Killian Paltreth

FauxPas75's page

Organized Play Member. 366 posts (432 including aliases). No reviews. No lists. No wishlists. 1 Organized Play character. 1 alias.


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If you are not already full I'd love to play this.

Let me know what you need and I'll get you a character created.


Congrats Leslie, looking forward to playing a few games in the area. Just let me know where and when :)

-FP, just north of Tthe Fort


M Human Lots of class, and high levels of it!

Hell no I'm not resending that email!

It should be there now


M Human Lots of class, and high levels of it!

Rachel: right if you have 3 xp your lvl 2 now


Groovy, looks like some new races will be flooding out soon.


M Human Lots of class, and high levels of it!

Glad you guys enjoyed it and we're willing to put up with me fumbling with the rules....I think this is my first RPGs in 5 years


M Human Lots of class, and high levels of it!

Oh, and I found the bit on no day job checks! That's for the gm, I don't get a check for whatever character I apply these sessions to :)


M Human Lots of class, and high levels of it!

On the sheet I sent out today was a +1 braver.

As for buying items, should be chapter 5 that outlines it..

A GM must be present in order for you to purchase items, so you may only purchase items during or after a scenario. At the completion of each encounter during a scenario, your GM will award each player a set amount of gold that reflects that player’s share of the potential loot (though not all encounters will have treasure rewards). This gold piece total can fluctuate depending on what you accomplished and how you accomplished it. We assume that you have enough bags, backpacks, or muscle to haul around the loot you find or, in the case of an urban scenario, immediate access to markets and bazaars where you can sell your goods. If during a scenario you find the +1 frost longsword from the example above and decide to use it until the end of the adventure, but then you get disarmed or it gets sundered, you are still able to buy that item off the Chronicle sheet at the end of the scenario. While this system isn’t entirely realistic, it removes an incredible time sink from the play process (processing gear) and helps keep the scenario on track, on time, and moving quickly.
Some items may be so valuable that the gold you receive in one scenario is insufficient to purchase it. If you are unable to purchase a valuable item immediately, you can save up your gold and purchase it during or after another scenario. Every item listed on your Chronicle sheets is considered always available for purchase for you, regardless of whether it’s on your first Chronicle sheet or your 21st Chronicle sheet. The only exceptions are items that have a purchase limit. You may never purchase more of that item throughout the life of your character than the number amount listed as the purchase limit.
PCs can always buy weapons and equipment off their Chronicle sheets and the approved equipment lists for their size so long as their size is Small or Medium. Thus, if a Chronicle sheet offers a Small PC the opportunity to purchase a +1 frost longsword, she can always buy the 1 frost longsword at size Small. Items found while playing the scenario, however, are the size they are when they’re found. The size can only be adjusted up or down after the scenario is over, while the PCs are buying new gear. PCs purchasing equipment at sizes other than Small and Medium must adjust the prices per the existing weapon size rules (Core Rulebook 144).


M Human Lots of class, and high levels of it!

As far as what you can buy its outlined in the guide Marisan pointed out earlier.


M Human Lots of class, and high levels of it!

Jubei - you guys missed some stops, biggest one was not stealing the shrine or donating to it, that was 100gp each there, then there were a few other items you guys didn't pick up on....the cold weather gear on the dead guys, and you didn't befriend the centaurs for the MW spear they would have given you....all told, 128 gold missed, and the boon.

Elwyn - officially you need a gm present to buy gear, and the 1000 gp to afford it.


M Human Lots of class, and high levels of it!

I'm coming in wednesday morning/noonish, not sure when my session is, I try to do a little of everything while I'm there so I think I'm only doing 1 Pfs game on Saturday maybe?

If your around Wednesday I'll be at the keg tapping for ale of destiny


M Human Lots of class, and high levels of it!
Hannya Jubei wrote:
Errr... why is my gold less?

What do you mean?


M Human Lots of class, and high levels of it!

Harboth, confirm for me if you have all 3 of your sheets please. If not I'll get them out to you ASAP.


M Human Lots of class, and high levels of it!

Ok, I've just sent out the sheets for session 3 (and 2 for Elwyn).

You'll notice I didn't fill it all out.

Put your own faction in, and if you haven't told me that faction yet, let me know so I can put it in online.

Fill out your sold items, bought items and the gold section....you all got 273 for this session

The event code, I never put this in, I'm sorry... It is 14646

The scenario chronicle number is intro 1 thru 3 part 1 thru 3... Why the double named it I've no clue, but there it is.

Questions, let me know and I'll do my best to assist. Also, as we found out, you do get a day job check if you have a craft or profession, so use it!

I've had fun guys, and if I start another round I'll let you all know....it will be after gencon if I do...I think I'd like to play a session or two myself :)


M Human Lots of class, and high levels of it!

About time they allowed that!!


M Human Lots of class, and high levels of it!

The original 4 are lvl 2, Marisan and Fedryn need to do session 1, or any session and they will be as well.

I also need to know which lodge everyone would like to join now as well.


M Human Lots of class, and high levels of it!

Rachel, go ahead and move to the new session, if I start up another session I'd like to do it with 4....not sure about the other scenarios, but these three were definaltly overpowered by 6 players!

Elwyn, will do, I'll send it with this sessions sheet.

btw, you guys missed some stuff in this one, the Shrine was there for you to either steal the gold (and get a -1 for the rest of the session to all rolls) or drop a gold coin in and get a +1 to 3 rolls against dragons fire (and the gold that goes with doing that little side jaunt...about 100gb each. not a huge deal, but your going to notice it on your sheets.


M Human Lots of class, and high levels of it!
Elwyn Cintras wrote:

"Jubei - if that's how you treat the ones you're fond of I'd hate to be on your bad side."And grins at the Paladin.

"Nestor - did you have any idea that something like this might have happened, anything else we should be wary of?"

Nestor: I did not, but I do know a worthless piece of junk when I see it, my guess was they hoped that it would be someone who couldn't read this, assume it was of great value due to the age, and they'd be long gone by the time we got back to the Lodge with our 'treasure'....damn fine idea, if it had actually worked. Well, that out of the way, what say we book passage back to the Absalom and save these bones another week on treking through the swamps and mountains, eh?

ooc: He may be evil, but he had a contract and he was going to live up to that contract the best of his abilities...just because someone is evil doesn't mean you can't trust them....just don't trust them far :) Everything else about him is a lie, all the way down to the limp he's maintained through this whole scenario and the sword cane he uses to get by on.


M Human Lots of class, and high levels of it!

No magic on the tablet,

It's old, but its nearly worthless...it appears to be a burial listing for an old king in a nearly forgotten language, while it is of some value, it is nothing like what we were told it would be. Nestor chimes in. Scooping up the real relic, he returns it to his pack after inspecting it to ensure no damage has been done to it in the struggles.

A search of the bodies reveals a ltter on the bartender outlineing how the Aspis Consortium has succeded in duping the PFS into giving over a relic for worthless junk, all without implicating themselves and sowing discord with the Low Azlanti Embassey....obviously it was meant to be sent AFTER they had succeded.

-- ooc: I'll do up the sheets later, at work currently.


M Human Lots of class, and high levels of it!

Jubei's swing takes the bartender straight through the heart, ending her life before she really had a chance to live.

The bolts of magical energy from Rachels Magic Missiles end the life of the female gilman before she could dive for the water, ending any hope of escape...the male, is still sleeping peacefully as his companions bleed out thier last on the barroom floor.


M Human Lots of class, and high levels of it!

Thanks Marisan...I'll have to grab that, I hadn't seen it yet.


M Human Lots of class, and high levels of it!

Double move not necessary, bar is small enough?..

If they survive this round the are diving in the hole left by the aquarium shattering...do your worst guys :)


M Human Lots of class, and high levels of it!

I'm lost too, so round 3 it is!

If you havent done a round two just post both and label them.

Nestor escape: 1d20 + 7 ⇒ (5) + 7 = 12 - no escape for me...

Stop them, if they get that relic into the water we've lost them! Nestor calls out.


M Human Lots of class, and high levels of it!

Resist sleep: 1d20 + 6 ⇒ (13) + 6 = 19 - bartender
Resist sleep: 1d20 + 1 ⇒ (1) + 1 = 2 - male gilman
Resist sleep: 1d20 + 1 ⇒ (19) + 1 = 20 - female gilman

The male who went scrambling for the relic quickly falls asleep, his face in the water from the aquarium, the other spare him not a look.


M Human Lots of class, and high levels of it!

Dc 14 escape or combat manuver


M Human Lots of class, and high levels of it!

Ooc: Jubei you are not in the web....she cast it away from the bar. And you missed


M Human Lots of class, and high levels of it!

Ok, round 2 ...

Taking the vicious hit from Jubei, the bartender clutches her side as she casts another spell, shattering the aquarium, and opening the ground below it, that done she vaults the bar and makes ready to dive into the hole left by the aquarium.

Blasted by the magic missile the male gilman drops the relic and goes scrambling for it, the female dives for it however and grabs it up,

Standing, she throws her spear at Harboth hoping to make a dash for the door perhaps.

Atk harboth: 1d20 + 3 ⇒ (4) + 3 = 7. ... And misses.


M Human Lots of class, and high levels of it!

Sorry, forgot to add this...to those who fail the pyro save, give me a 1d4+1 roll as well for how many rounds you see lights in your eyes from the blindness.


M Human Lots of class, and high levels of it!

After the small mug shatters the Tillman grabs up the real relic and begins to break for an exit, the woman in front of him running defense. Mean while the bartender lets out the last of a spell that causesl the lantern nearest the negoation table to flash in a brilliant burst before being extinguished

Dc 15 will to avoid a brief round of blindness.

My init for all 3: 1d20 + 3 ⇒ (16) + 3 = 19

Bartender : casts web at the far end of the bar, leaving Jubei, Harboth, herself and the 2 gilmen free. Dc 14 reflex avoids the. She also takes a 5' step away from Jubei,mkeeping the bar and space between both of them.

Gilman man: makes a break toward the dead center of the room, butting the aquarium at his back as the woman moves in front of him, pulling a wicked looking spear from wherever I forgot to mention she had it (back off, I was just waking up when they came in). The man has a nasty dirk he brandishes as he threatens to destroy the relic by dashing it to the floor.


M Human Lots of class, and high levels of it!

Nodding, Nestor takes the item back from Elwyn and looks at it with a keen eye. (Appraise: 1d20 + 11 ⇒ (13) + 11 = 24) Setting the item back down on the table he looks at the two Gilmen before him with a smile as they smile back and begin to stand to leave. "This is a joke right? This is worthless crap." with that there is a loud CRASH

(everyone make a sense motive save to avoid being startled by the crash of the clay mug as the bartender drops it).

---
Ok, this is the last deal for this guys. We've got people scattered around the bar, but its not a big place, so you can reach the center where the party is as a full move action, however, lets see if anyone is suprised first.

Once we've done that, I'll post what is done during the suprise round, and you all can do your Init, and rounds 1, 2 and 3...I expect everyone will be dead on my side by round 2, but lets see if I can get away with the relic just in case.


M Human Lots of class, and high levels of it!

It is getting to be late when a couple enter the inn and take a seat near the aquarium, the table is a small one, with only a few chairs at it. He sets a carefully wrapped bundle on the table and then begins to wait. Pulling the hair back on both of their heads into tight pony tails shows the gills on their necks. As they sit there doing nothing but waiting Nestor slowly gets up, using his cane to balance himself as he wanders over and takes a seat.
, easing hisself down gently.

you are from the Low Azlanti embassy, I assume.. He says, waiting for confirmation. Taking the small package from out of his pouch he sets the Lodge artifact before himself. Requesting permission to inspect the other artifact he carefully unwraps what appears to be a very old tablet of some sort. Turning it over in his hands as he inspects it.

The Gilman who is seated does the same with the other artifact before smiling and setting back down re-wrapped. The woman behind him obviously there for his protection.

Ooc: there is room at the table for on, if anyone would like to take a seat and aid in the appraisal of the artifact to see if we can make a deal. Appraise skill would be required for this


M Human Lots of class, and high levels of it!

Ooc have fun, I'm good. I'd like to be wrapped up by next Sunday if possible but not required.


M Human Lots of class, and high levels of it!

Ooc: btw guys, give me the nod and the gilmen contingent will arrive.


M Human Lots of class, and high levels of it!

Rolling her yes the barkeep replies im sure you are, but I think you can just keep yer heads to yerself tonight. she says with a twinkle to her eye and a smile.


M Human Lots of class, and high levels of it!

Jubei: she's no Rachel, but she wouldn't get kicked out of a decent club.

Marisan:nothing special, just waiting for the shift end end so I can get back home for the night. . Up close you can see the gills on her neck, she's a gilmen herself.

Jubei: nothing to rough, fairly quiet night all things told. She is smiling, but she's been smiling at all the drunks tonight.


M Human Lots of class, and high levels of it!

Drinks are served and the group settles in. Locals come in for a drink before heading home and sailors come and go as ships put in to port. The bartender ships out drinks and flirts with the sailors safe behind her bar from their groping hands. The barmaids have no such protection and they take their pinches, and wandering hands as they short the sailors thir change while they wander table to table.

Nestor keeps an eye on the door, watching for the gilmen to bring in their package to see if a deal can be made. After the first beer goes down he orders another but nurses it as he waits.


M Human Lots of class, and high levels of it!

Thats a good question Fedryn, but I'd expect them anytime...since we have a 30 day window to close this I expect they'll be here sometime during the day or evening and then back the next day.. Nestor chimes in, enjoying his beer as he surveys the scene.


M Human Lots of class, and high levels of it!

Ooc: I expect we will finish this shortly, if you want to have some fun with the RP we can.


M Human Lots of class, and high levels of it!

It is a gloriously boring 12 hour trip from Piers End to Eacadar. Upon arrival the captain points you to Grindylow's Goblet before heading below deck to check on the hull.

The sounds of a busy tavern echo off the wooden walls of this unusual building. Resting precariously over Escadar’s harbor, the Grindylow’s Goblet offers an unequaled view of the water. In the bar’s center, a thick glass aquarium presents a striking display. Within the tank, a coral statue of a goblin with the lower body of an octopus hosts a school of colorful fish that flit about the nooks and crannies of its tentacles.

Two servers wander the floor offering meals and drinks to the customers and yourselves. An attractive woman tends bar behind the counter. Nestor smiles as he enters and takes a look around before limping over to a center table and setting his cane besides himself to enjoy a beer while you wait.


M Human Lots of class, and high levels of it!

Looking you over the woman frowns at the mention of the pathfinder society, but does agree to take the group of you over for 35 gold.

I'd refuse out right, don't like the society,, but I could use the gold as its been a slow season. she says.


M Human Lots of class, and high levels of it!

Heading down to the docks it is not hard to pick the three ships from the rest of the fishing vessels. The Larry, The Moe and The Shemp. You can approach each of the vessels to see who is willing to take you over

Ooc: or I can put you on a boat and tell you the price.


M Human Lots of class, and high levels of it!

Nestor pays for the rooms for the evening, a room to himself and the other 3 rooms in the inn to the rest of you.

Morning comes early as the cock crows in the yard and the day blooms rainy and dreary. As the lot of you slowly wake up Nestor is already down beow finishing his breakfast. there are three ships large enough to take the lot of us, they should be easy enough to spot. I'll let you all go make arrangements while I wait here out of the rain. he says with a smile.


M Human Lots of class, and high levels of it!

UMD would let her fake it, if she made the roll.

And the bartender tells you that ships are at the dock...and that's about it.


M Human Lots of class, and high levels of it!

No one gets to actually keep it, you know the deal guys...it all gets sold back to the lodge....youbcan buy anew one after this session.


M Human Lots of class, and high levels of it!

Marisan, give me a gather info (diplomacy) check or knowledge local please.


M Human Lots of class, and high levels of it!

You guys suck, you know that.

Before the Bog Mother can even shriek out that her faithful companion is dead she joins the croc in the afterlife, her 'children' will now have to grow up motherless. A quick search of the place reveals little of value, a auickbsearchnof the body finds a wand (clw) and a few gems, but little else. In the back of the log/house you find a small patch of thistles in uneven rows, but no children can be found anywhere.

Nestor, feeling so close to your goal urges the group forward to Piers End.

The rest of the day goes in misery as every type of biting insect seems to live in this swamp, and all of them seem to be after you all. But by dusk your small band trudges into the sleepy town of Piers End.

The town itself isn't much to see, an inn, a tiny storefront, a few homes and a miserable little pier. But, it is the fastest way to get to your destination.

Nestor informs you that here you will need to find safe passage to the isle across the channel so that your task can be completed...but tomorrow is soon enough for that he calls as he heads toward the inn, a bath, and a real bed.


M Human Lots of class, and high levels of it!

Screaming in draconic about not letting you have her babies the old woman/kobold whistles. At the same time the swamp next to you erupts and a croc lumbers towards you.

IOC: croc is using the kobolds init...crazy old bat. Sorry....you really want to have this encounter after I re-read it :)

Elwyn:
Good thing you didn't take the gold earlier, it would have been ugly for everyone.


M Human Lots of class, and high levels of it!
Rachel Stone wrote:
Too late for diplomacy? I speak draconic if it helps

Never to late for diplomacy, if you can make it.


M Human Lots of class, and high levels of it!

The sound of humming and soft singing stops for a moment, then resumes and grows louder. Grmbling in draconic the door is opened and quite a sight greets you. A kobold in little more than rags and a wolfskull as a hat greets you, she steps forward and looks up at you before deciding she doesn't like the looks of you as she screams you can't have my babies!

1d20 + 3 ⇒ (3) + 3 = 6 init for bog mother and snapjaw

And yes Jubei, the kobold is evil....and not right in the head


M Human Lots of class, and high levels of it!

Flipping a coin into the offering bowl Nestor shrugs and gives a sheepish grin What, it can't hurt anything, right?

Marching on thru the mountain trail it soon gives way to the northern swamps. Thick blobs of fog dance in between large tickets as the foul stench of swamp gas pollutes the air. Several exotic species of vines twist along the vapor-shrouded path, creating an ethereal seeming tangle. At random intervals, a splash of fetid water sounds in the distance, signaling the presence of frogs or other bog creatures. A large log rests across a dirt path, standing five feet tall. A moldering wood door covers one of the hollow ends of the log, and a makeshift mud chimney emits a thin wisp of blue smoke. From behind the crude house come the sound of someone humming an off-key tune.

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