PbP Gameday 2: 4-14 My Enemy's Enemy Tier 3-7 (Inactive)

Game Master Kobash

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Check in and discuss.


Checking in. Will update my profile etc this evening.

Grand Lodge

| Witch 11| AC 15 (19 w/Mage Armor) T 14 FF 12 | HP 79/79 (16 temp HP)| F+10R+9W+12 | Init +3 | Perc +17 | Lowlight Vision | +2 to recover from continuous effects such as such as ongoing poison damage, daily saving throws against disease, a hold person spell, or lingering damage from an attack |

Ready to roll!

Dark Archive

F Human (Chelaxian) Witch 8 - HP 50/50 [7 Temp] - AC 19*/T: 14/FF: 17* - Perception +8 - Fort: +7, Ref: +8, Will +9 (+1 vs. Curses, +1 vs. Acid or Earth) - CMB +4, CMD 17 (+1 vs. Grapple) - Speed 30 - Init. +9

Checking in. Tessara should totally do a spell exchange with me. :-)

Silver Crusade

Male Dhampir (Ru-shi) PFS 15998-8 Fighter (Lore Warden) 3 / Witch - 1 | AC 17 T 13 FF 14 | HP 26/26 | F +5 R +5 W +4 | Init +3 | Perc +3

Wow, three witches?! i could learn a few things here, just started down the pointy-hat path myself...

Dark Archive

F Human (Chelaxian) Witch 8 - HP 50/50 [7 Temp] - AC 19*/T: 14/FF: 17* - Perception +8 - Fort: +7, Ref: +8, Will +9 (+1 vs. Curses, +1 vs. Acid or Earth) - CMB +4, CMD 17 (+1 vs. Grapple) - Speed 30 - Init. +9

I'm sure Rowanna would be willing to do some tutoring with a fellow ally of the Paracountess.

Grand Lodge

| Witch 11| AC 15 (19 w/Mage Armor) T 14 FF 12 | HP 79/79 (16 temp HP)| F+10R+9W+12 | Init +3 | Perc +17 | Lowlight Vision | +2 to recover from continuous effects such as such as ongoing poison damage, daily saving throws against disease, a hold person spell, or lingering damage from an attack |

I'm up for some spell swapping!

Dark Archive

F Human (Chelaxian) Witch 8 - HP 50/50 [7 Temp] - AC 19*/T: 14/FF: 17* - Perception +8 - Fort: +7, Ref: +8, Will +9 (+1 vs. Curses, +1 vs. Acid or Earth) - CMB +4, CMD 17 (+1 vs. Grapple) - Speed 30 - Init. +9

Sweeeet!

Silver Crusade

Male Dhampir (Ru-shi) PFS 15998-8 Fighter (Lore Warden) 3 / Witch - 1 | AC 17 T 13 FF 14 | HP 26/26 | F +5 R +5 W +4 | Init +3 | Perc +3

Yay!

Sovereign Court

Usable/Active:
Rage 35/35, Boots 10/10, Remove Fatigue 2/2, Reroll 1/1
HP 173(213)| DR 7/- | AC 22 | T 14 | FF 18 | CMD 33 | Fort +22 | Ref +16 | Will +13 | Init +5 | Perc +19
Situational Buffs:
+9 saves vs Spells/Sla's while Raging, +4 damage vs Spellcasters

Evening.. My Barbarian.. Currently in a pbp but it will be done by the deadline so no worries.. It will also level him to 4th so..

Dark Archive

F Human (Chelaxian) Witch 8 - HP 50/50 [7 Temp] - AC 19*/T: 14/FF: 17* - Perception +8 - Fort: +7, Ref: +8, Will +9 (+1 vs. Curses, +1 vs. Acid or Earth) - CMB +4, CMD 17 (+1 vs. Grapple) - Speed 30 - Init. +9

I wonder if we can get a Face character to fill in the last spot, I worry when the blurb mentions investigation.


Might be a good idea. If you know someone, try to recruit them.


I have Pathmaker signed up to play Mu, but he might play Haris instead, who has a few face skills.

Dark Archive

F Human (Chelaxian) Witch 8 - HP 50/50 [7 Temp] - AC 19*/T: 14/FF: 17* - Perception +8 - Fort: +7, Ref: +8, Will +9 (+1 vs. Curses, +1 vs. Acid or Earth) - CMB +4, CMD 17 (+1 vs. Grapple) - Speed 30 - Init. +9

That would work, as long as Pathmaker is into it. Otherwise, we'll make due, I'm sure.

Grand Lodge

Acrobat 7

"My Love is a Prick (On a Tudor Rose)"

The Exchange

Init +4(+6)|AC19/Touch15/Flatfoot14/CMD 18||HP 21/[28]| Fort:+4 ;Ref:+7 ;Wil+4|Percept +7/Sense Motive +2 Keleshite Human Male Gunslinger (Musket Master) /3 (Favoured Class)

this reminds me to make sure my character is up to date. Will do so this weekend.

The Exchange

Init +4(+6)|AC19/Touch15/Flatfoot14/CMD 18||HP 21/[28]| Fort:+4 ;Ref:+7 ;Wil+4|Percept +7/Sense Motive +2 Keleshite Human Male Gunslinger (Musket Master) /3 (Favoured Class)

redotting.


Even with all of those terrible diplomacy rolls Tessara said the one thing that made success easy.

Grand Lodge

| Witch 11| AC 15 (19 w/Mage Armor) T 14 FF 12 | HP 79/79 (16 temp HP)| F+10R+9W+12 | Init +3 | Perc +17 | Lowlight Vision | +2 to recover from continuous effects such as such as ongoing poison damage, daily saving throws against disease, a hold person spell, or lingering damage from an attack |

Ooo, what'd I say? And your last post isn't showing up for me, DM, just a blank post. Never seen one of those before...strange.


I think I broke the Thread. Went to edit and it did that.


Ok, seems fixed.

Tessara, you offered to heal him.

Grand Lodge

Acrobat 7

Hence, my disappearing dice

The Exchange

Init +4(+6)|AC19/Touch15/Flatfoot14/CMD 18||HP 21/[28]| Fort:+4 ;Ref:+7 ;Wil+4|Percept +7/Sense Motive +2 Keleshite Human Male Gunslinger (Musket Master) /3 (Favoured Class)

Crap has hit the fan with work. Will post as best I can for the next 48-72 hours. Please bear with me.

Grand Lodge

Acrobat 7

Was there a server reset?

Haris had informed the group on Twincandle.


Not that I know of.


Busy with long days of work. Might not be able to post until tonight or tomorrow.

The Exchange

Init +4(+6)|AC19/Touch15/Flatfoot14/CMD 18||HP 21/[28]| Fort:+4 ;Ref:+7 ;Wil+4|Percept +7/Sense Motive +2 Keleshite Human Male Gunslinger (Musket Master) /3 (Favoured Class)

I am due to fly o/seas on short notice for a project - I will have delayed posting for the next 3 days. I hope this does not equal 'No posting' and will try to put something up.

I will do my best to keep things flowing BAU but air travel will chew the next day or so.


At a conference, posting may be spotty. Gerard will use blunt arrows as needed, and if the enemy casts spells he will ready an action to fire and try to disrupt the casting.


I need the following from everyone (either here or through PM):

Name, PC Name, PFS Number, PC #, Faction

Also everyone please roll a Day Job if you have one and a 1d20 for Boons.

Sovereign Court

Usable/Active:
Rage 35/35, Boots 10/10, Remove Fatigue 2/2, Reroll 1/1
HP 173(213)| DR 7/- | AC 22 | T 14 | FF 18 | CMD 33 | Fort +22 | Ref +16 | Will +13 | Init +5 | Perc +19
Situational Buffs:
+9 saves vs Spells/Sla's while Raging, +4 damage vs Spellcasters

Info:

Shawn Arnold
Roary Flamebearer
45225-1
Taldor

Roary will take 10 for a 20 on Survival via Hunting Lodge perk..

Boon Roll: 1d20 ⇒ 19

Grand Lodge

Acrobat 7

Name, PC Name, PFS Number, PC #, Faction

Haris Hawkson 36653-1 Sczarni

Stunts: 1d20 + 9 ⇒ (3) + 9 = 12
Boons: 1d20 + 9 ⇒ (19) + 9 = 28

Grand Lodge

| Witch 11| AC 15 (19 w/Mage Armor) T 14 FF 12 | HP 79/79 (16 temp HP)| F+10R+9W+12 | Init +3 | Perc +17 | Lowlight Vision | +2 to recover from continuous effects such as such as ongoing poison damage, daily saving throws against disease, a hold person spell, or lingering damage from an attack |

Gerald
Tessara Omelion
12445-6
Grand Lodge faction

Day job Craft Alchemy 1d20 + 7 ⇒ (8) + 7 = 15
Boon roll 1d20 ⇒ 15

Dark Archive

F Human (Chelaxian) Witch 8 - HP 50/50 [7 Temp] - AC 19*/T: 14/FF: 17* - Perception +8 - Fort: +7, Ref: +8, Will +9 (+1 vs. Curses, +1 vs. Acid or Earth) - CMB +4, CMD 17 (+1 vs. Grapple) - Speed 30 - Init. +9

Justin L. Warren
Rowanna Nachtalus
60133-4
Cheliax

Day Job Craft (Alchemy): 1d20 + 8 ⇒ (3) + 8 = 11
Boon Roll: 1d20 ⇒ 4

Before we get our chronicle sheets, did the other witches still want to exchange spells?

The Exchange

Init +4(+6)|AC19/Touch15/Flatfoot14/CMD 18||HP 21/[28]| Fort:+4 ;Ref:+7 ;Wil+4|Percept +7/Sense Motive +2 Keleshite Human Male Gunslinger (Musket Master) /3 (Favoured Class)

Brett Thistlethwaite
Badr al Din Ibn Badriyah
PFS#38110-4
Qadaria

Day Job Craft Alchemy 1d20 + 5 ⇒ (10) + 5 = 15
Boon 1d20 ⇒ 6

Silver Crusade

Male Dhampir (Ru-shi) PFS 15998-8 Fighter (Lore Warden) 3 / Witch - 1 | AC 17 T 13 FF 14 | HP 26/26 | F +5 R +5 W +4 | Init +3 | Perc +3

Scott D. Young
Gerard Dessedeaux
PFS 15998-8
Cheliax

Full-time Pathfinder - no day job

Boon: 1d20 ⇒ 9


Chronicles have been sent.

I might be mistaken, but I don't think anyone won a boon. I think you need to roll a 20 or a 1 to get one. Anyone know more about this?

Grand Lodge

| Witch 11| AC 15 (19 w/Mage Armor) T 14 FF 12 | HP 79/79 (16 temp HP)| F+10R+9W+12 | Init +3 | Perc +17 | Lowlight Vision | +2 to recover from continuous effects such as such as ongoing poison damage, daily saving throws against disease, a hold person spell, or lingering damage from an attack |

I won a boon the other day, and it was after a roll of a 1. Not sure about 20's.

Tess is still open to trading spells with the other witches.

Dark Archive

F Human (Chelaxian) Witch 8 - HP 50/50 [7 Temp] - AC 19*/T: 14/FF: 17* - Perception +8 - Fort: +7, Ref: +8, Will +9 (+1 vs. Curses, +1 vs. Acid or Earth) - CMB +4, CMD 17 (+1 vs. Grapple) - Speed 30 - Init. +9

I'm willing to trade as well, I think we can take 10 on the Spellcraft checks so there's no worry about losing out on the spells. I guess the question is which spells is Tessara will to trade, Rowanna is willing to trade any of hers.

Dark Archive

F Human (Chelaxian) Witch 8 - HP 50/50 [7 Temp] - AC 19*/T: 14/FF: 17* - Perception +8 - Fort: +7, Ref: +8, Will +9 (+1 vs. Curses, +1 vs. Acid or Earth) - CMB +4, CMD 17 (+1 vs. Grapple) - Speed 30 - Init. +9

Rolling a 20 or a 1 gets a boon, yeah. A 20 allows you to choose from the 4 options, while with a 1, the GM rolls randomly to see which one you get.

Also, GM's get a boon roll as well.


Boon!: 1d20 ⇒ 4

Grand Lodge

| Witch 11| AC 15 (19 w/Mage Armor) T 14 FF 12 | HP 79/79 (16 temp HP)| F+10R+9W+12 | Init +3 | Perc +17 | Lowlight Vision | +2 to recover from continuous effects such as such as ongoing poison damage, daily saving throws against disease, a hold person spell, or lingering damage from an attack |

Tess is willing to swap out any spells, Rowenna. There's none she's trying to hide from other casters.

Dark Archive

F Human (Chelaxian) Witch 8 - HP 50/50 [7 Temp] - AC 19*/T: 14/FF: 17* - Perception +8 - Fort: +7, Ref: +8, Will +9 (+1 vs. Curses, +1 vs. Acid or Earth) - CMB +4, CMD 17 (+1 vs. Grapple) - Speed 30 - Init. +9

Ok, well I guess we can just assume we make complete trades of our non-duplicate spells if we take 10 on the Spellcraft rolls. If anyone knows if I'm missing something, please let me know.

Grand Lodge

| Witch 11| AC 15 (19 w/Mage Armor) T 14 FF 12 | HP 79/79 (16 temp HP)| F+10R+9W+12 | Init +3 | Perc +17 | Lowlight Vision | +2 to recover from continuous effects such as such as ongoing poison damage, daily saving throws against disease, a hold person spell, or lingering damage from an attack |

I'm not sure if we should be out any gold or not, but like I said, Tess is good with sharing with Rowenna and anyone else whom she can help.

Silver Crusade

Male Dhampir (Ru-shi) PFS 15998-8 Fighter (Lore Warden) 3 / Witch - 1 | AC 17 T 13 FF 14 | HP 26/26 | F +5 R +5 W +4 | Init +3 | Perc +3

Ditto on spells - my list is available! No gold costs, our familiars just play for a bit and swap spells. rules

Thanks, folks - it has been a pleasure playing with you all! It was also nice to have two other witches in my first game with witch levels, will really expand on my "accidental" discovery of witch powers through my familiar! Tessara and Rowanna have earned permanent space in Gerard's backstory.

Silver Crusade

Male Dhampir (Ru-shi) PFS 15998-8 Fighter (Lore Warden) 3 / Witch - 1 | AC 17 T 13 FF 14 | HP 26/26 | F +5 R +5 W +4 | Init +3 | Perc +3

Hmm, my Spellcraft isn't quite high enough to get everything automatically... so, here are my rolls to learn various spells.

1st level: DC 16, take ten = 16 - automatic - 9 hours' time with Tessara's familiar, 3 hours' time with Rowanna's familiar

2nd level: DC 17
From Rowanna:
blindness/deafness - Spellcraft DC 17: 1d20 + 6 ⇒ (16) + 6 = 22
gliterdust - Spellcraft DC 17: 1d20 + 6 ⇒ (8) + 6 = 14 - of course...
(4 hours' time)

From Tessara:
false life - Spellcraft DC 17: 1d20 + 6 ⇒ (4) + 6 = 10 - crap, that's one I really wanted!
hold person - Spellcraft DC 17: 1d20 + 6 ⇒ (15) + 6 = 21
silence - Spellcraft DC 17: 1d20 + 6 ⇒ (17) + 6 = 23
summon monster II - Spellcraft DC 17: 1d20 + 6 ⇒ (13) + 6 = 19
vomit swarm - Spellcraft DC 17: 1d20 + 6 ⇒ (13) + 6 = 19
(10 hours' time)

So, looks like I will be spending a good 4 days with you ladies while our familiars play, plus an hour for each of you to learn obscuring mist.

GM: Do you want to update my Chronicle or are you fine with me just noting this on it? I will copy the rolls as well.

Grand Lodge

1 person marked this as a favorite.
| Witch 11| AC 15 (19 w/Mage Armor) T 14 FF 12 | HP 79/79 (16 temp HP)| F+10R+9W+12 | Init +3 | Perc +17 | Lowlight Vision | +2 to recover from continuous effects such as such as ongoing poison damage, daily saving throws against disease, a hold person spell, or lingering damage from an attack |

During the downtime, Tessara will lecture you to spend more time on your witchery than with all those barbaric weapons, Gerard. Subtlety....that's the ticket!


Hmm... I zee your point, but I only 'ave a couple of spells, and my bow and sword work zo well... now zat I nuderstand things more clearly, I will try what you zay.


You can note it yourselves. If anyone ever questions it, this thread should be proof enough.


Awesome, thanks!

Dark Archive

F Human (Chelaxian) Witch 8 - HP 50/50 [7 Temp] - AC 19*/T: 14/FF: 17* - Perception +8 - Fort: +7, Ref: +8, Will +9 (+1 vs. Curses, +1 vs. Acid or Earth) - CMB +4, CMD 17 (+1 vs. Grapple) - Speed 30 - Init. +9

All set, thanks witch buddies!

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