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SP 0/16 | HP 17/18 | RP 4/4 | Spells 1st 3/3 | EAC 15, KAC 18, CMD 26 | F+2, R+0, W+6, +2 vs poison, spells, and SLAs | Init +0, Perc +8 | Dwarf Mystic 2
![]() Garven at this point feels like he can spot one of these slimes a mile away, after two different ones already assailed him. Percepton: 1d20 + 8 ⇒ (10) + 8 = 18 The grumpy dwarf looks around... "Sure'n but I hate 'em smiley ones!" ![]()
SP 0/16 | HP 17/18 | RP 4/4 | Spells 1st 3/3 | EAC 15, KAC 18, CMD 26 | F+2, R+0, W+6, +2 vs poison, spells, and SLAs | Init +0, Perc +8 | Dwarf Mystic 2
![]() "Ah bless ye 'eart fer that 'elp! We'll get tha betta 'o this puddle soon enuf!" Garven continues his flurried swinging at the slime as his ally provides some appreciated support. Bone Blade vs KAC, full attack: 1d20 + 4 - 4 ⇒ (1) + 4 - 4 = 1
Solar Brand vs EAC, full attack: 1d20 + 4 - 4 ⇒ (12) + 4 - 4 = 12
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SP 0/16 | HP 17/18 | RP 4/4 | Spells 1st 3/3 | EAC 15, KAC 18, CMD 26 | F+2, R+0, W+6, +2 vs poison, spells, and SLAs | Init +0, Perc +8 | Dwarf Mystic 2
![]() "Not again ye slimy slug!" Garven bellows as he punches out at the revealed slime. Bone Blade vs KAC, full attack: 1d20 + 4 - 4 ⇒ (19) + 4 - 4 = 19
Solar Brand vs EAC, full attack: 1d20 + 4 - 4 ⇒ (8) + 4 - 4 = 8
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SP 0/16 | HP 17/18 | RP 4/4 | Spells 1st 3/3 | EAC 15, KAC 18, CMD 26 | F+2, R+0, W+6, +2 vs poison, spells, and SLAs | Init +0, Perc +8 | Dwarf Mystic 2
![]() "Ack! Pay fer that one ye will!" Garven strikes again. Bone Blade vs KAC, full attack: 1d20 + 4 - 4 ⇒ (4) + 4 - 4 = 4
Solar Brand vs EAC, full attack: 1d20 + 4 - 4 ⇒ (5) + 4 - 4 = 5
He is apparently distracted by his little booboo. ![]()
SP 0/16 | HP 17/18 | RP 4/4 | Spells 1st 3/3 | EAC 15, KAC 18, CMD 26 | F+2, R+0, W+6, +2 vs poison, spells, and SLAs | Init +0, Perc +8 | Dwarf Mystic 2
![]() Garven punches at the android two more times, first with bone blade and then with solar brand. Bone Blade vs KAC, full attack: 1d20 + 4 - 4 ⇒ (12) + 4 - 4 = 12
Solar Brand vs EAC, full attack: 1d20 + 4 - 4 ⇒ (14) + 4 - 4 = 14
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SP 0/16 | HP 17/18 | RP 4/4 | Spells 1st 3/3 | EAC 15, KAC 18, CMD 26 | F+2, R+0, W+6, +2 vs poison, spells, and SLAs | Init +0, Perc +8 | Dwarf Mystic 2
![]() "And wat ye do wit dat orc fella there eh? Either way ye'll pay for that blow ye wretch!" He swings once with bone blade and then follows up with solar brand. KAC Attack, full: 1d20 + 4 - 4 ⇒ (1) + 4 - 4 = 1
EAC Attack, full: 1d20 + 4 - 4 ⇒ (11) + 4 - 4 = 11
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SP 0/16 | HP 17/18 | RP 4/4 | Spells 1st 3/3 | EAC 15, KAC 18, CMD 26 | F+2, R+0, W+6, +2 vs poison, spells, and SLAs | Init +0, Perc +8 | Dwarf Mystic 2
![]() "Ack! Nay be good thinkin' ye kin take a shot at me mates!" Garven shouts at the android as he moves closer, and makes a second move right into the room next to the android as long as he doesn't see another threat in the room too. AoO if he fires a ranged weapon, moves, or otherwise provokes:
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SP 0/16 | HP 17/18 | RP 4/4 | Spells 1st 3/3 | EAC 15, KAC 18, CMD 26 | F+2, R+0, W+6, +2 vs poison, spells, and SLAs | Init +0, Perc +8 | Dwarf Mystic 2
![]() Garven's not really sure what the commotion from outside is about, but he wipes some of the burnt slime off his legs and waders over toward the door to see what this android is going on about.
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SP 0/16 | HP 17/18 | RP 4/4 | Spells 1st 3/3 | EAC 15, KAC 18, CMD 26 | F+2, R+0, W+6, +2 vs poison, spells, and SLAs | Init +0, Perc +8 | Dwarf Mystic 2
![]() "Ack but ye sure ye want more eh?" Garven punches the slime grabbing onto him with his bone blade, trying to slash it off of him. KAC Attack, get em, grappled: 1d20 + 4 + 1 - 2 ⇒ (14) + 4 + 1 - 2 = 17
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SP 0/16 | HP 17/18 | RP 4/4 | Spells 1st 3/3 | EAC 15, KAC 18, CMD 26 | F+2, R+0, W+6, +2 vs poison, spells, and SLAs | Init +0, Perc +8 | Dwarf Mystic 2
![]() Garven doesn't really dodge the slime so much as it bounces off his armor. "Aha! Ye ne'er 'spected me ta put on me 'ole helmet and all did ye? Slimey fool ye are!" Garven activates his solar brand on his left hand, then extrudes his bone blade in his right arm. Move, swift respectively Then he looks between them to try and decide which to hit the thing with - first. "Let's gi' tha new un a shot eh?" He swings in with his solar brand, a spike of plasma extended from his left wrist. EAC Attack, get 'em: 1d20 + 4 + 1 ⇒ (9) + 4 + 1 = 14
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SP 0/16 | HP 17/18 | RP 4/4 | Spells 1st 3/3 | EAC 15, KAC 18, CMD 26 | F+2, R+0, W+6, +2 vs poison, spells, and SLAs | Init +0, Perc +8 | Dwarf Mystic 2
![]() Unless its a well known standard practice for medical facilities, Garven is suspicious of the force fields that appear to only block atmosphere. He takes a moment to turn on his environmental protections in his armor and suggests the others do too. "I nae be trust'n tha look o' this place. Who needin' ta only keep out air, 'nless the air inside is what they worry 'bout..." He then goes through the force fields, and gives the store room a more thorough search, moving through it to look around. Perception: 1d20 + 8 ⇒ (17) + 8 = 25 ![]()
SP 0/16 | HP 17/18 | RP 4/4 | Spells 1st 3/3 | EAC 15, KAC 18, CMD 26 | F+2, R+0, W+6, +2 vs poison, spells, and SLAs | Init +0, Perc +8 | Dwarf Mystic 2
![]() Garven tries to speak as ordinary as possible.
He tries to get a line on how Hurondo and the unknown mintoraur man are responding.
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SP 0/16 | HP 17/18 | RP 4/4 | Spells 1st 3/3 | EAC 15, KAC 18, CMD 26 | F+2, R+0, W+6, +2 vs poison, spells, and SLAs | Init +0, Perc +8 | Dwarf Mystic 2
![]() Garven's a dwarf more of actions than words, so once the smoother ones have verbally cleared the way, the dwarf heads to the door. "Glad ta 'void any kin o' trouble wit' ya!" Presumably the rest are going too at the same time, Garven will have a look and listen as he approaches, but unless there's something alarming he opens the door (again assuming the others are following as well, he'll kind of stop confused if no one else goes with) Perception: 1d20 + 8 ⇒ (2) + 8 = 10 And here I thought that was finally something he'd be good at! ![]()
SP 0/16 | HP 17/18 | RP 4/4 | Spells 1st 3/3 | EAC 15, KAC 18, CMD 26 | F+2, R+0, W+6, +2 vs poison, spells, and SLAs | Init +0, Perc +8 | Dwarf Mystic 2
![]() Garven will look for anything out of place or any strange tracks/drag marks that might suggest anything unusual. Perception: 1d20 + 8 ⇒ (18) + 8 = 26
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SP 0/16 | HP 17/18 | RP 4/4 | Spells 1st 3/3 | EAC 15, KAC 18, CMD 26 | F+2, R+0, W+6, +2 vs poison, spells, and SLAs | Init +0, Perc +8 | Dwarf Mystic 2
![]() Garven passes on the counseling. Anyone nuts enough to replace their arm with an undead one just to get a cool bone blade probably doesn't think they are that nuts. ![]()
SP 0/16 | HP 17/18 | RP 4/4 | Spells 1st 3/3 | EAC 15, KAC 18, CMD 26 | F+2, R+0, W+6, +2 vs poison, spells, and SLAs | Init +0, Perc +8 | Dwarf Mystic 2
![]() "Aye lass, ol' Garven 'ere will give ye a trial ye'll nae soon forget!" Garven will try her weightlifting trial, since he's got decent strength though not athletics or acrobatics particularly. Strength: 1d20 + 3 ⇒ (13) + 3 = 16 ![]()
SP 0/16 | HP 17/18 | RP 4/4 | Spells 1st 3/3 | EAC 15, KAC 18, CMD 26 | F+2, R+0, W+6, +2 vs poison, spells, and SLAs | Init +0, Perc +8 | Dwarf Mystic 2
![]() After Jaqweh gives Garven the solar brand, the dwarf straps it to his left hand. He draws it to see what he looks like as the plasma blade extends from the back of his hand. "Well bless me bottom! Tis like me other, but a wee bit hotter!" Garven draws his weapon on the other arm, a heavy bone blade extruding from his sickly looking, apparently undead wrist. He grins as he holds his two arms before him comparing the weapons. "Now I just need somethin' ta hit wit these! But first we needs see ta' the docs!" Garven is ready to go in to the Respite when everyone else is done. ![]()
SP 0/16 | HP 17/18 | RP 4/4 | Spells 1st 3/3 | EAC 15, KAC 18, CMD 26 | F+2, R+0, W+6, +2 vs poison, spells, and SLAs | Init +0, Perc +8 | Dwarf Mystic 2
![]() Presumably after failing to gather any useful information, Garven returns to attempt to help the Ysoki. Medicine: 1d20 + 5 ⇒ (20) + 5 = 25 "Lesse me wee friend, let ol' Garven 'ave a look see at ye." Garven also casts detect affliction if that will add anything useful. ![]()
SP 0/16 | HP 17/18 | RP 4/4 | Spells 1st 3/3 | EAC 15, KAC 18, CMD 26 | F+2, R+0, W+6, +2 vs poison, spells, and SLAs | Init +0, Perc +8 | Dwarf Mystic 2
![]() Garven approaches the woman who made eye contact with him. "Ay an' well met lass, if'n it be no trouble ta ye, mind tellin me what ye might know 'bout tha uns in charge o' the Respite? We're lookin ta 'elp them out a wee bit." He generally asks is she has any information about the two in charge so they can help out. Diplomacy: 1d20 + 3 ⇒ (4) + 3 = 7 He probably comes off about as gruff or indecipherable as can be. ![]()
SP 0/16 | HP 17/18 | RP 4/4 | Spells 1st 3/3 | EAC 15, KAC 18, CMD 26 | F+2, R+0, W+6, +2 vs poison, spells, and SLAs | Init +0, Perc +8 | Dwarf Mystic 2
![]() Garven is proficient too (dwarf), and primarily uses melee with strength. He's already got decent melee weapons though so if Eralyn or anyone else can use it they can take it, since it would only be a small upgrade for Garven. ![]()
SP 0/16 | HP 17/18 | RP 4/4 | Spells 1st 3/3 | EAC 15, KAC 18, CMD 26 | F+2, R+0, W+6, +2 vs poison, spells, and SLAs | Init +0, Perc +8 | Dwarf Mystic 2
![]() Garven is more of a "direct approach" type, but while making his way toward the Respite, he'll slow down for the group and listen to what the mostly-humans group along the wall is saying. Sense Motive: 1d20 + 7 ⇒ (7) + 7 = 14 ![]()
SP 0/16 | HP 17/18 | RP 4/4 | Spells 1st 3/3 | EAC 15, KAC 18, CMD 26 | F+2, R+0, W+6, +2 vs poison, spells, and SLAs | Init +0, Perc +8 | Dwarf Mystic 2
![]() Culture: 1d20 + 5 ⇒ (11) + 5 = 16 "Ya an' I also 'erd that Hurondo fella tries ta treat what ails tha mind o' them survivors, an' wit lil' ta no cost they say. Jiwalla s'pose ta be a clever 'un, and she gets tha job done wit' what wouldn't be enough fer most tryin' tha same." Spoiler for Culture 15 is open. If Garven speech gets to be to much lemme know and I can tone it back, but I'll ooc anything of real significance just in case :) ![]()
SP 0/16 | HP 17/18 | RP 4/4 | Spells 1st 3/3 | EAC 15, KAC 18, CMD 26 | F+2, R+0, W+6, +2 vs poison, spells, and SLAs | Init +0, Perc +8 | Dwarf Mystic 2
![]() A dwarf joins the others. He's in heavy armor and looks like he feels pretty dangerous despite only having a yo-yo like item tied to his belt as a visible weapon. His right arms looks extremely sickly and pale. One might be concerned it is even dead. He's got scars like someone who has been in too many fights or had too many augmentation operations. He speaks in a heavy barely decipherable dwarven accent. "Ack, I dinna know wha reason we haf ta be 'ere, but fer sure none e'er call on ol' Garven unless sumthin' needin' a beatin'. So what's tha target, boss?" ![]()
SP 0/16 | HP 17/18 | RP 4/4 | Spells 1st 3/3 | EAC 15, KAC 18, CMD 26 | F+2, R+0, W+6, +2 vs poison, spells, and SLAs | Init +0, Perc +8 | Dwarf Mystic 2
![]() Player Name: Lupulus
Necrograft subtype: Adding even a single necrograft to a living body causes the recipient creature to gain the necrograft subtype. Abilities, items, and spells that detect or identify undead reveal necrografts (identifying only the augmentations as undead, rather than the recipient creature as a whole).
Creatures with this subtype are also damaged by spells that damage undead and can be subjected to other undead-specific effects. If a spell or ability that does something other than deal damage would not normally affect such a creature but does affect undead, it can affect a creature with the necrograft subtype, but that creature gains a bonus to its AC and saving throw against the effect equal to 4 – the number of necrografts it has (to a minimum bonus of +0). ![]()
SP 0/16 | HP 17/18 | RP 4/4 | Spells 1st 3/3 | EAC 15, KAC 18, CMD 26 | F+2, R+0, W+6, +2 vs poison, spells, and SLAs | Init +0, Perc +8 | Dwarf Mystic 2
![]() Sorry didn't see the updates on here on my campaign oage. I'll have Garven ready later tonight, he just hit level 2 so has to do his shopping spree. ![]()
SP 0/16 | HP 17/18 | RP 4/4 | Spells 1st 3/3 | EAC 15, KAC 18, CMD 26 | F+2, R+0, W+6, +2 vs poison, spells, and SLAs | Init +0, Perc +8 | Dwarf Mystic 2
![]() If initiative is over, Garven moves to a more central place and healing channels, restoring Hit Pints to everyone. Hit points for everyone!: 2d8 ⇒ (2, 4) = 6 ![]()
SP 0/16 | HP 17/18 | RP 4/4 | Spells 1st 3/3 | EAC 15, KAC 18, CMD 26 | F+2, R+0, W+6, +2 vs poison, spells, and SLAs | Init +0, Perc +8 | Dwarf Mystic 2
![]() Garven is just out of range to heal Deloran, so he moves around to be able to get the 30 foot range next turn, and fires off another psychic attack. Mind Thrust Damage, Will save DC 14 for half: 2d10 ⇒ (10, 8) = 18 ![]()
SP 0/16 | HP 17/18 | RP 4/4 | Spells 1st 3/3 | EAC 15, KAC 18, CMD 26 | F+2, R+0, W+6, +2 vs poison, spells, and SLAs | Init +0, Perc +8 | Dwarf Mystic 2
![]() Garven peeks around the corner to target the creature with a mind thrust. Damage (DC 14 for half): 2d10 ⇒ (1, 2) = 3 wow Garven just sucks at everything haha ![]()
SP 0/16 | HP 17/18 | RP 4/4 | Spells 1st 3/3 | EAC 15, KAC 18, CMD 26 | F+2, R+0, W+6, +2 vs poison, spells, and SLAs | Init +0, Perc +8 | Dwarf Mystic 2
![]() will: 1d20 + 5 ⇒ (10) + 5 = 15
Garven is not phased by the dragon's fear aura, but his face doesn't hold up as well against the acid breath. (6 stamina, 6 hp damage) He's fatigued from the swim, but he attacks with his pike. kinetic attack: 1d20 + 3 - 1 ⇒ (12) + 3 - 1 = 14
Then he runs for cover, ending up under the B.U.G. ![]()
SP 0/16 | HP 17/18 | RP 4/4 | Spells 1st 3/3 | EAC 15, KAC 18, CMD 26 | F+2, R+0, W+6, +2 vs poison, spells, and SLAs | Init +0, Perc +8 | Dwarf Mystic 2
![]() "Whose holy resting place do we enter? We do not wish to defile, only to explore and bring light to dark places." Garven speaks without hiding his own affiliation to the light, but not yet judging this creature as shadows are born of light as much as they are of darkness. Mysticism: 1d20 + 7 ⇒ (3) + 7 = 10 ![]()
SP 0/16 | HP 17/18 | RP 4/4 | Spells 1st 3/3 | EAC 15, KAC 18, CMD 26 | F+2, R+0, W+6, +2 vs poison, spells, and SLAs | Init +0, Perc +8 | Dwarf Mystic 2
![]() "By the Sun that was unpleasant. Hopefully we won't be delayed like that again." Garven takes a close look, trying to discern which way they should go. Perception: 1d20 + 7 ⇒ (4) + 7 = 11 ![]()
SP 0/16 | HP 17/18 | RP 4/4 | Spells 1st 3/3 | EAC 15, KAC 18, CMD 26 | F+2, R+0, W+6, +2 vs poison, spells, and SLAs | Init +0, Perc +8 | Dwarf Mystic 2
![]() Once they are on their way, Garven tries to suck it up and brute force it through any of the tough spots that come up. His heavy armor makes it harder to tough it out vs the strong winds though. (cuz it just does ok?) Athletics: 1d20 + 3 - 3 ⇒ (12) + 3 - 3 = 12 ![]()
SP 0/16 | HP 17/18 | RP 4/4 | Spells 1st 3/3 | EAC 15, KAC 18, CMD 26 | F+2, R+0, W+6, +2 vs poison, spells, and SLAs | Init +0, Perc +8 | Dwarf Mystic 2
![]() "Blast it! Uncomfortable you say BaloonBoy?" Garven tries to spot his way through the storm, looking for natural covver or any patterns to help the party. survival: 1d20 + 7 ⇒ (4) + 7 = 11 ![]()
SP 0/16 | HP 17/18 | RP 4/4 | Spells 1st 3/3 | EAC 15, KAC 18, CMD 26 | F+2, R+0, W+6, +2 vs poison, spells, and SLAs | Init +0, Perc +8 | Dwarf Mystic 2
![]() Garven double checks his gear, making sure the normal environmental protections of his armor are all in order. "I do hate these accursed giant storms, blocking out the holy light of the sun for weeks or months..."
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