Male Warrior Android Analyst Witchwarper: Spd:25, AC:18, HP:17/17, Fort:4(Constructed), Ref:6, Will:5, Perc:5, Darkvision, 1/1 Focus Point
3 shots at blue hit: 1d20 + 6 ⇒ (20) + 6 = 26 dmg: 1d8 ⇒ 2 piercing, so 4 dmg
Male Warrior Android Analyst Witchwarper: Spd:25, AC:18, HP:17/17, Fort:4(Constructed), Ref:6, Will:5, Perc:5, Darkvision, 1/1 Focus Point
Fire 3 times at purple, goes to blue if purple dies hit: 1d20 + 6 ⇒ (14) + 6 = 20 dmg: 1d8 ⇒ 4 piercing
Male Warrior Android Analyst Witchwarper: Spd:25, AC:18, HP:17/17, Fort:4(Constructed), Ref:6, Will:5, Perc:5, Darkvision, 1/1 Focus Point
1st action, five foot step back, 2nd action and 3rd action shoot orange twice with machine gun hit: 1d20 + 6 ⇒ (8) + 6 = 14 to hit dmg: 1d8 ⇒ 1 piercing hit: 1d20 + 1 ⇒ (19) + 1 = 20 to hit dmg: 1d8 ⇒ 5
Male Warrior Android Analyst Witchwarper: Spd:25, AC:18, HP:17/17, Fort:4(Constructed), Ref:6, Will:5, Perc:5, Darkvision, 1/1 Focus Point
rainzax wrote:
You're right, I'll buy it later. He isn't going to be melee at level 1. Now I can buy that hacking kit and won't have to question did he borrow. Since I do have computers.
Male Warrior Android Analyst Witchwarper: Spd:25, AC:18, HP:17/17, Fort:4(Constructed), Ref:6, Will:5, Perc:5, Darkvision, 1/1 Focus Point
Starting at level 1, stuff is expensive. You get 150 Credits to spend. But After buying 1 Armor, 1 Melee, 1 Ranged weapon, 1 Container and Just barely more than enough ammo to fill the weapon, I have no credits to spend on a hacking kit. Not everyone needs to the same stuff and my guy has computers, so hopefully someone has a hacking kit, therefore I can say I borrowed his/her hacking kit while making that computers check.
Male Warrior Android Analyst Witchwarper: Spd:25, AC:18, HP:17/17, Fort:4(Constructed), Ref:6, Will:5, Perc:5, Darkvision, 1/1 Focus Point
First, Jazz will spend and RP to get back up at 1. 6 of 10 RP left.
Male Warrior Android Analyst Witchwarper: Spd:25, AC:18, HP:17/17, Fort:4(Constructed), Ref:6, Will:5, Perc:5, Darkvision, 1/1 Focus Point
Oh, got it, I was thinking stand-up is only half your move like in 5e. All these version differences, why. When I look it up, it is your full move. You can assume he move those other two squares just now. Jazz will magic missile Fang after moving those two steps dmg: 2d4 + 2 ⇒ (2, 2) + 2 = 6
Male Warrior Android Analyst Witchwarper: Spd:25, AC:18, HP:17/17, Fort:4(Constructed), Ref:6, Will:5, Perc:5, Darkvision, 1/1 Focus Point
Jazz will stand up, half his move, move closer to Benoit and confident his missiles will not kill he magic missiles Fang who has barely been hit dmg: 2d4 + 2 ⇒ (4, 4) + 2 = 10 By the way, does Breeze still provoke from me even though I was prone? If so, here is the aoo from that. baton hit: 1d20 - 4 + 10 ⇒ (20) - 4 + 10 = 26
Male Warrior Android Analyst Witchwarper: Spd:25, AC:18, HP:17/17, Fort:4(Constructed), Ref:6, Will:5, Perc:5, Darkvision, 1/1 Focus Point
Spend another RP to get back up again at 1 HP 7 of 10 RP left
Male Warrior Android Analyst Witchwarper: Spd:25, AC:18, HP:17/17, Fort:4(Constructed), Ref:6, Will:5, Perc:5, Darkvision, 1/1 Focus Point
okay, first Jazz will spend 1 RP to get back up to 1 HP, since he was knocked out from nonlethal damage. 8 of 10 RP left, even if I get knocked out again, they waste a turn of attacks at me.
Male Warrior Android Analyst Witchwarper: Spd:25, AC:18, HP:17/17, Fort:4(Constructed), Ref:6, Will:5, Perc:5, Darkvision, 1/1 Focus Point
Oh, I think I understand now. The dwarf hit and caused the images to disappear, while my blast hit him full on not the images. The other guy dodged entirely according to the text, suggesting he has evasion.
Male Warrior Android Analyst Witchwarper: Spd:25, AC:18, HP:17/17, Fort:4(Constructed), Ref:6, Will:5, Perc:5, Darkvision, 1/1 Focus Point
First, move out of melee even though that provokes, second explosive blast, not sure if the combat is 3d or not, but I can, get the mouse and the rat without getting my allies. If I can't get them both, I will just get the rat doing a karate stance. Don't worry, I will finish them off with nonlethal, one explosive blast early one won't kill them.
Male Warrior Android Analyst Witchwarper: Spd:25, AC:18, HP:17/17, Fort:4(Constructed), Ref:6, Will:5, Perc:5, Darkvision, 1/1 Focus Point
Got it, so use my most powerful spells to speed this up, hear you loud and clear=). Just Kidding. Only if necessary, or if I can without hurting the mission.
Male Warrior Android Analyst Witchwarper: Spd:25, AC:18, HP:17/17, Fort:4(Constructed), Ref:6, Will:5, Perc:5, Darkvision, 1/1 Focus Point
Jazz casts invisibility on Benoit assuming he accepts 8 minute in-game countdown starts now, though I doubt the coversation will last that long. Jazz is done talking as well, he is ready to proceed when everyone else is. If combat starts, Benoit will be invisible during round 1 or until he makes his first attack. Making the enemy flatfooted, unable to target him and many other things.
Male Warrior Android Analyst Witchwarper: Spd:25, AC:18, HP:17/17, Fort:4(Constructed), Ref:6, Will:5, Perc:5, Darkvision, 1/1 Focus Point
He addresses his allies again so only they can hear I don't know about you all, but, do we want to continue to speak to Biter? He seems impossible to get through to. It is like getting a Hilary Clinton supporter to go vote for Trump. Or whatever politics exist in Starfinder, football teams like Cleveland Browns vs Steelers, etc. Some rivalry of some kind does exist in Starfinder somewhere.
Male Warrior Android Analyst Witchwarper: Spd:25, AC:18, HP:17/17, Fort:4(Constructed), Ref:6, Will:5, Perc:5, Darkvision, 1/1 Focus Point
Man, this Biter really doesn't like Starfinder Society guys. Actually scratch the idea of casting invisibility on my guy precombat after conversation ends.
Male Warrior Android Analyst Witchwarper: Spd:25, AC:18, HP:17/17, Fort:4(Constructed), Ref:6, Will:5, Perc:5, Darkvision, 1/1 Focus Point
Oh, I thought we were outside the room, I don't cast invisibility yet, but you can assume my character does so the minute the conversation ends, assuming we aren't immediately thrown into combat.
Male Warrior Android Analyst Witchwarper: Spd:25, AC:18, HP:17/17, Fort:4(Constructed), Ref:6, Will:5, Perc:5, Darkvision, 1/1 Focus Point
Breeze, are you apart of Starfinder Society? If not I encourage you to join. It seems you are trying too hard to find flaws in the Starfinder Society and flaws in other things as well, when there are none. You are simply looking for something that isn't there.
Also, after the conversation is over and just before we enter the door on our right, Jazz Kraz will cast invisibility on himself.
Male Warrior Android Analyst Witchwarper: Spd:25, AC:18, HP:17/17, Fort:4(Constructed), Ref:6, Will:5, Perc:5, Darkvision, 1/1 Focus Point
Free will and mission does go together. I choose to see this mission through rather than be a coward and run away. Starfinder society has sent me on the best mission I could ever ask for no strings attached. The real string puller here is the evil Datch, who has been playing mind games with us ever since we got here. First his pets that hide in the shadows, then a puzzle game, and then some shadow energy. Not to mention he thought we couldn't harvest a bulb. I would like to bring Datch to justice dead or alive. And if you ask me about the metric of the mission, I can measure things in terms of deaths and successes. We were successful in defeating the pets, solving the puzzles and harvesting some bulbs. And deaths, nobody in the party has died yet, so when you talk about the metric of the mission, my mathematical calculations state we are doing excellent and we are meters ahead of the enemy. He pauses for a second to catch his breath Just don't take that last statement literally, the enemy is probably several meters beyond that door.
Male Warrior Android Analyst Witchwarper: Spd:25, AC:18, HP:17/17, Fort:4(Constructed), Ref:6, Will:5, Perc:5, Darkvision, 1/1 Focus Point
Nice to meet you Breeze as Jazz extends his hand to shake hers.
Male Warrior Android Analyst Witchwarper: Spd:25, AC:18, HP:17/17, Fort:4(Constructed), Ref:6, Will:5, Perc:5, Darkvision, 1/1 Focus Point
Sorry, Reynold, just stay in the back. Unless you have a wish to die with honor for some reason. As far as resting, I don't think we have hours to spare to wait until you are fully recovered.
Male Warrior Android Analyst Witchwarper: Spd:25, AC:18, HP:17/17, Fort:4(Constructed), Ref:6, Will:5, Perc:5, Darkvision, 1/1 Focus Point
Jazz will also take 10 minutes to rest here and spend RP to regain SP.
After the 10 minute rest. We should check the north door before we go talk to those guys on the East side. Less backtracking to do. Benoit, this way.
Male Warrior Android Analyst Witchwarper: Spd:25, AC:18, HP:17/17, Fort:4(Constructed), Ref:6, Will:5, Perc:5, Darkvision, 1/1 Focus Point
Jazz will try again if he can mysticism: 1d20 + 13 ⇒ (13) + 13 = 26 if he can't identify it, he will rush through the open doors and into the south room.
Male Warrior Android Analyst Witchwarper: Spd:25, AC:18, HP:17/17, Fort:4(Constructed), Ref:6, Will:5, Perc:5, Darkvision, 1/1 Focus Point
I just realized, when Doc dropped out, not only did that put us at 4 player adjustment which just about every game has, but it put us back down to low tier again. 9+9+8+8+7=41 41/5=8.25 which gets rounded up? This was with DoC Without doc we have 9+8+8+7=32 32/4=8. So average party level 8 without Doc.
Male Warrior Android Analyst Witchwarper: Spd:25, AC:18, HP:17/17, Fort:4(Constructed), Ref:6, Will:5, Perc:5, Darkvision, 1/1 Focus Point
mysticism: 1d20 + 13 ⇒ (5) + 13 = 18 What kind of shadowplane magic is this?
Male Warrior Android Analyst Witchwarper: Spd:25, AC:18, HP:17/17, Fort:4(Constructed), Ref:6, Will:5, Perc:5, Darkvision, 1/1 Focus Point
Does the room still look the same when it descends? Looks like we on the same map, with not even the slightest thing added or subtracted.
Male Warrior Android Analyst Witchwarper: Spd:25, AC:18, HP:17/17, Fort:4(Constructed), Ref:6, Will:5, Perc:5, Darkvision, 1/1 Focus Point
If I do need a toss check for the key, my bab is 6 and my dex is 4, so +10 if you need that check quickly toss key accurately to player while moving: 1d20 + 10 ⇒ (11) + 10 = 21
Male Warrior Android Analyst Witchwarper: Spd:25, AC:18, HP:17/17, Fort:4(Constructed), Ref:6, Will:5, Perc:5, Darkvision, 1/1 Focus Point
Jazz will try to block the gas coming from the vents after moving to one, The things with the blue lights? If not move me to the appropriate location. Took me only a single move. If it was the red lights, still only a single move.
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