AC 17; Fort +8; Ref +7; Will +12 HP 16/42 ↺preference 1 Schol recollect What is that 2 Recognise spell What's the magic 3 Bloodvendetta What the hell gm frosts fate inthe future slides
In a shock to nobody except hopefully the hounds Fi launches another arc
fort: 1d20 + 8 ⇒ (10) + 8 = 18
blood vendetta dc 20 will: 2d6 ⇒ (2, 2) = 4
AC 17; Fort +8; Ref +7; Will +12 HP 16/42 ↺preference 1 Schol recollect What is that 2 Recognise spell What's the magic 3 Bloodvendetta What the hell gm frosts fate inthe future slides
fort: 1d20 + 9 ⇒ (19) + 9 = 28 Fi finds these hurtful to look at Then decides to shock both black and white electric arc dc 19 basic reflex: 3d4 ⇒ (1, 3, 4) = 8 How dare you adopt the colours of Nethys She then casts heal on herself
You will hurt more if a hound deals piercing slashing or persistent bleed damage to fioriel:
AC 17; Fort +8; Ref +7; Will +12 HP 16/42 ↺preference 1 Schol recollect What is that 2 Recognise spell What's the magic 3 Bloodvendetta What the hell gm frosts fate inthe future slides
Edda stabilised the arch and according to the gm Molly stole the credit ^^
AC 17; Fort +8; Ref +7; Will +12 HP 16/42 ↺preference 1 Schol recollect What is that 2 Recognise spell What's the magic 3 Bloodvendetta What the hell gm frosts fate inthe future slides
fort: 1d20 + 8 ⇒ (12) + 8 = 20
AC 17; Fort +8; Ref +7; Will +12 HP 16/42 ↺preference 1 Schol recollect What is that 2 Recognise spell What's the magic 3 Bloodvendetta What the hell gm frosts fate inthe future slides
Stands up grab arch and attempt to attune will: 1d20 + 12 ⇒ (16) + 12 = 28
AC 17; Fort +8; Ref +7; Will +12 HP 16/42 ↺preference 1 Schol recollect What is that 2 Recognise spell What's the magic 3 Bloodvendetta What the hell gm frosts fate inthe future slides
Its OK the tree just wanted to give me a hug
AC 17; Fort +8; Ref +7; Will +12 HP 16/42 ↺preference 1 Schol recollect What is that 2 Recognise spell What's the magic 3 Bloodvendetta What the hell gm frosts fate inthe future slides
reflex: 1d20 + 7 ⇒ (9) + 7 = 16 Fi falls but manages to maintain contact with the arch she tries to manipulate some more arcane: 1d20 + 11 ⇒ (15) + 11 = 26
AC 17; Fort +8; Ref +7; Will +12 HP 16/42 ↺preference 1 Schol recollect What is that 2 Recognise spell What's the magic 3 Bloodvendetta What the hell gm frosts fate inthe future slides
Fioriel Presses her slight hands into the arch to help with the attunement fort: 1d20 + 8 ⇒ (2) + 8 = 10
Having finally attuned to the arch Fioriel Fioriel attempts to manipulate it arcane: 1d20 + 11 - 1 ⇒ (15) + 11 - 1 = 25
AC 17; Fort +8; Ref +7; Will +12 HP 16/42 ↺preference 1 Schol recollect What is that 2 Recognise spell What's the magic 3 Bloodvendetta What the hell gm frosts fate inthe future slides
I tend to use she/her for Fioriel but occasionally I forget and drop back to my own he/him pronouns. Fioriel is an aloof elf and not particularly keen on identifying her gender.
AC 17; Fort +8; Ref +7; Will +12 HP 16/42 ↺preference 1 Schol recollect What is that 2 Recognise spell What's the magic 3 Bloodvendetta What the hell gm frosts fate inthe future slides
Fioriel strides to the far end of the arch ad attempts to connect will save: 1d20 + 12 ⇒ (3) + 12 = 15
(do I need to succeed at the will save to connect? mental damage: 4d4 ⇒ (3, 3, 3, 2) = 11
AC 17; Fort +8; Ref +7; Will +12 HP 16/42 ↺preference 1 Schol recollect What is that 2 Recognise spell What's the magic 3 Bloodvendetta What the hell gm frosts fate inthe future slides
Time shifting undead! Kill them while you can see them
AC 17; Fort +8; Ref +7; Will +12 HP 16/42 ↺preference 1 Schol recollect What is that 2 Recognise spell What's the magic 3 Bloodvendetta What the hell gm frosts fate inthe future slides
What are these things (scholarly recollection on red to recall knowledge) Draw bow and shoot red arrow shot: 1d20 + 8 ⇒ (4) + 8 = 12
AC 17; Fort +8; Ref +7; Will +12 HP 16/42 ↺preference 1 Schol recollect What is that 2 Recognise spell What's the magic 3 Bloodvendetta What the hell gm frosts fate inthe future slides
Alternata between skill and combat (or skill skill if first combat really really rough)
AC 17; Fort +8; Ref +7; Will +12 HP 16/42 ↺preference 1 Schol recollect What is that 2 Recognise spell What's the magic 3 Bloodvendetta What the hell gm frosts fate inthe future slides
nature: 1d20 + 10 ⇒ (16) + 10 = 26
AC 17; Fort +8; Ref +7; Will +12 HP 16/42 ↺preference 1 Schol recollect What is that 2 Recognise spell What's the magic 3 Bloodvendetta What the hell gm frosts fate inthe future slides
Those look like sturdy branches
With a bit of work
There some carry poles to help move things ithout having to maintain a good grip Consider it a treasure bundle Molly
AC 17; Fort +8; Ref +7; Will +12 HP 16/42 ↺preference 1 Schol recollect What is that 2 Recognise spell What's the magic 3 Bloodvendetta What the hell gm frosts fate inthe future slides
Fioriel decides some arcane procedures should help arcana: 1d20 + 11 ⇒ (11) + 11 = 22 arcana: 1d20 + 11 ⇒ (4) + 11 = 15
AC 17; Fort +8; Ref +7; Will +12 HP 16/42 ↺preference 1 Schol recollect What is that 2 Recognise spell What's the magic 3 Bloodvendetta What the hell gm frosts fate inthe future slides
Fioriel sees most of the party are hurt and decides magic is the answer 3 action heal heal: 2d8 ⇒ (2, 7) = 9
AC 17; Fort +8; Ref +7; Will +12 HP 16/42 ↺preference 1 Schol recollect What is that 2 Recognise spell What's the magic 3 Bloodvendetta What the hell gm frosts fate inthe future slides
Fioriel once again tries to find some arcane shortcuts
fort: 1d20 + 8 ⇒ (18) + 8 = 26
AC 17; Fort +8; Ref +7; Will +12 HP 16/42 ↺preference 1 Schol recollect What is that 2 Recognise spell What's the magic 3 Bloodvendetta What the hell gm frosts fate inthe future slides
2d8 cold: 2d8 ⇒ (5, 8) = 13 Fioriel takes 6 damage from her second attempt why I didnts include the damage roll with the check not entirely sure
AC 17; Fort +8; Ref +7; Will +12 HP 16/42 ↺preference 1 Schol recollect What is that 2 Recognise spell What's the magic 3 Bloodvendetta What the hell gm frosts fate inthe future slides
Hmm I may try a few short cutsarcana: 1d20 + 11 ⇒ (8) + 11 = 19 fort: 1d20 + 8 ⇒ (12) + 8 = 20
AC 17; Fort +8; Ref +7; Will +12 HP 16/42 ↺preference 1 Schol recollect What is that 2 Recognise spell What's the magic 3 Bloodvendetta What the hell gm frosts fate inthe future slides
The arcane energies run this way see With assuranc Fioriel helps begin to close the rift arcane assurance is 18
AC 17; Fort +8; Ref +7; Will +12 HP 16/42 ↺preference 1 Schol recollect What is that 2 Recognise spell What's the magic 3 Bloodvendetta What the hell gm frosts fate inthe future slides
Have we completed the encounter with the ratfolk and are now marking time before the next event?
AC 17; Fort +8; Ref +7; Will +12 HP 16/42 ↺preference 1 Schol recollect What is that 2 Recognise spell What's the magic 3 Bloodvendetta What the hell gm frosts fate inthe future slides
Fioriel strides to get a clear view of the hag then lets loose an electric arc dc19 reflex elec damage: 3d4 ⇒ (4, 2, 1) = 7
AC 17; Fort +8; Ref +7; Will +12 HP 16/42 ↺preference 1 Schol recollect What is that 2 Recognise spell What's the magic 3 Bloodvendetta What the hell gm frosts fate inthe future slides
Fioriel
What a turn!
AC 17; Fort +8; Ref +7; Will +12 HP 16/42 ↺preference 1 Schol recollect What is that 2 Recognise spell What's the magic 3 Bloodvendetta What the hell gm frosts fate inthe future slides
Hmm thought I had added this to explan what the glittery arrow was Also willI need to make another acrobatics check to move off the ice next turn
AC 17; Fort +8; Ref +7; Will +12 HP 16/42 ↺preference 1 Schol recollect What is that 2 Recognise spell What's the magic 3 Bloodvendetta What the hell gm frosts fate inthe future slides
Muttering a quick prayer to Nethys Fioriel lets loose a glittery arrow at old red before attempting to traverse the ice ◆Cast guidance on herself
AC 17; Fort +8; Ref +7; Will +12 HP 16/42 ↺preference 1 Schol recollect What is that 2 Recognise spell What's the magic 3 Bloodvendetta What the hell gm frosts fate inthe future slides
Fioriel Strides southwrds then shoots a ray of frost at blue frost ray attack at blue: 1d20 + 9 ⇒ (1) + 9 = 10
The core cold cantrip is frostbite but does different things on crit than ray of frost so adding the int modifier as per the ray of frost description
AC 17; Fort +8; Ref +7; Will +12 HP 16/42 ↺preference 1 Schol recollect What is that 2 Recognise spell What's the magic 3 Bloodvendetta What the hell gm frosts fate inthe future slides
For a moment there I thought it was going to be perfect time to use scholarly recollection to roll twice on my seek check but I think the hag is too far away for me to spot and then try hit with a beacon shot. So stand still and let everyone else get closer seems the best option.
AC 17; Fort +8; Ref +7; Will +12 HP 16/42 ↺preference 1 Schol recollect What is that 2 Recognise spell What's the magic 3 Bloodvendetta What the hell gm frosts fate inthe future slides
Thats not nice <><><>Casts Magic missile at the blue womanforce damage: 3d4 + 3 ⇒ (4, 3, 1) + 3 = 11
AC 17; Fort +8; Ref +7; Will +12 HP 16/42 ↺preference 1 Schol recollect What is that 2 Recognise spell What's the magic 3 Bloodvendetta What the hell gm frosts fate inthe future slides
Yes a time rift this could be a little tricky. I think they are making it worse Fioriel strides forward Assurance from arcana tells me what I ned to know including having to roll to get it under control acrobatics: 1d20 + 7 ⇒ (18) + 7 = 25 is the white snow and the blue ice? And is my 30 feet move spped going to get the elf in trouble?
AC 17; Fort +8; Ref +7; Will +12 HP 16/42 ↺preference 1 Schol recollect What is that 2 Recognise spell What's the magic 3 Bloodvendetta What the hell gm frosts fate inthe future slides
Fioriel continues to zap red and white with electricity electric arc dc19 basic reflex: 3d4 ⇒ (2, 1, 1) = 4 Beore letting an arrow loose at yellow arrow: 1d20 + 8 ⇒ (12) + 8 = 20
AC 17; Fort +8; Ref +7; Will +12 HP 16/42 ↺preference 1 Schol recollect What is that 2 Recognise spell What's the magic 3 Bloodvendetta What the hell gm frosts fate inthe future slides
Fioriel recalls knowledge on blue Thats a ghast it can paralyse with its attacks then gives blue and red a shock casts electric arc reflex dc 19 electric damage: 3d4 ⇒ (4, 2, 1) = 7
AC 17; Fort +8; Ref +7; Will +12 HP 16/42 ↺preference 1 Schol recollect What is that 2 Recognise spell What's the magic 3 Bloodvendetta What the hell gm frosts fate inthe future slides
Fioriel picks her way to the east acrobatics: 1d20 + 7 ⇒ (11) + 7 = 18
AC 17; Fort +8; Ref +7; Will +12 HP 16/42 ↺preference 1 Schol recollect What is that 2 Recognise spell What's the magic 3 Bloodvendetta What the hell gm frosts fate inthe future slides
apologies my page was showing no updates Should have realised hat was unlikely for a special Fioriel electric arcs statues 1 & 2 elec arc dc 19 reflex: 3d4 ⇒ (1, 1, 2) = 4 shoots an arrow at 2: 1d20 + 8 ⇒ (9) + 8 = 17
AC 17; Fort +8; Ref +7; Will +12 HP 16/42 ↺preference 1 Schol recollect What is that 2 Recognise spell What's the magic 3 Bloodvendetta What the hell gm frosts fate inthe future slides
will save: 1d20 + 12 ⇒ (10) + 12 = 22 Don't worry that moan is just an unfortunate resonance. Nothing to worry about Fioriel seems unfazed by the moaning
AC 17; Fort +8; Ref +7; Will +12 HP 16/42 ↺preference 1 Schol recollect What is that 2 Recognise spell What's the magic 3 Bloodvendetta What the hell gm frosts fate inthe future slides
We are pathfinders searching as to why the maze of the open road is behaving so stangely Fioriel tries to explain the arcane inticacies to show her pathfinder bona fides arcane 18 (assurance)
AC 17; Fort +8; Ref +7; Will +12 HP 16/42 ↺preference 1 Schol recollect What is that 2 Recognise spell What's the magic 3 Bloodvendetta What the hell gm frosts fate inthe future slides
They are speaking draconic draconic:
No monster dogs here We are pathfinders diplomacy: 1d20 + 1 ⇒ (8) + 1 = 9 She mouths they are worried about monster dogs
AC 17; Fort +8; Ref +7; Will +12 HP 16/42 ↺preference 1 Schol recollect What is that 2 Recognise spell What's the magic 3 Bloodvendetta What the hell gm frosts fate inthe future slides
Seeing how hurt everyone is Fioriel throws out aburst of healing energy 3action heal: 2d8 ⇒ (8, 1) = 9
AC 17; Fort +8; Ref +7; Will +12 HP 16/42 ↺preference 1 Schol recollect What is that 2 Recognise spell What's the magic 3 Bloodvendetta What the hell gm frosts fate inthe future slides
Fioriel ◈ strides forward and unleashes ◈◈ a ray of frost at the fox spell attack: 1d20 + 9 ⇒ (16) + 9 = 25
Cool off!
AC 17; Fort +8; Ref +7; Will +12 HP 16/42 ↺preference 1 Schol recollect What is that 2 Recognise spell What's the magic 3 Bloodvendetta What the hell gm frosts fate inthe future slides
Fioriel decides the tendrils of wisp 2 are far too close for her liking ◈ ◈ ◈ Casts magic missile at wisp 2 force damage: 3d4 + 3 ⇒ (3, 1, 4) + 3 = 11
AC 17; Fort +8; Ref +7; Will +12 HP 16/42 ↺preference 1 Schol recollect What is that 2 Recognise spell What's the magic 3 Bloodvendetta What the hell gm frosts fate inthe future slides
Dc 15 flat check is made after you take the persistent damage at the end of your turn. If you make that persistent damage stops
AC 17; Fort +8; Ref +7; Will +12 HP 16/42 ↺preference 1 Schol recollect What is that 2 Recognise spell What's the magic 3 Bloodvendetta What the hell gm frosts fate inthe future slides
GM Hmm wrote: Actually, thinking about it, running through three active traps in a row to help the rest of your party get through was pretty darn heroic. Have a third Hero Point, Hope. I approve of this decision as its analysis is on point
AC 17; Fort +8; Ref +7; Will +12 HP 16/42 ↺preference 1 Schol recollect What is that 2 Recognise spell What's the magic 3 Bloodvendetta What the hell gm frosts fate inthe future slides
still on slide 17 in case you missed that bit ◈ ↺Fioriel tries to recall knowledge about the wisp with scholarly recollection (what things would a spellcaster most like to know about these things) ◈ ◈ Before casting Lightning arc on wisp 2 and red fox electric arc dc 19 basic reflex: 3d4 ⇒ (1, 1, 3) = 5
AC 17; Fort +8; Ref +7; Will +12 HP 16/42 ↺preference 1 Schol recollect What is that 2 Recognise spell What's the magic 3 Bloodvendetta What the hell gm frosts fate inthe future slides
Fioriel moves to the entrance and pings a ◈◈heal at the wouunded pathfinder level 1 heal: 1d8 + 8 ⇒ (3) + 8 = 11 Dont move we need to check for whether there are more darts I had a level 1 heal spell slotted possibly a hod over from when Fioriel only had 2 heals in divine font so this looks ideal place to use it and save the divine font heals for combats
AC 17; Fort +8; Ref +7; Will +12 HP 16/42 ↺preference 1 Schol recollect What is that 2 Recognise spell What's the magic 3 Bloodvendetta What the hell gm frosts fate inthe future slides
Assurared arcana 18 No can't make that out maybe there is an occult mask at play here occult: 1d20 + 9 ⇒ (18) + 9 = 27 Ah It looks like some astral journey perhaps. You see the subtle differences in the carved figures before and after they pass through the arch that appears to be a magical gateway or portal, indicating that the journey changes the traveler, or the traveler’s spirit or mind travels through the gate while the body is left behind. Nearby imagery depicts sleeping or perhaps dead bodies being placed into a deep trench. The lowest levels of bodies in these pits are skeletons. MM if you stay astral too long you die? Is that how the skeletons in the other room came to be?
AC 17; Fort +8; Ref +7; Will +12 HP 16/42 ↺preference 1 Schol recollect What is that 2 Recognise spell What's the magic 3 Bloodvendetta What the hell gm frosts fate inthe future slides
perception of the pits: 1d20 + 10 ⇒ (20) + 10 = 30 humans, ikeshtis, ratfolk and shobhads. all fallenin and left to starve After edda coaxes the wolverines away excellent work Edda. Now lets explore this library
AC 17; Fort +8; Ref +7; Will +12 HP 16/42 ↺preference 1 Schol recollect What is that 2 Recognise spell What's the magic 3 Bloodvendetta What the hell gm frosts fate inthe future slides
Fioriel continues to zap with electricity ◆◆Electric arc at 1 and 2 electirc arc dc19 reflex: 3d4 ⇒ (1, 3, 2) = 6 ◆Guidance on whoever's next with +1 status bonus to one attack roll, Perception check, saving throw, or skill check the target attempts before the start of my next turn
AC 17; Fort +8; Ref +7; Will +12 HP 16/42 ↺preference 1 Schol recollect What is that 2 Recognise spell What's the magic 3 Bloodvendetta What the hell gm frosts fate inthe future slides
◈Fioriel will try recall knowledge using
◈◈She then zaps 2 and 3 with electric arc electric: 3d4 ⇒ (4, 4, 4) = 12 DC19 reflex unless the remaster has made all my dcs the best dc of 20 but this spell is from my wizard dedication
AC 17; Fort +8; Ref +7; Will +12 HP 16/42 ↺preference 1 Schol recollect What is that 2 Recognise spell What's the magic 3 Bloodvendetta What the hell gm frosts fate inthe future slides
Snowgarden productions-Are we dealing with witch queen magic from Irrisen? Fioriel muses out loud stasis pod- stasis is an arcane term for holding in place possibly with time stop element. Is the pod some kindofplat product useful in such arcane experiments she tries to add further insight The last bit obviously implies some care needed when opening what fioriel doesnt know: Is this is the stafinder crosover special
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