Vencarlo Orinsini

Jack Rift's page

Organized Play Member. 423 posts. No reviews. No lists. 1 wishlist. 1 Organized Play character.



1 person marked this as a favorite.

I agree, I feel the recon frames are too good. They should either be more fragile, AC and HP wise, or have no frame slots. Also I find it odd that their is no ground only recon/scout frame. Currently the Skyspy and Co are just amazing and have 2 unique mech upgrades. The Assault classes also need a boost in some way.


2 people marked this as a favorite.

I'm all for everyone having a Mech, which would require shifting MP values like Porridge said. And I also agree just getting better numbers is not impressive. Mecha need other options/abilities and more diversity. Otherwise great analysis.


1 person marked this as a favorite.

I think replacing them would probably be better, that way you are not burning through tons of PP just to do so moderate damage.


1 person marked this as a favorite.

Upgrading hardness and ablative shielding, basically cheaper nonrecharging shields and/or hardness up to X amount of damage. Other ways to bump Str for Melee Mecha. Upgrades or augments for class features and spells to play a bigger roll in Mecha combat.


1 person marked this as a favorite.

I take it energize weapons is to be used with the trample for both the Marauder and Atlas Mecha, otherwise it is worthless for them since they lack melee weapons.


5 people marked this as a favorite.

My last Adventure Path. Both awesome and sad.


3 people marked this as a favorite.

I would rather Warpwitch over Witchwarper. Biohacker is fine and fits the class. Vanguard fits the fighting style, but not the powers theme of entropy and thermodynamics. Granted, I don't have better name for the powers and style abilities either.


3 people marked this as a favorite.

Meh


1 person marked this as a favorite.

From what I understand, if you are proficient with the weapon you are using then you get your level to the attack. So, yeah everyone is Full BAB with the right stuff. Blah.


1 person marked this as a favorite.
Jason Bulmahn wrote:
As a note, the Friday blog will be all about this podcast, adding some clarifications and behind the screen spoilers!

Good, looking forward to this. But, please don't go to far down the D&D 4/5ed mentality. That is what led me to Pathfinder in the first place. Some of the proficiency ideas I completely can't stand.


1 person marked this as a favorite.

Exactly! Starfinder is less rocket tag and over all more tactical game play. I prefer this setup that how big of numbers can I get.


1 person marked this as a favorite.

As many has stated, either ninja or slayer make better PC assassins. Heck, unchained rogue would work really well, just minus the 10th lvl better death attack the others have, but plenty of offensive abilities and debuffs as well. The 1st 2 classes mentioned their assassinate ability only needs 1 round of studying vrs 3 rounds for the PrC class, but you don't get that until 10th lvl vrs 6th with the PrC.


1 person marked this as a favorite.

So, I get some of the changes, clear spindle ion stones and tribal scars (help, that feat was OP). But Lore Warden? Really? Master of Many Styles is what broke a whole style chain, and made a 5/6th lvl feat available at 2/3rd if dipping, but the feat, not the archetype got blasted. Similar to a trait that broke a nice hat (that was way to cheep). I just don't think I'm a fan of how Paizo fixes issues at times, original writing of slashing grace and compare with dervish dance, both let the off hand be used with spell combat. Now only dervish dance still works with spell combat.


2 people marked this as a favorite.

Thanks, yeah I'm not happy with this book, overall.


2 people marked this as a favorite.

^^ Except insects (vermin) are immune to illusions (mind effects). Otherwise good argument. Also, the amount of Nerd Rage has made me smile.


1 person marked this as a favorite.

Later Man! Just read, hope the best to you and your wife.


1 person marked this as a favorite.

100% agree with Ravingdork. MoMS was the problem. No class should give so much that it is only a 1-2 lvl dip at most (some prestige class not counting).


1 person marked this as a favorite.

I am down for good future rules. d20 Future & Apocalypse had some good stuff in it. I just used core classes for a setting I ran for almost a year. But true PF friendly setting would be great.


1 person marked this as a favorite.

Awesome! Good to hear!


1 person marked this as a favorite.

Interesting, what are the aliment restrictions (if any) HD and BAB? Just curious to how close is it to the old 3.5 Warlock.


2 people marked this as a favorite.

Hopefully some more spontaneous arcane casters besides bloodrager! Can't wait!


1 person marked this as a favorite.

^^ What one of my player's Life Oracle Half-Orc did basically. He did quite well, heal spells for free, buff or damage spells, and hit things with his Falchion.


1 person marked this as a favorite.

Yep, Canon Hawk was a mage and used what was basically a sword-spear, but shot bolts from a range. Personally I have always view the canon version of the ADS as a finesse-able katana, because yeah the primer's drawing looks like a Katana and a saber had a kid. The elven court blade was piercing or slashing, but otherwise same stats as the elven curved blade, which I have always pictured as the two handed version a scimitar, in style and shape. But yeah, in a fantasy game your personal weapon can look like whatever as long as your discription doesn't make it into a completely different weapon, ex 6ft swort-sword.


3 people marked this as a favorite.

Goblin lawyers and corporate America!


1 person marked this as a favorite.

All IN!