Kirrian

Hollin Silverteeth's page

4 posts. Alias of Ridge.


RSS


Congratulations to those that were selected! I hear it's a really fun AP!


Answers:

One and two no longer apply to me I guess. So.. for the other two questions?

3. I think the most successful games I've been lucky enough to be a part of were that because of a mix of balance and luck (Luck largely because Real Life happens). I've been fortunate to have some great GMs and co-players who know how to keep the action flowing by example with openings for everyone to chime in ICly or what not. Speaking for myself personally, I react well to a sense of achievement, not for just MY character, but for the group. A sense that the setting is BETTER for the characters having been there.

4. I've had some great game masters who got HAMMERED by Real life just as they were getting a game going. Medical problems with them or their family members, sudden moves, legal woes, job demands increased without warning. If it happens to the GM, or enough players, it can have an effect. APs can be really tricky for this reason. They take a long time, so the odds are greater for player or even GM loss. There's also a matter of fun not being had. I've seen some Game masters and player groups that had different expectations but didn't realize it until it was too late. It stopped being fun for the GM or players, and what should be a game became nothing but a chore. It has to be fun for the GM or what's the point? And I quite understand when a GM or player has to say "Sorry, this isn't working for me " and withdraws

Sorry for the wall o text


GMMichael wrote:

I was more wondering Universalist/evoker/etc...

on and question marks next to Human indicate that mild curiousity over sub ethnicity....Varisian, Kellid, Taldan, Shoanti, etc...

Ah. I believe most Humans of Nirmathas are of Cheliaxian and Varisian stock. As Hollin is Nirmathas born, I'd say a mix but if I had to pick one, let's go Varisian


Name: Hollin Silverteeth, Race: Human, Class: Bard, Campaign Trait: World Weary, Reason for being at Phaendar on Market Day: Performing for coin so his sister and her husband don't get tempted to kick him out.

More details- Hollin left to fight for his country while young, too young in fact. With a head full of crazy ideas about the glory of war, he signed on with a Nimrathian company. A particularly nasty winter campaign showed him how there's little glorious in war. Most of the company died, and as soon as he could he returned home. Now he smiles, jokes and puts on a good show, but his dreams are still haunted. He hides behind music and a touch of hedonism to take his mind off bad dreams of men starving in the snow. His sister and her husband have provided him a roof over his head, but his devil may care facade works too well and they wish he'd take life seriously and stop lazing about.

Will work on stats and spell choice if accepted.