I found that thread and wondered if it would be possible to give a homunculus levels in swashbuckler instead of its Racial HD from adding 2k gold... haven't had a chance to look much into specialty stuff for them so if anyone know of any pathfinder companion books that deal with them or add more construct stuff I would gladly look at them.
get either a high crit chance weapon like the scimitar or grab teh longsword then weapon focus and slashing grace at level one for reliable damage, pump your dex up to 18 and drop your str since you wont need it. For ranged weapons grab a crossbow, heavy crossbow since you will most likely be doing damage with your range then trying to get close. Piranha strike at lvl 3 might be better so you get another 2 to damage. The dodge then disorienting maneuver can be used with acrobatics skill to let you get a bonus to attacks.
for teh swashbuckler stuff do the weapons HAVE to be held one handed to benefit since it just says you need the m to be onehanded weapons not that they cant be wielded with two hands... if that does work you can get the 1.5 bonus....
lets see shocking grasp at lvl 3 is 3d6+1d8+3 (precise strike)+5(dex to damage slashing grace possibly +7) + 1 from black blade +1 acrane pool point +1 from black blade point
gestalted with a bladebound kensai magus perhaps? Get a free magic weapon at the same time you get precise stike....hmmm the damage potential is staggering and comes with the nice little bonus of magic
hmm and if the gm allows it add in eldritch scion to change your casting to charisma so as to be slightly less mad.
Problem 1his armor with mage armor and without is the same now if he uses shield spell THAT adds 4 ac in form of shield bonus.
Problem 3 did you roll for stats or do point buy if point buy how many points?
Prob 4 list of spells he knows and his feats plus traits can help us flesh out what else might be wrong
ALso to those who are debating arcane strike isnt that a bit off topic?
Hmmmmm..... Graven Guardian of Torag makes a decent early level construct minimum lvl is CL7.
All you have to do is replace the scimitar with warhammer since it uses the deity it is dedicated to favored weapon.
It wont attack worshipers of Torag unless they attack it.
YOu get to choose two domains for it good ones are:
Clockwork becomes available at CL 12 (some ways to boost cl exist)
CL 10 has some cheap rune guardians.
But the best lowlevel stuff would be animated objects since they are teh cheapest. Give the wizards spellbook an attack to defend itself creat flying shields and swords animte a tower shield to give you concealment against enemy mages. Create a flying light ballista thats got 4 arms so it can load as a standard action then give it rapid reload. Alot of what you can do is dependent on how much system mastery you have cause constructs didnt get a lot of love :(
EDIT some other suggestions include soul bound doll and soul bound shell. Both are capable of casting spells and such the soul bound doll is alimited caster while the shell is a full caster. The shell requires a willing lvl 12 caster....unlikely for you to find unless you have mind control and that doesnt seem correct for a forgepriest...should probably ignore the soulbound constructs they seem more like an evil char thing. Although if you encounter a unconsious Lvl 12 caster (mini boss maybe?) he counts as willing :)
Dunno havent gone into them in depth but some first off constructs would also include soulbound mannequin, required soul does not need to be sentinent (that mouse eating your cheese) and can cast some spells too. Soul bound shell gets you a full mage but requires a sacrifice. Clockwork Mage is a CL12 construct that people like apparently.
EDIT: A great cl 7 construct would be the Graven guardian yougive it your gods favored weapon and it will treat it as +1 keen weapon.
Possibility to upgrade it is in Ultimate magic.
Lets see things to keep in mind you have to meet minimum CL requirments unlike craft wonderous or craft magic arms and armor. You need both of the above for the craft construct feat minimum lvl 5.
Construct subdomain for your artifice cleric might be nice due to getting limited wish and polymorph any object instead of wall of iron and statue also slightly more thematically appropriate.
Cl 5 stuff
Look here for the rules on creating your own custom animated objects
^ That and they can always fall back to the baggage train and pick more up. I mean you think they only carry 5? more realistic would be about 20 to a horse and when you have entire units of horsemen of say 100 throwing them at you 2000 javelins thrown into your side or front and weighing down shields and generally destroying any semblance of order can change a battle pretty well.
thought I should add this in as this giant has weapon focus (rock)
and the official prd
they have a +12 to hit with the thrown rock
Rock Throwing (Ex) This creature is an accomplished rock thrower and has a +1 racial bonus on attack rolls with thrown rocks. A creature can hurl rocks up to two categories smaller than its size; for example, a Large hill giant can hurl Small rocks. A “rock” is any large, bulky, and relatively regularly shaped object made of any material with a hardness of at least 5. The creature can hurl the rock up to five range increments. The size of the range increment varies with the creature. Damage from a thrown rock is generally twice the creature's base slam damage plus 1-1/2 its Strength bonus.
Format: rock throwing (120 ft.); Location: Special Attacks (damage is listed in Ranged attack).