
Jazz looks over at Breeze, Are you asking me this question, or one of the others?

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Male Warrior Android Analyst Witchwarper: Spd:25, AC:18, HP:17/17, Fort:4(Constructed), Ref:6, Will:5, Perc:5, Darkvision, 1/1 Focus Point

Breeze, are you apart of Starfinder Society? If not I encourage you to join. It seems you are trying too hard to find flaws in the Starfinder Society and flaws in other things as well, when there are none. You are simply looking for something that isn't there.
diplomacy: 1d20 + 10 ⇒ (20) + 10 = 30 to get Breeze to join Starfinder Society, or at least get Breeze to like it.

Also, after the conversation is over and just before we enter the door on our right, Jazz Kraz will cast invisibility on himself.

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Male Warrior Android Analyst Witchwarper: Spd:25, AC:18, HP:17/17, Fort:4(Constructed), Ref:6, Will:5, Perc:5, Darkvision, 1/1 Focus Point

Free will and mission does go together. I choose to see this mission through rather than be a coward and run away. Starfinder society has sent me on the best mission I could ever ask for no strings attached. The real string puller here is the evil Datch, who has been playing mind games with us ever since we got here. First his pets that hide in the shadows, then a puzzle game, and then some shadow energy. Not to mention he thought we couldn't harvest a bulb. I would like to bring Datch to justice dead or alive. And if you ask me about the metric of the mission, I can measure things in terms of deaths and successes. We were successful in defeating the pets, solving the puzzles and harvesting some bulbs. And deaths, nobody in the party has died yet, so when you talk about the metric of the mission, my mathematical calculations state we are doing excellent and we are meters ahead of the enemy. He pauses for a second to catch his breath Just don't take that last statement literally, the enemy is probably several meters beyond that door.

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Male Warrior Android Analyst Witchwarper: Spd:25, AC:18, HP:17/17, Fort:4(Constructed), Ref:6, Will:5, Perc:5, Darkvision, 1/1 Focus Point

Nice to meet you Breeze as Jazz extends his hand to shake hers.
And I wasn't dragged out here, I came here of my own free will. Our mission is going well if you ask me.

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Male Warrior Android Analyst Witchwarper: Spd:25, AC:18, HP:17/17, Fort:4(Constructed), Ref:6, Will:5, Perc:5, Darkvision, 1/1 Focus Point

Sorry, Reynold, just stay in the back. Unless you have a wish to die with honor for some reason. As far as resting, I don't think we have hours to spare to wait until you are fully recovered.

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Male Warrior Android Analyst Witchwarper: Spd:25, AC:18, HP:17/17, Fort:4(Constructed), Ref:6, Will:5, Perc:5, Darkvision, 1/1 Focus Point

Jazz will harvest a bulb life science: 1d20 + 20 ⇒ (9) + 20 = 29

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Male Warrior Android Analyst Witchwarper: Spd:25, AC:18, HP:17/17, Fort:4(Constructed), Ref:6, Will:5, Perc:5, Darkvision, 1/1 Focus Point

Jazz will also take 10 minutes to rest here and spend RP to regain SP.
Whoever is up front, you should take the last serum. Jazz grabs one himself.

After the 10 minute rest. We should check the north door before we go talk to those guys on the East side. Less backtracking to do. Benoit, this way.

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Male Warrior Android Analyst Witchwarper: Spd:25, AC:18, HP:17/17, Fort:4(Constructed), Ref:6, Will:5, Perc:5, Darkvision, 1/1 Focus Point

Can we use anything to heal ourselves with? Me not trained in medicine life science: 1d20 + 20 ⇒ (10) + 20 = 30 if that works.

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Male Warrior Android Analyst Witchwarper: Spd:25, AC:18, HP:17/17, Fort:4(Constructed), Ref:6, Will:5, Perc:5, Darkvision, 1/1 Focus Point

Jazz will try again if he can mysticism: 1d20 + 13 ⇒ (13) + 13 = 26 if he can't identify it, he will rush through the open doors and into the south room.
Everyone out, unless I take the time to disable the trap.

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Male Warrior Android Analyst Witchwarper: Spd:25, AC:18, HP:17/17, Fort:4(Constructed), Ref:6, Will:5, Perc:5, Darkvision, 1/1 Focus Point

What are you all doing? You really think someone is doing this, it ain't no trap or shadow magic?

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Male Warrior Android Analyst Witchwarper: Spd:25, AC:18, HP:17/17, Fort:4(Constructed), Ref:6, Will:5, Perc:5, Darkvision, 1/1 Focus Point

Overjoyed at the tier drop.

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Male Warrior Android Analyst Witchwarper: Spd:25, AC:18, HP:17/17, Fort:4(Constructed), Ref:6, Will:5, Perc:5, Darkvision, 1/1 Focus Point

I just realized, when Doc dropped out, not only did that put us at 4 player adjustment which just about every game has, but it put us back down to low tier again.

9+9+8+8+7=41 41/5=8.25 which gets rounded up? This was with DoC

Without doc we have 9+8+8+7=32 32/4=8. So average party level 8 without Doc.

Sovereign Court

Male Warrior Android Analyst Witchwarper: Spd:25, AC:18, HP:17/17, Fort:4(Constructed), Ref:6, Will:5, Perc:5, Darkvision, 1/1 Focus Point

mysticism: 1d20 + 13 ⇒ (5) + 13 = 18 What kind of shadowplane magic is this?
Great, I'm the only one with mysticism and I rolled low, hopefully retries are available each round, since you said act in rounds.
Jazz also moves to the door if possible. If we can't figure it out, then we need to get out of the room and fast.

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Male Warrior Android Analyst Witchwarper: Spd:25, AC:18, HP:17/17, Fort:4(Constructed), Ref:6, Will:5, Perc:5, Darkvision, 1/1 Focus Point

Does the room still look the same when it descends? Looks like we on the same map, with not even the slightest thing added or subtracted.
Jazz searches the Plinth for hidden treasures if there are any now that we aren't on any time limit, without sticking his hands to close to the wires.
north side: 1d20 + 8 ⇒ (16) + 8 = 24
east side: 1d20 + 8 ⇒ (17) + 8 = 25
south side: 1d20 + 8 ⇒ (12) + 8 = 20
west side: 1d20 + 8 ⇒ (4) + 8 = 12
Wow that was fun, he gave us a puzzle and we solved it rather quickly.
Jazz then heads to the east side where the doors are. Ready when you all are.

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Male Warrior Android Analyst Witchwarper: Spd:25, AC:18, HP:17/17, Fort:4(Constructed), Ref:6, Will:5, Perc:5, Darkvision, 1/1 Focus Point

If I do need a toss check for the key, my bab is 6 and my dex is 4, so +10 if you need that check quickly toss key accurately to player while moving: 1d20 + 10 ⇒ (11) + 10 = 21

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Male Warrior Android Analyst Witchwarper: Spd:25, AC:18, HP:17/17, Fort:4(Constructed), Ref:6, Will:5, Perc:5, Darkvision, 1/1 Focus Point

Jazz will try to block the gas coming from the vents after moving to one, The things with the blue lights? If not move me to the appropriate location. Took me only a single move. If it was the red lights, still only a single move.
As a free action he will pass the key off to someone else while moving towards the vents or toss it to someone else who wants to turn the key. Sorry but if this don't work the gas will get us sooner or later. I want to see what I can do about blocking the vents My character believes gas may be coming in through vents as posted by the DM and Benoit spoke in character that he believes that.
physical science and or engineering as appropriate: 1d20 + 17 ⇒ (15) + 17 = 32 Both have same modifiers. I'm almost afraid to find out how he would be trying to block the gas from the vents, like he's trying to cover up the vents with cardboard and ducktape or something. Not sure where he'd get those things from but hey.

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