PbP Gameday 2: 4-14 My Enemy's Enemy Tier 3-7 (Inactive)

Game Master Kobash

==MAP==


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The lady huffs at Rowanna, raises an eyebrow at Badr's bribe, shies away slightly from the unnerving dhampir, and doesn't know quite what to make of the foppish dandy. After some consideration though she seems to come to a realization.

"Not in my wildest imagination can I see you odd lot as being a part of this. Stand out like tieflings at church, you do!" looking to Tessara, she introduces herself. "My name is Mrs. Soap, and I am Mr. Chert's landlord. If you can do something for the poor man, bring your friends and follow me."

Mrs. Soap shows you up the stairs and into a small room. There you find Elias Chert, a broad-shouldered, robust human in his late 50s laying in bed. At present, his only obvious injury seems to be bruising and a small, bandaged cut on his arm. Despite the minor nature of his wounds, Chert seems gravely ill, sweating profusely and muttering to himself.

Chert is rambling, constantly repeating “Antaios … Antaios … No … Antaios …”


Heal skill checks can be made here and attempted untrained.

Sovereign Court

Usable/Active:
Rage 35/35, Boots 10/10, Remove Fatigue 2/2, Reroll 1/1
HP 173(213)| DR 7/- | AC 22 | T 14 | FF 18 | CMD 33 | Fort +22 | Ref +16 | Will +13 | Init +5 | Perc +19
Situational Buffs:
+9 saves vs Spells/Sla's while Raging, +4 damage vs Spellcasters

Sorry guys, long weekend of driving.. Not much to add to social stuff anyways..

Roary simply waits in the back as the group talks to the crone.. "This is getting old.. I think im just gonna bash her one.." But the suddenly the hag comes to her sense and lets them enter.. He takes up the rear, content on keeping an eye out for enimies over looking for clues..

Grand Lodge

| Witch 11| AC 15 (19 w/Mage Armor) T 14 FF 12 | HP 79/79 (16 temp HP)| F+10R+9W+12 | Init +3 | Perc +17 | Lowlight Vision | +2 to recover from continuous effects such as such as ongoing poison damage, daily saving throws against disease, a hold person spell, or lingering damage from an attack |

Tess wasn't a trained healer, but she expected something was amiss. First she tried to see if the fellow had a magical aura, and was under some sort of magical curse. After that, she pulled out her wand, and used a charge to heal his wounds.

CLW 1d8 + 1 ⇒ (4) + 1 = 5

Heal check 1d20 + 1 ⇒ (18) + 1 = 19

1st charge of the scenario used.

The Exchange

Init +4(+6)|AC19/Touch15/Flatfoot14/CMD 18||HP 21/[28]| Fort:+4 ;Ref:+7 ;Wil+4|Percept +7/Sense Motive +2 Keleshite Human Male Gunslinger (Musket Master) /3 (Favoured Class)
DM Rah wrote:

The lady huffs at Rowanna, raises an eyebrow at Badr's bribe, shies away slightly from the unnerving dhampir, and doesn't know quite what to make of the foppish dandy. After some consideration though she seems to come to a realization.

"Not in my wildest imagination can I see you odd lot as being a part of this. Stand out like tieflings at church, you do!" looking to Tessara, she introduces herself. "My name is Mrs. Soap, and I am Mr. Chert's landlord. If you can do something for the poor man, bring your friends and follow me."

Mrs. Soap shows you up the stairs and into a small room. There you find Elias Chert, a broad-shouldered, robust human in his late 50s laying in bed. At present, his only obvious injury seems to be bruising and a small, bandaged cut on his arm. Despite the minor nature of his wounds, Chert seems gravely ill, sweating profusely and muttering to himself.

Chert is rambling, constantly repeating “Antaios … Antaios … No … Antaios …”

Is this all he is saying? He has other words?

He turns to the others Has his wound festered or been poisoned?


Gerard looks over Tessara's shoulder, offering what help he can. (untrained heal check, rolling to aid... Heal check: 1d20 ⇒ 7

Gerard thinks over his time on the streets, trying to place the name "Antaios"...

Knowledge (Local): 1d20 + 6 ⇒ (20) + 6 = 26
Knowledge (History): 1d20 + 6 ⇒ (4) + 6 = 10

Dark Archive

F Human (Chelaxian) Witch 8 - HP 50/50 [7 Temp] - AC 19*/T: 14/FF: 17* - Perception +8 - Fort: +7, Ref: +8, Will +9 (+1 vs. Curses, +1 vs. Acid or Earth) - CMB +4, CMD 17 (+1 vs. Grapple) - Speed 30 - Init. +9

Heal aid another: 1d20 ⇒ 10

Rowanna offers some general advice to Tessara that she read in a book once, that is nonetheless helpful.

Grand Lodge

Acrobat 7

”Say, grandma, who is this Antaios character?”, Haris says as he pokes around the room non-nonchalantly.

Diplomacy: 1d20 + 7 ⇒ (3) + 7 = 10
Perception on clues: 1d20 + 7 ⇒ (7) + 7 = 14
Sleight Hand anything: 1d20 + 11 ⇒ (20) + 11 = 31

Silver Crusade

Male Dhampir (Ru-shi) PFS 15998-8 Fighter (Lore Warden) 3 / Witch - 1 | AC 17 T 13 FF 14 | HP 26/26 | F +5 R +5 W +4 | Init +3 | Perc +3

GM:
I will make opposed Peception checks against any attempts to steal stuff or break the laws while we are on duty. I expect Gerard to fail, but please roll, as he won't take kindly to anyone dragging the Society's name through the mud and risking our mission.

Grand Lodge

Acrobat 7

Oh yes, to clarify, Haris would Sleight Hand if the item pertained to clues; Haris is not an idle klepto type. But I understand Gerard's position.


Antaios has no meaning for anyone, not even Mrs. Soap.

Haris pokes around, but finds nothing worth palming the room.

Meanwhile, Tessara and Rowanna examine Chert and come to a diagnosis. The use of healing wand cures him of minor injuries, but they determine that Chert has also suffered Wisdom and Constitution damage from exposure to poison. He is in no further danger from the poison’s effects and will recover with rest, but it could take some time.

Grand Lodge

| Witch 11| AC 15 (19 w/Mage Armor) T 14 FF 12 | HP 79/79 (16 temp HP)| F+10R+9W+12 | Init +3 | Perc +17 | Lowlight Vision | +2 to recover from continuous effects such as such as ongoing poison damage, daily saving throws against disease, a hold person spell, or lingering damage from an attack |

Tessara explains her diagnosis to Mrs. soap. "He should get better. He just needs time. I'm sure you'll look after him, ma'am. Now would you mind if we look around for a bit. We need clues. Maybe Antaios has some meaning we can figure out."


Mrs. Soap starts pruning up again. "Thought you said you was a healer. You sure you can't help him?"

Grand Lodge

| Witch 11| AC 15 (19 w/Mage Armor) T 14 FF 12 | HP 79/79 (16 temp HP)| F+10R+9W+12 | Init +3 | Perc +17 | Lowlight Vision | +2 to recover from continuous effects such as such as ongoing poison damage, daily saving throws against disease, a hold person spell, or lingering damage from an attack |

"See how his slice on his arm has healed completely over? I've healed his cuts and bruises, but he was clearly poisoned. I don't know how to heal that, unfortunately. Time is the onl thing I know that will allow him to recover."

Dark Archive

F Human (Chelaxian) Witch 8 - HP 50/50 [7 Temp] - AC 19*/T: 14/FF: 17* - Perception +8 - Fort: +7, Ref: +8, Will +9 (+1 vs. Curses, +1 vs. Acid or Earth) - CMB +4, CMD 17 (+1 vs. Grapple) - Speed 30 - Init. +9

"As Tessara said, with rest he'll be back to normal in a few days. We may be able to buy an expensive potion to cure him faster, if you think it'll be absolutely necessary and promise to tell us everything you know."


"You cure him and I'll be right friendly." Mrs. Soap says, crossing her arms, almost like she doesn't think you will.

Sovereign Court

Usable/Active:
Rage 35/35, Boots 10/10, Remove Fatigue 2/2, Reroll 1/1
HP 173(213)| DR 7/- | AC 22 | T 14 | FF 18 | CMD 33 | Fort +22 | Ref +16 | Will +13 | Init +5 | Perc +19
Situational Buffs:
+9 saves vs Spells/Sla's while Raging, +4 damage vs Spellcasters

Flexes some muscle in the corner just cause he can..

Getting board with all the healy talk.. "There a back door in this place? Im gonna go look around out back.." If theres a back door in the place he exits it looking for clues.. If not he walks around the building and inspects the back alley..

Take 20 for a 28 Perc..

Dark Archive

F Human (Chelaxian) Witch 8 - HP 50/50 [7 Temp] - AC 19*/T: 14/FF: 17* - Perception +8 - Fort: +7, Ref: +8, Will +9 (+1 vs. Curses, +1 vs. Acid or Earth) - CMB +4, CMD 17 (+1 vs. Grapple) - Speed 30 - Init. +9

Rowanna sighs, "Anyone have anything to help him before our money is spent? Anyone willing to share the cost of a potion with me?" With a pitiful expression she looks at Hawk and Gerard.

Grand Lodge

| Witch 11| AC 15 (19 w/Mage Armor) T 14 FF 12 | HP 79/79 (16 temp HP)| F+10R+9W+12 | Init +3 | Perc +17 | Lowlight Vision | +2 to recover from continuous effects such as such as ongoing poison damage, daily saving throws against disease, a hold person spell, or lingering damage from an attack |

Sigh...I've got a partially charged wand of Lesser Restoration. I suppose I could burn a charge and see how he reacts to it, if no one has any better ideas.

"I might have something that could help him out, now that I think about it, Ms. Soap.". If the group has no better ideas, than she uses a charge on the man and sees if he can regain consciousness.

1st charge used from Lesser Restoration wand this scenario.


Lesser Restoration: 1d4 ⇒ 4

Mrs. Soap watches carefully as Tessara waves her wand over Chert. As the magic flows over him his babbling fades and he seems better, falling into a peaceful sleep.

Chert is exhausted and unable to be roused for questioning at the moment.

"Well well." Mrs. Soap says, looking impressed. "Seems you are tellin the truth. Sorry to give ya so much grief before, but I'm sure you understand."

She gets an object from a pocket. "This here's the reason I was suspicious. Found it next to Chert in his shop." She hands over a broken wayfinder bearing the Glyph of the Open Road. "Now, how else can I help?"

Meanwhile, outside...

Roary investigates the exterior of the building, but finds nothing helpful.

Dark Archive

F Human (Chelaxian) Witch 8 - HP 50/50 [7 Temp] - AC 19*/T: 14/FF: 17* - Perception +8 - Fort: +7, Ref: +8, Will +9 (+1 vs. Curses, +1 vs. Acid or Earth) - CMB +4, CMD 17 (+1 vs. Grapple) - Speed 30 - Init. +9

"Well, did you see or hear anything that happened? Did anyone else witness anything?" Rowanna asks in a slow and pleasant tone.

Her behavior suggests she's fond of that man. I shall promptly stop thinking about that.


“Well, I didn't exactly see it. Don't think anyone did." Mrs. Soap replies. "It was early this afternoon I heard a crashin’ come from the shop. At first I thought it was just some noisy delivery men, but I remembered they already come this mornin’. I looked outside—I live across the street—and saw Mr. Chert slumped on the cobblestones, and three or four people in hooded cloaks runnin’ away!"

Grand Lodge

| Witch 11| AC 15 (19 w/Mage Armor) T 14 FF 12 | HP 79/79 (16 temp HP)| F+10R+9W+12 | Init +3 | Perc +17 | Lowlight Vision | +2 to recover from continuous effects such as such as ongoing poison damage, daily saving throws against disease, a hold person spell, or lingering damage from an attack |

"Can you get us in the shop to have a look around? Perhaps there is a clue laying around."

Tess closely examines the wayfarer, checking it for magic, and passing it to the rest of the group for inspection.

The Exchange

Init +4(+6)|AC19/Touch15/Flatfoot14/CMD 18||HP 21/[28]| Fort:+4 ;Ref:+7 ;Wil+4|Percept +7/Sense Motive +2 Keleshite Human Male Gunslinger (Musket Master) /3 (Favoured Class)

Badr nods helpful starts politely poking around the room.

Silver Crusade

Male Dhampir (Ru-shi) PFS 15998-8 Fighter (Lore Warden) 3 / Witch - 1 | AC 17 T 13 FF 14 | HP 26/26 | F +5 R +5 W +4 | Init +3 | Perc +3

Gerard examines the wayfinder when it is passed to him. "Leaving behind something so obvious... clearly they are trying to frame the Society. No true Pathfinder would abandon his wayfinder, even in a broken state. This is almost proof of our Society's innocence."Bluff: 1d20 + 1 ⇒ (10) + 1 = 11

Realizing he makes the woman uncomfortable, Gerard heads to the window of the house and watches the street, looking for anyone taking an uncommon interest in the house or its occupants. Perception: 1d20 + 3 ⇒ (14) + 3 = 17

Tessara, I will get the next expendable... I also have a partially-charged wand of lesser restoration.

Grand Lodge

Acrobat 7

The Hawk heads outside as questions the guard, "How about you good man. Ever heard of an Antios?

Sovereign Court

Usable/Active:
Rage 35/35, Boots 10/10, Remove Fatigue 2/2, Reroll 1/1
HP 173(213)| DR 7/- | AC 22 | T 14 | FF 18 | CMD 33 | Fort +22 | Ref +16 | Will +13 | Init +5 | Perc +19
Situational Buffs:
+9 saves vs Spells/Sla's while Raging, +4 damage vs Spellcasters

For some reason i thought we were at the shop lol..

Roary comes back in a few minutes later.. "Nothing out there worth looking at.."


The room Chert is in sits above his shop.

Badr finds nothing pertinent to the investigation in the room where Chert rests.

Mrs. Soap nods to Tessara. "Of course, I have a key." She leads the way down the stairs and opens the front door of Chert's flower shop.

The Dryad’s Trousseau is one of a series of shops tucked into the back streets that serve the Dockway’s waterfront. A display window filled with colorful, hardy blooms fills the front of the store. The sign displayed in the window reads “The Dryad’s Trousseau, Exotic Flora. Proprietor, Elias Chert.” A sturdy wooden front door leads to the shop’s atrium. On the building’s east side, a narrow alleyway runs north to a delivery entrance.

Inside the front door is an overturned planter the size of a washtub. Soil mixed with bits of broken pottery is spilled across the hardwood floor. To the north, an ornately decorated fifteen-foot-wide archway allows passage to the shop’s display floor. A sales counter fills the eastern side of the room, and behind it stand several bookshelves filled with horticultural tomes. A stoppered flask lies in plain sight in the middle of the floor.,

The guard outside looks to Haris with confusion. "A what? Never heard of it."

MAP Attached at the top. It should be editable, so please move your character token to where you would like to be. If you cannot, let me know.

Grand Lodge

| Witch 11| AC 15 (19 w/Mage Armor) T 14 FF 12 | HP 79/79 (16 temp HP)| F+10R+9W+12 | Init +3 | Perc +17 | Lowlight Vision | +2 to recover from continuous effects such as such as ongoing poison damage, daily saving throws against disease, a hold person spell, or lingering damage from an attack |

"anyone else think that flask might contain some sort of poison, that has left Chert in his miserable state," Tess asks, being too afraid to walk further into the room and stepping on some vital evidence.

Sovereign Court

Usable/Active:
Rage 35/35, Boots 10/10, Remove Fatigue 2/2, Reroll 1/1
HP 173(213)| DR 7/- | AC 22 | T 14 | FF 18 | CMD 33 | Fort +22 | Ref +16 | Will +13 | Init +5 | Perc +19
Situational Buffs:
+9 saves vs Spells/Sla's while Raging, +4 damage vs Spellcasters

"Im wondering what the man had that these thugs needed to steal.." Roary will enter the shop, ignoring the flask and have a look around.. Take 20 for a 28 Perc

Dark Archive

F Human (Chelaxian) Witch 8 - HP 50/50 [7 Temp] - AC 19*/T: 14/FF: 17* - Perception +8 - Fort: +7, Ref: +8, Will +9 (+1 vs. Curses, +1 vs. Acid or Earth) - CMB +4, CMD 17 (+1 vs. Grapple) - Speed 30 - Init. +9

"Hawk, why don't you look for tr.." Rowanna begins to say before Roary just walks inside. She waits outdoors for a minute to see what happens, if anything, while keeping watch on the street.

Perception: 1d20 + 3 ⇒ (11) + 3 = 14

Grand Lodge

Acrobat 7

”Maybe those goons left us some unpleasant greetings”, Haris steps carefully checking traps.

Perception: 1d20 + 7 ⇒ (8) + 7 = 15


"Exotic Flora..." Gerard reads. "Be careful of the plants... "exotic" flora may be more dangerous than you expect." He glances around quickly, looking for any animate or hostile plants, or anything (besides the flask) which could be poisonous. Perception: 1d20 + 3 ⇒ (4) + 3 = 7Knowledge (Nature): 1d20 + 6 ⇒ (1) + 6 = 7

Gerard focuses inwards, makes a casual gesture with his left hand, and mutters an arcane phrase. "Veska botahk."

Spellcraft DC10:
detect magic
He scans the room, alert for trouble.


Roary steps safely into the atrium and begins examining the area. Ignoring the vial, he does find one potential clue. Attached to the overturned planter is a brass plate embossed with the word “Antaios.”

Haris does not find any traps left behind in the first room.

Gerard detects magic on the spilled contents of the vial.

Spellcraft DC 20 to identify the liquid:
The remains of the potion seem to be a diluted form of the rage spell.

Grand Lodge

Acrobat 7

(Is there a plant? -or was taken)

Grand Lodge

| Witch 11| AC 15 (19 w/Mage Armor) T 14 FF 12 | HP 79/79 (16 temp HP)| F+10R+9W+12 | Init +3 | Perc +17 | Lowlight Vision | +2 to recover from continuous effects such as such as ongoing poison damage, daily saving throws against disease, a hold person spell, or lingering damage from an attack |

Spellcraft to identify magic item 1d20 + 11 ⇒ (9) + 11 = 20. If this roll is not to identify the properties of a magical item, take two from the roll, DM. I am not reading the spoiler until it is confirmed that it is correct.


Spellcraft: 1d20 + 6 ⇒ (5) + 6 = 11
"The liquid is magical... Not a poison. I cannot identify it, though. "

The Exchange

Init +4(+6)|AC19/Touch15/Flatfoot14/CMD 18||HP 21/[28]| Fort:+4 ;Ref:+7 ;Wil+4|Percept +7/Sense Motive +2 Keleshite Human Male Gunslinger (Musket Master) /3 (Favoured Class)

The desert man unlimbers a long barrelled musket and moves into the room, cocking back the hammer. He coves the door and Roary both with his eyes, gun ready to swing which ever way.

Loaded with powder and standard shot

Dark Archive

F Human (Chelaxian) Witch 8 - HP 50/50 [7 Temp] - AC 19*/T: 14/FF: 17* - Perception +8 - Fort: +7, Ref: +8, Will +9 (+1 vs. Curses, +1 vs. Acid or Earth) - CMB +4, CMD 17 (+1 vs. Grapple) - Speed 30 - Init. +9

Once the coast seems clear, Rowanna makes her way inside. "What's all this?" She asks as the other witches attempt to ascertain the purpose of the vial. She casts Detect Magic and concentrates.

Spellcraft: 1d20 + 10 ⇒ (1) + 10 = 11

"No clue." She admits with a smirk.


Tessara, the liguid is a potion and qualifies. Go ahead and read the spoiler.
Haris, there are many plants around, but none without a planter.

Sovereign Court

Usable/Active:
Rage 35/35, Boots 10/10, Remove Fatigue 2/2, Reroll 1/1
HP 173(213)| DR 7/- | AC 22 | T 14 | FF 18 | CMD 33 | Fort +22 | Ref +16 | Will +13 | Init +5 | Perc +19
Situational Buffs:
+9 saves vs Spells/Sla's while Raging, +4 damage vs Spellcasters

"Got another clue over here.." He points out the plate to the others..

The Exchange

Init +4(+6)|AC19/Touch15/Flatfoot14/CMD 18||HP 21/[28]| Fort:+4 ;Ref:+7 ;Wil+4|Percept +7/Sense Motive +2 Keleshite Human Male Gunslinger (Musket Master) /3 (Favoured Class)

The desert man remains on overwatch.

Grand Lodge

| Witch 11| AC 15 (19 w/Mage Armor) T 14 FF 12 | HP 79/79 (16 temp HP)| F+10R+9W+12 | Init +3 | Perc +17 | Lowlight Vision | +2 to recover from continuous effects such as such as ongoing poison damage, daily saving throws against disease, a hold person spell, or lingering damage from an attack |

Tess tells the others what she knew about the potion. "The remains of the potion seem to be a diluted form of the rage spell. Someone wanted to get much stronger and tougher, it seems."

Silver Crusade

Male Dhampir (Ru-shi) PFS 15998-8 Fighter (Lore Warden) 3 / Witch - 1 | AC 17 T 13 FF 14 | HP 26/26 | F +5 R +5 W +4 | Init +3 | Perc +3

"This doesn't seem to be what happened to the shopkeeper, though - 'is wounds were not so bad." muses Gerard. "Do potions work on plants, I wonder?"

Gerard will examine the rest of the room, looking both for hidden occupants and for any tracks left in the spilled mud from the planter.

Survival: 1d20 + 7 ⇒ (4) + 7 = 11

Sovereign Court

Usable/Active:
Rage 35/35, Boots 10/10, Remove Fatigue 2/2, Reroll 1/1
HP 173(213)| DR 7/- | AC 22 | T 14 | FF 18 | CMD 33 | Fort +22 | Ref +16 | Will +13 | Init +5 | Perc +19
Situational Buffs:
+9 saves vs Spells/Sla's while Raging, +4 damage vs Spellcasters

"Wasn't that guy babbling about someone named Antaios? This planter over here has a plate on the bottom with that word embossed on it.."

Not entirely sure if you took my search as including the whole establishment or not so if it was just for this room Roary will go a search the other rooms as well, Taking 20 for a 28..


Is 'Antios' a plant's name?

Knowledge (Nature): 1d20 + 6 ⇒ (2) + 6 = 8

(I'm clearly preoccupied with the lovely ladies in the room... can't think straight!)

Grand Lodge

Acrobat 7

(-meant whether the planter with the plate is missing the plant)

Dark Archive

F Human (Chelaxian) Witch 8 - HP 50/50 [7 Temp] - AC 19*/T: 14/FF: 17* - Perception +8 - Fort: +7, Ref: +8, Will +9 (+1 vs. Curses, +1 vs. Acid or Earth) - CMB +4, CMD 17 (+1 vs. Grapple) - Speed 30 - Init. +9

"Let's see what all the fuss is."

Rowanna walks over to the overturned planter and gently lifts it up to see what's underneath it, if anything.


There are no tracks to be found in the shop and Rowanna confirms there is no plant in the planter, though the amount of dirt indicates there might have been one in it recently.

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