Faxon

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Pathfinder Rulebook Subscriber

Ok preface here I was looking at the Staff of the Spellstriker and looking to adjust the spells on the staff to be more in line with the Remaster. Produce Flame to Ignition no problem, True Strike to Sure Strike again that was fine. Then I look at Acid Arrow which it's direct replacement is Acid Grip which works fine although the whole forced movement seems a little odd a staff that is primarily geared towards a Magus using SpellStrike and I would argue that you could reasonably change that to Splinter Volley but hey that's just my opinion. And then I came to Echoing Weapon granted this all just my opinion but lets look a the spell. You build up a resonance in the weapon that at the end of your turn releasing that energy as sonic damage to "ONE" adjacent creature damage equal to "ONE" point for every successful strike up to a maximum of 4.

Hmm what can say ok it lasts for a minute, no to hit or AC issue PLUS
downside 1 to 4 points maximum after successfully striking "4" times in a round unless to cast from a high rank slot and only effects one extra target, and it's still a two action to cast.

Ok this is my personal opinion this should be a Cantrip not a leveled spell it would then auto level and while during its duration at the end of your round it would giving a nice little bump of damage if you have multiple foes, you could even go so far a to have it just be one round duration with one action to cast but sustainable up to a minute so its a trade off of losing one action

As an alternative I thought Conductive Weapon made more sense granted there is redundancy with +1 Strike Weapon part on the Staff and in the spell but you pick up the Effect of having Shock Rune for one minute so not a bad trade off.
Telekinetic Maneuver just works as is.

Opinions , Comments
I just curious what GM's and players take on this are.


Pathfinder Rulebook Subscriber

I looked in the various books and on AoN and I haven't been able find anything on the cost and the time to craft, does anyone have ideas or suggestions?


Pathfinder Rulebook Subscriber

Just curious has anybody has seen any official or homebrew feats for the different Wizard schools like they did with Necromancy in Book of Dead?
I keep thinking it would be a great option to differentiate builds a little more or maybe more in the way some additional theses(yes that is plural for thesis at least per Merriam-Webster) could make a decent Pathfinder Infinite supplement. I'm just wondering if there is any material I haven't found or if anybody is working on a project.
Thank you for any feedback.