M Human Lore Warden 2/ Card Caster Staff Magus 3 HP: 36/36 AC:20 Touch: 15 FF: 15 F/R/W: +8/+5/+3 CMD: 20 Percep: +1 Init: +4 Arcane Pool 5/5
Taking 10 on my Kn: Arcana
GM:
I was going to bring that up, but it is a silly thing (and really hard to do it in an order that actually lets you use the "reward" for anything significant. "Huh, these things look like they might work still... need somethin' in them tho' to get 'em useable.", pointing to the empty slot in the strange statue.
M Human Lore Warden 2/ Card Caster Staff Magus 3 HP: 36/36 AC:20 Touch: 15 FF: 15 F/R/W: +8/+5/+3 CMD: 20 Percep: +1 Init: +4 Arcane Pool 5/5
"Hmm... fascinatin' trinkets 'ere.", looking at the arcanolembic. He hands it to the injured Alektara with a smile. "Think this outta take care of them nasty burns, tho' I can rub some ointment later if it still stings.", ending with a wink before helping identify the rest of the gear. Krux, you should use that wand of acid arrow; free use of a level 2 spell you wouldn't get access to for a while :) "Well, this outta be of some interest to SOMEONE in th' Society.", nodding as he estimates the value of the goods. "Now that we got uggo there all neutralized, let's clear out the rest of this area.", Havoc looking to the other door to the west.
M Human Lore Warden 2/ Card Caster Staff Magus 3 HP: 36/36 AC:20 Touch: 15 FF: 15 F/R/W: +8/+5/+3 CMD: 20 Percep: +1 Init: +4 Arcane Pool 5/5
"Seems like you need a second helpin' there!", Havoc cockily sending another cold-imbued card at the mad doctor. chill touch card @ Krenar: 1d20 + 6 + 1 ⇒ (2) + 6 + 1 = 9
M Human Lore Warden 2/ Card Caster Staff Magus 3 HP: 36/36 AC:20 Touch: 15 FF: 15 F/R/W: +8/+5/+3 CMD: 20 Percep: +1 Init: +4 Arcane Pool 5/5
Leaving your charge lane open, Cortica "Sounds like you need to cool off!", quips the unflappable man as he casts a spell into his deck and flings a cold imbued card at the scarred man. Spellstriking chill touch
M Human Lore Warden 2/ Card Caster Staff Magus 3 HP: 36/36 AC:20 Touch: 15 FF: 15 F/R/W: +8/+5/+3 CMD: 20 Percep: +1 Init: +4 Arcane Pool 5/5
"Well dat was sure different... first a goblin with bottles on his head, now this. I reckon some fella's been messin' with these... things.", Havoc unable to come up with another word for the current state of the defeated 'goblins'. "Someone else's turn to pick, I can't have all da fun pickin' ya know.", smiles the man as he rests his arms over his staff.
M Human Lore Warden 2/ Card Caster Staff Magus 3 HP: 36/36 AC:20 Touch: 15 FF: 15 F/R/W: +8/+5/+3 CMD: 20 Percep: +1 Init: +4 Arcane Pool 5/5
@GM: I assume that even though on the map I can see there's a connection from Snarltongue's room to this chamber that the party is unaware of that fact currently?
M Human Lore Warden 2/ Card Caster Staff Magus 3 HP: 36/36 AC:20 Touch: 15 FF: 15 F/R/W: +8/+5/+3 CMD: 20 Percep: +1 Init: +4 Arcane Pool 5/5
Havoc casts a spell, sending a glob of grease into the back ranks of the mutated goblin horde. DC 14 Reflex save at goblins red, orange, and yellow or they fall prone.
M Human Lore Warden 2/ Card Caster Staff Magus 3 HP: 36/36 AC:20 Touch: 15 FF: 15 F/R/W: +8/+5/+3 CMD: 20 Percep: +1 Init: +4 Arcane Pool 5/5
"An angry rock garden? We ain't got time for that!", Havoc stepping to the side and tossing an explosive card at the elemental. card @ elemental: 1d20 + 6 + 1 ⇒ (14) + 6 + 1 = 21
M Human Lore Warden 2/ Card Caster Staff Magus 3 HP: 36/36 AC:20 Touch: 15 FF: 15 F/R/W: +8/+5/+3 CMD: 20 Percep: +1 Init: +4 Arcane Pool 5/5
Seeing the battlefield open up, Havoc bears his staff and steps into the room. "Now I can fight toe ta toe proper!", swinging his staff at the goblin near the entrance to the room. Havoc staff @ goblin: 1d20 + 4 ⇒ (17) + 4 = 21
M Human Lore Warden 2/ Card Caster Staff Magus 3 HP: 36/36 AC:20 Touch: 15 FF: 15 F/R/W: +8/+5/+3 CMD: 20 Percep: +1 Init: +4 Arcane Pool 5/5
With Alektara still in the way, Havoc slings another card at green! Card @ green: 1d20 + 6 + 1 - 4 ⇒ (14) + 6 + 1 - 4 = 17
EDIT: So I realized I never updated my character info taking into account Weapon Focus... bah.
M Human Lore Warden 2/ Card Caster Staff Magus 3 HP: 36/36 AC:20 Touch: 15 FF: 15 F/R/W: +8/+5/+3 CMD: 20 Percep: +1 Init: +4 Arcane Pool 5/5
"'ey there, make some room for good ol Havoc!", the gambler not nimble enough to risk jumping past the pair of goblins. He instead takes a card and flings it at the goblin in the back. Card @ green: 1d20 + 5 + 1 - 4 ⇒ (3) + 5 + 1 - 4 = 5
M Human Lore Warden 2/ Card Caster Staff Magus 3 HP: 36/36 AC:20 Touch: 15 FF: 15 F/R/W: +8/+5/+3 CMD: 20 Percep: +1 Init: +4 Arcane Pool 5/5
"By dat smell, of course!" Pondering Cortica's reasoning, he shakes his head. "Still don't think diving straight through's the smart choice. Still prefer we finish one side or anotha and clear this out in an orderly fashioned over spearheadin' and getting ourselves in a nasty pickle." Turning to the others, he adds, "Anyone else got a hand for this game?"
M Human Lore Warden 2/ Card Caster Staff Magus 3 HP: 36/36 AC:20 Touch: 15 FF: 15 F/R/W: +8/+5/+3 CMD: 20 Percep: +1 Init: +4 Arcane Pool 5/5
"Oh, let's see if dis'll light greenboy up!", Havoc charging a card electricity after an arcane incantation and flings it at the goblin! Spellstrike shocking grasp card: 1d20 + 5 + 1 + 3 ⇒ (11) + 5 + 1 + 3 = 20
M Human Lore Warden 2/ Card Caster Staff Magus 3 HP: 36/36 AC:20 Touch: 15 FF: 15 F/R/W: +8/+5/+3 CMD: 20 Percep: +1 Init: +4 Arcane Pool 5/5
Havoc moves over in front of Roscoe, dropping his detect magic and throwing a card at the goblin's glass head. "I reckon dis is gonna hurt!" So, interestingly enough, I realize a flaw in the Card Caster archetype... I can ranged spellstrike, but RAW, I can't ranged spell combat, since that requires a melee attack along with the spell. Poo. I'll have to invest in Close-Quarters Thrower next level and get up close and personal. card @ Snarltongue: 1d20 + 5 + 1 ⇒ (1) + 5 + 1 = 7
Double poo
M Human Lore Warden 2/ Card Caster Staff Magus 3 HP: 36/36 AC:20 Touch: 15 FF: 15 F/R/W: +8/+5/+3 CMD: 20 Percep: +1 Init: +4 Arcane Pool 5/5
Havoc sneezes before casting a spell. "Dat gobbun better show 'imself, make it easier for all of us!", the man casting a spell to try and pinpoint the location somewhat. detect magic
M Human Lore Warden 2/ Card Caster Staff Magus 3 HP: 36/36 AC:20 Touch: 15 FF: 15 F/R/W: +8/+5/+3 CMD: 20 Percep: +1 Init: +4 Arcane Pool 5/5
Just to be honest, don't forget the crit threat... stupid rat....
M Human Lore Warden 2/ Card Caster Staff Magus 3 HP: 36/36 AC:20 Touch: 15 FF: 15 F/R/W: +8/+5/+3 CMD: 20 Percep: +1 Init: +4 Arcane Pool 5/5
"Man up, fey boy! There be worse things than some varmints to watch out for!" Nonetheless, the gambler moves forward, reaching the back of the chamber, grabbing a card and flicking it at the nearby rat. Acrobatics: 1d20 + 3 ⇒ (7) + 3 = 10 Yeah, red'll get an AoO against me I'm sure. And maybe invisigobbo if he anywhere nearby. Card @ Red rat: 1d20 + 5 + 1 ⇒ (16) + 5 + 1 = 22
M Human Lore Warden 2/ Card Caster Staff Magus 3 HP: 36/36 AC:20 Touch: 15 FF: 15 F/R/W: +8/+5/+3 CMD: 20 Percep: +1 Init: +4 Arcane Pool 5/5
High = East, low = south: 1d2 ⇒ 1 Havoc quickly takes a coin out and flips it. "Well, this place is out to get us right from da get go. There probably more dangers here, that I guarantee.", Havoc heading to the southern door. "Let's see if der more magic things on the other side while ya'll patch yerselves up and inspect the winnin's there." Casting detect magic through the door.
M Human Lore Warden 2/ Card Caster Staff Magus 3 HP: 36/36 AC:20 Touch: 15 FF: 15 F/R/W: +8/+5/+3 CMD: 20 Percep: +1 Init: +4 Arcane Pool 5/5
Man, when I ran this, the ooze never kicked that much butt :p "Let's go for a pair!", Havoc flinging another card at the ooze. Card @ ooze: 1d20 + 5 - 4 + 1 ⇒ (15) + 5 - 4 + 1 = 17 -Posted with Wayfinder
M Human Lore Warden 2/ Card Caster Staff Magus 3 HP: 36/36 AC:20 Touch: 15 FF: 15 F/R/W: +8/+5/+3 CMD: 20 Percep: +1 Init: +4 Arcane Pool 5/5
"Aye, Roscoe, get dat oversized gumbo offa ya!", Havoc quickly palming a card and with a flick of the wrist darts it towards the oozy thing. card @ ooze: 1d20 + 5 - 4 + 1 ⇒ (8) + 5 - 4 + 1 = 10
M Human Lore Warden 2/ Card Caster Staff Magus 3 HP: 36/36 AC:20 Touch: 15 FF: 15 F/R/W: +8/+5/+3 CMD: 20 Percep: +1 Init: +4 Arcane Pool 5/5
Technically, this is the physical 3rd floor as the first dungeon, The Accursed Halls, takes up 2 floor. -Posted with Wayfinder
M Human Lore Warden 2/ Card Caster Staff Magus 3 HP: 36/36 AC:20 Touch: 15 FF: 15 F/R/W: +8/+5/+3 CMD: 20 Percep: +1 Init: +4 Arcane Pool 5/5
"Crushtooth? Quite a violent moniker for a half-elf, ain't it?" The answer does pique the gambler's interest, though. "No I reckin' there a good story there." Upon Krux's wink, Havoc smiles and shakes his head. "There ain't nothin' wrong with your pref'rences, but I prefer the curves of a lady after a hard day's work, if ya catch my drift."
M Human Lore Warden 2/ Card Caster Staff Magus 3 HP: 36/36 AC:20 Touch: 15 FF: 15 F/R/W: +8/+5/+3 CMD: 20 Percep: +1 Init: +4 Arcane Pool 5/5
"Howdy Roscoe!", smiles the tall Varisian man. "Dat lil fella looks mighty big fer ya, hope 'Roi Georges' dun get too hungry!" "I prefer to just go by 'Havoc', if you dun mind.", the man leaning on a staff and withdrawing a deck of cards with evocative imagery. "I'm just a gambler and wannabe fortune teller, hoping to find coin and tale to share... and some company if the cards point that direction." Before arriving, purchasing a cloak of resistance +1, some darts, and back up harrow cards. Total cost of 1,102 gold |