GM Endless Forms' PFS Thornkeep: The Forgotten Laboratory (Inactive)

Game Master Mike Tuholski

A level 2-4 module.

The Forgotten Laboratory


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Liberty's Edge

Fighter 2/ Cleric 1
Defense:
AC 19, Touch 15, Flat-footed 14, CMD 19; hp 24/24; Fort +6, Ref +5, Will +5; Mobility: +4 AC vs. AoO
Offense:
Init: +4; Spd 40; CMB: +4; Elven Curved Blade +8 (1d10+3 / 18-20 x2), Longbow +7 (1d8 +2 / x3/110ft); Channel: 1d6; 4/day; DC 11
Spells:
CL 3, Concentration +5; 1st Shield of Faith, Bless, Longstrider; 0th Resistance, Guidance, Light
Skills:
Acrobatics +10; Perception +4; Sense Motives +2

True to form Neph charges in and takes a swing at the elemental.
Attack: 1d20 + 8 ⇒ (14) + 8 = 22
Damage: 1d10 + 3 ⇒ (9) + 3 = 12

The Exchange

M Human Lore Warden 2/ Card Caster Staff Magus 3 HP: 36/36 AC:20 Touch: 15 FF: 15 F/R/W: +8/+5/+3 CMD: 20 Percep: +1 Init: +4 Arcane Pool 5/5

"An angry rock garden? We ain't got time for that!", Havoc stepping to the side and tossing an explosive card at the elemental.

card @ elemental: 1d20 + 6 + 1 ⇒ (14) + 6 + 1 = 21
Damage on hit: 1d4 + 2 + 1 ⇒ (1) + 2 + 1 = 4

Grand Lodge

Half-elf Fey Sorcerer (seeker) 6 HP 50/50 | AC 17 (5 images) T 11 FF 12 (16) CMD 13 | F+6 R+4 W+8 (+2 vs enchant) | Init +8 Perc+12 (+15 vs traps)

Using a wand, Krux begins summoning an Eagle (Summon Monster I; 3rd level caster) above the elemental. The small bird will come into existence the beginning of his next turn.


The Flaxseed Pathfinder Lodge

Ref: 1d20 + 0 ⇒ (20) + 0 = 20

The elemental is not glued to the floor but is still hampered by Roscoe's tanglefoot bag! Neph and Havok work together to chip away a few rocks from the elemental's body. Krux begins a summon....

Initiative:

1. Havok, Cortica, Nephisous, Alektara, Roscoe, and Krux
2. Earth Elemental (16 dmg, entangled)

Cortica and Alektara are up!

Liberty's Edge

HP 31/31 | AC 16 T12 FF14 | Init +4 Perc +7 CMB 4 CMD 16 | F+4 R+2 W+2 (+2 vs enchantments)| CN Half-elf Bloodrager 1/ Oracle 2 | Sil +5; 1d8+3| Coritca Sheet

Coritca will walk up, rage, then attack the elemental with her spear expending a charge of her elemental strike.
attack: 1d20 + 7 ⇒ (14) + 7 = 21
damage: 1d8 + 5 + 1d6 ⇒ (3) + 5 + (1) = 9
1d6 is acid damage.

Liberty's Edge

Female;
skills:
Acro+15/Local+15/Religion, Planes, Arcana, Nature +13/Disable Device +21
Elf Fighter 8 [Lore Warden] Rogue 4 [Eldritch Scoundrel] [HP: 102/102][AC: 25 FF: 21 T: 17][Fort: +13, Ref: +13, Will: +7] [Initiative:+7][Perception;+14]

Alektara strides forth with ECB in hand and swings at the foe
ECB: 1d20 + 8 ⇒ (13) + 8 = 21..DMG: 1d10 + 3 ⇒ (3) + 3 = 6

She also searches her memory for any information about the foe...
Know-Dungeoneering: 1d20 + 7 ⇒ (13) + 7 = 20


The Flaxseed Pathfinder Lodge

Alektara knows that because this earth elemental is only human-sized it shouldn't be able to resist any damages but does fight with an advantage when both parties are on solid ground.

The elemental roars in rage and, despite being gummed up by the tanglefoot bag, swings back at Nephisous.

slam: 1d20 + 9 + 1 - 2 ⇒ (11) + 9 + 1 - 2 = 19
damage: 1d8 + 7 + 1 ⇒ (2) + 7 + 1 = 10

Already weakened by the many attacks, the earth elemental is then easily overwhelmed by the party and falls back into a pile of lifeless rubble.

Out of combat!

Scattered among the debris in this chamber are a number of ancient tomes, but most of them have all but turned to dust.

DC 20 Perception:
You uncover a pair of intact tomes written in Draconic.

Grand Lodge

Stats:
  • Roscoe - HP 30/30 | AC21 T14 FF18 | Init +3 Perc +10 Diplo +3 CMB +3 CMD 16 | F+5 R+4 W+7 | NG Halfling (Adaptable Luck) | Druid (Menhir Savant) 4 | Lance +6; 1d6+1 (x3)
  • King George - HP 26/26 | AC19 T13 FF16 | Init +4 Perc +6 CMB +4 CMD 19 | F+5 R+8 W+3 | N Lion | Animal Companion 4 | Bite +4; 1d6+4 | Claw (x2) +4; 1d4+4 | Rake (x2) +4; 1d4+4

Perception: 1d20 + 10 ⇒ (7) + 10 = 17
"I don't know if we can make anything out of this mess; but I will try. Maybe if we work together we can do this."

The Exchange

M Human Lore Warden 2/ Card Caster Staff Magus 3 HP: 36/36 AC:20 Touch: 15 FF: 15 F/R/W: +8/+5/+3 CMD: 20 Percep: +1 Init: +4 Arcane Pool 5/5

Can't make that Perception even if I T20 :P

Hmm, well, shall we check out what's over there?", Havoc pointing to the other door to the west.

Liberty's Edge

Fighter 2/ Cleric 1
Defense:
AC 19, Touch 15, Flat-footed 14, CMD 19; hp 24/24; Fort +6, Ref +5, Will +5; Mobility: +4 AC vs. AoO
Offense:
Init: +4; Spd 40; CMB: +4; Elven Curved Blade +8 (1d10+3 / 18-20 x2), Longbow +7 (1d8 +2 / x3/110ft); Channel: 1d6; 4/day; DC 11
Spells:
CL 3, Concentration +5; 1st Shield of Faith, Bless, Longstrider; 0th Resistance, Guidance, Light
Skills:
Acrobatics +10; Perception +4; Sense Motives +2

Perception: 1d20 + 4 ⇒ (2) + 4 = 6
CLW: 1d8 + 1 ⇒ (8) + 1 = 9
CLW: 1d8 + 1 ⇒ (6) + 1 = 7

Well unless this dust is sacred to earth elementals I think what ever was once here is gone now. Let us see what else this dungeon holds. Neph says as he follows Havoc to the west.

Liberty's Edge

HP 31/31 | AC 16 T12 FF14 | Init +4 Perc +7 CMB 4 CMD 16 | F+4 R+2 W+2 (+2 vs enchantments)| CN Half-elf Bloodrager 1/ Oracle 2 | Sil +5; 1d8+3| Coritca Sheet

perception: 1d20 + 7 ⇒ (13) + 7 = 20
Cortica just barely made it
theres a couple of tomes here... Any one make them out?

Liberty's Edge

Female;
skills:
Acro+15/Local+15/Religion, Planes, Arcana, Nature +13/Disable Device +21
Elf Fighter 8 [Lore Warden] Rogue 4 [Eldritch Scoundrel] [HP: 102/102][AC: 25 FF: 21 T: 17][Fort: +13, Ref: +13, Will: +7] [Initiative:+7][Perception;+14]

"Sadly I do not speak Draconic. Anyone else?"

Grand Lodge

Half-elf Fey Sorcerer (seeker) 6 HP 50/50 | AC 17 (5 images) T 11 FF 12 (16) CMD 13 | F+6 R+4 W+8 (+2 vs enchant) | Init +8 Perc+12 (+15 vs traps)

"I can speak elven and sylvan but do not know draconic. I hope to never meet one either."

Grand Lodge

Stats:
  • Roscoe - HP 30/30 | AC21 T14 FF18 | Init +3 Perc +10 Diplo +3 CMB +3 CMD 16 | F+5 R+4 W+7 | NG Halfling (Adaptable Luck) | Druid (Menhir Savant) 4 | Lance +6; 1d6+1 (x3)
  • King George - HP 26/26 | AC19 T13 FF16 | Init +4 Perc +6 CMB +4 CMD 19 | F+5 R+8 W+3 | N Lion | Animal Companion 4 | Bite +4; 1d6+4 | Claw (x2) +4; 1d4+4 | Rake (x2) +4; 1d4+4

"Alas ... no ... draconic is not something that I have studied."

The Exchange

M Human Lore Warden 2/ Card Caster Staff Magus 3 HP: 36/36 AC:20 Touch: 15 FF: 15 F/R/W: +8/+5/+3 CMD: 20 Percep: +1 Init: +4 Arcane Pool 5/5

"Draconic? I can read dat!", Havoc moving over to review the tomes.


The Flaxseed Pathfinder Lodge

Havok interprets the books and lets everyone know that the books concern alchemy and various bits of esoteric arcane lore. +2 circumstance bonus on your next KN (arcana) check.

The party squeezes to the next room, finding a wall of rusted iron bars in the northern half of the room, dividing the area up into three individual cells. In the southern half of the room is a grisly looking table bedecked with manacles and blood. On the wall behind the table hang gruesome, blood-stained tools and other implements.

The cells in the room are taken up by six goblins, all with various mutations and surgical changes including extra or elongated limbs and hideously deformed torsos. Some of them sport scales or seem to have their flesh replaced with some sort of rubbery blubber.

Also at the far end of the room is a small flying creature that those of you with arcane training recognize as a homunculus. As you enter it squeaks and throws a switch on the wall, causing the cages to slowly grate open.

6d8 ⇒ (1, 6, 3, 7, 8, 8) = 33

gm rolls:

gob: 1d20 + 8 ⇒ (18) + 8 = 26
Roscoe: 1d20 + 3 ⇒ (19) + 3 = 22
Krux: 1d20 + 3 ⇒ (6) + 3 = 9
Nephisous: 1d20 + 4 ⇒ (17) + 4 = 21
Alektara: 1d20 + 5 ⇒ (3) + 5 = 8
Cortica: 1d20 + 4 ⇒ (6) + 4 = 10
Havok: 1d20 + 3 ⇒ (13) + 3 = 16

The goblins leap forward out of their cages and quickly swarm over the party!

claw on Cortica: 1d20 + 3 ⇒ (6) + 3 = 9
damage: 1d3 + 2 ⇒ (1) + 2 = 3

claw on Cortica: 1d20 + 3 ⇒ (7) + 3 = 10
damage: 1d3 + 2 ⇒ (2) + 2 = 4

claw on Cortica: 1d20 + 3 ⇒ (8) + 3 = 11
damage: 1d3 + 2 ⇒ (1) + 2 = 3

Initiative:

1. Mutated Goblins!
2. Roscoe, Nephisous, Havok, Cortica, Krux, and Alektara

red: big teeth
orange: reflective hide
yellow: third arm
green: speedy
blue: rubbery
pink: rubbery

You guys are up!

The Exchange

M Human Lore Warden 2/ Card Caster Staff Magus 3 HP: 36/36 AC:20 Touch: 15 FF: 15 F/R/W: +8/+5/+3 CMD: 20 Percep: +1 Init: +4 Arcane Pool 5/5

Havoc casts a spell, sending a glob of grease into the back ranks of the mutated goblin horde.

DC 14 Reflex save at goblins red, orange, and yellow or they fall prone.

Liberty's Edge

Fighter 2/ Cleric 1
Defense:
AC 19, Touch 15, Flat-footed 14, CMD 19; hp 24/24; Fort +6, Ref +5, Will +5; Mobility: +4 AC vs. AoO
Offense:
Init: +4; Spd 40; CMB: +4; Elven Curved Blade +8 (1d10+3 / 18-20 x2), Longbow +7 (1d8 +2 / x3/110ft); Channel: 1d6; 4/day; DC 11
Spells:
CL 3, Concentration +5; 1st Shield of Faith, Bless, Longstrider; 0th Resistance, Guidance, Light
Skills:
Acrobatics +10; Perception +4; Sense Motives +2

Neph rushes forward and tries to squeeze through the hoard of goblins ahead but is unable to and after taking a few swing from the pests he ends up right where he started.
Acrobatics: 1d20 + 10 ⇒ (4) + 10 = 14 probably not...
Looks like I'll provoke 3 AoO AC 23 thanks to Mobility

Break the line line companions Desna Wills it!
Cast Bless +1 to attacks and saves vs. fear.

Liberty's Edge

Female;
skills:
Acro+15/Local+15/Religion, Planes, Arcana, Nature +13/Disable Device +21
Elf Fighter 8 [Lore Warden] Rogue 4 [Eldritch Scoundrel] [HP: 102/102][AC: 25 FF: 21 T: 17][Fort: +13, Ref: +13, Will: +7] [Initiative:+7][Perception;+14]

Alektara will try to acrobatic her way past some of the foes to get into a better position for combat... acrobatics: 1d20 + 10 ⇒ (16) + 10 = 26
and if successful she will attack the purple foe...
ECB w/flank: 1d20 + 8 + 2 ⇒ (8) + 8 + 2 = 18...DMG: 1d10 + 3 ⇒ (10) + 3 = 13

Liberty's Edge

Fighter 2/ Cleric 1
Defense:
AC 19, Touch 15, Flat-footed 14, CMD 19; hp 24/24; Fort +6, Ref +5, Will +5; Mobility: +4 AC vs. AoO
Offense:
Init: +4; Spd 40; CMB: +4; Elven Curved Blade +8 (1d10+3 / 18-20 x2), Longbow +7 (1d8 +2 / x3/110ft); Channel: 1d6; 4/day; DC 11
Spells:
CL 3, Concentration +5; 1st Shield of Faith, Bless, Longstrider; 0th Resistance, Guidance, Light
Skills:
Acrobatics +10; Perception +4; Sense Motives +2

Showoff mutters Neph as Alekara moves forward.

Grand Lodge

Stats:
  • Roscoe - HP 30/30 | AC21 T14 FF18 | Init +3 Perc +10 Diplo +3 CMB +3 CMD 16 | F+5 R+4 W+7 | NG Halfling (Adaptable Luck) | Druid (Menhir Savant) 4 | Lance +6; 1d6+1 (x3)
  • King George - HP 26/26 | AC19 T13 FF16 | Init +4 Perc +6 CMB +4 CMD 19 | F+5 R+8 W+3 | N Lion | Animal Companion 4 | Bite +4; 1d6+4 | Claw (x2) +4; 1d4+4 | Rake (x2) +4; 1d4+4

Round 1 Mounted; Cover
Roscoe attacks the goblin on the right Purple?
Lance: 1d20 + 4 - 4 ⇒ (5) + 4 - 4 = 5 for Piercing: 1d6 + 1 ⇒ (2) + 1 = 3
... and has trouble with the intervening corner;
then he urges George to attack ...
Claw: 1d20 + 3 - 4 ⇒ (7) + 3 - 4 = 6 for Slashing: 1d4 + 1 ⇒ (3) + 1 = 4
Claw: 1d20 + 3 - 4 ⇒ (17) + 3 - 4 = 16 for Slashing: 1d4 + 1 ⇒ (1) + 1 = 2
Bite: 1d20 + 3 - 4 ⇒ (8) + 3 - 4 = 7 for Piercing: 1d6 + 1 ⇒ (1) + 1 = 2
... who manages to get a claw on him.

Grand Lodge

Half-elf Fey Sorcerer (seeker) 6 HP 50/50 | AC 17 (5 images) T 11 FF 12 (16) CMD 13 | F+6 R+4 W+8 (+2 vs enchant) | Init +8 Perc+12 (+15 vs traps)

Begins casting sleep at the goblins. Will DC 18

Arcane Failure 10%: 1d100 ⇒ 53

"Sleep tight little gobos!"


The Flaxseed Pathfinder Lodge

Ref: 1d20 + 4 ⇒ (1) + 4 = 5
Ref: 1d20 + 4 ⇒ (19) + 4 = 23
Ref: 1d20 + 4 ⇒ (11) + 4 = 15

AoOs on Neph:
claw: 1d20 + 3 ⇒ (1) + 3 = 4
damage: 1d3 + 2 ⇒ (3) + 2 = 5

claw: 1d20 + 3 ⇒ (10) + 3 = 13
damage: 1d3 + 2 ⇒ (1) + 2 = 3

claw: 1d20 + 3 ⇒ (7) + 3 = 10
damage: 1d3 + 2 ⇒ (1) + 2 = 3

One of the goblins falls in the grease slick created by Havok! Neph finds that he is unable to push through the goblins and so calls down a blessing on the party instead.

Alektara shows Neph how it is done as she leaps over the goblins and places herself behind them. The leap puts her off balance and her swing misses, however.

Roscoe and George have trouble hitting the quarry and Krux begins casting a spell...

Initiative:

1. Mutated Goblins!
2. Roscoe, Nephisous, Havok, Cortica, Krux, and Alektara

red: big teeth, prone
orange: reflective hide
yellow: third arm
green: speedy
blue: rubbery
pink: rubbery

Cortica is up!

Liberty's Edge

HP 31/31 | AC 16 T12 FF14 | Init +4 Perc +7 CMB 4 CMD 16 | F+4 R+2 W+2 (+2 vs enchantments)| CN Half-elf Bloodrager 1/ Oracle 2 | Sil +5; 1d8+3| Coritca Sheet

Cortica will laugh as the goblins miserably fail to hit her. She'll try to hit the one being flanked but also miserably fails.
attack: 1d20 + 8 ⇒ (8) + 8 = 16


The Flaxseed Pathfinder Lodge

Cortica misses!

The three goblins in the back leap out of the grease but the three in front continue to attack Cortica!

From green:
claw: 1d20 + 3 ⇒ (6) + 3 = 9
damage: 1d3 + 2 ⇒ (3) + 2 = 5

claw: 1d20 + 3 ⇒ (1) + 3 = 4
damage: 1d3 + 2 ⇒ (3) + 2 = 5

From blue:
claw: 1d20 + 3 ⇒ (11) + 3 = 14
damage: 1d3 + 2 ⇒ (2) + 2 = 4

claw: 1d20 + 3 ⇒ (16) + 3 = 19
damage: 1d3 + 2 ⇒ (2) + 2 = 4

From pink:
claw: 1d20 + 3 ⇒ (10) + 3 = 13
damage: 1d3 + 2 ⇒ (1) + 2 = 3

claw: 1d20 + 3 ⇒ (4) + 3 = 7
damage: 1d3 + 2 ⇒ (1) + 2 = 3

Initiative:

1. Mutated Goblins!
2. Roscoe, Nephisous, Havok, Cortica, Krux, and Alektara

red: big teeth, prone
orange: reflective hide
yellow: third arm
green: speedy
blue: rubbery
pink: rubbery

You guys are up!

Liberty's Edge

Fighter 2/ Cleric 1
Defense:
AC 19, Touch 15, Flat-footed 14, CMD 19; hp 24/24; Fort +6, Ref +5, Will +5; Mobility: +4 AC vs. AoO
Offense:
Init: +4; Spd 40; CMB: +4; Elven Curved Blade +8 (1d10+3 / 18-20 x2), Longbow +7 (1d8 +2 / x3/110ft); Channel: 1d6; 4/day; DC 11
Spells:
CL 3, Concentration +5; 1st Shield of Faith, Bless, Longstrider; 0th Resistance, Guidance, Light
Skills:
Acrobatics +10; Perception +4; Sense Motives +2

Alright! Let's try that again! Neph calls as he rushes forward again, this time dodging the goblins and taking up positions next to Alektara. Giving the lore Warden a smile he slashes at the goblin she missed last turn.
Acrobatics: 1d20 + 10 ⇒ (14) + 10 = 24
ECB w/ Flank and Bless
Attack: 1d20 + 8 + 2 + 1 ⇒ (17) + 8 + 2 + 1 = 28
Damage: 1d10 + 3 ⇒ (8) + 3 = 11
Confirm:
Attack: 1d20 + 8 + 2 + 1 ⇒ (13) + 8 + 2 + 1 = 24
Damage: 1d10 + 3 ⇒ (6) + 3 = 9

Grand Lodge

Half-elf Fey Sorcerer (seeker) 6 HP 50/50 | AC 17 (5 images) T 11 FF 12 (16) CMD 13 | F+6 R+4 W+8 (+2 vs enchant) | Init +8 Perc+12 (+15 vs traps)

Finishes casting Sleep then casts Daze at the nearest goblin unaffected by sleep. Will DC 17

Arcane Failure 10%: 1d100 ⇒ 26

"Your boots are untied!"

The Exchange

M Human Lore Warden 2/ Card Caster Staff Magus 3 HP: 36/36 AC:20 Touch: 15 FF: 15 F/R/W: +8/+5/+3 CMD: 20 Percep: +1 Init: +4 Arcane Pool 5/5

@GM: I assume that even though on the map I can see there's a connection from Snarltongue's room to this chamber that the party is unaware of that fact currently?

Grand Lodge

Stats:
  • Roscoe - HP 30/30 | AC21 T14 FF18 | Init +3 Perc +10 Diplo +3 CMB +3 CMD 16 | F+5 R+4 W+7 | NG Halfling (Adaptable Luck) | Druid (Menhir Savant) 4 | Lance +6; 1d6+1 (x3)
  • King George - HP 26/26 | AC19 T13 FF16 | Init +4 Perc +6 CMB +4 CMD 19 | F+5 R+8 W+3 | N Lion | Animal Companion 4 | Bite +4; 1d6+4 | Claw (x2) +4; 1d4+4 | Rake (x2) +4; 1d4+4

Round 2 Mounted, Flanking, Cover
Roscoe continues the attack ...
Lance: 1d20 + 4 - 4 + 2 ⇒ (2) + 4 - 4 + 2 = 4 for Piercing: 1d6 + 1 ⇒ (2) + 1 = 3
... and has trouble finding the pointy end of his lance ...
George has a little better luck on the attack ...
Claw: 1d20 + 3 - 4 + 2 ⇒ (18) + 3 - 4 + 2 = 19 for Slashing: 1d4 + 1 ⇒ (1) + 1 = 2
Claw: 1d20 + 3 - 4 + 2 ⇒ (12) + 3 - 4 + 2 = 13 for Slashing: 1d4 + 1 ⇒ (1) + 1 = 2
Bite: 1d20 + 3 - 4 + 2 ⇒ (17) + 3 - 4 + 2 = 18 for Piercing: 1d6 + 1 ⇒ (2) + 1 = 3


The Flaxseed Pathfinder Lodge

@Havok: you could probably guess where it leads.

---

saves:
Will: 1d20 + 1 ⇒ (4) + 1 = 5
Will: 1d20 + 1 ⇒ (17) + 1 = 18
Will: 1d20 + 1 ⇒ (10) + 1 = 11
Will: 1d20 + 1 ⇒ (4) + 1 = 5
Will: 1d20 + 1 ⇒ (13) + 1 = 14

Will: 1d20 + 1 ⇒ (1) + 1 = 2

Neph takes down one of the goblins! Krux finishes his spell and puts four of them to sleep and dazes the fifth!

With all of the goblins incapacitated in some way, you can move in and easily finish them off. One of the goblins still wears a belt pouch containing 14 gp, 8 sp, and a severed human finger wearing an emerald-faceted ring worth 200 gp but you otherwise find little of value in this room.

The Exchange

M Human Lore Warden 2/ Card Caster Staff Magus 3 HP: 36/36 AC:20 Touch: 15 FF: 15 F/R/W: +8/+5/+3 CMD: 20 Percep: +1 Init: +4 Arcane Pool 5/5

"Well dat was sure different... first a goblin with bottles on his head, now this. I reckon some fella's been messin' with these... things.", Havoc unable to come up with another word for the current state of the defeated 'goblins'.

"Someone else's turn to pick, I can't have all da fun pickin' ya know.", smiles the man as he rests his arms over his staff.

Grand Lodge

Stats:
  • Roscoe - HP 30/30 | AC21 T14 FF18 | Init +3 Perc +10 Diplo +3 CMB +3 CMD 16 | F+5 R+4 W+7 | NG Halfling (Adaptable Luck) | Druid (Menhir Savant) 4 | Lance +6; 1d6+1 (x3)
  • King George - HP 26/26 | AC19 T13 FF16 | Init +4 Perc +6 CMB +4 CMD 19 | F+5 R+8 W+3 | N Lion | Animal Companion 4 | Bite +4; 1d6+4 | Claw (x2) +4; 1d4+4 | Rake (x2) +4; 1d4+4

"Quite unnatural if you ask me. This fella should be stopped forth with."

Liberty's Edge

HP 31/31 | AC 16 T12 FF14 | Init +4 Perc +7 CMB 4 CMD 16 | F+4 R+2 W+2 (+2 vs enchantments)| CN Half-elf Bloodrager 1/ Oracle 2 | Sil +5; 1d8+3| Coritca Sheet

Cortica looks at the goblins for a bit.
Nasty little critters. You guys are right on the money that something else effected them. Now the question is, what ever it is, can we fight it with out it warping us?


The Flaxseed Pathfinder Lodge

And also: where would you like to go next?

Grand Lodge

Stats:
  • Roscoe - HP 30/30 | AC21 T14 FF18 | Init +3 Perc +10 Diplo +3 CMB +3 CMD 16 | F+5 R+4 W+7 | NG Halfling (Adaptable Luck) | Druid (Menhir Savant) 4 | Lance +6; 1d6+1 (x3)
  • King George - HP 26/26 | AC19 T13 FF16 | Init +4 Perc +6 CMB +4 CMD 19 | F+5 R+8 W+3 | N Lion | Animal Companion 4 | Bite +4; 1d6+4 | Claw (x2) +4; 1d4+4 | Rake (x2) +4; 1d4+4

"I guess it is time to head back south. Let's stay on the east side and sweep west."


The Flaxseed Pathfinder Lodge

At Roscoe's suggestion the party heads south!

The chamber to the southeast appears to be equal parts study, laboratory, and personal quarters. Thick green smoke pours from the devices in the room, covering the chamber's floor in a foul-smelling vapor.

A man with a horribly burnt face works in the room, a small metallic cobra coiled around his feet. "Ah, so you're the intruders!" he shouts as you open the door. "I don't like people disturbing my work, you know!"

Cobra:

DC 12 KN (arcana):
It is an iron cobra, a common construct. DR/- and spell resistance.

[spoiler=gm rolls]
kren: 1d20 + 7 ⇒ (5) + 7 = 12
Roscoe: 1d20 + 3 ⇒ (8) + 3 = 11
Krux: 1d20 + 3 ⇒ (3) + 3 = 6
Nephisous: 1d20 + 4 ⇒ (14) + 4 = 18
Alektara: 1d20 + 5 ⇒ (17) + 5 = 22
Cortica: 1d20 + 4 ⇒ (5) + 4 = 9
Havok: 1d20 + 3 ⇒ (2) + 3 = 5

Initiative:

1. Alektara and Nephisous
2. Krenar Half-Face and his iron cobra
3. Roscue, Cortica, Krux, and Havok

Alektara and Nephisous are up!

The Exchange

M Human Lore Warden 2/ Card Caster Staff Magus 3 HP: 36/36 AC:20 Touch: 15 FF: 15 F/R/W: +8/+5/+3 CMD: 20 Percep: +1 Init: +4 Arcane Pool 5/5

"Well ain't you a cheeky fella? Betchu the one messin' with dem gobbuns."


The Flaxseed Pathfinder Lodge

"Improving them, yes," the man corrects.

Liberty's Edge

Fighter 2/ Cleric 1
Defense:
AC 19, Touch 15, Flat-footed 14, CMD 19; hp 24/24; Fort +6, Ref +5, Will +5; Mobility: +4 AC vs. AoO
Offense:
Init: +4; Spd 40; CMB: +4; Elven Curved Blade +8 (1d10+3 / 18-20 x2), Longbow +7 (1d8 +2 / x3/110ft); Channel: 1d6; 4/day; DC 11
Spells:
CL 3, Concentration +5; 1st Shield of Faith, Bless, Longstrider; 0th Resistance, Guidance, Light
Skills:
Acrobatics +10; Perception +4; Sense Motives +2

Your Foul work ends today monster! Neph cries as he rushes forward into the room and attemps to roll past the man in order to set up a flank. Poping up from the roll the half-Elf stashs at the man's exposed back.
Acrobatics: 1d20 + 10 ⇒ (8) + 10 = 18 Well this porbably won't do it...
Attack: 1d20 + 8 ⇒ (3) + 8 = 11 nor will this :(
Damage: 1d10 + 3 ⇒ (2) + 3 = 5

Liberty's Edge

Female;
skills:
Acro+15/Local+15/Religion, Planes, Arcana, Nature +13/Disable Device +21
Elf Fighter 8 [Lore Warden] Rogue 4 [Eldritch Scoundrel] [HP: 102/102][AC: 25 FF: 21 T: 17][Fort: +13, Ref: +13, Will: +7] [Initiative:+7][Perception;+14]

Alektara advances and targets the man double moving to get all the way around him and the cobra


The Flaxseed Pathfinder Lodge

He doesn't have a weapon out yet anyways. And he's technically flat-footed (without Combat Reflexes) so he can't take AoO anyways.

Nephisous moves closer and slashes ineffectively at the man as Alektara blocks him off from behind. Krenar steps to the side and tosses a bomb at Alektara! Provoking from Nephisous, as he is making a ranged attack in your threatened square.

ranged touch: 1d20 + 8 ⇒ (6) + 8 = 14
fire damage: 3d6 + 3 ⇒ (1, 3, 2) + 3 = 9

He then draws a dagger and orders his cobra to go after Nephisous from behind!

bite: 1d20 + 3 ⇒ (13) + 3 = 16
damage: 1d6 + 1 ⇒ (2) + 1 = 3
DC 11 Fort save against poison or take 1d2 ⇒ 2 Con damage

Initiative:

1. Alektara and Nephisous
2. Krenar Half-Face and his iron cobra
3. Roscue, Cortica, Krux, and Havok

You guys are up!

Liberty's Edge

HP 31/31 | AC 16 T12 FF14 | Init +4 Perc +7 CMB 4 CMD 16 | F+4 R+2 W+2 (+2 vs enchantments)| CN Half-elf Bloodrager 1/ Oracle 2 | Sil +5; 1d8+3| Coritca Sheet

Cortica will take the round to cast enlarge person on her self.

Grand Lodge

Stats:
  • Roscoe - HP 30/30 | AC21 T14 FF18 | Init +3 Perc +10 Diplo +3 CMB +3 CMD 16 | F+5 R+4 W+7 | NG Halfling (Adaptable Luck) | Druid (Menhir Savant) 4 | Lance +6; 1d6+1 (x3)
  • King George - HP 26/26 | AC19 T13 FF16 | Init +4 Perc +6 CMB +4 CMD 19 | F+5 R+8 W+3 | N Lion | Animal Companion 4 | Bite +4; 1d6+4 | Claw (x2) +4; 1d4+4 | Rake (x2) +4; 1d4+4

Round 1 Mounted

Roscoe advances on Krenar with his lance ...
Lance: 1d20 + 6 ⇒ (1) + 6 = 7 for Piercing: 1d6 + 1 ⇒ (6) + 1 = 7

... then George takes his attacks Power Attack.
Claw: 1d20 + 5 - 1 ⇒ (2) + 5 - 1 = 6 for Slashing: 1d4 + 1 + 2 ⇒ (2) + 1 + 2 = 5
Claw: 1d20 + 5 - 1 ⇒ (8) + 5 - 1 = 12 for Slashing: 1d4 + 1 + 2 ⇒ (4) + 1 + 2 = 7
Bite: 1d20 + 5 - 1 ⇒ (17) + 5 - 1 = 21 for Piercing: 1d6 + 1 + 2 ⇒ (2) + 1 + 2 = 5
... assuming the bite connects George will attempt to grab ...
Grab: 1d20 + 4 ⇒ (13) + 4 = 17 giving Krenar the grappled condition if that succeeds.

The Exchange

M Human Lore Warden 2/ Card Caster Staff Magus 3 HP: 36/36 AC:20 Touch: 15 FF: 15 F/R/W: +8/+5/+3 CMD: 20 Percep: +1 Init: +4 Arcane Pool 5/5

Leaving your charge lane open, Cortica

"Sounds like you need to cool off!", quips the unflappable man as he casts a spell into his deck and flings a cold imbued card at the scarred man.

Spellstriking chill touch
chill touch card @ Krenar w/ Precise Shot/PBS: 1d20 + 6 + 1 ⇒ (14) + 6 + 1 = 21
Damage on hit: 1d4 + 2 + 1 + 1d6 ⇒ (3) + 2 + 1 + (2) = 8
On hit, must make DC 14 Fort save or take 1 Strength damage

Grand Lodge

Half-elf Fey Sorcerer (seeker) 6 HP 50/50 | AC 17 (5 images) T 11 FF 12 (16) CMD 13 | F+6 R+4 W+8 (+2 vs enchant) | Init +8 Perc+12 (+15 vs traps)

Krux casts Daze at the human. Will DC 17

Arcane Failure 10%: 1d100 ⇒ 65

"You are surrounded. Surrender now!"


The Flaxseed Pathfinder Lodge

I forgot: that bomb should have done an additional 3 damage as the volatile green gas floating around the floor of the room ignites and enhances his bomb.

Fort: 1d20 + 5 ⇒ (10) + 5 = 15
Will: 1d20 + 2 ⇒ (3) + 2 = 5

Cortica begins enlarging herself with magic! ALthough Roscoe misses, George locks his teeth into Krenar's leg! Havok's card unleashes a blast of cold as it hits him in the side and Krux's spell leaves him dazed and confused!

Initiative:

1. Alektara and Nephisous
2. Krenar Half-Face (13 dmg, grappled, dazed) and his iron cobra
3. Roscoe, Cortica, Krux, and Havok

Alektara and Nephisous are up!

Liberty's Edge

Fighter 2/ Cleric 1
Defense:
AC 19, Touch 15, Flat-footed 14, CMD 19; hp 24/24; Fort +6, Ref +5, Will +5; Mobility: +4 AC vs. AoO
Offense:
Init: +4; Spd 40; CMB: +4; Elven Curved Blade +8 (1d10+3 / 18-20 x2), Longbow +7 (1d8 +2 / x3/110ft); Channel: 1d6; 4/day; DC 11
Spells:
CL 3, Concentration +5; 1st Shield of Faith, Bless, Longstrider; 0th Resistance, Guidance, Light
Skills:
Acrobatics +10; Perception +4; Sense Motives +2

AoO
Attack: 1d20 + 8 ⇒ (8) + 8 = 16
Damage: 1d10 + 3 ⇒ (7) + 3 = 10

Neph easily dodges the metal snake and then steps into a flanking position with Roscoe, hoping to turn the battle in the parties advantage. With all his might he brings down his sword hard across the alchemist's back.
Attack: 1d20 + 8 ⇒ (13) + 8 = 21
Damage: 1d10 + 3 ⇒ (10) + 3 = 13


The Flaxseed Pathfinder Lodge

Nephisous' first swing misses but his backswing catches the man in the square of the back and leaves a bleeding gash!

Initiative:

1. Alektara and Nephisous
2. Krenar Half-Face (26 dmg, grappled, dazed) and his iron cobra
3. Roscoe, Cortica, Krux, and Havok

Alektara is up!

Liberty's Edge

Female;
skills:
Acro+15/Local+15/Religion, Planes, Arcana, Nature +13/Disable Device +21
Elf Fighter 8 [Lore Warden] Rogue 4 [Eldritch Scoundrel] [HP: 102/102][AC: 25 FF: 21 T: 17][Fort: +13, Ref: +13, Will: +7] [Initiative:+7][Perception;+14]

Alektara takes the fire damage (12 points correct) and steps next to Neph to swing at the alchemist for revenge...
ECB: 1d20 + 8 ⇒ (12) + 8 = 20..DMG: 1d10 + 3 ⇒ (7) + 3 = 10


The Flaxseed Pathfinder Lodge

Yes, 12 points fire damage total.

Alektara's blade cuts into the crazed alchemist. The cobra retaliates for its master and snaps at Alektara!

bite: 1d20 + 3 ⇒ (10) + 3 = 13
damage: 1d6 + 1 ⇒ (4) + 1 = 5
DC 11 Fort save against poison or take 1d2 ⇒ 1 Con damage

Krenar stands dazed by Krux's spell....

Initiative:

1. Alektara and Nephisous
2. Krenar Half-Face (36 dmg, grappled) and his iron cobra
3. Roscoe, Cortica, Krux, and Havok

You guys are up!

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