Redelia's SFS Dreaming of the Future (Inactive)

Game Master Redelia

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Manifold Host

Early Stage Barathu Level 4 Soldier Bounty Hunter I HP 34 ST 34 R 5 I EAC 19 KAC 21 I Fort +7 Ref +5 Will +5 I Int +7

Balloonboy tries to line up his shot better...

Sniper Shot: 1d20 + 6 ⇒ (14) + 6 = 20
Damage: 2d4 + 4 ⇒ (3, 3) + 4 = 10


Venture Lieutenant, Play by Post (online)

will, bare roll: 1d20 ⇒ 14

The party rains damage on the strange dragon, everyone but Kalkan damaging it, even if it shrugged off most of Garven's spell.
(28 more damage, so total of 40 damage)

BW recharge: 2d4 ⇒ (4, 2) = 6

Furious, the dragon roars out threats of its true form haunting their nightmares for life. It bites at Deloran again.

attack: 1d20 + 12 ⇒ (18) + 12 = 30
damage: 1d6 + 7 ⇒ (2) + 7 = 9

At the creature's bite, Deloran slumps over, unconscious.

The party is up!

Exo-Guardians

SP 0/16 | HP 17/18 | RP 4/4 | Spells 1st 3/3 | EAC 15, KAC 18, CMD 26 | F+2, R+0, W+6, +2 vs poison, spells, and SLAs | Init +0, Perc +8 | Dwarf Mystic 2

Garven is just out of range to heal Deloran, so he moves around to be able to get the 30 foot range next turn, and fires off another psychic attack.

Mind Thrust Damage, Will save DC 14 for half: 2d10 ⇒ (10, 8) = 18


Venture Lieutenant, Play by Post (online)

With a horrifying screech, the dragon crumples. As you watch, the crumpled dragon seems to disolve into many tiny laughing shadows.

You quickly administer first aid to Deloran, who seems none the worse for wear.

Looking around, you find that you are easily able to tell where the map pieces fit in an alter at the back of the room. As soon as you do so, the force fields go away, allowing you to explore the rest of the structure.

In the center you find passageways that go to a lower floor. The lower floor consists of several vaults full of strange relics. A quick examination shows they are safe to pick up, so you are able to carefully move them to your ship and take them back to Absalom Station.

Venture-Captain Arvin is extremely happy at your success, and invites you to personally hand over the relics to Whisperer of Solar Winds. Exactly how these relics may prove beneficial to the Society is as of yet unknown, but Venture-Captain Arvin and the scholars of the Communion Vaults are eager to hear what potent visions Whisperer of Solar Winds might bestow upon them in the future.

Good job, everyone! I hope to have your chronicles ready in the next day or so.

Exo-Guardians

SP 0/16 | HP 17/18 | RP 4/4 | Spells 1st 3/3 | EAC 15, KAC 18, CMD 26 | F+2, R+0, W+6, +2 vs poison, spells, and SLAs | Init +0, Perc +8 | Dwarf Mystic 2

If initiative is over, Garven moves to a more central place and healing channels, restoring Hit Pints to everyone.

Hit points for everyone!: 2d8 ⇒ (2, 4) = 6

Wayfinders

Male Human Xenoseeker Operative / 4 Sta 24 / 24 HP 28 / 28 RP 5/5 EAC 18(22), KAC 18(22), AC vs. CM 25, Init +6, Fort +3(+5), Ref +8, Wil +4

Why did it go after me for? It's not like I threw a rock at it...oh wait.

Good job everyone ;o)

And thank you GM. I had a good time.

Acquisitives

Kalkan Toprak Male NG Shirren Priest Mechanic 1 | SP 0/7 HP 6/12 | RP 3/4 | EAC 14; KAC 16 | | Speed 30ft | Fort +3; Ref +5; Will +2| Init: +3 | Perc: +5, SM: +1
BOT ME:
[dice=Cortex@]1d20+5[/dice] [dice=dmg@EAC]1d8[/dice]

Phew! I'm glad Deloran made it out ok! I was very scared for his poor rock-throwing self!

Second Seekers (Jadnura)

Vesk Technomancer 12; SP 108/108; HP 90/90; FF-THP 15/15; RS 13/13; reroll 0/1; Lvl1 6/6; Lvl2 7/7; Lvl3 3/5; Lvl4 3/4; Cache 1/1; spell energy 1/1; AC 0/1; ; KAC 31; EAC 29; DR 3/-; (9/Bl); SR/15; Per +14; Fort +8; Ref +7; Will +9; fire and cold resistance/5; (acid/electric res 5-les resistant armor)

Many thanks.

Compucast takes a scale from the mighty dragon in rememberance of the epic battle.

"I had not thought to see one in my life time." he admits.

Manifold Host

Early Stage Barathu Level 4 Soldier Bounty Hunter I HP 34 ST 34 R 5 I EAC 19 KAC 21 I Fort +7 Ref +5 Will +5 I Int +7

Balloonboy gives a noodly hug to each.

This one has been told that physical contact is appropriate after a mission. Please enjoy yourselves, Host Starfinders. May you live long and prosper.

Wayfinders

Male LG shirren scholar mechanic 4
Skills:
Computers +15, Culture +11, Diplomacy +5, Engineering +14, Medicine +11, Perception +9, Profession (lab technician) +11, Physical Science +12
| SP 28/28 HP 32/32 +8 HP-Energy Shield| RP 6/6 | EAC 13; KAC 14 | Fort +5; Ref +6; Will +2 | Init: +2 | Perc: +8, SM: +1 | Speed 30ft | Ranged attack +5 (semi-auto tactical, pistol); 30 ft.;1d6+2 P| Active conditions: none.

@ GM Redelia - Lots of fun! Thanks for running!

Great playing with you all! Looking forward to sharing a table with you in the future!

Exo-Guardians

SP 0/16 | HP 17/18 | RP 4/4 | Spells 1st 3/3 | EAC 15, KAC 18, CMD 26 | F+2, R+0, W+6, +2 vs poison, spells, and SLAs | Init +0, Perc +8 | Dwarf Mystic 2

Yup thanks everyone

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