Dwarf

Goldur Twinthunders's page

526 posts. Organized Play character for SodiumTelluride.


Full Name

Goldur Twinthunders

Race

Dwarf

Classes/Levels

Bard 5 | AC: 17/10/17 | HP: 40/40 | Fort +3, Ref +3, Will +7 (+2 vs poison/spells/SLA's, +4 vs performance/sonic/language-dependant) | CMB +4, CMD 13 | Init +1 | Perc +10 | Performance: 20/20

Gender

Male

Size

Medium

Alignment

Lawful Good

Languages

Common, Draconic, Dwarven, Elven, Gnome

Occupation

lorekeeper/storyteller

Strength 14
Dexterity 8
Constitution 14
Intelligence 14
Wisdom 16
Charisma 14

About Goldur Twinthunders

PFS #: 89635-9 (Core)
XP: 12
Prestige: 5
Fame: 21

Init +1
Perception +10
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DEFENSE
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AC: 17/10/17 (+5 armor, +2 shield, -1 Dex, +1 ring)
HP: 32
Other: Defensive Training (+4 AC vs giants)
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OFFENSE
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Speed: 20 ft
Melee: warhammer +7, 1d8+3 (x3) +2 Arcane Strike
Ranged: shortbow +2, 1d6 (x3)

Hatred (+1 on attack rolls vs orcs and goblinoids)

Spells Known:
0 (unlimited): detect magic, flare, open/close, prestidigitation, read magic, resistance
1 (5/day): comprehend languages, feather fall, grease, remove fear
2 (3/day): blur, invisibility, silence

Special:
Bardic knowledge +2
Bardic performance (oratory) 18/day - Countersong, Distraction, Fascinate, Inspire Courage +2, Inspire Competence +2
Versatile performance (oratory [Diplomacy, Sense Motive])
Lore Master 1/day

Vanity: Borderland Keep - Managing the keep increases the number of followers you can maintain at any one time by 1. In addition, you may forego rolling your Day Job at the end of a scenario to manage the fort's operations, patrol the surrounding territory, and launch raids against the enemy. Doing so allows you to recover 1 Prestige Point as you earn the acclaim and support of the selected nation, though it does not increase your Fame score. Any Prestige Points in excess of your Fame score must be spent immediately or are lost.
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STATISTICS
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Base Atk +3

Feats: Extra Performance, Weapon Focus (warhammer), Arcane Strike

Traits: Reactionary, Caretaker

Skills (ACP: -1):
Appraise +6 <1 rank>
Bluff +6 <1 rank>
Climb +5 <1 rank>
Diplomacy +10 (Versatile Performance) <1 rank>
Heal +10 <3 ranks>
Knowledge (arcana) 19 or +9 <2 ranks>
Knowledge (dungeoneering) 18 or +8 <1 rank>
Knowledge (history) 18 or +8 <1 rank>
Knowledge (local) 19 or +9 <2 ranks>
Knowledge (nature) 19 or +9 <2 ranks>
Knowledge (planes) 19 or +9 <2 ranks>
Knowledge (religion) 18 or +8 <1 rank>
Knowledge (all others) 14 or +4
Linguistics +8 <3 ranks>
Perception +10 <4 ranks>
Perform (oratory) +10 <5 ranks>
Profession (scribe) +11 <5 ranks>
Sense Motive +10 (Versatile Performance)
Spellcraft +8 <3 ranks>
Use Magic Device +10 <5 ranks>

Equipment: +1 chain shirt, +1 buckler, +1 warhammer, mw warhammer, shortbow, 20 arrows, spell component pouch, wand of cure light wounds (36 charges), acid (3 vials), antitoxin x2, ring of protection +1, belt of giant's strength +2, 82 gp
Scrolls: delay poison, endure elements x2, glitterdust, knock, lesser restoration x2, reduce person, tongues
Spell components used: 10 gp

Level advancement: +1 Dex (4th)

Fluff:

Goldur is aging, and feeling his years. Once a terror with his two trusty warhammers, now he no longer has the reflexes to swing them in tandem. He was recently called out of retirement by the Pathfinder Society, and keeps up with the younger agents as best he can on missions that require his expertise.

Botting Instructions:
If Goldur has rounds of performance left, he will use Inspire Courage (oratory)-- usually via some rambling story. He attacks with one hammer each round, or his bow if the enemy is out of range.

Scenarios:

Siege of Serpents
Twisted Circle
Scions of the Sky Key I: On Sharrowsmith's Trail
Quest for Perfection Part III: Defenders of Nesting Swallow
The Overflow Archives
Slave Ships of Absalom