Jacob Audette's page

18 posts. No reviews. No lists. No wishlists.


RSS


kaid wrote:
One thing I guess I am not super clear on is there any time jump in the in game universe between pathfinder 1 and pathfinder 2?

Sounds like they'll be updating the world to reflect some of the outcomes of the adventure paths. For example, the Worldwound is now the Sarkoris Scar. In the River Kingdoms, an unknown nation state (i.e. Kingmaker) has toppled Pitax, etc.


So, if it takes 1d6 days to Drift to Absalom Station, why haven't the Azlanti tries to conquer it yet? Sure, Absalom has prodigious defenses, plus the armada, but is that the only reason the Star Empire hasn't attacked yet?


The Protectorate Petition sounds Star Trekkie in a way that I've been pretty eager for.


I'm so into Lung Wa. This is exciting.


1 person marked this as a favorite.
Zachary W Anderson wrote:

I'll start at the beginning:

Rise of the Runelords: A greedy wizard gets his greedy minions to kill a bunch of greedy people to release him from the palace of greed in the capital of greed in the forgotten empire of greed, but then he's killed by greedy adventurers.

Jade Regent: When it's discovered that the local bartender is actually Queen of Animeland, the gang goes on a crazy road trip to put her back on the throne. But it's not all katanas and forehead veins for our heroes. To accomplish their goal, they'll have to fight Storm from the X-Men, Vikings and Bigfoot. And once there, they'll have to save everyone by conquering everyone by conquering everyone with blessing of a bunch of Japanese Ghost Sith Lords


1 person marked this as a favorite.
Marco Massoudi wrote:

How do the racial hit points work?

Are they added to the hit points from a class?

The flavor texts are really great!

I can´t wait to read more about the drow on Apostae.

Thx, James!

From what I understand, you will have hit points, derived from your race and class, and then you will have stamina points, which drain before not points. Stamina points advance more like HP in Pathfinder.


ckdragons wrote:

bimothly = 2/month or every 2 months?

Bimonthly is every two months. Biweekly is 2/month.


Browman wrote:
What kind of melee weapon is that, it appears to only have a small spike as a piercing edge.

It's some kind of energy-axe. Three short beams emit from the concave section. You can check it out on the cover of the core rule book.


Drs. R. H. S. P. Stuart-Mill wrote:

A human Brawler. His body is covered with tattoo's like :

THE GREATEST, THE PEOPLE'S CHAMPION & FLOAT LIKE A BUTTERFLY, STING LIKE A BEE.
There is also a tattoo with a name C.M. Clay he assumes that this is his name.

My guess is that somewhere in the campaign he will change his name.

Stats :
STR 20
DEX 14
CON 16
INT 12
WIS 10
CHA 12

My only worry is that there are no brawlers discribed in the character tips.

No, but brawlers are like fighters in that they're universally useful enough that they can fit in most situations. Whether it's spooky tentacle things, demons or bandits on the road, something's gonna need to get punched in it's stupid face (or faces, as far as Lovecraftian horrors are sometimes concerned.)

You should have little issue fitting in.


1 person marked this as a favorite.

Mhmm. Aberforth Krant, cleric of Desna. A soft-hearted healer who awakes with only hs name, his goddess' precepts and the impending sense that he's done something horrible.

Aberforth Krant
Male Human Cleric of Desna 1
NG Medium Humanoid

Liberation Domain
Luck Domain

AC 11, FF 10, Touch 11
HP 10, CMB 2, CMD 13
Fort 4, Ref 1, Will 5

Speed: 30 feet.
Melee: Mace +2 (1d6+2)
BAB +2

Str 14, Dex 12, Con 14, Int 10, Wis 16, Cha 13
Skills: Diplomacy 1 +5, Religion 1 +4, Heal 1 +7
Feats: Extra Channel, Shield Focus
Traits: Child of the Temple, True Devotion, Bit of Luck (6/day), Liberated (1 round per day)
Channel Energy 1d6 (6/day).

Posessions: Travellers clothes, vestments, holy symbol, candles, parchment, ink, The Eight Scrolls, scale mail, light mace, light steel shield. 34 gp.


Jacob Audette wrote:

Hey, Paizo message boards! Exciting (albeit short notice) announcement. This Sunday, December 26th at 3:30pm EST, my home Pathfinder group will be holding a 24-hour marathon adventure session on Twitch to benefit the March of Dimes.

March of Dimes is a nonprofit organization that helps improve the life expectancy of babies by reducing infant mortality and birth defects. They're a great cause that deserves you support. You can contribute to our Everydayhero campaign by donating at this link. https://give.everydayhero.com/us/d20-for-charity
I will be running Keys of Chaos, a homemade campaign set in Golarion. So if you like making a difference, if you want see a campaign centered around the Pit of Gormuz's most famous resident, or if you're just looking for some thing to do the day after Christmas, search D20 for Charity on Twitch this Sunday!
http://www.twitch.tv.com/d20forcharity/mobile
Thanks!
-Jake Audette
https://give.everydayhero.com/us/d20-for-charity
[/QUOTE|


Hey, Paizo message boards! Exciting (albeit short notice) announcement. This Sunday, December 26th at 3:30pm EST, my home Pathfinder group will be holding a 24-hour marathon adventure session on Twitch to benefit the March of Dimes.
March of Dimes is a nonprofit organization that helps improve the life expectancy of babies by reducing infant mortality and birth defects. They're a great cause that deserves you support. You can contribute to our Everydayhero campaign by donating at this link. https://give.everydayhero.com/us/d20-for-charity
I will be running Keys of Chaos, a homemade campaign set in Golarion. So if you like making a difference, if you want see a campaign centered around the Pit of Gormuz's most famous resident, or if you're just looking for some thing to do the day after Christmas, search D20 for Charity on Twitch this Sunday!

Thanks!
-Jake Audette
https://give.everydayhero.com/us/d20-for-charity


As ambitious as a six-curtain drawback is, it does, so to speak, have its drawbacks. I would love to see multiple more thorough expansions detailing each region individually, in the tradition of "The Dragon Empires Gazetteer".


How about an Ifrit alchemists?


1 person marked this as a favorite.

This book looks gorgeous. Can't wait to see the finished product. It looks like similar graphic design to the Beginner Box books.


You say "Grievous printing error.",I say "Collectible cover!." Misprinted McQuarrie Star Wars action figures are a hot commodity in the action figure world, as is the original edition of "The Hobbit." I see this as an opportunity to buy something limited.


2 people marked this as a favorite.

It's a bummer to see the aasimar and tiefling go. I'm pleasantly surprised to see the Nagaji, wayangs and kitsune included, especially considering the dissolution of the Lantern Lodge. I look forward to seeing this develop.


Shaelu Ashtarov: (NG Human sorceress)

This human sorceress of red dragonblooded ancestry is the scion of a noble Chelaxian family. Her father, a red dragon in human form via the polymorph spell-like ability, married her mother to further manipulate Chelaxian politics. He hopes of raising for himself an army of diabolists. Given the longevity of wyrms, he has the time to wait for the balance of power to tip in his favor.

For reasons unbeknownst to both Shaelu and mother, he disappears in his daughter's ninth year. Shaelu begins demonstrating weird power and an affinity for fire, drawing the gaze of aristocrats eager to adopt an ace in the hole minion once her mother is out of the way. Nine years later and four escaped kidnapping attempts later, Shaelu's house is the target of a mysterious fire. She escapes the fire, though her mother perishes.

Alone with an aristocracy full of knives and manipulation at her back, Shaelu abandons Chelaxian noble life and embarks on a quest to find her father, unaware of his true species. She is kidnapped by bandits and locked beneath the city of Beldrig, where the ruffians plan to sell her for ransom. Ashtarov escapes with the help of free-spirited half-orc fighter Thoek and vengeful half-elven alchemist Sarion Ferrier.

Though she travels with the adventurers as they endeavor to keep the wizard Drake Aspen from sucking all life out of the Material Plane, she hopes to encounter clues to her father's whereabouts, not letting herself believe that the reunion might not be all she'd dreamed it would be...