Male Dhampir (Ru-shi) PFS 15998-8 Fighter (Lore Warden) 3 / Witch - 1 | AC 17 T 13 FF 14 | HP 26/26 | F +5 R +5 W +4 | Init +3 | Perc +3
The door opens again, and Gerard reappears. "Still one short..." he mutters, frowning. "No matter. I am Gereard Dessedeux, and I come with a message for you from Venture-Captain Dreng. He is unable to attend you at the Grand Lodge, and requests that you meet him at on the street across from the Grog Pit, a tavern in the Docks district. He requests that you come ready to work for the next several hours, and that you won't be leaving the city." He nods once, then turns and exits the room.
Male Dhampir (Ru-shi) PFS 15998-8 Fighter (Lore Warden) 3 / Witch - 1 | AC 17 T 13 FF 14 | HP 26/26 | F +5 R +5 W +4 | Init +3 | Perc +3
The door opens again, and Gerard reappears. "Excellent, you are all here," he smiles. "Again, I am Gereard Dessedeux, and I come with a message for you from Venture-Captain Dreng. He is unable to attend you at the Grand Lodge, and requests that you meet him at on the street across from the Grog Pit, a tavern in the Docks district. He requests that you come ready to work for the next several hours, and that you won't be leaving the city." He nods once, then turns and exits the room.
Male Dhampir (Ru-shi) PFS 15998-8 Fighter (Lore Warden) 3 / Witch - 1 | AC 17 T 13 FF 14 | HP 26/26 | F +5 R +5 W +4 | Init +3 | Perc +3
The door opens again, and a tall dhampir with piercing grey eyes enters the room. You recognize him as one of the Pathfinders who work within the Grand Lodge. "Please excuse the intrusion," he begins in a thick Galtan accent, then pauses uncertainly. "I see that not everyone has arrived," he continues, a slight frown crossing his face. "I will check to see what other available agents there are. Excuse me." He nods once and then leaves. I will give the other players a few more hours to respond, but I have three tables and a waiting list, so if they don't show up we will reassign the spots.
Male Dhampir (Ru-shi) PFS 15998-8 Fighter (Lore Warden) 3 / Witch - 1 | AC 17 T 13 FF 14 | HP 26/26 | F +5 R +5 W +4 | Init +3 | Perc +3
The door opens again, and a tall dhampir with piercing grey eyes enters the room. You recognize him as one of the Pathfinders who work within the Grand Lodge. "Please excuse the intrusion," he begins, in a thick Galtan accent. "I am Gereard Dessedeux, and I come with a message for you from Venture-Captain Dreng. He is unable to attend you at the Grand Lodge, and requests that you meet him at on the street across from the Grog Pit, a tavern in the Docks district. He requests that you come ready to work for the next several hours, and that you won't be leaving the city." He nods once, then turns and exits the room.
Male Dhampir (Ru-shi) PFS 15998-8 Fighter (Lore Warden) 3 / Witch - 1 | AC 17 T 13 FF 14 | HP 26/26 | F +5 R +5 W +4 | Init +3 | Perc +3
Hmm, my Spellcraft isn't quite high enough to get everything automatically... so, here are my rolls to learn various spells. 1st level: DC 16, take ten = 16 - automatic - 9 hours' time with Tessara's familiar, 3 hours' time with Rowanna's familiar 2nd level: DC 17
From Tessara:
So, looks like I will be spending a good 4 days with you ladies while our familiars play, plus an hour for each of you to learn obscuring mist. GM: Do you want to update my Chronicle or are you fine with me just noting this on it? I will copy the rolls as well.
Male Dhampir (Ru-shi) PFS 15998-8 Fighter (Lore Warden) 3 / Witch - 1 | AC 17 T 13 FF 14 | HP 26/26 | F +5 R +5 W +4 | Init +3 | Perc +3
Ditto on spells - my list is available! No gold costs, our familiars just play for a bit and swap spells. rules Thanks, folks - it has been a pleasure playing with you all! It was also nice to have two other witches in my first game with witch levels, will really expand on my "accidental" discovery of witch powers through my familiar! Tessara and Rowanna have earned permanent space in Gerard's backstory.
Male Dhampir (Ru-shi) PFS 15998-8 Fighter (Lore Warden) 3 / Witch - 1 | AC 17 T 13 FF 14 | HP 26/26 | F +5 R +5 W +4 | Init +3 | Perc +3
"Zis is ill news - I 'ave long suspected zee Shadow Lodge would reach out to zee Aspis Consortium to further their wicked plots," Gerard mutters. And now we know ze name of an Aspis gold agent in Magnimar... "We have won an important victory 'ere, mes amis! Well done to us all!"
Male Dhampir (Ru-shi) PFS 15998-8 Fighter (Lore Warden) 3 / Witch - 1 | AC 17 T 13 FF 14 | HP 26/26 | F +5 R +5 W +4 | Init +3 | Perc +3
"I give you zis one chance, hellspawn," Gerard growls through clenched teeth. "Zurrender now, or you will die." Gerard then smiles, revealing his enlarged canine teeth. (He should be able to surrender as a free action before waiting for his turn, which is what I expect. If he does not, then I will attack normally on my turn.) Bastard sword: 1d20 + 5 ⇒ (8) + 5 = 13Damage: 1d10 + 4 ⇒ (4) + 4 = 8
Male Dhampir (Ru-shi) PFS 15998-8 Fighter (Lore Warden) 3 / Witch - 1 | AC 17 T 13 FF 14 | HP 26/26 | F +5 R +5 W +4 | Init +3 | Perc +3
Dashing through the corridor to support Haris (move action), Gerard quickly assesses the situation. "We outnumber you, tree to one. Throw down your arms and zurrender at once!" (Standard action: ready blunt arrow to shoot the first enemy who makes a threatening move, either by drawing a weapon or casting a spell.)
Male Dhampir (Ru-shi) PFS 15998-8 Fighter (Lore Warden) 3 / Witch - 1 | AC 17 T 13 FF 14 | HP 26/26 | F +5 R +5 W +4 | Init +3 | Perc +3
Gerard stays at the back with the ladies, a blunt arrow knocked. I noticed not everyone was updating their tokens on the map, so I took the liberty of moving the group's tokens into the room, trying to follow the directions people gave... please check to make sure you like it.
Male Dhampir (Ru-shi) PFS 15998-8 Fighter (Lore Warden) 3 / Witch - 1 | AC 17 T 13 FF 14 | HP 26/26 | F +5 R +5 W +4 | Init +3 | Perc +3
Gerard will move to enter the room, and checks the downed men for signs of life. He will stabilize any that are still alive. Heal check: 1d20 ⇒ 14
Any live guards are disarmed and tied up. He then looks up at the Twincandles. "Were zees men holding you against your will? Tell us where their leaders are, quickly!
Male Dhampir (Ru-shi) PFS 15998-8 Fighter (Lore Warden) 3 / Witch - 1 | AC 17 T 13 FF 14 | HP 26/26 | F +5 R +5 W +4 | Init +3 | Perc +3
Gerard grimaces. Asking for zurrender while attacking? Zeems unlikely to succeed... Gerard fires at the same guard he hit before, hoping to knock him out before the others kill him. Long bow: 1d20 + 7 ⇒ (17) + 7 = 24nonlethal damage: 1d8 + 2 ⇒ (6) + 2 = 8 "Twincandles! Rise up against your oppressors! You owe zem nothing, we will liberate you!" I hope I 'ave read zee situation correctly...
Male Dhampir (Ru-shi) PFS 15998-8 Fighter (Lore Warden) 3 / Witch - 1 | AC 17 T 13 FF 14 | HP 26/26 | F +5 R +5 W +4 | Init +3 | Perc +3
Gerard observes the effect of his first arrow. If the first crossbowman goes down, he will switch targets to the other. He won't shoot if the target is ensorcelled by Rowanna, to avoid messing up her spells. If both of the crossbowmen are down or captivated, Gerard will ready an action to shoot the first person who either draws a weapon or raises the alarm.
Male Dhampir (Ru-shi) PFS 15998-8 Fighter (Lore Warden) 3 / Witch - 1 | AC 17 T 13 FF 14 | HP 26/26 | F +5 R +5 W +4 | Init +3 | Perc +3
Gerard attends Rowanna, and will use his blunt arrows on any armed enemy who doesn't seen to be blinded. Longbow: 1d20 + 7 ⇒ (16) + 7 = 23
Male Dhampir (Ru-shi) PFS 15998-8 Fighter (Lore Warden) 3 / Witch - 1 | AC 17 T 13 FF 14 | HP 26/26 | F +5 R +5 W +4 | Init +3 | Perc +3
Knowledge (religion: 1d20 + 6 ⇒ (5) + 6 = 11 "Zeez are not tombs, but memorials for zose lost at sea. Interressant..." Gerard examines the names as he passes them (assuming the group advances).
Male Dhampir (Ru-shi) PFS 15998-8 Fighter (Lore Warden) 3 / Witch - 1 | AC 17 T 13 FF 14 | HP 26/26 | F +5 R +5 W +4 | Init +3 | Perc +3
So quick to kill without even knowing 'oo zey are... Durvin Gest must be rolling in 'is grave at zee thought! Gerard shakes his head, but says nothing. GM: Is there an updated map? Having a bit of trouble following the description... EDIT: Found it, posts crossed! Thanks!
Male Dhampir (Ru-shi) PFS 15998-8 Fighter (Lore Warden) 3 / Witch - 1 | AC 17 T 13 FF 14 | HP 26/26 | F +5 R +5 W +4 | Init +3 | Perc +3
Gerard shakes his head. "No, no..." he whispers. "We cannot just slay zem unprovoked! We need zem alive, both to learn who their masters are, and to 'ave zem face zee justice!" Gerard draws a blunt arrow and knocks it to his bow, but does not yet draw the string. Linguistics 1st inscription: 1d20 + 7 ⇒ (12) + 7 = 19
Male Dhampir (Ru-shi) PFS 15998-8 Fighter (Lore Warden) 3 / Witch - 1 | AC 17 T 13 FF 14 | HP 26/26 | F +5 R +5 W +4 | Init +3 | Perc +3
"However... perhaps we should investigate zee open corridor ahead? We will hear zis door opening if someone tries to ambush us, but we may not if zey just sneak down that corridor." Gerard pauses, looking back and forth. "I vote we go onward, and leave zis door for later."
Male Dhampir (Ru-shi) PFS 15998-8 Fighter (Lore Warden) 3 / Witch - 1 | AC 17 T 13 FF 14 | HP 26/26 | F +5 R +5 W +4 | Init +3 | Perc +3
I'll cover the back. I will draw my bow and knock an arrow. You can't Aid on a task you can't do yourself, alas... luckily I have engineering! Knowledge (engineering): 1d20 + 8 ⇒ (5) + 8 = 13 Just made it! "It looks like zee ceiling is well-supported here... we can remove zis one with no trouble at all!"
Male Dhampir (Ru-shi) PFS 15998-8 Fighter (Lore Warden) 3 / Witch - 1 | AC 17 T 13 FF 14 | HP 26/26 | F +5 R +5 W +4 | Init +3 | Perc +3
Gerard uses the block and tackle to carry Tertius down the shaft, then studies the stele in detail. Perception: 1d20 + 5 ⇒ (13) + 5 = 18
" 'Ze wrath of man...' ", Gerard mutters to himself after hearing Haris translate. What was that potion bottle we found in the shop? "Zere must be a way to open it... " Gerard experimentally gives the door a push. Strength check: 1d20 + 3 ⇒ (11) + 3 = 14
Male Dhampir (Ru-shi) PFS 15998-8 Fighter (Lore Warden) 3 / Witch - 1 | AC 17 T 13 FF 14 | HP 26/26 | F +5 R +5 W +4 | Init +3 | Perc +3
Gerard listens quietly. I wonder how much of zee truth zey have hidden from us? Sense Motive: 1d20 + 2 ⇒ (18) + 2 = 20 Gerard thinks of what he knows about the area and any catacombs or tombs in the vicinity.
"Tertius, it seems we will be heading underground," Gerard murmurs to the goat. "Will you accompany me, or do you wish to remain on zee surface?" He hasn't been underground since... but then, neither have I...
Male Dhampir (Ru-shi) PFS 15998-8 Fighter (Lore Warden) 3 / Witch - 1 | AC 17 T 13 FF 14 | HP 26/26 | F +5 R +5 W +4 | Init +3 | Perc +3
Gerard winces inwardly at the blatant mention of the criminal gang, being as these folks may actually be members. He saunters over and casually rests his hand on the throwing axe at his belt.
Male Dhampir (Ru-shi) PFS 15998-8 Fighter (Lore Warden) 3 / Witch - 1 | AC 17 T 13 FF 14 | HP 26/26 | F +5 R +5 W +4 | Init +3 | Perc +3
Gerard moves to a point where he can get a clear shot at the rat swarm, and then hurls his alchemist's fire at them, trying to avoid damaging his companions too much.
Male Dhampir (Ru-shi) PFS 15998-8 Fighter (Lore Warden) 3 / Witch - 1 | AC 17 T 13 FF 14 | HP 26/26 | F +5 R +5 W +4 | Init +3 | Perc +3
(Standard action)Gerard helps to pull the man free, and then turns to check on his companions.Str check: 1d20 + 3 ⇒ (20) + 3 = 23 Seeing the rat swarm, he thinks back through his training, and pulls a flask of alchemist's fire from his belt. (move action) Know Nature: 1d20 + 6 ⇒ (3) + 6 = 9
Male Dhampir (Ru-shi) PFS 15998-8 Fighter (Lore Warden) 3 / Witch - 1 | AC 17 T 13 FF 14 | HP 26/26 | F +5 R +5 W +4 | Init +3 | Perc +3
Gerard glances at Rowanna, and nods once. "Be careful," he whispers, and runs to aid the woman by the sinkhole. (Move action) If it looks like I can get hold of whoever she's grabbing, I'll do that and pull them out (Str check, standard action). If it looks like we're going to need rope to get them out, I will retrieve the rope first (move action). Str check: 1d20 + 3 ⇒ (10) + 3 = 13
Male Dhampir (Ru-shi) PFS 15998-8 Fighter (Lore Warden) 3 / Witch - 1 | AC 17 T 13 FF 14 | HP 26/26 | F +5 R +5 W +4 | Init +3 | Perc +3
Now that the creature is dead, Gerard examines the remains carefully, hoping to learn more about the creature. Knowledge (Nature): 1d20 + 6 ⇒ (2) + 6 = 8 "I suspect the potion may have been zee trigger. Whoever did zis probably used zee plant as a distraction, and zen made off with whatever zey wanted." Gerard surveys the room. "If we can learn no more here, we should go back to see Monsieur Chert and see if we can help him recover."
Male Dhampir (Ru-shi) PFS 15998-8 Fighter (Lore Warden) 3 / Witch - 1 | AC 17 T 13 FF 14 | HP 26/26 | F +5 R +5 W +4 | Init +3 | Perc +3
Gerard will draw his hand-and-a-half sword, and attack if an opening presents itself. bastard sword: 1d20 + 5 ⇒ (8) + 5 = 13damage: 1d10 + 4 ⇒ (7) + 4 = 11 GM: I am running an event today, tonight, and tomorrow, so please feel free to NPC me. Gerard will attack with his sword unless someone is wounded or the ladies are threatened, in which case he will move to protect them, interposing himself and going full defense.
Male Dhampir (Ru-shi) PFS 15998-8 Fighter (Lore Warden) 3 / Witch - 1 | AC 17 T 13 FF 14 | HP 26/26 | F +5 R +5 W +4 | Init +3 | Perc +3
Hearing the commotion, Gerard runs to rejoin his companions. He draws a throwing axe from his belt as he runs, unsure of what he may face. As soon as he sees an obvious enemy, he stops and throws the axe at it (using precise shot and point-blank shot). Throwing axe: 1d20 + 6 + 1 ⇒ (7) + 6 + 1 = 14Damage: 1d6 + 2 + 1 ⇒ (4) + 2 + 1 = 7
Male Dhampir (Ru-shi) PFS 15998-8 Fighter (Lore Warden) 3 / Witch - 1 | AC 17 T 13 FF 14 | HP 26/26 | F +5 R +5 W +4 | Init +3 | Perc +3
"This doesn't seem to be what happened to the shopkeeper, though - 'is wounds were not so bad." muses Gerard. "Do potions work on plants, I wonder?" Gerard will examine the rest of the room, looking both for hidden occupants and for any tracks left in the spilled mud from the planter. Survival: 1d20 + 7 ⇒ (4) + 7 = 11
Male Dhampir (Ru-shi) PFS 15998-8 Fighter (Lore Warden) 3 / Witch - 1 | AC 17 T 13 FF 14 | HP 26/26 | F +5 R +5 W +4 | Init +3 | Perc +3
Gerard examines the wayfinder when it is passed to him. "Leaving behind something so obvious... clearly they are trying to frame the Society. No true Pathfinder would abandon his wayfinder, even in a broken state. This is almost proof of our Society's innocence."Bluff: 1d20 + 1 ⇒ (10) + 1 = 11 Realizing he makes the woman uncomfortable, Gerard heads to the window of the house and watches the street, looking for anyone taking an uncommon interest in the house or its occupants. Perception: 1d20 + 3 ⇒ (14) + 3 = 17 Tessara, I will get the next expendable... I also have a partially-charged wand of lesser restoration.
Male Dhampir (Ru-shi) PFS 15998-8 Fighter (Lore Warden) 3 / Witch - 1 | AC 17 T 13 FF 14 | HP 26/26 | F +5 R +5 W +4 | Init +3 | Perc +3
GM: I will make opposed Peception checks against any attempts to steal stuff or break the laws while we are on duty. I expect Gerard to fail, but please roll, as he won't take kindly to anyone dragging the Society's name through the mud and risking our mission.
Male Dhampir (Ru-shi) PFS 15998-8 Fighter (Lore Warden) 3 / Witch - 1 | AC 17 T 13 FF 14 | HP 26/26 | F +5 R +5 W +4 | Init +3 | Perc +3
Returning his attention to Rowanna, Gerard's eyes darken again. "As for how Tertius and I met... I was part of the second team of Pathfinders sent to explore the Ruins of Bonekeep. The first team was lost, so of course our masters just sent more agents into the gates of Hell. I was ... young, then. Foolish. I did not think my comrades worthy of my friendship. They were all so new, inexperienced... and I thought I was better. I never even learned their names." Gerard pauses, takes a deep breath, and continues. "One of my colleagues was a gnome woman, riding Tertius. As we travelled, she told us her life's story, and all about her goat. It drove us all crazy... you know how it can be with gnomes?" he half-asks, his eyes pleading for understanding. "As we entered Bonekeep, we descended into a trap. The foes we fought... it is a tale better left untold. As the first of us fell, I called a retrreat, and stayed behind to cover the others, but the enemy swarmed over us like a red tide. I fell, mortally wounded, and knew no more. When I awoke, I was outside. The gnome had tied my leg to Tertius and sent him up the stairs. No one else got out." Gerard bows his head, mouthing a silent prayer. "Tertius saved me, and this experience has forged a bond which cannot be broken. It is as simple as that."
Male Dhampir (Ru-shi) PFS 15998-8 Fighter (Lore Warden) 3 / Witch - 1 | AC 17 T 13 FF 14 | HP 26/26 | F +5 R +5 W +4 | Init +3 | Perc +3
Let me know if the inner monologue is going too far... Gerard is a bit of a stickler for formality, and is unused to working with colleagues who know one another well. I can totally tone it down if it offends!
Male Dhampir (Ru-shi) PFS 15998-8 Fighter (Lore Warden) 3 / Witch - 1 | AC 17 T 13 FF 14 | HP 26/26 | F +5 R +5 W +4 | Init +3 | Perc +3
"Greetings, gentlemen, and well met. We are still waiting for the lady of the house to arrive." Something about the way Gerard pronounces the word "lady" indicates he may have worked with Sheila Heidmarch before. To Haris, noticing the careful display of the new shortsword: "A fine blade, sir. I am Gerard Dessedeux from Galt. Well met." He shrugs slightly to adjust the hand-and-a-half sword on his back. Nice blade, indeed. Does it come in mens' sizes, I wonder? Must keep an eye on this cad... such behaviour in front of the ladies! To Badr: "Greetings, travelled one. I am Gerard Dessedeux, from Galt. Please, take a seat. Tertius, Baaa, baAAAH!" The goat looks up from the couch, gives a snort and shake of his head, and clambers off to curl up and Gerard's feet.
Male Dhampir (Ru-shi) PFS 15998-8 Fighter (Lore Warden) 3 / Witch - 1 | AC 17 T 13 FF 14 | HP 26/26 | F +5 R +5 W +4 | Init +3 | Perc +3
"Greetings, Lady Rowanna, and to you, Morrey," Gerard replies. "Squawk rawrk ra'ark, Kaw kahr'ak!"* To Tessara: "Do not worry about Tertius, he will behave. He is used to living indoors." Gerard glances to Zeriah with a half-smile. "And he will eat anything you throw to him, little monkey... be careful not to throw anything you want back!" * Birdspeech: "I can understand you, I thought you should know."
Male Dhampir (Ru-shi) PFS 15998-8 Fighter (Lore Warden) 3 / Witch - 1 | AC 17 T 13 FF 14 | HP 26/26 | F +5 R +5 W +4 | Init +3 | Perc +3
A tall, grey-skinned man enters the waiting room, blinking reflexively at the sunlight streaming in the window. From behind, an energetic goat pushes between his legs and into the room, heading straight for the food. The man lurches forward, grabbing the goat by its collar. "Hoh, Tertius, arretez! I will get you a snack." As the goat makes itself at home on the couch, the man introduces himself, still squinting. "Greetings, mes amis, I am Gerard Dessedeux, from Galt! I am glad to be working with you!" He moves to shake hands with Roary, and kisses the hand of each of the ladies present."Enchantez, mademoiselles... Interestant... two others with the bond to the beast! I may learn much from these ladies... |