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M Human (Cheliaxan) Barbarian/Brutal Pugilist 2
STATS:
HP: 24, AC: 16, Tch: 11, FF: 16 F: +5, R: +1, W: +0, Init: +5, Per: +6 ![]() I have tried checking Lane's other thread to see if he is active (not an easy task) and have seen little activity from him. Not sure what is going on. It is a shame. Jo will have to move on to other campaigns I guess... :-( ![]()
M Human (Cheliaxan) Barbarian/Brutal Pugilist 2
STATS:
HP: 24, AC: 16, Tch: 11, FF: 16 F: +5, R: +1, W: +0, Init: +5, Per: +6 ![]() Sorry I was AFK for a few days.
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M Human (Cheliaxan) Barbarian/Brutal Pugilist 2
STATS:
HP: 24, AC: 16, Tch: 11, FF: 16 F: +5, R: +1, W: +0, Init: +5, Per: +6 ![]() Welcome CHH - This is a fun campaign so far. I could be one of the last remaining originals. Jo is a unique individual who does not follow normal convention and can act erratically. Don't take offense to his actions personally, he is just simple. ![]()
M Human (Cheliaxan) Barbarian/Brutal Pugilist 2
STATS:
HP: 24, AC: 16, Tch: 11, FF: 16 F: +5, R: +1, W: +0, Init: +5, Per: +6 ![]() Jo's intent here is two fold - 1. to provide himself a shield from arrow fire and 2. get close enough to reek havoc on his enemys. This would be by bull rushing them with the door held horizontally to get the widest spread of targets. With that in mind, Jo will make his way down the steps toward Xianae, provided he sees her. He is holding the door so as to shield himself from arrow fire from the foes yet not to hinder his movement too much. ![]()
M Human (Cheliaxan) Barbarian/Brutal Pugilist 2
STATS:
HP: 24, AC: 16, Tch: 11, FF: 16 F: +5, R: +1, W: +0, Init: +5, Per: +6 ![]() I have not seen a map. Not that it would help being essentially blind. So I will improvise in a special Jo kind of way - rash and without much for thought. Seeing the arrow stuck into the wall and having no shield. Jo heads back up the steps to find a door, if one is nearby, he rips it off the door jam making an improvise tower shield. GM, I am guessing Jo will have to set Rosebud down to accomplish this action as it seems to require two hands to weild the door. He has a very simplistic idea in his head and is willing to leave Rosebud at the top of the steps. Let me know if you require a strength check for ripping the door off its hinges. ![]()
M Human (Cheliaxan) Barbarian/Brutal Pugilist 2
STATS:
HP: 24, AC: 16, Tch: 11, FF: 16 F: +5, R: +1, W: +0, Init: +5, Per: +6 ![]() IMHO, I have really enjoyed this campaign when it is going. I think we really need the GM to run the show a little and prompt actions by the players. I check back regularly but rarely check the discussion section. I find myself checking more and more infrequently as time passes because there are never any updates. ![]()
M Human (Cheliaxan) Barbarian/Brutal Pugilist 2
STATS:
HP: 24, AC: 16, Tch: 11, FF: 16 F: +5, R: +1, W: +0, Init: +5, Per: +6 ![]() Hit Points: 24 Jo see the opening appear in front of him and takes advantage of the opportunity to reek havoc. MW Earth Breaker +8(2d6+7, x3) Earth Breaker Attack: 1d20 + 8 ⇒ (20) + 8 = 28 Confirm Critical: 1d20 + 8 ⇒ (6) + 8 = 14 Normal Damage: 2d6 + 7 ⇒ (3, 4) + 7 = 14 Critical Damage: 2d6 + 7 ⇒ (6, 5) + 7 = 18 Critical Damage: 2d6 + 7 ⇒ (3, 6) + 7 = 16 **CRUNCH!!!** ![]()
M Human (Cheliaxan) Barbarian/Brutal Pugilist 2
STATS:
HP: 24, AC: 16, Tch: 11, FF: 16 F: +5, R: +1, W: +0, Init: +5, Per: +6 ![]() Jo awakens feeling amazingly good. "Man, Jo gettin good at gettin better. Thought Jo would be down for days. Maybe it was that Salami!" Jo rises and see Xianae is up. He watches her clean herself up and thinks that is strange. She looks fine. Jo goes to the table hoping to find more of that magic salami. He asks for more of it from Mother if she has anymore. Soon after he grabs Rosebud and heads out following the group. He suddenly becomes apprehensive. "What if what happened last time happens again? Jo better listen to his friends for what to do." He whistles "Three Blind Mice" as he follows the group towards the church. ![]()
M Human (Cheliaxan) Barbarian/Brutal Pugilist 2
STATS:
HP: 24, AC: 16, Tch: 11, FF: 16 F: +5, R: +1, W: +0, Init: +5, Per: +6 ![]() Jo takes two large hunks of salami. He looks at Emmett. "What a puny man... no weapons... and that dumb laugh of his creeps Jo out. Wonder whats the group sees in him?" Jo thinks to himself. "Yeah, Jo feels bad for little girl. But she be awright. She's pretty slippery. Jo finks she sneak away from stoopid Whitechin soon. Won't be surprised iffin she walk right frew dat front door in a few minutes!" Jo looks toward the entryway of Mother's home hopefully but then gets a little down thinking about it. "Jo get dat Whitechin. His ears will hang from Jo's necklace soon." he mumbles hanging his head as he heads back to his corner. ![]()
M Human (Cheliaxan) Barbarian/Brutal Pugilist 2
STATS:
HP: 24, AC: 16, Tch: 11, FF: 16 F: +5, R: +1, W: +0, Init: +5, Per: +6 ![]() Jo sits in his regular corner of the room where his bedroll still lays spreadout on the floor close to the fire. He grimaces as his wounds argue his every move. "Jo's gonna get that Whitechin for this" he thinks to himself. He listens to the others discuss their next move. Whitechin, Bastards, Erebus - - all too confusing to him. "Who the heck is Gunar? Jo knows Whitechin is a bastard, though! Jo can't wait to put Rosebud on his crown and watch the brains drip out of his big flappy ears!" he smiles to himself at the thought. His stomach growls distracting him from his thoughts and pains. "Jo's Hungry. Mudder gots any food?" ![]()
M Human (Cheliaxan) Barbarian/Brutal Pugilist 2
STATS:
HP: 24, AC: 16, Tch: 11, FF: 16 F: +5, R: +1, W: +0, Init: +5, Per: +6 ![]() Merry Christmas everyone!!! Sorry for the delay in posting, been AFK for a few days. Jo looks at Emmett with some contempt. He does not like being talked down to "Especially by this little man who don't carry no weapon but his mouth!" He stands up shakely and scowls at Emmett. "Jo not see you do nuffin!" but then he restrains himself. "You right doh. Jo lets his angry get best of him sometimes. Next time Jo try to fink more before runnin' into danger like dat. Jo sorry for little girl. She seem pretty brave, doh. Jo say we go and get her!" He then listens to the others chattering away about what to do next and quickly loses interest. "They tell Jo what to do and Jo do it. Too much thinkin for Jo." Jo looks over his hammer to make sure it is in good order. "Dang, Jo hit Whitechin with a pretty good shot. He must be tougher than Jo thought." he thinks to himself. ![]()
M Human (Cheliaxan) Barbarian/Brutal Pugilist 2
STATS:
HP: 24, AC: 16, Tch: 11, FF: 16 F: +5, R: +1, W: +0, Init: +5, Per: +6 ![]() I am not even sure what I have in HPs at this point so I will just go with 1. Jo mumbles and grumbles as he opens his eyes. He attempts to get up but feels the pain and ache of his recent wounds. Hand to his head he says "Wha happen'd? Jo feels like he hit by a bull?" ![]()
M Human (Cheliaxan) Barbarian/Brutal Pugilist 2
STATS:
HP: 24, AC: 16, Tch: 11, FF: 16 F: +5, R: +1, W: +0, Init: +5, Per: +6 ![]() Modified HP - 18/28 Modified AC - 14
----------------- Jo charges Whitechin Rosebud Raised! Attack Roll - 1d20 + 12 ⇒ (15) + 12 = 27
*CRACK!* Rosebud finds a solid target and deals lethal damage! ![]()
M Human (Cheliaxan) Barbarian/Brutal Pugilist 2
STATS:
HP: 24, AC: 16, Tch: 11, FF: 16 F: +5, R: +1, W: +0, Init: +5, Per: +6 ![]() Jo steps into the room (allowing the others room to enter also). "Night Terror! It's you causin all dis havoc up here? Time to pay dah piper little bug!" Jo charges Whitechin with rosebud raised and a booming Roar! Intimidate:1d20 + 3 ⇒ (6) + 3 = 9 Jo can't waste time as he feels his Rage ebbing. Not sure if he can reach him and attack. Up to GM and the map once posted. ![]()
M Human (Cheliaxan) Barbarian/Brutal Pugilist 2
STATS:
HP: 24, AC: 16, Tch: 11, FF: 16 F: +5, R: +1, W: +0, Init: +5, Per: +6 ![]() Modified HP - 18/28 Modified AC - 14
Sorry, Jo is raging, chaotic, and not too bright. Jo quafs one of his three healing potions and heads off toward the sound of Whitechin's voice. Potion healing: 1d8 + 1 ⇒ (3) + 1 = 4 "I'm comin for you Whitechin!!!" ![]()
M Human (Cheliaxan) Barbarian/Brutal Pugilist 2
STATS:
HP: 24, AC: 16, Tch: 11, FF: 16 F: +5, R: +1, W: +0, Init: +5, Per: +6 ![]() Modified HP - 13/28 Modified AC - 14 Raging - Round 3 ------ Jo will move into the open space next to Xianae and attack the critter to her right. Attack Roll - 1d20 + 10 ⇒ (11) + 10 = 21
*Crunch!* "RAWR!!! YOU GOTS JO MAD NOW LITTLE BUGS!!!!" ![]()
M Human (Cheliaxan) Barbarian/Brutal Pugilist 2
STATS:
HP: 24, AC: 16, Tch: 11, FF: 16 F: +5, R: +1, W: +0, Init: +5, Per: +6 ![]() Modified HP - 13/28 Modified AC - 14 Raging - Round 2 ----------- Jo attacks the goblin next to him. Attack Roll: 1d20 + 10 ⇒ (10) + 10 = 20
"SQUASH* "One Down - Who's Next?" ![]()
M Human (Cheliaxan) Barbarian/Brutal Pugilist 2
STATS:
HP: 24, AC: 16, Tch: 11, FF: 16 F: +5, R: +1, W: +0, Init: +5, Per: +6 ![]() Jo stands and feeling the rage well up inside him roars out "RAWR!!! You'll all die this night goblins!!!!" Jo enters Rage as a free action. Modified HP - 17/28 Modified AC - 14 Jo attacks goblin standing near Bryon. Attack Roll - 1d20 + 10 ⇒ (1) + 10 = 11 Damage - 2d6 + 10 ⇒ (1, 1) + 10 = 12 THREE #*&$@ ONES!!!! looks like the dice are stacked against us this day fellas! ![]()
M Human (Cheliaxan) Barbarian/Brutal Pugilist 2
STATS:
HP: 24, AC: 16, Tch: 11, FF: 16 F: +5, R: +1, W: +0, Init: +5, Per: +6 ![]() Jo throws caution into the wind and passes everyone to enter the room. "Come girl, let's go open some goblin heads!!" He enters the room and swings rosebud at the wolf. Attck roll: 1d20 + 8 ⇒ (3) + 8 = 11 Damage if I hit: 2d6 + 7 ⇒ (5, 1) + 7 = 13 ![]()
M Human (Cheliaxan) Barbarian/Brutal Pugilist 2
STATS:
HP: 24, AC: 16, Tch: 11, FF: 16 F: +5, R: +1, W: +0, Init: +5, Per: +6 ![]() Why the ruling on the AOO? I see a 30' move takes me in to the room to attack the wolf. If I can't, can I will move to the entrance of the room and do my barbarian bellow to intimidate the enemy? ![]()
M Human (Cheliaxan) Barbarian/Brutal Pugilist 2
STATS:
HP: 24, AC: 16, Tch: 11, FF: 16 F: +5, R: +1, W: +0, Init: +5, Per: +6 ![]() I am guessing that the hallway is too small for Xianae and Roman to let Jo pass so I will hold my turn until I can move forward. "C'mon guys let move in date. Jo got goblins to smash!!" ![]()
M Human (Cheliaxan) Barbarian/Brutal Pugilist 2
STATS:
HP: 24, AC: 16, Tch: 11, FF: 16 F: +5, R: +1, W: +0, Init: +5, Per: +6 ![]() Jo will drop Rosebud and falling to his knees, reaching out to grapple Xianae. CMB Roll? - 1d20 + 7 ⇒ (11) + 7 = 18 If he succeeds in grabbing Xianae he will try to pull her to safety while yelling at MoonDark "Lil'girl, shoot wolf! Shoot Wolf!!! ![]()
M Human (Cheliaxan) Barbarian/Brutal Pugilist 2
STATS:
HP: 24, AC: 16, Tch: 11, FF: 16 F: +5, R: +1, W: +0, Init: +5, Per: +6 ![]() Jo will attempt to move past Xianae to the opposite side of where she is. I assume that is an Escape Artist move also? Or Acrobatic? Escape Artist - 1d20 - 4 ⇒ (8) - 4 = 4 Completely botching that attempt, he holds his position and readies an action to strike the Wolf if it comes within his range. ![]()
M Human (Cheliaxan) Barbarian/Brutal Pugilist 2
STATS:
HP: 24, AC: 16, Tch: 11, FF: 16 F: +5, R: +1, W: +0, Init: +5, Per: +6 ![]() Jo looks for any way to attack the wolf. Will need GM's help here as I am not sure if there is a way for Jo to attack given the obviouosly restrictive nature of the passages.
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