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Okay, Here's the quick breakdown on starship combat: *There are three phases in starship combat: Engineering, Helm, and Gunnery. These three phases are conducted in order by all parties of the combat, and once all sides have finished with the phase, the combat advances to the next phase. *The PCs each take a role, which has a key skill and a phase of combat in which they act. The roles (with their key skill and phase) are: 1) Captain (Any Phase; Any of the other skills or diplomacy; limit One)
The Captain can act in any phase, because their actions are primarily support based (they can encourage someone who is going to act, primarily through using aid another). You can change your roll before the engineering phase, but no one can take the pilot or captain's chair unless it's empty. The actions for each role start on page 322 of the rulebook. Keep in mind that some of them require minimum ranks in the key skill for that role (or diplomacy, in the case of the captain). A typical round goes something like this:
That's the nickel tour. If you have questions, don't hesitate to ask.
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I am posting this to all my games (apologies if you see this multiple times): I am going to be out of town for an work conference that I was asked to go on last minute. I will be out of town through Friday (the 27th). There will be internet a the hotel, but the schedule will be really hectic and I won't have a lot of time to post. Please bot me if I am in your game, and if you are in my game, please note that I will probably not be making an update until Saturday at the earliest. Apologies and thank you for your patience.
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"So we should probably have a discussion about what we want to do now. We have a ship, A Goblin-made one but still a ship. I know that I have a concrete goal that drives me, but what about the rest of you? Do you want to band together as mercenaries or adventurers, or would you like to go your separate ways? I mention all this because we could probably look at fixing up the ship if our goal was to stick together. It would give us a certain amount of autonomy and mobility, but if we plan on splitting up then we should probably just sell it and get something else. I'd like to get everyone's opinion on the matter."
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Iamb hauls the rest of the junklazers he found inside the ship out and says "We should definitely turn over the drugs to the authorities along with collecting our bounty on these" he indicates the junklazers before continuing "That way, at least we won't be arrested for peddling drugs."
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Iamb is about to introduce himself when a large floating billboard proclaiming Deathbowl's five greatest matches! Watch now! and a picture of him and a couple of other men with a strong familiar resemblance fighting a group of what appear to be minotaurs across a blasted urban landscape. The footage is clearly a few years old, but that is definitely him. As it is floating behind him, Iamb will say "I am Iamb. Nice to meet you all."
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"I'm looking for my brothers, and I don't know any of you at all." says Iamb. He starts to walk away, thinks for a moment, and then returns and says "Okay, how about this: I don't really have any leads on my brothers at the moment, and I could use the bits, so what say we find some mercenary work?"
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