|
Irnk, Dead-Eye's Prodigal's page
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber. Organized Play Member. 1,996 posts (10,050 including aliases). No reviews. No lists. No wishlists. 32 aliases.
|


1 person marked this as a favorite.
|
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
The Holy/Unholy dichotomy is arguably not a moral dichotomy at all. It has more to do with the cycle of souls through the metaphysic. 'Holy' fights for the passage of souls through the cycle in their appropriate time & course; from the font, through a mortal life, to the great beyond where they are judged according to their choices & actions, and ultimately occupy that 'afterlife' appropriate to their choices & actions, as part of the appropriate afterlife, the soul will eventually (on a cosmic time scale) fully discorporate to ultimately return as quintessence (or comparable term) to the void, to begin the cycle anew.
'Unholy' effectively says 'F&!% That!' to some or all of said cycle. Anything from being willing to throw everyone else under the bus so long as they get to keep going, to 'the entire system is broken, let's shred it all' & any possible variation between and/or beside.
It's actually somewhat grimly amusing that those deities & philosophies that are arguably more attuned to the Cycle in question tend to stay quite unequivocally out of the holy/unholy dichotomy. There is a definite sense that they know that the cycle, being literally the engine that keeps all of existence going, is the actual definition of 'too big to fail'.
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
2 people marked this as a favorite.
|
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
pauljathome wrote: I think that Starfinder covers essentially the same ground (Orcs in Spaaaccceeeee!!!") and does it much better. I would counter that the sheer absurdity of the Spelljammer setting is a feature, not a bug.
Spelljammer was a clear (ish) successor to the bravura that was Expedition to the Barrier Peaks. Starfinder is Sci-Fi with Magitech, emphasis on the tech.
To Each his own.
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
My recollection of Spelljammer is what got me finally contemplating giving D&D another shot two years or so ago.
Yes, it was goofy as f!*%.
Glorious.
Besides, how can you not love a setting that takes one of the most overpowered near-artifact level 'weapons' of the game & makes it just the 'main cannon' of the titular vessel?
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
BlocktheGM wrote: I would so love to have remastered Magus and Summoner. Yeah it's unlikely, but I want it xD As has been heavily implied if not stated outright, the best chance at a rapid remaster for Magus & Summoner is if Paizo sells out all their physical copies of Secrets of Magic. As with Guns & Gears, instead of a re-print, they will likely do a re-master.
Unlike Guns & Gears, there is arguably a lot of mechanical need for a remastered Secrets of Magic.
1 person marked this as a favorite.
|
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
That is all very interesting. Looks like I will have to go ahead & do that.
1 person marked this as a favorite.
|
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
Does Kobold Press have any public info regarding this, or are matters still in the exploratory stage?

Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
The NPC wrote: Irnk, Dead-Eye's Prodigal wrote: So...
Incredibly late to the party on this, which is somewhat ironic given that Ironclaw & Albedo, both by Sanguine Press, are possibly only the third & second anthro RPG's after TMNT & other Strangeness. Ironclaw is a more fantasy RPG, while Albedo is based on the nineties SF Indie comic of the same name. Sanguine Press also recently (within the last decade) published a modern-day setting RPG 'Urban Jungle', which uses a variation of the same rule set as Ironclaw.
Edit: If your focus is Reptiles & Amphibians, you might find a bit disappointing, as only Urban Jungle provides character options for either as part of the base book. Ironclaw includes some amphibian & reptile options in later expansions, specifically the Book of Jade & Book of Ivory, but in all three they are far outnumbered by the mammals...
I want to think of you as very fashionable late ;)
Thank you. I will take a look. So I have since discovered there is yet a third Ironclaw Sourcebook, the Book of Coral, which may actually double the total number of Reptile Species available (not certain if it provides more Amphibians).
This assumes that you found the system interesting enough to be worth continued looking into.
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
Given that my online presence has steadily deteriorated in the years since I regularly played PbP, I am going to bow out. Good Luck all & have fun.
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
Veniir wrote: Another quick question: Where in Golarion is Passbog? Technically Andor.
4 people marked this as a favorite.
|
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
Korkael Koronna wrote: And the Shadowdancer? Given that the entire reason Shadowdancer wasn't found in Player Core 2 is that it is Legacy Content from way back in 3rd Ed/3.5, the likelihood of it popping up in a Lost Omens Sourcebook borders non-existent.
Now the Shadow Magic stuff from Secrets of Magic, that might be a possibility.
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
I suspect it's more that Orc dinner parties definitions of fighting during dinner parties differ somewhat from other peoples.
'If no clerics/healers were needed to get everyone back upright, was it really a fight? Or was it just the appetizer?'
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
You say Common Ancestries only. Is that CRB Common, or Player Core Common?
Also, what Classes are allowed or disallowed?
Also, what heritages?
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
.
You say all Base Classes except Gunslinger. How do you feel about Base Classes with Ex-Class Archetypes from level 1?
Specifically, the Vindictive Bastard for Paladin?
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
LiaElf76 wrote: I know it's not financially viable to do spell card releases for smaller sets, but how about making the spells from this book and other source books available as print-on-demand via DriveThruCards? You used to do it for the Pathfinder Card Game for Society cards, so could you do the same here? I'm not certain where you get that idea. Almost every other Sourcebook has had box card sets for their associated Spells. Just because it hasn't been announced yet doesn't mean there won't be one. If it turns out there are no Spells, then there won't be one.
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
Do Athamaru correspond to Sahaugin or Koa Toa? Or neither?

5 people marked this as a favorite.
|
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
Benjamin Tait wrote: So what beasties are in the backmatter? And what's the Green Man article like? New Beasties!
Eyelet; weird flying eyeball that can serve as either a spy device-type critter or swarm for some anti-personal evil goodness
Glitterspore; Continues last issue's sub-theme of sinister fungi that don't quite look like fungi... and that's all I'm gonna say about that
Putrifier; weird plant/fungal/undead... thing Looks like a zombie Ghoran, which has interesting implications since according to in-game lore Ghorans didn't look like they presently do until several 'generations' after Ghorus created them & Putrifiers were created by him during his war against Taldor, which predated his creation of the progenitor Ghorans by years if not decades...
Woodblessed & Woodwarp; lore-wise, these are both template creatures & part of Ruzadoya's forces. Only Woodblessed actually get a template however & even that feels somewhat incomplete, it's enough to explain how the example creature works but it seems to imply there will/can be more options, possibly in the next issue. Woodwarp just gets two examples of what their 'finished product' are, one if it happens to a small-sized humanoid & one if it happens to a medium-sized one. Thematically, it feels like somebody asked 'what if we took the fleshwarp idea, but instead of magic doing the warping, it was woodmagic?...'
Green Men!!
It's kind of like the old deity articles, but since Green Men (non-gendered, you can have green women, but they are still called green men) function as kind of arboreal (the concept, not the creature) 'genius loci', that isn't really surprising.
In some ways, they are kind of god-tier leshies, from a highly simplistic perspective. They form naturally when an ecosystem manages to accumulate enough magical power, psychic resonance, so on & such-like.
They can even have Clerics! We are given eight examples, four with mechanics for if one wants to play a cleric of a Green Man
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
keftiu wrote: I'm selfishly hoping this Bloodrager can use Sorcerer bloodlines, because a few of my 1e favorites (hello, Nanite Sorcerers!) never crossed over. Given that Nanite Sorcerers relied pretty heavily on the High Technology rules to be really that unique, it might be more accurate to say it hasn't been brought over yet. The technology guide wasn't published until 2015, which was a lot longer after PF1E than right now is after PF2E...

Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
Mammoth Daddy wrote: So the player’s guide demonstrates how far the players can tip the scale on the side of nature in this AP-
But what of the reverse? How protective of nature does the player group have to be to stay true to the AP as is?
The reason why I ask is that while my newbie group appreciates nature, their mindset is more akin to the average rural North American living in a conservative state or province.
My player group supports national parks but they’re a lil more suspicious than the average person of climate change and green political thought/theory. (I’ve tried) I’m a lil afraid they’ll accuse me of having ulterior motives if they think I snared them into an Aesop for their first AP.
Feel free to respond using Spoiler tags, but is there a way to run this AP so as to protect the magical forest and still alleviate the resource-hungry people’s needs?
So, it's entirely possible that I am overreacting here, but the part of your post that I've emboldened gives me pause, because the average person is still way more suspicious of human-influenced climate change than the majority of the scientific community, I.E. the people who actually know what they're talking about...
Alright, not gonna mince words, if my interpretation of your post is accurate, I would honestly recommend not running them through this. Not gonna get more political than that, not in this thread at least
The good news, if you decide to go through with it anyway, the BB AG (of the first third at least) is superficially the kind of over-the-top extremist that Conservatives like to point at as 'what's wrong with the other side'; so as long as you play up that the PC's are not so much siding with the 'granola-crunching-hippie-weirdos' as fighting the 'kill-all- our-folks' bad guys you should be fine. Just don't bring up that even the extremists have some justification for their viewpoint/actions.
4 people marked this as a favorite.
|
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
Benjamin Tait wrote: So what beasties are in the back? My physical copy arrived in the mail today so let's crack 'er open.
Creatures:
Arboreals-Paizo's ORC Treants
Azhana-fey forest gardeners
The Bee-Man of Bellis-2nd Ed re build of a 1st Ed being specific to the Verduran forest if I remember correctly
Chetamog-dire chipmunk? Like Giant Sloth sized Giant Chipmunk...
Cythnophorian-new corpse infesting/animating fungus
Ohancanu-Cyclopes like Fey, have an affinity for old-growth forests
Twigjack Bramble-troop stats for Twigjacks.
Oh sweet! Chetamog includes stat block for one of them as an Animal Companion.
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
Well, I'm interested. While I have played Kingmaker on these boards before, the campaigns never got terribly far (by not very far, I mean a certain tree with unpleasant inhabitants is really the farthest).
Off the cuff, I have two possible character ideas, either an Ustalavic Goblin Gunslinger (Sniper), or an Elf Rogue (Thief), though It does look as though you might could use a more support caster.
To assuage my own curiosity, is the Human Barbarian going the 'lost son of the lost king' route? It's a classic for a reason, after all.
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
Poor Wandering GM wrote: Irnk
Sorry only one core class edge per rank with creation counting as Novice. The wording on pg 43 is assuming you took the free class edge at creation.
Looking forward to your Interlude.
Yeah, I anticipated such. That being the case, given that the more I think about this guy, the anger management issues seem more core to the concept, so I'm gonna start him Barbarian & grab Brawler & Brawny. Maybe he'll find some measure of self-control with some Seasoning...

Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
So, on the multi-classing issue...
Ultimately, it's PWGM's call, but by the book...
Pathfinder Role Playing Game for Savage Worlds rulebook, pg. 43 wrote: Characters in Savage Pathfinder can take an additional core Class Edge or Prestige Edge, but only once per Rank. The bold-face on Additional was mine, but it seems to imply that you could take a second Class Edge as early as Novice Rank. Again, confirm PWGM's go-ahead before you choose that option.
On a completely unrelated note, Hey Poor Wandering GM, given what it says in the rulebook, may I pretty please use two of my Character Creation points from Hinderances to pick up the Barbarian Class Edge at Character Creation?
On the topic of the weakness of Multi-classing (sic) in Savage Pathfinder, it's pretty much similar to Pathfinder itself, you're spreading your focus around, if you stick to related or 'complementary' Class Edges you become 'better' at what you already do. If you add completely unrelated Class Edges (i.e. 'caster'/'martial', 'Arcane'/Divine'), then you have more things that you can do/handle, but you're not necessarily as good at any of them as somebody who kept their focus, well focused.
Case in point, my character concept works 'best' if I have Monk & Barbarian straight out of the gate because he's...
Well, he's pretty much the Hulk; big, tough, delivers righteous beat-downs with nothing but his fists & has staggering anger management issues that he keeps barely in check. I mean, honestly, none of the Monk 'advancement' Edges fit where I see myself going with the lug, so I won't be bothering with them, just applicable Combat Edges, skill & attribute advances. On the other hand, all of the Barbarian Edges seem likely/appropriate to the concept.
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
Well, well, well... If it isn't my old foil, PWGM & anything Savage Worlds really.
Aight, I'll take a shot. From skimming the thread so far, it sounds like you have a bit of a preponderance of casters versus martials. Oh no, I guess I'll just have to present a meat-shield. I'm thinking 1/2 Orc Monk/Barbarian since I don't believe alignment is an issue. I will start him out Monk probably.
Go ahead & draw as I don't have a deck with me.
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
Still interested. Actually have a full physical copy, so that isn't a problem on my end.
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
Dorian 'Grey' wrote: Hmmmm.....ideas are brewing!
Hello All!
Question? So, our main class(s) can NOT be spellcaster? Only through Dedications are Casters allowed (Fighter/Barbarian)[Wizard] as example?
Or may we go Wizard/Champion[?]?
My reading of the OP, as well as their response to my question leads me to conclude that Champion & Thaumaturge are the closest to 'caster' you can go as one of your classes, yeah. Multiclass dedication is still possible, but it looks like you don't get to use the 'Free Archetype' for that though, so I'm not certain...
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
Irnk, Dead-Eye's Prodigal wrote: Motherf%&*er! Dhampir don't get claws! They can get a Fangs Natural weapon, but no claws. I am inconsolable & my day is ruined! Disregard! Problem solved. I was already planning on going Barbarian/Fighter. When I looked through Barbarian, I realized Animal Instinct with the right animal gets me both Claws & a Bite attack while Raging, plus resistance to slashing & piercing damage.
So yeah, expect to see a Dhampir Barbarian/Fighter Vigilante Shadowdancer (ridiculously busy, I know) from me soon. I'm thinking Cel Rau Lineage just for the added 'f#@# you!' To Nana Isildae, if possible.
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
Okay, next dumb question. Reading the Dual Class rules, it doesn't list your class ability boost as one of the things you don't pick up from each class. Does that mean you do add the boost from each? And if you do, do you just start play with an additional boost on your total? I mean, in the total accounting, two more points in your total isn't gamebreaking by any measure, but I would prefer to do it properly the first time.
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
You list Pathbuilder as a resource. Is there a way to let it know you are building a character with the optional rules in play? OR do those options open up with purchase?

Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
Reckless wrote: Irnk, Dead-Eye's Prodigal wrote: So, to be certain I am understanding correctly, I could duel class something like say...
Fighter/Barbarian, or Alchemist/Inventor, or Gunslinger/Ranger, or Monk/Rogue; but not something like say Druid/Summoner?
Also, only Human Ancestry? but it must use a Versatile Heritage from the list presented? Can't go with Skilled or some such?
Oh & Finally the Free Archetype but not Multiclass Archetype means we get a free Dedication feat at second level, but it can't be a Multiclass dedication, so it has to be something like Acrobat or Vigilante or something? Actually, everybody going in on Vigilante Archetype with what it sounds like your Campaign idea could be pretty boss. You have that all correct. 'Eyes glow infernally, flames begin to rise'
"MWAHAHAHAAAAA!!!"
Ahem, right. I'll... get right on that.
edit: Motherf~$+er! Dhampir don't get claws! They can get a Fangs Natural weapon, but no claws. I am inconsolable & my day is ruined!
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
So, to be certain I am understanding correctly, I could duel class something like say...
Fighter/Barbarian, or Alchemist/Inventor, or Gunslinger/Ranger, or Monk/Rogue; but not something like say Druid/Summoner?
Also, only Human Ancestry? but it must use a Versatile Heritage from the list presented? Can't go with Skilled or some such?
Oh & Finally the Free Archetype but not Multiclass Archetype means we get a free Dedication feat at second level, but it can't be a Multiclass dedication, so it has to be something like Acrobat or Vigilante or something? Actually, everybody going in on Vigilante Archetype with what it sounds like your Campaign idea could be pretty boss.

Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
Leon Aquilla wrote: ...are we talking about the Darrington Press game? If so, what does that have to do with Paizo, if anything? Arguably, the point of the 'other RPG's' tag is that it specifically includes RPG's that don't necessarily have anything to do with either Paizo or that other big-name RPG company...
As to what it might have to do with Paizo...
Well, the original poster inquired as to the likelihood of it potentially making use of the PF2 mechanics. In addition, anecdotally, my understanding is that the original Critical Role Campaign actually started out as a home game run by Matt Mercer using Pathfinder 1st ed. So...
That is what it might have to do with Paizo.
To the OP...
Personally, I'd rather see a new non-level based Fantasy System. There have been a number of, in my opinion, quite good systems out there, that don't get enough attention, that don't hew to the 'ding, fries are done!' levelling mentality, but most people don't know about them because D&D is, was, and always shall be, a level based system, so anything that doesn't do that is just 'too out there!'.
If Darrington Press, with it's association with Critical Role, were to publish a good skill-based or similar system, and especially if Critical Role were to actually use it in a Campaign or two, that would go a long way to promoting alternative rules systems in the pastime.
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
So...
Incredibly late to the party on this, which is somewhat ironic given that Ironclaw & Albedo, both by Sanguine Press, are possibly only the third & second anthro RPG's after TMNT & other Strangeness. Ironclaw is a more fantasy RPG, while Albedo is based on the nineties SF Indie comic of the same name. Sanguine Press also recently (within the last decade) published a modern-day setting RPG 'Urban Jungle', which uses a variation of the same rule set as Ironclaw.
Edit: If your focus is Reptiles & Amphibians, you might find a bit disappointing, as only Urban Jungle provides character options for either as part of the base book. Ironclaw includes some amphibian & reptile options in later expansions, specifically the Book of Jade & Book of Ivory, but in all three they are far outnumbered by the mammals...
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
.
Amusingly enough, I don't believe I have ever worked up a character for Ruins of Azlant. Will see about rectifying that.
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
keftiu wrote: Aka Keri wrote: I don't know what a obnubilate curse is.
I have never heard of the Sevenarches.
I love the spoopy stuffs. I can't wait to possibly run this for my SoT GM! Super old lore; basically, Sevenarches is a River Kingdom around an old aiudara, and the local human druids claim a curse-plague kills any Elves who come near. If I remember correctly, the reality is even stranger. Any elves coming too close (within a few miles) to the aiudara triggers it to release strange violent creatures. I don't have my copy on hand to confirm.
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
GM_Coreyllon wrote: I will keep the recruitment open until 12 PM on Friday Pacific time since the Holidays do make it a bit difficult to get things in. Reasonable. Sadly, life decided to hit me like a freight train almost as soon as I made my last post, so if it isn't obvious given I haven't posted since, I will be bowing out. Everyone, good luck & have fun.
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
So the reason I was asking is that I have a character I originally worked up for a Shattered Star PbP that finally wound down from inertia about mid-way through the Second Book. I had so much fun with her & I think I could re-work the core 'character' to fit in Kingmaker.
Mech-wise Seer Oracle with the Whimsy Mystery & the Pranked Curse. Think Merlin from Disney's 'The Sword in the Stone', but a Halfling Woman.
With a Figment Sage familiar, 'cause you gotta have the smart-ass 'imaginary friend' that helps you remember stuff you forgot...
(I can just make that work by fourth level.)
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
You say you have an Oracle & a Sorcerer, what Mystery is your Oracle? For that matter, what Bloodline is your Sorcerer?
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
I have an idea percolating. I will see if it chrysalises or evaporates...
Do you have limits/bans on Archetypes?
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
Has anyone volunteered for target, I mean meat shield I mean Captain?
Also, what is your GM ruling on SW edges from other properties ZenFox42? I have 'The Goon' & there is an edge in there I would be interested in as an affore-mentioned fightin'-type
Male Goblin Paladin/1, Father/15
Matsu Niko wrote: Etiquette 5k2 5d10 exploding die 1d10 =25
Irnk, etiquette dictates you pm the gm. lol :)
Well, I am a filthy goblin after all...
Male Goblin Paladin/1, Father/15
Bayushi Yoshi wrote: Hey there folks, I think I'm going to drop out of this game. I appreciate the invitation but it just isn't doing it for me. Feel free to grab one of the other applicants and pull them in since the tournament hasn't started yet.
I'll game with you all somewhere else along the line!
So, I don't know if you are comfortable with the present characters, if you are waiting for a more appropriate time, or do not feel it would be appropriate to insert a new PC given the specifics of the Topaz Championship; all three of which are entirely adequate & reasonable arguments in favor of not introducing a new PC.
That said, if you are considering replacing Yoshi-sama, I will get my butt in gear and present Usagi Hiro for consideration either later tonight or tomorrow.

Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
Alright, I'm blaming Paizo's decision to ghetto-ize their forum posts compared to how they used to be presented. Having an entire sidebar filled with recent posts to topics with intriguing titles was immensely helpful when hoping to find something to occupy my time while trying to figure out what I wanted to do with said time...
"...but I really came here to talk about the draft..."
Points if you got that reference.
Seriously, if you haven't read Curse or Paladin, you are definitely missing out. Although Werthed failed to mention that both books are nearly two decades old at the time they posted. Bujold has since published 'The Hallowed Hunt' and a series of Novellas collectively known as 'the Penric & Desdemona stories', all set in the same world, though all the later published books are canonically set in much earlier times then Chalion or Paladin. A fact which has worrying implications depending on how much you like either Penric or Desdemona.
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
Does 4th ed have any of the Minor Clan schools? Specifically Hare? I have been wanting to play a Hare Bushi since other side of forever. I don't have 4th ed, but can pick up pdf if they have Hare. Don't want to waste people's time otherwise.
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
Whelp, I don't have 4th ed, so I will wish you all good luck & good gaming!
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
|