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![]() Finally spotting a new mask, Elthaeron felt like someone wearing the most ridiculous of clothes. But still, it was preferable to being dressed like a beast of the wild. With as much dignity as he could manage he said ”I can’t see the harm in hearing him out.” ![]()
![]() Really sorry to see you go. You’ve been great! And glad you don’t have covid. For me I’ve slowed down because I’m trying to buy a house. Which is time consuming enough, but I’m also trying to get military records for a VA home loan. Which due to covid is...hard. This morning spent 2 hours making phone calls and think that I have a solution, which “only” required talking to my 1SGT twice and the VA. In short, my free time got shot to hell. ![]()
![]() ”And then we go hide on the planet below! They’ll never see it coming. They’ll want us captured, so we have to outthink them.” Telepathically he said to the group That was for their security cameras. Let’s get the hell out of here. He considered trying to take a different one, but who knew it they had a way of remotely disabling their own? Safest to try and fly something they were familiar with. ![]()
![]() GM kindly allowed me to have aesthetic warrior. So no longer have heavy armor/heavy weapon proficiency, but have improved unarmed strike (which isn’t archaic). I’ll be switching my +2 Wis to +2 Str to make the unarmed a bit better, and will be using rune of the eldritch knight on his unarmed attacks (with flaming infusion) So as I understand it, his unarmed attacks are now +7 Hit (BaB, Str, Focus) and 1d6+8 damage (Str, Lvl at 1.5) with half physical and half fire. ![]()
![]() Lvl5! HP: +7
Stats: “ Every 5 levels, you get to increase and customize your character’s ability scores. Each time he reaches one of these level thresholds (5th, 10th, 15th, and Table: Character Advancement), choose four of his ability scores to increase. If a chosen score is 17 or higher (excluding ability increases from personal upgrades, it increases permanently by 1. If it’s 16 or lower, it increases by 2. You can’t apply more than one of these increases to the same ability score for a given level. Unlike during character creation, ability score increases gained from leveling up can push your character’s ability scores above 18.” +1 Dex (19) +2 Con (14) +2 Int (15) +2 Wis (12) Feat: Technomatic Dabbling (Choose two 0-level technomancer Spells and one 1st-level technomancer Spell. You can cast the 0-level Spells at will and the 1st-level Spell once per day for every 3 character levels you have. Your caster level is equal to your character level, and the key ability score for these Spells is Intelligence. If you later gain levels in technomancer, you lose the benefits of this feat and can replace it with either Spell Focus or Spell Penetration.) Lvl 0: Token Spell, Mending
*1 creature per level, with 1/day per level duration “ You surround the target creatures with a constant and movable 1-inch shell of tolerable living conditions customized for each creature. This shell enables the targets to breathe freely in a variety of atmospheric conditions (including in corrosive, thick, thin, and toxic atmospheres), as well as underwater or in a vacuum. It also makes the targets immune to harmful gases and vapors, including inhaled diseases and poisons as well as spells with a harmful gaseous effect. In addition, the shell protects targets (and their equipment) from extreme temperatures (between –50° and 140° F) without having to attempt Fortitude saving throws, as well as extreme pressures.” The entire party now has those immunities. ![]()
![]() Hit: 1d20 + 8 ⇒ (6) + 8 = 14
Elthaeron added his fire to the melee, But was somewhat perturbed on how quickly everything was going south. He had imagined something like the old holovids, where the heroes would quickly and efficiently Sneak past the armed guards and steal a ship before anyone realized they had left their cells. Now it looked like the walls would be red before that could happen. ![]()
![]() Elthaeron kept his eyes closed, and one by one linked himself to his comrades. ”This is difficult. Please *think* your words clearly. If everyone does this at once it will be overwhelming, so don’t do that. Now listen...” He telepathically communicated what he had learned to the group, so that they could start forming their plan to escape. And so that the others could, through him, communicate with their fellow prisoners. ![]()
![]() Elthaeron closed his eyes and leaned his head against the wall, trying to look like he was just resting. ”Mothkala, thank you. I will talk to them as well. Together we will find a way to escape. If you can think of anything of import, such as how many guards there are, their schedules, what they are armed with, please tell me. Any detail might prove crucial in our escape.” GM, I’d rather not hog all the screen time talking to each individually. Can Elthaeron ask Tseekchik and Letrimakinetamal the same questions? Only name dropping Mothkala so that he doesn’t come across as a *complete* stranger? ![]()
![]() Elthaeron sat down, getting as comfortable as he could. All in all things could have gone worse, he supposed. It did seem like everything was going too well. How were they supposed to pull all of this off? It was inconceivable. The fact that they were all alive was a small miracle. Feat! Divine Blessing - Limited Telepathy:
Can communicate telepathically with any creatures within 30 feet with whom they share a language. Conversing telepathically with multiple creatures simultaneously is just as difficult as listening to multiple people speak. Focusing on the female vesk, he projected his voice into her mind. ”Act normal. Don’t let the guards notice. I am the elf, the one who came with the other Vesk. I don’t want to die here and I doubt you do either. How long have you been here and how well do you know this place? Focus on me and think your reply.” ![]()
![]() Elthaeron remained silent, feeling naked without a mask or helmet to cover his face. Knowing that he did not have a silver tongue, he decided to let the others try and talk their way out of this...meanwhile he studied his surroundings, looking for anything that might be useful to know should they make an escape attempt in the future. SM: 1d20 + 10 ⇒ (11) + 10 = 21
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