the Half orc crawling stops and rolls over looking up at you Nilothhis eyes are wide, as you look down you see its belly has expanded to a crazy size, he seems to be trying to hold it im with his mad look. Then
"FLOOPP!!"
His Guts bust open and large magguts start to reive where his guys had been, his eyes roll back into his head as more Magguts eat there way out of his eye sockets.
The elf with only half a body scream and shout, the calls out to you.
"TEETH!! they had lots of TEETH O MY GODS I CAN Hear them COMING BACK"
And you do in fact hear something or somethings commong.
Then the tree line busts as 3 large T-Rexs charge at you,
DC18 Kn Nature to know this about them, T rexs:
Tyrannosaurus CR 9
This bipedal dinosaur’s front arms seem small compared to the rest of its bulk, but its enormous head is all teeth.
XP 6,400
N Gargantuan animal
Init +5; Senses low-light vision, scent; Perception +37
DEFENSE
AC 21, touch 7, flat-footed 20 (+1 Dex, +14 natural, –4 size)
hp 153
Fort +15, Ref +12, Will +10
OFFENSE
Speed 40 ft.
Melee bite +20 (4d6+22/19–20 plus grab)
Space 20 ft.; Reach 20 ft.
Special Attacks swallow whole (2d8+11, AC 17, hp 15)
STATISTICS
Str 32, Dex 13, Con 19, Int 2, Wis 15, Cha 10
Base Atk +13; CMB +28 (+32 grapple); CMD 39
Feats Bleeding Critical, Critical Focus, Diehard, Endurance, Improved Critical (bite), Improved Initiative, Iron Will, Run, Skill Focus (Perception)
Skills Perception +37; Racial Modifiers +8 Perception
SQ powerful bite
All around you see Jungle as far as the eye can seem, you also see that around the gate is this blasted area, and at its age what looks to be two bodies laying on the ground, Then one moves and you realise its some one missing a lower half and trying to scoop there insides back into their body. It looks like a dwarf, his companion is missing a head but form the clothing it looks to have been a Half Orc.
Just checking, "1: Anyone with and extra planer item like a bag of holding or a Handy Haversack, it no longer works, all the contents spill onto the ground around you, the enchantment gone." Is it just the enchantment on the extra planar item that is gone? Or does it disenchant everything that was in it?
Just any magic or enchantment that has a extra dimensional space or any magic that is linked to or connects to other planes. You can not see other planes here like the Astral plane or leave this plane, its like this hole plane has been cut off from any other. You think the magic is still there its just not working becouse of what ever cut off this world.
I am being kind and saying the extra dimensional space just stops being active and all your stuff falls out of what ever container its in,.
This isolation of this plane is a KEY plot point.
And yes Scabbard of Many Blades upchucks everything that was in it.
Everyone make a 2x fort DC20 please,
If you have immunity to Diseases/Poison or a bonus to the role
please use them.,
DC25 Spell Craft or Kn Arcana :
What your sees is the results of massive magical blasts, it looks like others who came throw here fight and died here basting the local plant and wildlife, many many times, over many many years, you can see the dead of travelers just like you, who did not live to make it back.
DC20 Perception:
Roll 1d100 this is what you find.
1-50% Two days rations in an old pack
51-70% A magic weapon you pick +1
71-80% A wand of CMW heals 3d8+5 13 charges left
81-90% A long bow +2 with 20 Arrows
91-95% A Admantuim Great Axe +2
96% I Wand of Reincarnation 1 charge left.
97% a Bomb of Massive destruction 20D10 DMG
98% boots of the cat
99% A Flying Carpet rolled up in a case.
100% A gem stone with a small figurer of a dragon inside.
Stone 1:Shengo Arashi
Stone 2:Chamak
Stone 3:Niloth, the Inexorable Knight
Stone 4:Weal and Woe
Stone 5:Fei Wan
Stone 6:Neela Greentongue
Just number 5 stands empty as Fei Wan steps onto it, then the old man grins at you, and pulls a leaver. The rings around the gate glow, then the old mans eyes looks as he if he remembering something,
"I meant to add sorry, stuff like portable hol..... dont work ov... you need... tooo....."
But is words are pluced away as you are pulled like spaghetti through the portal, flying into it and out the other side.
You land on wet damp ash, and Burned ground, all is black around you.
Some of you land with a crash.
NOTE: LOCKED OFF PLANE EFFECTS
In a nut shell this plane is 100% cut off from all other planes, the only way in and out is V the 6th gate.
1: Anyone with and extra planer item like a bag of holding or a Handy Haversack, it no longer works, all the contents spill onto the ground around you, the enchantment gone.
2: If you have a summons beat or comething that is extra planea they did not come throw with you.
3:ALL magic that summons things, items, energy from other planes no long works.
As you stand your see a blasted area some 1/2 mile across, there seems to be been a number of spells and powers used to blast this are over a long time. It looks like a war zone, nothing lives in this area, nothing moves, what you can see is the bones of the long dead, races you know and some you do not. Picked clean of anything of use. Its a hell scape, and all around the blasted area is Jungle thick dense jungle. Life traming in it. You can see creatures moving and plants, so much green.
"Thank ye for the jink, So this is the moment then, if each of you stand on a stone, I will activate the portal. And send you to the 6th Gate death world"
Says the old man,
The stones all look the same, small round platforms on which to stand before the 6th gate.
The 6 stones you can stand on are.
Stone 1:
Stone 2:
Stone 3:
Stone 4:
Stone 5:
Stone 6:
The old dusty points to the 3ed floor, where you head, inside, is a much larger space. Another Dusty stands wanting; you could swear he was the twin of the one at the front desk. He greets you one by one. Next to him is a box with a slot. On the box is painted the same word in 10s of languages. The word is "tips" and there is a slot for Jink to be placed.
He smiles, toothlessly at you.
IF you tip him:
He will answer 1 question to the best of his ability and knowledge about the 6th gate, and its comings and goings. Paying him more does not get you another question.
Before you is a diessies on which stands a round portal, made of 6 bands of differing materials.
Perception check DC30:
One of the mettles is the same one that the Golems that attacked you were made of.
Before it are 6 stones about 1' high and 10' across, each has a syble, one of 6 stones and sybles.
I will wait for the other players to post their reaction to the Lady dealing with a miscreant god in her domain. Before you get to the 6th gate true. for now.
The building up ahead is the Halls of gates,
Weal and Woe you spent there and enter a large space with walkways and doors. At the center of this space is a desk behind which is an old Dusty. His rags and old eyes regard you.
"I are here to use a gate, if so place 10 Jink in the box here"
He taps a small box in front of him.
"Tell me the gate your looking for and I will direct you once you have paid."
As you stall them and run what you see behind you is horrifying, I figure with blades around her comes into being and the winds you blow up to slow the constructs intensified you know who this is and the fact she is her is worrying. A good has transgressed and punishment is being deliver by the lady of pain.
I will fess up hands up I overdid it, these are NOT the kind of things you will be fighting. these guys where never meant to be fought but you were meant to run off to the gate,
Me bad, on I will tone them down
updates stats
UPDATED
Robots/golums have
DR10
Energy DM of 20 for the main types of energy cold/fire/acid/
They are vulnerable to
Electricity x1.5 DMG
Sonic attacks ignore DR
AC is 24 FF24 TA10AV they have no dex bonus its all NA
They have normal constructed eminuites
they are not mythic.
TH is +8 crushing crasp, 1 attaxk per round 10' range
HP 300/ CONSTRECT.
HARDNESS 20
Your about 3 streets from the 6th gate, by the way.
They have now been slowed by wind effects, which have confused them somehow. They are moving at 10' a round
So in essence they're immune to almost every energy type, can't be smited (our party has two paladins/antipaladins), can't have any fear effects used on them (we have two people who use fear effects), have higher DR than the Tarrasque, hardness of 10x adamantine, and 4x the HP of the Tarrasque. What are these things like CR 30? And there's twice as many of them as there are of us? And this is our very first encounter? This is beyond ridiculous, you know that, right? We'd have a better chance of beating all 7 Runelords at once. There are deities weaker than these things.
@Weal and Woe - Yes what are they indeed, they are crazy hard, thing is they are slow, relentless, but slow, and they want to take you alive buy the looks of it.
@Fei Wan yes I will rule its slows them down, move for them would be 10' a round, as long as the effect happens. Running away to the gate my be a good idea, hehe
@Niloth, Yep that is my feeling, these things are Mythic constructs.
Cool, once you have all had a go at your punching bags, Note they have no will saves as they are mindless, or Fort saves as they are constructs They have DC25 with effects on constructs, Dex is horried at +4 they do not move fast at all. with the info I gave given feel free to discribe what you think happons to your two targets when you attack them.
I have created these things for you to test yourselves on, yu each get 2 to fight, one of more f you can get the below info and pass it on, pick two each and have at them
If you have a means to find out what these things are:
Bad news.
They are Mythic Impervious {unknown Metal} Robots,
They have no soul or mind as such,
Fear and any emotion-based attack do not work on them
{unless you know a way like Dredd Class etc.}
They a massively heavy, like crazy heavy.
Mythic Magic resistance 25
They have Mythic
immunity to {almost} EVERY energy type
DR 40 and Hardness of 200,
Each has 2000HP
That is the bad news
The good news is that
They are slow, 20' move and are trying to take you alive, Grappling one attack around if they can get 10' of you.
there crapel attck is +30 to hit
Weakness
Electricity attacks do 150% DMG and get a +4 to hit
They are beings of metal, what metal you can not tell, it's nothing you have seen before. They register as anything, good, evil, law Chaos, even noral. They are a blank, no mind to read, no soul to see. They feel just like an object not a being. Yet for all that they move, they move with exstream dexterity.
In the centre of their chest is a heat hole, blazing yellow hot, just like their eyes.
I am going to play this out as a cinematic Scene to set the stage. When we hit cutaways like this, all actions stop while I set the scene.:)
You all now know something is up, the street you're on is a side street, and the shops are closing. The locals are quickly making themselves scarce. Soon, the street is cinematically empty, and standing at one end of the street, 12 robbed figures stand, the two who passed Niloth, stop and back up to join the other 10,
A voice from the hoods says.
"We hear you have taken the Job at the 6th gate, that's bad news for you and good news for us. Sorry, buds, you're not going."
I will let you all respond with what you say while I work to set up the map. :)
There a group of clocked figures shadowing you, they are good, no one of the group gets too close. very well strained, but you spot them, what is under the clothing, its hard to say, but some may have wings. It's also hard to work out just how many there are.
Players, a GM to players, I say this
There is only one player who was offered to be the Traitor
After a long think, Chamak chose to tell you and refuse and tell you.
Which I agreed too as its great roll playing. Thank you Chamak.
There will be no other, Chamak back story fitted me getting info to you about what is going on, and the fact the two power groups fighting in the hells have sent others into the 6th gate to get the hiding Devil.
NOTE: I have a hectic week shooting this TV show I am on, so I may not be posting so much. Feel free to role-play getting ready and stocking up.
You can make up he shops you go to, Sigil has a lot of history so feel free to use ones listed.
"I do not care how you unalive whoever he is with, just bring back evidence you ended them. On another note, this client is very powerful in her realm; this Devil became her husband. I suggest you do not underestimate him."
She places 6 gold cards from the folder on the table.
"These will let you pass to the 6th gate, it's located in the Guildhall Ward, inside the Hall of Gates."
Nature DC35:
You got drunk with a ranger once / read a book once / were talking with someone once. Who talks/said that the world behind the 6th gate is not natural? It is a tainted world by Magi-science that made every form of life deadly. From the sickness in the air to the water itself.
Local DC20:
You knew that there is a very bounty beyond the 6th gate, but not for what; now you do. You also know that others have been talking about this bounty. In fact, you know others have headed past the 6th gate to hunt the bounty. But you know of none who have come back.
I apologise, Fury of the Tempest. It was not my intent to upset any applicant. I felt that I wanted to get it started as the site was down.
If anyone drops, would you be happy to stake the slot?
"It was a request from me, I will compensate you suitably"
She looked at each of you.
"I picked you, because I feel you six could not resist this kind of challenge, o one last thing"
She takes out an Amber stone and places this on the table in front of you.
"The only known way in and out of the 6th gate world is the gate itself. But this is a pass to the nine Hells. Once you have the subject, take him to any port of entry to the Nine Hells and resent it. You will have safe passage to the Client. Have no fear, she has signed a contract, which is in the gem. So you are safe.'
I have a rule never to play in my own games, it's way to Marry Sue, it's a kind of Rookie GM thing, you do at the start of GMing and soon leave behind. So if it is not me, then who is working for the other side?
Husband of our Client / sorry letters are such a pain, I have a new spell and grammar checker lets see if this sucker works
Mrs Willymott, sitting now cross-legged and sipping her coffee, stops, puts the cup down and snaps her fingers, then points at Neela.
"That is the right question, Neela, as always, you get the crux of it, The 6x6 gate leads to a Mythical Death World, known for being one of the most dangerous and deadly echo systems in the planes. Many a Druid, adventurer and hunter has passed through that 6th gate and never been seen again."
She calls out
"Ruttle! Where is that dosiay!"
And old Elf, Bent with age, shuffles in through the door. He is dressed as a scribe-munk; the Glasses look at you as he gets to Mrs Willymott and holds up a brown folder, which looks modern, before turning and shuffling his old body back out again. As he does, she opens the folder and looks inside.
"The Devil goes by the name, Oricktus, not its real name of course. He has also used in the past the name, The Charmer. As for what he looks like."
She flops onto the table in front of her, for you all to see a photograph Yes, its a photograph in full colour
" As for alive or dead, Alive please, I really do not want to upset my
client by finding out the hard way her husband could not come back from unalived. As to what we know about Oricktus the Charmer, this is all I have."
She smiles and says in the mimicry of her client's voice.
"He is a supremely Charming, manipulative, Solipsistic, Deviant, cunning, wondering, romantic, sexy, untrustworthy piece of ^%(^*)_, and of course I fell for him the 1st time we met."
Mrs Willymott looked at another part of the paper she was reading from, which seemed to be her notes from her meetings with the Client.
" O and she added, [i]If the ^&%() is there, I can guarantee he is up to something, if he is with another floozy, I want her ended with extreme prejudice[i] So and extermination job after all as you can see."
She looks back at you.
"What do you think? sounds fun right"
Kn Roles please.
Planes DC50 to know anything about him.
Nature DC35 To know anything about this 6th gate, Death world
Local DC20 To know about the 6th gate.
Mrs Willymott is what you get if you have a Greater Devil and a Gold Dragon for Parents. Standing some 12' the roof of the room seems to rise as she walks in v the door.
"Well help there newly formed team. I have a nice job for you. A simple recall job, Find the husband of our lienet and bring him back. The thing is he is a Devil. Nothing to high ranking, a clark in fact but our client misses him greatly so she would like him located and brught back alive."
She gets her self a coffee and then sits.
"He was last seen with fave others heading to the 6x6 ^th Gate. So I sugest you start looking past that gate. For this you will be paid, 1 Millon gold each, and a share of the 10millon gold price for brging him back alive. So then Any Questions.
Post where you where and what you where doing when told to go there, then when your there enter the waiting room and tell all the others players what you look like,
If you know of each other PC to PC say so.
THE GANE IS A Foot.
What you you know going into this.
1: I am Dyslexic, so my grammar and spelling is based off spell checkers.
2: I have a mad job in film and TV and work mad hours, so sometime I am just too knackered to post. But when not working. I post A lot. I will do my best,
3: I am a Brit and so have that odd sense of humor we brits have. Everything I post is light hearted, and meant that way. Sorry if I come over any other way. Some time my jokes fall flat, call me out on it and I will apologies.
4: This game is Dark humor, this game will not hold back. Death can be one roll away, I have given you rules to have very powerful PCs, to nake this fun, You are now playing Pathfinder and DEATH WORLD mode. Everything and I mean everything is out to get you.
6: I am an Evil and whicked GM but I will not TPK you, no not I, because, as an evil player I have place someone in your ranks.
5: A Single Traitor working for me, they have been given the task of killing the rest of you. If they do so then they win, IF at anytime you uncover the true Traitor You win, one play or all non Traitor players. All while fighting a Death world.
Ok players, you find yourselves in the waiting room of Mrs Willymott's excelanet Exterminator Agency.
Where you have been called by a small box one legs that chattered to you in Kant,
"Mrs Willymott's excelanet Exterminator Agency at 8 bells please,"
And then it wobbles away.
When you get there, your shown by her secretary a Dyrid to the waiting room where others are, off to one side is hat drinks, and a small Buffet of finger food.
The secretary says
"Make yourself at home Mrs Willymott's is with a clent at the moment, she will be with you shortly. Please talk announced yourselves and enjy the refreshments. "
WELL DONE done Degnax
YOUr in, please make your way to game thread.
I do ask you make a Paizo alt for Shengo Arashi
UPDATE:: The Game is now full of the 1st 6 playes for 6X6
Have no fear if all goes will, but sadly we lose a PC or 2 then
I will open recruitment again.
Looks very much like the godling ability, I do not see why not.
What will you be taking with it and would it link to abother thing to make you super powrfull. ? I am checking its use.
It requires a feat investment so I took Skill Focus survival which is thematic with my character and then i used it to take nature's whisper revelation from the Nature Mystery to gain Cha to AC and CMD instead of Dex. Just trying to limit how MAD my character is with the limited rolls I had
Looks very much like the godling ability, I do not see why not.
What will you be taking with it and would it link to abother thing to make you super powrfull. ? I am checking its use.
Any one single magic item can not cost more than 50k gold, now if you want that to be more than one item combined, fine pay the Add tax of x1.5 to add but it can not combined be more than 50k gold.