Gourd Leshy

Hallow Orevine's page

114 posts. Organized Play character for FriendlyNeighborhoodMadScientis.


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Grand Archive

LN Leshy Inventor 2 (They/He) | HP 28/28 | AC 18/20 | Fort +8 Ref +4 Will +6 | Perc +4 Low-Light Vision | Stealth +4 Speed 30 (35 in Overdrive) | Gourd: Warhammer | Hero Points: 1/3 | Steel Shield HP: 20/20 | Ageless Spirit: Acrobatics | Focus Points: 1/1 | Active Conditions: None

Hallow messes with a few switches on their armor.

They turn to look at the remaining hawk. "Time to test this out." They hold up their arm and their gauntlet opens up at the palm, firing a dark blue blast at the bird.

Overdrive, DC 15: 1d20 + 8 ⇒ (14) + 8 = 22
◆◆ Frostbite, Amped vs Yellow, DC 18, Cold: 3d4 ⇒ (4, 3, 1) = 8

Grand Archive

LN Leshy Inventor 2 (They/He) | HP 28/28 | AC 18/20 | Fort +8 Ref +4 Will +6 | Perc +4 Low-Light Vision | Stealth +4 Speed 30 (35 in Overdrive) | Gourd: Warhammer | Hero Points: 1/3 | Steel Shield HP: 20/20 | Ageless Spirit: Acrobatics | Focus Points: 1/1 | Active Conditions: None

"We'd have to make sure that they free the other Pathfinders first, ideally... would there be some way we could damage them just enough that they'd seem functional, but couldn't be used? Maybe a series of hairline fractures that would cause the bottle to fall apart under any pressure?"

Grand Archive

LN Leshy Inventor 2 (They/He) | HP 28/28 | AC 18/20 | Fort +8 Ref +4 Will +6 | Perc +4 Low-Light Vision | Stealth +4 Speed 30 (35 in Overdrive) | Gourd: Warhammer | Hero Points: 1/3 | Steel Shield HP: 20/20 | Ageless Spirit: Acrobatics | Focus Points: 1/1 | Active Conditions: None

Hallow takes a couple of swings at the Captain.

Warhammer: 1d20 + 7 ⇒ (3) + 7 = 10, 1d8 + 3 + 2 ⇒ (8) + 3 + 2 = 13
Warhammer: 1d20 + 7 - 5 ⇒ (15) + 7 - 5 = 17, 1d8 + 3 + 2 ⇒ (6) + 3 + 2 = 11
◆ Raise Shield
Hero Point: 1d20 + 7 ⇒ (16) + 7 = 23
↺ Shield Block

Grand Archive

LN Leshy Inventor 2 (They/He) | HP 28/28 | AC 18/20 | Fort +8 Ref +4 Will +6 | Perc +4 Low-Light Vision | Stealth +4 Speed 30 (35 in Overdrive) | Gourd: Warhammer | Hero Points: 1/3 | Steel Shield HP: 20/20 | Ageless Spirit: Acrobatics | Focus Points: 1/1 | Active Conditions: None

Hallow steps over to where Purrlock was standing and swings.

◆ Step
Warhammer, Flanking: 1d20 + 7 ⇒ (6) + 7 = 13, 1d8 + 3 + 2 ⇒ (6) + 3 + 2 = 11
◆ Raise Shield
↺ Shield Block, if hit
Also, because of the previous shield block, Hallow should still be at 21/28

Grand Archive

LN Leshy Inventor 2 (They/He) | HP 28/28 | AC 18/20 | Fort +8 Ref +4 Will +6 | Perc +4 Low-Light Vision | Stealth +4 Speed 30 (35 in Overdrive) | Gourd: Warhammer | Hero Points: 1/3 | Steel Shield HP: 20/20 | Ageless Spirit: Acrobatics | Focus Points: 1/1 | Active Conditions: None

↻ Shield Block, Steel Shield has Hardness 5 so Hallow takes no damage

Hallow starts swinging their warhammer at one of the pirates!

Warhammer: 1d20 + 7 ⇒ (17) + 7 = 24, 1d8 + 3 + 2 ⇒ (1) + 3 + 2 = 6
Warhammer: 1d20 + 2 ⇒ (7) + 2 = 9, 1d8 + 3 + 2 ⇒ (2) + 3 + 2 = 7
◆ Raise Shield

Grand Archive

LN Leshy Inventor 2 (They/He) | HP 28/28 | AC 18/20 | Fort +8 Ref +4 Will +6 | Perc +4 Low-Light Vision | Stealth +4 Speed 30 (35 in Overdrive) | Gourd: Warhammer | Hero Points: 1/3 | Steel Shield HP: 20/20 | Ageless Spirit: Acrobatics | Focus Points: 1/1 | Active Conditions: None

Hallow flicks some switches on their armor and runs forward, shield ready.

Overdrive: 1d20 + 8 ⇒ (12) + 8 = 20
◆ Stride
◆ Raise Shield

Grand Archive

LN Leshy Inventor 2 (They/He) | HP 28/28 | AC 18/20 | Fort +8 Ref +4 Will +6 | Perc +4 Low-Light Vision | Stealth +4 Speed 30 (35 in Overdrive) | Gourd: Warhammer | Hero Points: 1/3 | Steel Shield HP: 20/20 | Ageless Spirit: Acrobatics | Focus Points: 1/1 | Active Conditions: None

Hallow swings with their hammer before holding up their shield, hoping to block some of the blows.

Warhammer vs Blue: 1d20 + 7 ⇒ (10) + 7 = 17, 1d8 + 3 + 2 ⇒ (5) + 3 + 2 = 10
Warhammer vs Blue: 1d20 + 2 ⇒ (16) + 2 = 18, 1d8 + 3 + 2 ⇒ (3) + 3 + 2 = 8
◆ Raise Shield

Grand Archive

LN Leshy Inventor 2 (They/He) | HP 28/28 | AC 18/20 | Fort +8 Ref +4 Will +6 | Perc +4 Low-Light Vision | Stealth +4 Speed 30 (35 in Overdrive) | Gourd: Warhammer | Hero Points: 1/3 | Steel Shield HP: 20/20 | Ageless Spirit: Acrobatics | Focus Points: 1/1 | Active Conditions: None

Hallow sighs in frustration, continuing to mess with their armor, before running forward to attack.

Overdrive: 1d20 + 8 ⇒ (7) + 8 = 15
◆ Stride
Warhammer vs Red: 1d20 + 7 ⇒ (19) + 7 = 26, 1d8 + 3 + 2 ⇒ (6) + 3 + 2 = 11

Grand Archive

LN Leshy Inventor 2 (They/He) | HP 28/28 | AC 18/20 | Fort +8 Ref +4 Will +6 | Perc +4 Low-Light Vision | Stealth +4 Speed 30 (35 in Overdrive) | Gourd: Warhammer | Hero Points: 1/3 | Steel Shield HP: 20/20 | Ageless Spirit: Acrobatics | Focus Points: 1/1 | Active Conditions: None

Hallow follows last, pausing first to activate a few switches on their armor.

Overdrive, DC 15 Crafting: 1d20 + 8 ⇒ (5) + 8 = 13
◆ Stride
◆ Raise Shield

Grand Archive

LN Leshy Inventor 2 (They/He) | HP 28/28 | AC 18/20 | Fort +8 Ref +4 Will +6 | Perc +4 Low-Light Vision | Stealth +4 Speed 30 (35 in Overdrive) | Gourd: Warhammer | Hero Points: 1/3 | Steel Shield HP: 20/20 | Ageless Spirit: Acrobatics | Focus Points: 1/1 | Active Conditions: None

Hallow moves towards the other grate.

Stealth: 1d20 + 4 ⇒ (10) + 4 = 14

While they aren't as quiet as Endra, they're still quieter than one would expect given their armor.

Grand Archive

LN Leshy Inventor 2 (They/He) | HP 28/28 | AC 18/20 | Fort +8 Ref +4 Will +6 | Perc +4 Low-Light Vision | Stealth +4 Speed 30 (35 in Overdrive) | Gourd: Warhammer | Hero Points: 1/3 | Steel Shield HP: 20/20 | Ageless Spirit: Acrobatics | Focus Points: 1/1 | Active Conditions: None
GM Tarondor wrote:

"Others? Maybe, but not in time. I could find some allies if we had a few days. I don't think you do. They'll sell the slaves before then."

"I can ferry you out there, if you've a mind to go now."

Hallow nods. "Waiting only puts them at more risk."

Grand Archive

LN Leshy Inventor 2 (They/He) | HP 28/28 | AC 18/20 | Fort +8 Ref +4 Will +6 | Perc +4 Low-Light Vision | Stealth +4 Speed 30 (35 in Overdrive) | Gourd: Warhammer | Hero Points: 1/3 | Steel Shield HP: 20/20 | Ageless Spirit: Acrobatics | Focus Points: 1/1 | Active Conditions: None

Sorry, all--got hit with a double whammy of finals and Christmas stuff. Granted, Hallow isn't particularly gifted when it comes to social skills, so I doubt y'all were missing many important contributions, lol.

Hallow marks a few things down in their notebook. "Hosturia... Aradeen."

GM Tarondor wrote:

Okay, folks. You have several options.

You can share an interesting story about your own families and then make a Society or Performance check.

You can appeal to Jalal's good nature by telling him about your quest to free imprisoned Pathfinders and make a Diplomacy check.

Or you can go talk to Firrah and see if you can help Jalal.

Or, y'know, you've been lugging around this valuable orb that Safa gave you and never traded it...

Could we do multiple options? Have some people go talk to Firrah while others stay here for Society/Performance/Diplomacy?

Grand Archive

LN Leshy Inventor 2 (They/He) | HP 28/28 | AC 18/20 | Fort +8 Ref +4 Will +6 | Perc +4 Low-Light Vision | Stealth +4 Speed 30 (35 in Overdrive) | Gourd: Warhammer | Hero Points: 1/3 | Steel Shield HP: 20/20 | Ageless Spirit: Acrobatics | Focus Points: 1/1 | Active Conditions: None

Nature (for the knowledge check): 1d20 + 4 ⇒ (15) + 4 = 19

Gonna wait to say anything more until she responds a bit.

Grand Archive

LN Leshy Inventor 2 (They/He) | HP 28/28 | AC 18/20 | Fort +8 Ref +4 Will +6 | Perc +4 Low-Light Vision | Stealth +4 Speed 30 (35 in Overdrive) | Gourd: Warhammer | Hero Points: 1/3 | Steel Shield HP: 20/20 | Ageless Spirit: Acrobatics | Focus Points: 1/1 | Active Conditions: None

Hallow immediately starts asking Ary about her metalworking methods as a fellow smith, as well as showing off their own handiwork with their armored exoskeleton and its mechanics.

Crafting: 1d20 + 8 ⇒ (19) + 8 = 27

Are we allowed to try multiple methods each?

Grand Archive

LN Leshy Inventor 2 (They/He) | HP 28/28 | AC 18/20 | Fort +8 Ref +4 Will +6 | Perc +4 Low-Light Vision | Stealth +4 Speed 30 (35 in Overdrive) | Gourd: Warhammer | Hero Points: 1/3 | Steel Shield HP: 20/20 | Ageless Spirit: Acrobatics | Focus Points: 1/1 | Active Conditions: None

As the leshy examines further, a crafting eyepiece (not the magic item) on a headset emerges from their armor and clicks into place over their eyes.

"Incredible craftsmanship, really. Rather rude of that nobleman to take such a piece for granted."

Grand Archive

LN Leshy Inventor 2 (They/He) | HP 28/28 | AC 18/20 | Fort +8 Ref +4 Will +6 | Perc +4 Low-Light Vision | Stealth +4 Speed 30 (35 in Overdrive) | Gourd: Warhammer | Hero Points: 1/3 | Steel Shield HP: 20/20 | Ageless Spirit: Acrobatics | Focus Points: 1/1 | Active Conditions: None

Hallow leans forward to examine the wares--while they lack haggling skills, they understand craftsmanship, and hop to use that to help.

Would I be able to make a Crafting check or something to examine things and maybe use that to help the haggling?

Grand Archive

LN Leshy Inventor 2 (They/He) | HP 28/28 | AC 18/20 | Fort +8 Ref +4 Will +6 | Perc +4 Low-Light Vision | Stealth +4 Speed 30 (35 in Overdrive) | Gourd: Warhammer | Hero Points: 1/3 | Steel Shield HP: 20/20 | Ageless Spirit: Acrobatics | Focus Points: 1/1 | Active Conditions: None
GM Tarondor wrote:

Raha shrugs. "I don't think so, no. And no, any well-made items of this sort can be the basis of the enslavement. The real trick, as I say, is not in the items but the ritual."

Endra can see that Raha is greedy, but doesn't think she's being dishonest. She's too eager to impress you with what she knows.

Also, that's all she knows. The organizers are pressing me to get a move on!

"What if they were 'accidentally' damaged? How well-made do they need to be?"

Grand Archive

LN Leshy Inventor 2 (They/He) | HP 28/28 | AC 18/20 | Fort +8 Ref +4 Will +6 | Perc +4 Low-Light Vision | Stealth +4 Speed 30 (35 in Overdrive) | Gourd: Warhammer | Hero Points: 1/3 | Steel Shield HP: 20/20 | Ageless Spirit: Acrobatics | Focus Points: 1/1 | Active Conditions: None
Deerslicer wrote:
"It be easier to find our way round d'is place if we able to hire a guide or somet'in."

"Agreed." They turn and walk towards the girl, likely not much taller than she would be standing, holding out a couple of copper coins. "We have a few specific things we need to find. Would you be able to help?"

Grand Archive

LN Leshy Inventor 2 (They/He) | HP 28/28 | AC 18/20 | Fort +8 Ref +4 Will +6 | Perc +4 Low-Light Vision | Stealth +4 Speed 30 (35 in Overdrive) | Gourd: Warhammer | Hero Points: 1/3 | Steel Shield HP: 20/20 | Ageless Spirit: Acrobatics | Focus Points: 1/1 | Active Conditions: None
Deerslicer wrote:

Deerslicer leads Gracie away from the event before they get arrested.

He nods to Endra's unspoken suggestion. "Yeah, overmarket sound good. Me sure d'at be nice and easy job."

"If it were an easy job, he would do it himself. There's likely some catch."

Grand Archive

LN Leshy Inventor 2 (They/He) | HP 28/28 | AC 18/20 | Fort +8 Ref +4 Will +6 | Perc +4 Low-Light Vision | Stealth +4 Speed 30 (35 in Overdrive) | Gourd: Warhammer | Hero Points: 1/3 | Steel Shield HP: 20/20 | Ageless Spirit: Acrobatics | Focus Points: 1/1 | Active Conditions: None

Hallow lifts a metal foot out of the rising water. "I just got the rust dealt with after last time..."

They join Alanossë as lookout, their eyes starting to shift to more blueish.

Grand Archive

LN Leshy Inventor 2 (They/He) | HP 28/28 | AC 18/20 | Fort +8 Ref +4 Will +6 | Perc +4 Low-Light Vision | Stealth +4 Speed 30 (35 in Overdrive) | Gourd: Warhammer | Hero Points: 1/3 | Steel Shield HP: 20/20 | Ageless Spirit: Acrobatics | Focus Points: 1/1 | Active Conditions: None

Walking around the rest of the festivities, Hallow takes note of the structures making the festival up, occasionally carefully tinkering with things to create a rudimentary Rube Goldberg machine, eventually ending in the tent near the camel collapsing quite spectacularly, hoping to frighten the beast.

Engineering Lore: 1d20 + 8 ⇒ (11) + 8 = 19

Grand Archive

LN Leshy Inventor 2 (They/He) | HP 28/28 | AC 18/20 | Fort +8 Ref +4 Will +6 | Perc +4 Low-Light Vision | Stealth +4 Speed 30 (35 in Overdrive) | Gourd: Warhammer | Hero Points: 1/3 | Steel Shield HP: 20/20 | Ageless Spirit: Acrobatics | Focus Points: 1/1 | Active Conditions: None

Plenty of ways to frighten a camel, though few without drawing attention... although.

Deerslicer wrote:
Deerslicer feeds snacks to Gracie, then glances around to see if there's anything he can do to help anyone else.

Hallow heads over to Deerslicer and Gracie. "It occurs to me, if Gracie just stood by the camel, it'd probably get plenty frightened without us being directly culpable, since it could just be written off as an accident."

"Either that, or I use the Wave Oscillator Mk 1, but that is very unsubtle."

Grand Archive

LN Leshy Inventor 2 (They/He) | HP 28/28 | AC 18/20 | Fort +8 Ref +4 Will +6 | Perc +4 Low-Light Vision | Stealth +4 Speed 30 (35 in Overdrive) | Gourd: Warhammer | Hero Points: 1/3 | Steel Shield HP: 20/20 | Ageless Spirit: Acrobatics | Focus Points: 1/1 | Active Conditions: None
Deerslicer wrote:
Deerslicer frowns as the ice mephit scampers off. "So ... me guess he not helpin' wit' dis'raction?"

"At least not intentionally, although I'm sure having him running around won't hurt."

GM Tarondor wrote:


Hallow

I don’t want to give you a list of tasks to perform, Hallow. Anything you can think of might work! But maybe you could put that great Engineering skill to work. Or Society. You’re good at that. Maybe you could mingle and sabotage the effect of Azam’s poetry reading? Or perhaps someone might mess with that dangerous-looking camel tethered at the end of the lawn.

Understandable! I was mostly just looking to see if there was anything else we missed, but I have a few ideas.

Hallow is not exactly stealthy. Between the very loud mechanical exoskeleton and the massive pumpkin on their head, they tend to be relatively easy to spot in a crowd, so directly causing anything to go wrong would likely draw more attention to themself than they'd like.

They walk over to the area with the camel, keeping their distance in case the beast gets hungry, and finds a hidden spot to work, gently weakening the corral structure and loosening the ropes--not enough to cause them to break immediately, but enough that if the camel gets spooked by something (which they can't imagine won't happen) neither the rope nor the corral will be nough to hold it.

Engineering Lore/Crafting: 1d20 + 8 ⇒ (6) + 8 = 14
Stealth: 1d20 + 4 ⇒ (10) + 4 = 14
Sure, hero point: 1d20 + 8 ⇒ (13) + 8 = 21

Grand Archive

LN Leshy Inventor 2 (They/He) | HP 28/28 | AC 18/20 | Fort +8 Ref +4 Will +6 | Perc +4 Low-Light Vision | Stealth +4 Speed 30 (35 in Overdrive) | Gourd: Warhammer | Hero Points: 1/3 | Steel Shield HP: 20/20 | Ageless Spirit: Acrobatics | Focus Points: 1/1 | Active Conditions: None

Hallow looks around more of the festival as Deerslicer works.

Can't help much and I don't know a good way to make a distraction, so let's see if I can't find anything else of note. Perception +4

Grand Archive

LN Leshy Inventor 2 (They/He) | HP 28/28 | AC 18/20 | Fort +8 Ref +4 Will +6 | Perc +4 Low-Light Vision | Stealth +4 Speed 30 (35 in Overdrive) | Gourd: Warhammer | Hero Points: 1/3 | Steel Shield HP: 20/20 | Ageless Spirit: Acrobatics | Focus Points: 1/1 | Active Conditions: None
Deerslicer wrote:

Deerslicer glances around, then sees Endra trying to pull the team back together and whispers, "Me be right back." He shoves one of the snacks into the creature's mouth, then gathers up with the rest of the group.

He shrugs at Endra's suggestion. "Me got no poison, if d'at what you mean."

He then motions over toward the refreshment tent, as he hands out snacks to everyone. "So ... d'is elemental keepin' t'ings cold, d'ey say d'eir name be Vix, not Zoha, but d'ey know Safa. Safa no mention a Vix, but say to help free a Zoha, so me am very confused. How many people Safa wantin' us to rescue in da middle o' d'is blackmail job?" He shrugs. "Anyway ... want me to pick da lock?"

"I'd offer to help, but I'm not always good at tasks like that in the exoskeleton." they hold out their gauntleted hands dissapointedly. Figure that's the best reason that a clocksmith would have a relatively low Thievery score.

"I don't have any poison either, but maybe we don't need it... they've got other food, right? We could add something to the drinks to make them taste bad. No one wants salt in their drinks, especially if it's not cold."

Grand Archive

LN Leshy Inventor 2 (They/He) | HP 28/28 | AC 18/20 | Fort +8 Ref +4 Will +6 | Perc +4 Low-Light Vision | Stealth +4 Speed 30 (35 in Overdrive) | Gourd: Warhammer | Hero Points: 1/3 | Steel Shield HP: 20/20 | Ageless Spirit: Acrobatics | Focus Points: 1/1 | Active Conditions: None
Deerslicer wrote:

Deerslicer says to Alanosse, "Me like how you t'inkin, but we supposed to swap present for little toy soldier. How we do d'at if da chest on fire? No, me t'ink burnininating da chest not da best idea right now. Maybe we burninate Azam or da pillow, an' grab da chest and swap it in commotion?"

Considering a moment, he says, "Oooh, or we could steal da rock he use to make da oasis and turn off oasis. D'at be a good distraction, maybe." He glances around. "But no magic throwers here, so maybe not work."

"That could work. I've modded my exoskeleton to have some magical capabilities, but nothing that could work for that." Gears whir in their suit as they think.

If he's reading from a source, my first suggestion would be to sabotage it, so he's forced to go from memory for a bit.

Grand Archive

LN Leshy Inventor 2 (They/He) | HP 28/28 | AC 18/20 | Fort +8 Ref +4 Will +6 | Perc +4 Low-Light Vision | Stealth +4 Speed 30 (35 in Overdrive) | Gourd: Warhammer | Hero Points: 1/3 | Steel Shield HP: 20/20 | Ageless Spirit: Acrobatics | Focus Points: 1/1 | Active Conditions: None

"Best suggestion would be see if there's anything in the tents that could cause a commotion if disrupted. I'd say Gracie could cause a distraction, but I'd worry about her getting captured, and if bears aren't native to this area it'd be suspicious."

"I wonder if we could get him to make a mistake in telling the epic..."

Is he reading from a source, or speaking from memory?

Grand Archive

LN Leshy Inventor 2 (They/He) | HP 28/28 | AC 18/20 | Fort +8 Ref +4 Will +6 | Perc +4 Low-Light Vision | Stealth +4 Speed 30 (35 in Overdrive) | Gourd: Warhammer | Hero Points: 1/3 | Steel Shield HP: 20/20 | Ageless Spirit: Acrobatics | Focus Points: 1/1 | Active Conditions: None

Hallow glances down at their own armor. "I'm not exactly the stealthiest, but I can be good as backup."

+4 stealth

Grand Archive

LN Leshy Inventor 2 (They/He) | HP 28/28 | AC 18/20 | Fort +8 Ref +4 Will +6 | Perc +4 Low-Light Vision | Stealth +4 Speed 30 (35 in Overdrive) | Gourd: Warhammer | Hero Points: 1/3 | Steel Shield HP: 20/20 | Ageless Spirit: Acrobatics | Focus Points: 1/1 | Active Conditions: None
Deerslicer wrote:

"You sayin' da Swift Huntress an' d'ese hobgoblins be slavers? Well, me no like d'at, so I say we take care o' d'em first."

"Agreed. I don't like this situation, but if whoever it is is strong enough to bind a djinni..."

Grand Archive

LN Leshy Inventor 2 (They/He) | HP 28/28 | AC 18/20 | Fort +8 Ref +4 Will +6 | Perc +4 Low-Light Vision | Stealth +4 Speed 30 (35 in Overdrive) | Gourd: Warhammer | Hero Points: 1/3 | Steel Shield HP: 20/20 | Ageless Spirit: Acrobatics | Focus Points: 1/1 | Active Conditions: None
Deerslicer wrote:
Deerslicer frowns. "How long ago d'ese other Pathfinders come here? Me think maybe they never even show up at all."

"Hallow Orevine. And I'm not sure, I wouldn't discount the possibility but it feels unlikely all of them would just desert it. And if they were caught before arriving we likely would've been as well."

They step in, attempting despite their height to position themselves between their allies and any potential dangers. Their heavy mechanical footsteps echo through the first room.

Grand Archive

LN Leshy Inventor 2 (They/He) | HP 28/28 | AC 18/20 | Fort +8 Ref +4 Will +6 | Perc +4 Low-Light Vision | Stealth +4 Speed 30 (35 in Overdrive) | Gourd: Warhammer | Hero Points: 1/3 | Steel Shield HP: 20/20 | Ageless Spirit: Acrobatics | Focus Points: 1/1 | Active Conditions: None

Daily Preparations: Ageless Spirit (Acrobatics)

Heavy footfalls precede the arrival of a small leshy in heavy metal armor, their head a dark pumpkin with two circular eyeholes glowing a dim red. They have an ornate dwarven shield at the ready, and underneath the armor you can hear the clicking and whirring of clockwork motors as they move.

Grand Archive

LN Leshy Inventor 2 (They/He) | HP 28/28 | AC 18/20 | Fort +8 Ref +4 Will +6 | Perc +4 Low-Light Vision | Stealth +4 Speed 30 (35 in Overdrive) | Gourd: Warhammer | Hero Points: 1/3 | Steel Shield HP: 20/20 | Ageless Spirit: Acrobatics | Focus Points: 1/1 | Active Conditions: None

Here! Thanks for running!

Grand Archive

LN Leshy Inventor 2 (They/He) | HP 28/28 | AC 18/20 | Fort +8 Ref +4 Will +6 | Perc +4 Low-Light Vision | Stealth +4 Speed 30 (35 in Overdrive) | Gourd: Warhammer | Hero Points: 1/3 | Steel Shield HP: 20/20 | Ageless Spirit: Acrobatics | Focus Points: 1/1 | Active Conditions: None

Got it, thanks for running!

Grand Archive

LN Leshy Inventor 2 (They/He) | HP 28/28 | AC 18/20 | Fort +8 Ref +4 Will +6 | Perc +4 Low-Light Vision | Stealth +4 Speed 30 (35 in Overdrive) | Gourd: Warhammer | Hero Points: 1/3 | Steel Shield HP: 20/20 | Ageless Spirit: Acrobatics | Focus Points: 1/1 | Active Conditions: None

I haven't gotten mine yet, I don't think--I added my email to the RPG chronicles page if you needed that. Either that, or I'm just not sure where to find it.

In any case, thanks for running the game!

Grand Archive

LN Leshy Inventor 2 (They/He) | HP 28/28 | AC 18/20 | Fort +8 Ref +4 Will +6 | Perc +4 Low-Light Vision | Stealth +4 Speed 30 (35 in Overdrive) | Gourd: Warhammer | Hero Points: 1/3 | Steel Shield HP: 20/20 | Ageless Spirit: Acrobatics | Focus Points: 1/1 | Active Conditions: None

Info should be good.

Engineering Lore: 1d20 + 7 ⇒ (2) + 7 = 9

Grand Archive

LN Leshy Inventor 2 (They/He) | HP 28/28 | AC 18/20 | Fort +8 Ref +4 Will +6 | Perc +4 Low-Light Vision | Stealth +4 Speed 30 (35 in Overdrive) | Gourd: Warhammer | Hero Points: 1/3 | Steel Shield HP: 20/20 | Ageless Spirit: Acrobatics | Focus Points: 1/1 | Active Conditions: None

Hallow joins his fellow party members in a few games, but spends most of the party towards the side tinkering with a few gadgets in his armor.

GM Super Zero wrote:


Taiwalei also finds time to sit down with the team and thank them for the eventful tour. He eagerly invites them to come help out any time on exploring the maze further. He also asks, “So, have any of you worked with Janira Gavix or Rain in Cloudy Day before? What are they like?”

They shake their head. "Can't say I have. I'd be very interested in helping chart more of the maze, though."

Grand Archive

LN Leshy Inventor 2 (They/He) | HP 28/28 | AC 18/20 | Fort +8 Ref +4 Will +6 | Perc +4 Low-Light Vision | Stealth +4 Speed 30 (35 in Overdrive) | Gourd: Warhammer | Hero Points: 1/3 | Steel Shield HP: 20/20 | Ageless Spirit: Acrobatics | Focus Points: 1/1 | Active Conditions: None

Will: 1d20 + 6 ⇒ (11) + 6 = 17

Just barely shaking off the dance, Hallow adjusts their armor, hoping it isn't too waterlogged, and steps towards Dakon to attack the lamprey.

Overdrive, DC 15: 1d20 + 7 ⇒ (15) + 7 = 22
◆ Step
Warhammer vs Orange: 1d20 + 6 + 1 ⇒ (9) + 6 + 1 = 16, 1d8 + 3 + 1 + 2 ⇒ (1) + 3 + 1 + 2 = 7

Grand Archive

LN Leshy Inventor 2 (They/He) | HP 28/28 | AC 18/20 | Fort +8 Ref +4 Will +6 | Perc +4 Low-Light Vision | Stealth +4 Speed 30 (35 in Overdrive) | Gourd: Warhammer | Hero Points: 1/3 | Steel Shield HP: 20/20 | Ageless Spirit: Acrobatics | Focus Points: 1/1 | Active Conditions: None

Hallow looks between the two elementals, and then to their own metallic armor, the edges covered in creeping vines and roots. "Huh."

"We'll be more than willing to help if you need it."

Grand Archive

LN Leshy Inventor 2 (They/He) | HP 28/28 | AC 18/20 | Fort +8 Ref +4 Will +6 | Perc +4 Low-Light Vision | Stealth +4 Speed 30 (35 in Overdrive) | Gourd: Warhammer | Hero Points: 1/3 | Steel Shield HP: 20/20 | Ageless Spirit: Acrobatics | Focus Points: 1/1 | Active Conditions: None
Siyokoy Sa Lupa wrote:


He does the same for Hallow, applying cold water to the leshy's sore area, healing 1d8 HP.

"This place is crazy; we need to be really careful."

Hallow flinches, uncomfortable with the water seeping into the mechanisms of their exoskeleton, but after a second flexes the healed area, finding it undamaged. "Thanks. Need to update the waterproofing on this thing."

Gwendolyn Faran wrote:

"Right, the poem!" Gwen tilts her head up, trying to avoid any glance downward.

"It talked about taking steps back, and Spring and Summer. What does that mean? Would this water be the 'spring'?"

"Maybe? I'm not sure what'd it'd mean by the steps further and back though."

Grand Archive

LN Leshy Inventor 2 (They/He) | HP 28/28 | AC 18/20 | Fort +8 Ref +4 Will +6 | Perc +4 Low-Light Vision | Stealth +4 Speed 30 (35 in Overdrive) | Gourd: Warhammer | Hero Points: 1/3 | Steel Shield HP: 20/20 | Ageless Spirit: Acrobatics | Focus Points: 1/1 | Active Conditions: None

Sorry, my summer classes are over so I should be back to a regular schedule.

Athletics: 1d20 + 6 ⇒ (3) + 6 = 9

The mechanisms in Hallow's armor strain as they walk, but despite the array of servos moving them, their size betrays them and knocks them off balance.

Heeding the words of the riddle, they look up.

Reflex: 1d20 + 3 ⇒ (6) + 3 = 9

Well, that's.... less than ideal.

Grand Archive

LN Leshy Inventor 2 (They/He) | HP 28/28 | AC 18/20 | Fort +8 Ref +4 Will +6 | Perc +4 Low-Light Vision | Stealth +4 Speed 30 (35 in Overdrive) | Gourd: Warhammer | Hero Points: 1/3 | Steel Shield HP: 20/20 | Ageless Spirit: Acrobatics | Focus Points: 1/1 | Active Conditions: None
GM Super Zero wrote:


"What is with you?" the guard in purple snarls at her companion, "Or YOU? Pumpkins are for carving!"

Hallow gets up and picks up their shield, giving what you would assume is a dirty look to the unconscious robber. "Racist."

GM Super Zero wrote:


"Hmph." The final thug backs away a little, though he looks poised to strike at a moment's notice. "All right, waddaya want?"

"You're raiding a Pathfinder lodge. We're Pathfinders. I would assume you can figure the rest out on your own." they say, a hint of passive-aggression sneaking through their usually flat voice. "What do you want?"

They stay near the remaining robber, holding up their shield in the event of an attack. "I'll stay on him, someone get the door." they say, cocking their head towards the noise.

◆ Stand Up
◆ Pick up shield
◆ Raise Shield

They nod to Solveig. "Thanks."

Grand Archive

LN Leshy Inventor 2 (They/He) | HP 28/28 | AC 18/20 | Fort +8 Ref +4 Will +6 | Perc +4 Low-Light Vision | Stealth +4 Speed 30 (35 in Overdrive) | Gourd: Warhammer | Hero Points: 1/3 | Steel Shield HP: 20/20 | Ageless Spirit: Acrobatics | Focus Points: 1/1 | Active Conditions: None

Despite being somewhat shaken, Hallow steadies themself. They raise their non-weapon arm towards one of the thieves, and as they do, the mechanical hand transforms a bit into a complex toolset, and as they swing at the thief, it grazes by her jacket, taking a few threads and bolts with it. They then take another swing before their other arm transforms back into a hand to reach inside their gourd-head and pull out a shield.

Tamper, Purple, Armor (if she's wearing armor, otherwise weapon), vs Reflex DC: 1d20 + 7 - 1 ⇒ (9) + 7 - 1 = 15 On success: -10 penalty to speed, off-guard until start of my next turn
Warhammer vs Purple, Inspire Courage, Overdrive: 1d20 + 6 - 1 + 1 ⇒ (9) + 6 - 1 + 1 = 15, 1d8 + 3 + 2 + 1 - 1 ⇒ (7) + 3 + 2 + 1 - 1 = 12
◆ Raise Shield, +2 AC (Gourd Leshy: If you store a single object inside your head, you can draw it as a part of an action to use it)
↺ Shield Block, Heavy Shield

Grand Archive

LN Leshy Inventor 2 (They/He) | HP 28/28 | AC 18/20 | Fort +8 Ref +4 Will +6 | Perc +4 Low-Light Vision | Stealth +4 Speed 30 (35 in Overdrive) | Gourd: Warhammer | Hero Points: 1/3 | Steel Shield HP: 20/20 | Ageless Spirit: Acrobatics | Focus Points: 1/1 | Active Conditions: None

Sorry about the lack of posting, my summer classes are approaching finals and as such have been somewhat draining.

Hallow, with the rest of their allies, draws their warhammer upon seeing the empty lodge.

They are slow to react, first taking a moment to adjust their armor, causing it to whir to life, before running towards the action, footsteps thundering through the lodge. They swing at one of the robbers in a single mechanical movement with a lot of power behind it.

Overdrive, Crafting DC 15: 1d20 + 7 ⇒ (12) + 7 = 19
◆ Stride
Warhammer vs Blue, Courageous Anthem, Overdrive: 1d20 + 6 + 1 ⇒ (13) + 6 + 1 = 20, 1d8 + 3 + 1 + 2 ⇒ (6) + 3 + 1 + 2 = 12

Gwendolyn Faran wrote:

Gwen scowls. "Hey big guy, get him off me!"

She turns to the Pathfinders. "This one is an old friend of mine, done hurt him!"

Green is my friend

The leshy looks confused, but slowly nods, seeing Green's reactions. "...Understood."

Grand Archive

LN Leshy Inventor 2 (They/He) | HP 28/28 | AC 18/20 | Fort +8 Ref +4 Will +6 | Perc +4 Low-Light Vision | Stealth +4 Speed 30 (35 in Overdrive) | Gourd: Warhammer | Hero Points: 1/3 | Steel Shield HP: 20/20 | Ageless Spirit: Acrobatics | Focus Points: 1/1 | Active Conditions: None

"Hm." Hallow attempts to scan the crowd, quickly noting a major difficulty. "...Perhaps Dakon will have the best chance of picking him out in the crowd."

Society: 1d20 + 7 ⇒ (7) + 7 = 14
Arcana: 1d20 + 7 ⇒ (10) + 7 = 17

Grand Archive

LN Leshy Inventor 2 (They/He) | HP 28/28 | AC 18/20 | Fort +8 Ref +4 Will +6 | Perc +4 Low-Light Vision | Stealth +4 Speed 30 (35 in Overdrive) | Gourd: Warhammer | Hero Points: 1/3 | Steel Shield HP: 20/20 | Ageless Spirit: Acrobatics | Focus Points: 1/1 | Active Conditions: None

Hallow cocks their head. "Is there anything we should know about in the maze? Seems like you wouldn't need a whole team for a single tour."

Grand Archive

LN Leshy Inventor 2 (They/He) | HP 28/28 | AC 18/20 | Fort +8 Ref +4 Will +6 | Perc +4 Low-Light Vision | Stealth +4 Speed 30 (35 in Overdrive) | Gourd: Warhammer | Hero Points: 1/3 | Steel Shield HP: 20/20 | Ageless Spirit: Acrobatics | Focus Points: 1/1 | Active Conditions: None
Gwendolyn Faran wrote:


She spots Fola sewing the banner the pretty face breaks into a grimace. "Hi, I'm Gwen. Oh, are we doing needlepoint? I hope not. I really stink at needlepoint."

The leshy shakes their head. "I can do sutures, I can do clockwork, I cannot do needlepoint."

Grand Archive

LN Leshy Inventor 2 (They/He) | HP 28/28 | AC 18/20 | Fort +8 Ref +4 Will +6 | Perc +4 Low-Light Vision | Stealth +4 Speed 30 (35 in Overdrive) | Gourd: Warhammer | Hero Points: 1/3 | Steel Shield HP: 20/20 | Ageless Spirit: Acrobatics | Focus Points: 1/1 | Active Conditions: None

Heavy footfalls follow the centaur shortly, but instead of someone else of comparable size, as the noise would imply, a figure just over three feet tall enters the lodge. Most of their body is covered by bronze-colored metal plating, with vines creeping around the edges, and where their head should be is a jet-black pumpkin with two large circular holes for eyes that faintly glow red. A dwarven-made warhammer is slung over their shoulder.

They move to stand with the other agents, movements mechanical and accompanied by the faint clicking of clockwork. They nod to the other agents. "Hallow Orevine."

Grand Archive

LN Leshy Inventor 2 (They/He) | HP 28/28 | AC 18/20 | Fort +8 Ref +4 Will +6 | Perc +4 Low-Light Vision | Stealth +4 Speed 30 (35 in Overdrive) | Gourd: Warhammer | Hero Points: 1/3 | Steel Shield HP: 20/20 | Ageless Spirit: Acrobatics | Focus Points: 1/1 | Active Conditions: None

I've got two characters to offer: a summoner and an inventor. It looks like we mostly need a melee fighter, so I'm probably gonna go with the inventor.

Grand Archive

LN Leshy Inventor 2 (They/He) | HP 28/28 | AC 18/20 | Fort +8 Ref +4 Will +6 | Perc +4 Low-Light Vision | Stealth +4 Speed 30 (35 in Overdrive) | Gourd: Warhammer | Hero Points: 1/3 | Steel Shield HP: 20/20 | Ageless Spirit: Acrobatics | Focus Points: 1/1 | Active Conditions: None

I'll probably be dropping too, even with the level bump idk if I'd be able to keep up, and to be honest, I'm heading into finals season soon anyway, so I'm not sure I can keep up with the game anyway.

Have a good game, y'all!!

Grand Archive

LN Leshy Inventor 2 (They/He) | HP 28/28 | AC 18/20 | Fort +8 Ref +4 Will +6 | Perc +4 Low-Light Vision | Stealth +4 Speed 30 (35 in Overdrive) | Gourd: Warhammer | Hero Points: 1/3 | Steel Shield HP: 20/20 | Ageless Spirit: Acrobatics | Focus Points: 1/1 | Active Conditions: None

It looks like it's gonna be higher level, so if it ends up majority level 3 or 4 I might drop out, but in the event lower levels work:

Name: FriendlyNeighborhoodMadScientis
Character Name: Hallow Orevine
Class: Inventor 1
PFS ID: 227485-2002
Faction: Grand Archive