Having read throught my subscriber pdf i am excited about this AP. There seem to be many interesting things for characters to do. It is exciting enough to spark my creative side and has ideas i want to build on.
I wish the AP had a few new themes, so i might improvise a few but i'll wait to read the rest of the AP first. I think these two ideas will fit in well: Transhumanists, drift mystics (religious reaction to passing to and from the drift).
I have one planned minor change.
[spoiler= in the first room] It will be something stronger than a "stray" laser. Mybe a grenade, trap, or clara with her sniper rifle.
If I have a large group ill add a mechanic npc to rig a cargo cart to explode and aid the gang but not fight. Perhaps have a get away explosion as well that leads to a "man" hunt if he escapes.