Kwava

Fingalad Eldahir's page

606 posts. Organized Play character for caps.


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Grand Lodge

I could use a few more players for Ghennet Manor Gauntlet if anyone is interested. For Outpost III

Grand Lodge

Male NG Elf Stygian Slayer/Magus 2/3 - HP: 33 - AC:19/T:14/FF:15 - Fort:7, Ref:9, Will:4; +2 vs. enchantment - CMB:+7, CMD:21 - Speed:30 - Perception:+8 - Init: +6 - Arcane Pool (4) - Magus spells prepared: 0 (DC13): detect magic, disrupt undead, light, mage hand, open/close; 1 (DC14): blend, color spray, shocking grasp, vanish

1d20 ⇒ 2

Grand Lodge

Male NG Elf Stygian Slayer/Magus 2/3 - HP: 33 - AC:19/T:14/FF:15 - Fort:7, Ref:9, Will:4; +2 vs. enchantment - CMB:+7, CMD:21 - Speed:30 - Perception:+8 - Init: +6 - Arcane Pool (4) - Magus spells prepared: 0 (DC13): detect magic, disrupt undead, light, mage hand, open/close; 1 (DC14): blend, color spray, shocking grasp, vanish

Yes, I am checking off a faction goal. Thanks for the reminder.

Grand Lodge

Male NG Elf Stygian Slayer/Magus 2/3 - HP: 33 - AC:19/T:14/FF:15 - Fort:7, Ref:9, Will:4; +2 vs. enchantment - CMB:+7, CMD:21 - Speed:30 - Perception:+8 - Init: +6 - Arcane Pool (4) - Magus spells prepared: 0 (DC13): detect magic, disrupt undead, light, mage hand, open/close; 1 (DC14): blend, color spray, shocking grasp, vanish

Fingalad moves closer and sends another arrow at the salamander.

longbow, attack, studied target,arcane pool, point blank, arcane strike: 1d20 + 10 + 1 + 1 + 1 ⇒ (7) + 10 + 1 + 1 + 1 = 20
cold iron, MAGIC, piercing: 1d8 + 4 + 1 + 1 + 1 + 2 ⇒ (3) + 4 + 1 + 1 + 1 + 2 = 12

Grand Lodge

Male NG Elf Stygian Slayer/Magus 2/3 - HP: 33 - AC:19/T:14/FF:15 - Fort:7, Ref:9, Will:4; +2 vs. enchantment - CMB:+7, CMD:21 - Speed:30 - Perception:+8 - Init: +6 - Arcane Pool (4) - Magus spells prepared: 0 (DC13): detect magic, disrupt undead, light, mage hand, open/close; 1 (DC14): blend, color spray, shocking grasp, vanish

Fingalad steps closer and whispers a charge of magic into his bow while eyeing the salamander. After a heartbeat he fires an arrow at it.

5' step
Swift to use arcane pool
Move to use studied target
Standard to attack. I believe the Salamander does not have cover thanks to Deadeye Bowman

longbow, attack, studied target,arcane pool: 1d20 + 10 + 1 + 1 ⇒ (10) + 10 + 1 + 1 = 22
cold iron, MAGIC, piercing: 1d8 + 4 + 1 + 1 ⇒ (2) + 4 + 1 + 1 = 8

Grand Lodge

Male NG Elf Stygian Slayer/Magus 2/3 - HP: 33 - AC:19/T:14/FF:15 - Fort:7, Ref:9, Will:4; +2 vs. enchantment - CMB:+7, CMD:21 - Speed:30 - Perception:+8 - Init: +6 - Arcane Pool (4) - Magus spells prepared: 0 (DC13): detect magic, disrupt undead, light, mage hand, open/close; 1 (DC14): blend, color spray, shocking grasp, vanish

knowledge, planes: 1d20 + 7 ⇒ (12) + 7 = 19
Mylvwara already asked about special attacks, and Kitani got weaknesses/immunities so... Next person to post can choose my question, cause I'm not sure what to ask about
knowledge, planes: 1d20 + 7 ⇒ (11) + 7 = 18
special attacks for the mephits

Grand Lodge

Male NG Elf Stygian Slayer/Magus 2/3 - HP: 33 - AC:19/T:14/FF:15 - Fort:7, Ref:9, Will:4; +2 vs. enchantment - CMB:+7, CMD:21 - Speed:30 - Perception:+8 - Init: +6 - Arcane Pool (4) - Magus spells prepared: 0 (DC13): detect magic, disrupt undead, light, mage hand, open/close; 1 (DC14): blend, color spray, shocking grasp, vanish

fortitude vs DC15: 1d20 + 7 ⇒ (5) + 7 = 12
gm star reroll: 1d20 + 7 + 1 ⇒ (7) + 7 + 1 = 15

Grand Lodge

Male NG Elf Stygian Slayer/Magus 2/3 - HP: 33 - AC:19/T:14/FF:15 - Fort:7, Ref:9, Will:4; +2 vs. enchantment - CMB:+7, CMD:21 - Speed:30 - Perception:+8 - Init: +6 - Arcane Pool (4) - Magus spells prepared: 0 (DC13): detect magic, disrupt undead, light, mage hand, open/close; 1 (DC14): blend, color spray, shocking grasp, vanish

lol. We already determined guidance and the like are no good here?

dexterity: 1d20 + 4 + 2 ⇒ (14) + 4 + 2 = 20

Grand Lodge

Male NG Elf Stygian Slayer/Magus 2/3 - HP: 33 - AC:19/T:14/FF:15 - Fort:7, Ref:9, Will:4; +2 vs. enchantment - CMB:+7, CMD:21 - Speed:30 - Perception:+8 - Init: +6 - Arcane Pool (4) - Magus spells prepared: 0 (DC13): detect magic, disrupt undead, light, mage hand, open/close; 1 (DC14): blend, color spray, shocking grasp, vanish

Fingalad nods approvingly at the work of his companions and thanks Ashara for the healing.

do we have more disabling to do? Thanks for the bot

Grand Lodge

Male NG Elf Stygian Slayer/Magus 2/3 - HP: 33 - AC:19/T:14/FF:15 - Fort:7, Ref:9, Will:4; +2 vs. enchantment - CMB:+7, CMD:21 - Speed:30 - Perception:+8 - Init: +6 - Arcane Pool (4) - Magus spells prepared: 0 (DC13): detect magic, disrupt undead, light, mage hand, open/close; 1 (DC14): blend, color spray, shocking grasp, vanish

Fingalad draws his bow. "Designation refused. The order is illogical. You are malfunctioning, Tig-0."

Grand Lodge

Male NG Elf Stygian Slayer/Magus 2/3 - HP: 33 - AC:19/T:14/FF:15 - Fort:7, Ref:9, Will:4; +2 vs. enchantment - CMB:+7, CMD:21 - Speed:30 - Perception:+8 - Init: +6 - Arcane Pool (4) - Magus spells prepared: 0 (DC13): detect magic, disrupt undead, light, mage hand, open/close; 1 (DC14): blend, color spray, shocking grasp, vanish

Fingalad hesitates, unsure whether to report his progress or not.

Grand Lodge

Male NG Elf Stygian Slayer/Magus 2/3 - HP: 33 - AC:19/T:14/FF:15 - Fort:7, Ref:9, Will:4; +2 vs. enchantment - CMB:+7, CMD:21 - Speed:30 - Perception:+8 - Init: +6 - Arcane Pool (4) - Magus spells prepared: 0 (DC13): detect magic, disrupt undead, light, mage hand, open/close; 1 (DC14): blend, color spray, shocking grasp, vanish

Fingalad circles back to the first portal and tries to manually disable it by fiddling around with the controls.

dexterity: 1d20 + 4 ⇒ (12) + 4 = 16

Grand Lodge

Male NG Elf Stygian Slayer/Magus 2/3 - HP: 33 - AC:19/T:14/FF:15 - Fort:7, Ref:9, Will:4; +2 vs. enchantment - CMB:+7, CMD:21 - Speed:30 - Perception:+8 - Init: +6 - Arcane Pool (4) - Magus spells prepared: 0 (DC13): detect magic, disrupt undead, light, mage hand, open/close; 1 (DC14): blend, color spray, shocking grasp, vanish

Fingalad circles back to the first one to try it again.

kn planes or spellcraft: 1d20 + 7 ⇒ (19) + 7 = 26

Grand Lodge

Male NG Elf Stygian Slayer/Magus 2/3 - HP: 33 - AC:19/T:14/FF:15 - Fort:7, Ref:9, Will:4; +2 vs. enchantment - CMB:+7, CMD:21 - Speed:30 - Perception:+8 - Init: +6 - Arcane Pool (4) - Magus spells prepared: 0 (DC13): detect magic, disrupt undead, light, mage hand, open/close; 1 (DC14): blend, color spray, shocking grasp, vanish

Fingalad makes his way over to the sixth portal and tries his hand again there.

kn planes or spellcraft: 1d20 + 7 ⇒ (20) + 7 = 27

can we retry ones we've failed?

Grand Lodge

Male NG Elf Stygian Slayer/Magus 2/3 - HP: 33 - AC:19/T:14/FF:15 - Fort:7, Ref:9, Will:4; +2 vs. enchantment - CMB:+7, CMD:21 - Speed:30 - Perception:+8 - Init: +6 - Arcane Pool (4) - Magus spells prepared: 0 (DC13): detect magic, disrupt undead, light, mage hand, open/close; 1 (DC14): blend, color spray, shocking grasp, vanish

Fingalad applies himself with concentration.

kn. Planes or spellcraft: 1d20 + 7 ⇒ (11) + 7 = 18

lowest numbered C

Grand Lodge

Male NG Elf Stygian Slayer/Magus 2/3 - HP: 33 - AC:19/T:14/FF:15 - Fort:7, Ref:9, Will:4; +2 vs. enchantment - CMB:+7, CMD:21 - Speed:30 - Perception:+8 - Init: +6 - Arcane Pool (4) - Magus spells prepared: 0 (DC13): detect magic, disrupt undead, light, mage hand, open/close; 1 (DC14): blend, color spray, shocking grasp, vanish

Fingalad reels from the blow. He turns and raises his bow to see his ally has spared him the trouble. He collapses to the ground, breathing heavily.

1/33hp

He produces a wand and asks to be healed with it, and takes the time to rest while the others talk to the Azer.

he'll take one of the Warhammers

Grand Lodge

Male NG Elf Stygian Slayer/Magus 2/3 - HP: 33 - AC:19/T:14/FF:15 - Fort:7, Ref:9, Will:4; +2 vs. enchantment - CMB:+7, CMD:21 - Speed:30 - Perception:+8 - Init: +6 - Arcane Pool (4) - Magus spells prepared: 0 (DC13): detect magic, disrupt undead, light, mage hand, open/close; 1 (DC14): blend, color spray, shocking grasp, vanish

Fingalad steps forward, focused intently on the azer not cowering in fear. In a flurry of motion he snaps an arrow to his bow, draws it back, and releases.

5' step
Swift action to activate arcane pool
Move action to study Target
Standard action to attack BLUE

longbow, attack, arcane pool, studied Target: 1d20 + 10 + 1 + 1 ⇒ (2) + 10 + 1 + 1 = 14
cold iron, piercing, magic: 1d8 + 4 + 1 + 1 ⇒ (1) + 4 + 1 + 1 = 7

Grand Lodge

Male NG Elf Stygian Slayer/Magus 2/3 - HP: 33 - AC:19/T:14/FF:15 - Fort:7, Ref:9, Will:4; +2 vs. enchantment - CMB:+7, CMD:21 - Speed:30 - Perception:+8 - Init: +6 - Arcane Pool (4) - Magus spells prepared: 0 (DC13): detect magic, disrupt undead, light, mage hand, open/close; 1 (DC14): blend, color spray, shocking grasp, vanish

I'm back! I'll post later tonight!

Grand Lodge

Male NG Elf Stygian Slayer/Magus 2/3 - HP: 33 - AC:19/T:14/FF:15 - Fort:7, Ref:9, Will:4; +2 vs. enchantment - CMB:+7, CMD:21 - Speed:30 - Perception:+8 - Init: +6 - Arcane Pool (4) - Magus spells prepared: 0 (DC13): detect magic, disrupt undead, light, mage hand, open/close; 1 (DC14): blend, color spray, shocking grasp, vanish

I say we leave tig and come back for her later

Grand Lodge

Male NG Elf Stygian Slayer/Magus 2/3 - HP: 33 - AC:19/T:14/FF:15 - Fort:7, Ref:9, Will:4; +2 vs. enchantment - CMB:+7, CMD:21 - Speed:30 - Perception:+8 - Init: +6 - Arcane Pool (4) - Magus spells prepared: 0 (DC13): detect magic, disrupt undead, light, mage hand, open/close; 1 (DC14): blend, color spray, shocking grasp, vanish

Fingalad draws his bow and follows behind the others.

Grand Lodge

Male NG Elf Stygian Slayer/Magus 2/3 - HP: 33 - AC:19/T:14/FF:15 - Fort:7, Ref:9, Will:4; +2 vs. enchantment - CMB:+7, CMD:21 - Speed:30 - Perception:+8 - Init: +6 - Arcane Pool (4) - Magus spells prepared: 0 (DC13): detect magic, disrupt undead, light, mage hand, open/close; 1 (DC14): blend, color spray, shocking grasp, vanish

"New designation accepted, Tig-0." Fingalad says, then chips in at the door.

strength check, aid: 1d20 + 3 ⇒ (14) + 3 = 17

Grand Lodge

Male NG Elf Stygian Slayer/Magus 2/3 - HP: 33 - AC:19/T:14/FF:15 - Fort:7, Ref:9, Will:4; +2 vs. enchantment - CMB:+7, CMD:21 - Speed:30 - Perception:+8 - Init: +6 - Arcane Pool (4) - Magus spells prepared: 0 (DC13): detect magic, disrupt undead, light, mage hand, open/close; 1 (DC14): blend, color spray, shocking grasp, vanish

FYI I am attending a conference this week. There are even a few events for it the next two evenings. Please do not hesitate to bot me, though I will post when I can.

Grand Lodge

Male NG Elf Stygian Slayer/Magus 2/3 - HP: 33 - AC:19/T:14/FF:15 - Fort:7, Ref:9, Will:4; +2 vs. enchantment - CMB:+7, CMD:21 - Speed:30 - Perception:+8 - Init: +6 - Arcane Pool (4) - Magus spells prepared: 0 (DC13): detect magic, disrupt undead, light, mage hand, open/close; 1 (DC14): blend, color spray, shocking grasp, vanish

Fingalad smiles. "This sounds interesting. How do we get in? How will we know when we've found it?"

Grand Lodge

Male NG Elf Stygian Slayer/Magus 2/3 - HP: 33 - AC:19/T:14/FF:15 - Fort:7, Ref:9, Will:4; +2 vs. enchantment - CMB:+7, CMD:21 - Speed:30 - Perception:+8 - Init: +6 - Arcane Pool (4) - Magus spells prepared: 0 (DC13): detect magic, disrupt undead, light, mage hand, open/close; 1 (DC14): blend, color spray, shocking grasp, vanish

knowledge, dungeoneering: 10 + 7 = 17

Fingalad tilts his head, letting his hair fall to one side. "Hello, Marw. I am Fingalad. We're you born like this, or did someone do this to you? I know most chokers do not have many of your features."

Grand Lodge

Male NG Elf Stygian Slayer/Magus 2/3 - HP: 33 - AC:19/T:14/FF:15 - Fort:7, Ref:9, Will:4; +2 vs. enchantment - CMB:+7, CMD:21 - Speed:30 - Perception:+8 - Init: +6 - Arcane Pool (4) - Magus spells prepared: 0 (DC13): detect magic, disrupt undead, light, mage hand, open/close; 1 (DC14): blend, color spray, shocking grasp, vanish

"I can survey the field while I support with my bow. I will fill any holes in the front lines as they open up, if necessary."

Grand Lodge

Male NG Elf Stygian Slayer/Magus 2/3 - HP: 33 - AC:19/T:14/FF:15 - Fort:7, Ref:9, Will:4; +2 vs. enchantment - CMB:+7, CMD:21 - Speed:30 - Perception:+8 - Init: +6 - Arcane Pool (4) - Magus spells prepared: 0 (DC13): detect magic, disrupt undead, light, mage hand, open/close; 1 (DC14): blend, color spray, shocking grasp, vanish

"Mae hyn yn ymddangos fel mwy na gwahaniaeth barn wleidyddol yn unig!" Fingalad says and then laughs softly.

Elven:
This seems like more than just a difference of political views!

"I see you've all been with the society for a while. Where have your past missions taken you?" He asks the group generally.

Grand Lodge

Male NG Elf Stygian Slayer/Magus 2/3 - HP: 33 - AC:19/T:14/FF:15 - Fort:7, Ref:9, Will:4; +2 vs. enchantment - CMB:+7, CMD:21 - Speed:30 - Perception:+8 - Init: +6 - Arcane Pool (4) - Magus spells prepared: 0 (DC13): detect magic, disrupt undead, light, mage hand, open/close; 1 (DC14): blend, color spray, shocking grasp, vanish

An elf clad in armor and bearing a variety of weapons strides in. He seems pleasant and eager to be pleased with his company, but he quickly detects the tension in the room. "My name is Fingalad, elven warrior from Kyonin. What is going on in here?"

Grand Lodge

Male NG Elf Stygian Slayer/Magus 2/3 - HP: 33 - AC:19/T:14/FF:15 - Fort:7, Ref:9, Will:4; +2 vs. enchantment - CMB:+7, CMD:21 - Speed:30 - Perception:+8 - Init: +6 - Arcane Pool (4) - Magus spells prepared: 0 (DC13): detect magic, disrupt undead, light, mage hand, open/close; 1 (DC14): blend, color spray, shocking grasp, vanish

Fingalad may be able to UMD a wand.

Grand Lodge

Male NG Elf Stygian Slayer/Magus 2/3 - HP: 33 - AC:19/T:14/FF:15 - Fort:7, Ref:9, Will:4; +2 vs. enchantment - CMB:+7, CMD:21 - Speed:30 - Perception:+8 - Init: +6 - Arcane Pool (4) - Magus spells prepared: 0 (DC13): detect magic, disrupt undead, light, mage hand, open/close; 1 (DC14): blend, color spray, shocking grasp, vanish

Fingalad has been known to mingle on the front lines. He is most effective using his how, though.

Grand Lodge

Male NG Elf Stygian Slayer/Magus 2/3 - HP: 33 - AC:19/T:14/FF:15 - Fort:7, Ref:9, Will:4; +2 vs. enchantment - CMB:+7, CMD:21 - Speed:30 - Perception:+8 - Init: +6 - Arcane Pool (4) - Magus spells prepared: 0 (DC13): detect magic, disrupt undead, light, mage hand, open/close; 1 (DC14): blend, color spray, shocking grasp, vanish

Player Name: caps
Character's Name: Fingalad Eldahir
PFS #: #137974-5
Day Job: 1d20 ⇒ 14 +7 for a day job or +3 to write a report to the Grand Lodge (DC15) if I don't check any other boxes in this adventure (like adventuring somewhere other than Magnimar)
Any special things, abilities, boons, etcetera: nothing too remarkable. Fingalad has smaller penalties for moving stealthily

Grand Lodge

Male NG Elf Stygian Slayer/Magus 2/3 - HP: 33 - AC:19/T:14/FF:15 - Fort:7, Ref:9, Will:4; +2 vs. enchantment - CMB:+7, CMD:21 - Speed:30 - Perception:+8 - Init: +6 - Arcane Pool (4) - Magus spells prepared: 0 (DC13): detect magic, disrupt undead, light, mage hand, open/close; 1 (DC14): blend, color spray, shocking grasp, vanish
GM Ewok wrote:
Jeydahvu wrote:
So what's next GM Ewok? I'll play in whatever you're running! :)
That's a great compliment, thank you! I don't have anything specific in mind yet. I think I will start a Starfinder game in a month or so.

I'm with Jeydahvu; I would love to play in more of your games.

But I'm glad you're not starting one right now; I really need to cut back on my game count.

Grand Lodge

Male NG Elf Stygian Slayer/Magus 2/3 - HP: 33 - AC:19/T:14/FF:15 - Fort:7, Ref:9, Will:4; +2 vs. enchantment - CMB:+7, CMD:21 - Speed:30 - Perception:+8 - Init: +6 - Arcane Pool (4) - Magus spells prepared: 0 (DC13): detect magic, disrupt undead, light, mage hand, open/close; 1 (DC14): blend, color spray, shocking grasp, vanish
Aquavius wrote:

My Chronicle Sheet looks great, thanks!

I like to type up the boons for my character sheet. You can copy this if you want it.

Duskwarden's Favor: Your actions below Kaer Maga have impressed the Duskwardens, and these guides teach you some of their tricks for safely navigating dangerous caverns. You can cross this boon off your Chronicle sheet to gain the ranger favored terrain ability (+2) in underground environments for the remainder of the scenario. If you already have favored terrain in underground environments, add 2 to the bonuses that you gain in underground environments for the remainder of the scenario.

Thanks Aquavius! I like to do that to. It's on the list of things to do for each of my characters as I slowly standardize their stat blocks and notes.

Grand Lodge

Male NG Elf Stygian Slayer/Magus 2/3 - HP: 33 - AC:19/T:14/FF:15 - Fort:7, Ref:9, Will:4; +2 vs. enchantment - CMB:+7, CMD:21 - Speed:30 - Perception:+8 - Init: +6 - Arcane Pool (4) - Magus spells prepared: 0 (DC13): detect magic, disrupt undead, light, mage hand, open/close; 1 (DC14): blend, color spray, shocking grasp, vanish

Thanks GM! One chronicle away from bracers of archery.

Grand Lodge

Male NG Elf Stygian Slayer/Magus 2/3 - HP: 33 - AC:19/T:14/FF:15 - Fort:7, Ref:9, Will:4; +2 vs. enchantment - CMB:+7, CMD:21 - Speed:30 - Perception:+8 - Init: +6 - Arcane Pool (4) - Magus spells prepared: 0 (DC13): detect magic, disrupt undead, light, mage hand, open/close; 1 (DC14): blend, color spray, shocking grasp, vanish

"It was a dangerous place. We were also ambushed by ettercaps, and there was something in the dark that pulled at our minds... But it crushed the body of the ettercap that came to close."

Grand Lodge

Male NG Elf Stygian Slayer/Magus 2/3 - HP: 33 - AC:19/T:14/FF:15 - Fort:7, Ref:9, Will:4; +2 vs. enchantment - CMB:+7, CMD:21 - Speed:30 - Perception:+8 - Init: +6 - Arcane Pool (4) - Magus spells prepared: 0 (DC13): detect magic, disrupt undead, light, mage hand, open/close; 1 (DC14): blend, color spray, shocking grasp, vanish

"There is no need to call for the Duskwardens. We can make our way back easily enough. Come; let us get you to Kaer Maga."

Grand Lodge

Male NG Elf Stygian Slayer/Magus 2/3 - HP: 33 - AC:19/T:14/FF:15 - Fort:7, Ref:9, Will:4; +2 vs. enchantment - CMB:+7, CMD:21 - Speed:30 - Perception:+8 - Init: +6 - Arcane Pool (4) - Magus spells prepared: 0 (DC13): detect magic, disrupt undead, light, mage hand, open/close; 1 (DC14): blend, color spray, shocking grasp, vanish

Fingalad looks at the remains of the body with a mournful expression. He closes his eyes and murmurs a prayer to Erastil, but says nothing else.

He turns to the captives. "When you are ready, we can lead you to safety. Though I must tell you, while we are here we are bound to the Pathfinder Society to explore the rest of this cave. You can wait here, or follow behind us at a distance."

Grand Lodge

Male NG Elf Stygian Slayer/Magus 2/3 - HP: 33 - AC:19/T:14/FF:15 - Fort:7, Ref:9, Will:4; +2 vs. enchantment - CMB:+7, CMD:21 - Speed:30 - Perception:+8 - Init: +6 - Arcane Pool (4) - Magus spells prepared: 0 (DC13): detect magic, disrupt undead, light, mage hand, open/close; 1 (DC14): blend, color spray, shocking grasp, vanish

I am super burnt out on the other Evergreens, even though I keep playing them... but I think I am done with Wounded Wisp. Forever. Not a great chronicle sheet and just not that interesting after a dozen times. I just really prefer higher level play and hate burning up scenarios to get my characters past level 1.

Grand Lodge

Male NG Elf Stygian Slayer/Magus 2/3 - HP: 33 - AC:19/T:14/FF:15 - Fort:7, Ref:9, Will:4; +2 vs. enchantment - CMB:+7, CMD:21 - Speed:30 - Perception:+8 - Init: +6 - Arcane Pool (4) - Magus spells prepared: 0 (DC13): detect magic, disrupt undead, light, mage hand, open/close; 1 (DC14): blend, color spray, shocking grasp, vanish

Fingalad shifts his position, watches the fighter's movements, and then sends an arrow at him.

longbow, attack, point blank, arcane pool, studied target, arcane strike, raging song: 1d20 + 10 + 1 + 1 + 1 ⇒ (13) + 10 + 1 + 1 + 1 = 26 for piercing, cold iron, magic: 1d8 + 4 + 1 + 1 + 1 + 2 + 1 ⇒ (7) + 4 + 1 + 1 + 1 + 2 + 1 = 17

Grand Lodge

Male NG Elf Stygian Slayer/Magus 2/3 - HP: 33 - AC:19/T:14/FF:15 - Fort:7, Ref:9, Will:4; +2 vs. enchantment - CMB:+7, CMD:21 - Speed:30 - Perception:+8 - Init: +6 - Arcane Pool (4) - Magus spells prepared: 0 (DC13): detect magic, disrupt undead, light, mage hand, open/close; 1 (DC14): blend, color spray, shocking grasp, vanish

Fingalad narrows his eyes at the wizard, studying him for a moment, then he steps forward and looses another arrow at it.

longbow, attack, point blank, arcane pool, studied target, arcane strike, raging song: 1d20 + 10 + 1 + 1 + 1 ⇒ (5) + 10 + 1 + 1 + 1 = 18 for piercing, cold iron, magic: 1d8 + 4 + 1 + 1 + 1 + 2 + 1 ⇒ (2) + 4 + 1 + 1 + 1 + 2 + 1 = 12 and don't forget he ignores soft cover if only one person provides it

Grand Lodge

Male NG Elf Stygian Slayer/Magus 2/3 - HP: 33 - AC:19/T:14/FF:15 - Fort:7, Ref:9, Will:4; +2 vs. enchantment - CMB:+7, CMD:21 - Speed:30 - Perception:+8 - Init: +6 - Arcane Pool (4) - Magus spells prepared: 0 (DC13): detect magic, disrupt undead, light, mage hand, open/close; 1 (DC14): blend, color spray, shocking grasp, vanish

Fingalad eyes the slope, and the pit, then jumps across it.

acrobatics vs. DC20: 1d20 + 12 ⇒ (15) + 12 = 27

He carries his momentum around the corner and brings his bow up in a snap motion, aiming for the kobold wizard.

targeting the orange one

longbow, attack, point blank, arcane pool, raging song: 1d20 + 10 + 1 + 1 ⇒ (20) + 10 + 1 + 1 = 32 for piercing, cold iron, magic: 1d8 + 3 + 1 + 1 + 1 ⇒ (4) + 3 + 1 + 1 + 1 = 10

confirm crit: 1d20 + 10 + 1 + 1 ⇒ (12) + 10 + 1 + 1 = 24 for piercing, cold iron, magic: 2d8 + 6 + 2 + 2 + 2 ⇒ (7, 3) + 6 + 2 + 2 + 2 = 22

Grand Lodge

Male NG Elf Stygian Slayer/Magus 2/3 - HP: 33 - AC:19/T:14/FF:15 - Fort:7, Ref:9, Will:4; +2 vs. enchantment - CMB:+7, CMD:21 - Speed:30 - Perception:+8 - Init: +6 - Arcane Pool (4) - Magus spells prepared: 0 (DC13): detect magic, disrupt undead, light, mage hand, open/close; 1 (DC14): blend, color spray, shocking grasp, vanish

Fingalad studies the rune with detect magic. Can we identify it with spellcraft or something?

Grand Lodge

Male NG Elf Stygian Slayer/Magus 2/3 - HP: 33 - AC:19/T:14/FF:15 - Fort:7, Ref:9, Will:4; +2 vs. enchantment - CMB:+7, CMD:21 - Speed:30 - Perception:+8 - Init: +6 - Arcane Pool (4) - Magus spells prepared: 0 (DC13): detect magic, disrupt undead, light, mage hand, open/close; 1 (DC14): blend, color spray, shocking grasp, vanish

I wish we had succeeded at that survival check... North seems as good as any other direction

Grand Lodge

Male NG Elf Stygian Slayer/Magus 2/3 - HP: 33 - AC:19/T:14/FF:15 - Fort:7, Ref:9, Will:4; +2 vs. enchantment - CMB:+7, CMD:21 - Speed:30 - Perception:+8 - Init: +6 - Arcane Pool (4) - Magus spells prepared: 0 (DC13): detect magic, disrupt undead, light, mage hand, open/close; 1 (DC14): blend, color spray, shocking grasp, vanish

spell craft: 1d20 + 7 ⇒ (18) + 7 = 25

Fingalad takes the scroll without comment, but offers the potions to the party. "You will need these healing potions more than I."

Grand Lodge

Male NG Elf Stygian Slayer/Magus 2/3 - HP: 33 - AC:19/T:14/FF:15 - Fort:7, Ref:9, Will:4; +2 vs. enchantment - CMB:+7, CMD:21 - Speed:30 - Perception:+8 - Init: +6 - Arcane Pool (4) - Magus spells prepared: 0 (DC13): detect magic, disrupt undead, light, mage hand, open/close; 1 (DC14): blend, color spray, shocking grasp, vanish

Then he moves around the pillar to the other side, where he has a cleaner shot. only 1 source of cover as of this post, so Fingalad can ignore that soft cover

longbow, attack, point blank, studied target, arcane strike, raging song: 1d20 + 10 + 1 + 1 ⇒ (7) + 10 + 1 + 1 = 19 for cold iron, MAGIC, piercing: 1d8 + 4 + 1 + 1 + 2 + 1 ⇒ (1) + 4 + 1 + 1 + 2 + 1 = 10

Grand Lodge

Male NG Elf Stygian Slayer/Magus 2/3 - HP: 33 - AC:19/T:14/FF:15 - Fort:7, Ref:9, Will:4; +2 vs. enchantment - CMB:+7, CMD:21 - Speed:30 - Perception:+8 - Init: +6 - Arcane Pool (4) - Magus spells prepared: 0 (DC13): detect magic, disrupt undead, light, mage hand, open/close; 1 (DC14): blend, color spray, shocking grasp, vanish

Fingalad takes a step back and sends an arrow over the shoulders of his companions into the mist.

longbow, attack, point blank, studied target, arcane strike, raging song: 1d20 + 10 + 1 + 1 ⇒ (7) + 10 + 1 + 1 = 19 for cold iron, MAGIC, piercing: 1d8 + 4 + 1 + 1 + 2 + 1 ⇒ (5) + 4 + 1 + 1 + 2 + 1 = 14

Grand Lodge

Male NG Elf Stygian Slayer/Magus 2/3 - HP: 33 - AC:19/T:14/FF:15 - Fort:7, Ref:9, Will:4; +2 vs. enchantment - CMB:+7, CMD:21 - Speed:30 - Perception:+8 - Init: +6 - Arcane Pool (4) - Magus spells prepared: 0 (DC13): detect magic, disrupt undead, light, mage hand, open/close; 1 (DC14): blend, color spray, shocking grasp, vanish

Fingalad casually jumps the pit and waits on the other side. He chooses not to comment on the wand situation.

Grand Lodge

Male NG Elf Stygian Slayer/Magus 2/3 - HP: 33 - AC:19/T:14/FF:15 - Fort:7, Ref:9, Will:4; +2 vs. enchantment - CMB:+7, CMD:21 - Speed:30 - Perception:+8 - Init: +6 - Arcane Pool (4) - Magus spells prepared: 0 (DC13): detect magic, disrupt undead, light, mage hand, open/close; 1 (DC14): blend, color spray, shocking grasp, vanish

Fingalad takes one of the spider climb potions and studies the tracks. "This is concerning, but at least there is evidence that they carried on."

survival, aid: 1d20 + 4 ⇒ (2) + 4 = 6

Grand Lodge

Male NG Elf Stygian Slayer/Magus 2/3 - HP: 33 - AC:19/T:14/FF:15 - Fort:7, Ref:9, Will:4; +2 vs. enchantment - CMB:+7, CMD:21 - Speed:30 - Perception:+8 - Init: +6 - Arcane Pool (4) - Magus spells prepared: 0 (DC13): detect magic, disrupt undead, light, mage hand, open/close; 1 (DC14): blend, color spray, shocking grasp, vanish

heh, I forgot that longbows are x3 on a critical... I also forgot that CL5 Arcane Strike gives +2 damage... And I forgot the raging song... Just for fun:
total real damage: 17 + 16 + 1d8 + 4 + 1 + 1 + 1 + 2 + 1 ⇒ 17 + 16 + (2) + 4 + 1 + 1 + 1 + 2 + 1 = 45

Grand Lodge

Male NG Elf Stygian Slayer/Magus 2/3 - HP: 33 - AC:19/T:14/FF:15 - Fort:7, Ref:9, Will:4; +2 vs. enchantment - CMB:+7, CMD:21 - Speed:30 - Perception:+8 - Init: +6 - Arcane Pool (4) - Magus spells prepared: 0 (DC13): detect magic, disrupt undead, light, mage hand, open/close; 1 (DC14): blend, color spray, shocking grasp, vanish

Fingalad opts to join in the fight by moving into the room and shooting an arrow at the ettercap on the left.

longbow, attack, point blank, studied target, arcane pool, arcane strike: 1d20 + 10 + 1 + 1 + 1 ⇒ (20) + 10 + 1 + 1 + 1 = 33 for piercing, cold iron, magic: 1d8 + 4 + 1 + 1 + 1 + 1 ⇒ (7) + 4 + 1 + 1 + 1 + 1 = 15

confirm crit: 1d20 + 10 + 1 + 1 + 1 ⇒ (16) + 10 + 1 + 1 + 1 = 29 for piercing, cold iron, magic: 1d8 + 4 + 1 + 1 + 1 + 1 ⇒ (6) + 4 + 1 + 1 + 1 + 1 = 14

Grand Lodge

Male NG Elf Stygian Slayer/Magus 2/3 - HP: 33 - AC:19/T:14/FF:15 - Fort:7, Ref:9, Will:4; +2 vs. enchantment - CMB:+7, CMD:21 - Speed:30 - Perception:+8 - Init: +6 - Arcane Pool (4) - Magus spells prepared: 0 (DC13): detect magic, disrupt undead, light, mage hand, open/close; 1 (DC14): blend, color spray, shocking grasp, vanish

Fingalad narrows his eyes as the ettercaps run, torn between letting them flee and distrusting their retreat to be true, he hesitates. Delaying for the moment.

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