So the three I currently have in mind are: 1.) Faithe: Fetchling Oracle of Bones loosely modeled after Lady Death 2.) Lidyan: human arcanist with the fanciful idea of creating "magi-tech" via magical engineering. 3.) Fauniel: practicing dhampir mesmerist I was leaning strongly towards Lidyan but I don't really want to step on anyone's thing since we already have an wizard, eventual oracle in the game. She would be a straight class as opposed to multi class so that would make a difference.
Pathfinder Adventure Path, Rulebook Subscriber
Dotting in here. I have a character I have applied with in prior JR games but sadly they either died right away or I didn't make the cut. I'll have to see if I still have the right up since she was re-tooled for a different campaign that never got off the ground. Bare bones info:
Pathfinder Adventure Path, Rulebook Subscriber
Getting these up here so I can access them when I am home and can do a more work after work. The bare bones concept is a pitt born tiefling silver balladeer bard named Jenni. Her biggest song to date is The Devil came down to Taldor. 20 Question: Twenty Questions:
What is your character's name? Jennizella Torlini How old is your character?
What would somebody see at first glance (i.e. height, weight, skin color, eye color, hair color, physique, race, and visible equipment)?
What additional attributes would be noticed upon meeting the character (i.e. Speech, mannerisms)?
Where was your character born?
Where were you raised?
By who?
Who are your parents?
Are they alive?
What do they do for a living?
Her father was a superb thief and it was said that if it wasn't nailed down he could steal it, sometime even if it was nailed down too. While he tried to teach Jenni to pick pockets her appearance and the natural distrust for tieflings most people have made it very difficult for her to gain any real skill at it. Her mother was a superb dancer and was said to be one of the greates dancers in the region. She would usually bring in money with her performances and sometimes would be a distraction for her husband's heists. She did teach Jenni how to dance but the hooved feet and the tail made it difficult for Jenni to mirror the movements. Jenni is still a passable dancer, especially as she has adapted her own style, but is still not able to measure up to hr mother's skill. Do you have any other family or friends?
Cousine Cole help Jenni learn a way to adapt her dance tracining to work with her unique body shape and features as well as to interweave her fiddle playing into the performance. What is your character's marital status?
Kids?
What is your character's alignment?
What is your character's moral code?
Does your character have goals?
A possible second goal is to build a following as a performer which is what brings her to the Swallowtail festival to begin with. Is your character religious?
What are your character's personal beliefs?
Jenni largely believes that what others do is not her business unless it hurts others who are not conesnting to it. This can be a bit vague when it comes to someone doing something rather stupid but she does tend to at least try to warn such people. Does your character have any personality quirks (i.e. anti-social, arrogant, optimistic, paranoid)? Jenni tends to be a bit self concious about aspects of her appearance, namely that the nails on one hand look like they are made of onyx and the ones on the other look like they are made of ruby Comments that come across as negative about them, which she sees as almost any, tend to illicit a rather vicious response. Jenni is also a rather major flirt and sometimes can take this a bit too far which does, occassionally, cause some troubles. Why does your character adventure?
How does your character view his/her role as an adventurer?
Does your character have any distinguishing marks (birth-marks, scars, deformities)?
How does your character get along with others?
Is there anything that your character hates?
Is there anything that your character fears?
On a more metagame note, if there are any issues you would prefer we steer away from, please mention it or PM me if you don't feel comfortable discussing it out in the open - this is meant to be a form of entertainment and relaxation, after all, not a painful therapy session, and I'd like to make sure that everyone is able to enjoy it. None that I can thing of at this time.
Pathfinder Adventure Path, Rulebook Subscriber
Here we go, I think I have my idea finalized. Need to get the crunch done I think. Stats
Background:
Krysta was born around 22 years ago in rural Indiana and spent almost her whole life living within a few miles of the home she grew up in. She went to the community college in town and continued to live with her parents while she attended, but never got very far. She had never been very popular, too much of a book worm and nerd for her pears to have any real interest in her despite being attractive and she was at best average in athletics. She was a friendly and pleasant person, but was considered odd given she was not interested in the same things her peers were, and was considered rather gullible by most of her classmates leading her to be used by people who would pretend to be her friends. The only things she had going for her was being rather intelligent with a talent for language and enjoyed creating her own manga. Because of all of this the only friends she had, if she could call them that, were the boys in the anime fan club in High School and she wasn't too fond of them given they were far too enamored at having her in the club and not so interested in her as a person. Krysta did end up making a few friends when she started college who played Pathfinder and got her interested enough to play it. She was introduced to the group by her classmate Jessica and quickly found herself fascinated with the various types of dragons, especially the crystal ones, and wondered what it would be like to live as such a thing. Her newfound friends got her quite involved and managed to drag her out of her shell some, so she became a bit more sociable than she had been before. This was when things went badly for her though as her gullibility led her to do something stupid. Krysta had begun to get involved in LAARPing with her friends and it was on one of these nights when fate would strike. Krysta was unaware that her so called friends were trying to use manipulate her into trusting them. They were secretly part of a cult of "dark arts practitioners" and had been trying to find a way to get a virgin sacrifice. When Jessica learned about Krysta's past and lack of...experience, she knew she had found them the perfect victim. They had played the long game, conning Krysta into trusting them and convinced her to strip down and let them tie her to an alter for "sacrifice". It wasn't until Krysta saw the all too real athame plunging down into her chest and begin to cut her open that she realized what was going on. Her last minutes were agony, and she was unable to pass out as they made sure she would be awake for the entire process. The last thing Krysta saw as the light of her life flickered out of this world was her heart being pulled from her chest and tossed onto a nearby fire as an offering to some entity whom she did not know, and her final thought was what it would have been like to soar through the skies as one of the dragons she had come to love. Little did Krysta know but she would soon get her wish, at least in part. Ability Draconic Wish to be a (half) crystal dragon Traits artisan: Craft (manga), natural flyer Background Skills Linguistics and Craft: Manga Class Intention Leaning towards savage warrior fighter Equipment Nothing, she died like an idiot with nothing on her person.
Pathfinder Adventure Path, Rulebook Subscriber
Stats
Background:
Krysta was born around 22 years ago in rural Indiana and spent almost her whole life living within a few miles of the home she grew up in. She went to the community college in town and continued to live with her parents while she attended, but never got very far. She had never been very popular, too much of a book worm and nerd for her pears to have any real interest in her despite being pretty when she put the effort in, and she was at best average in athletics. She was not particularly charismatic and was considered rather gullible by most, but she was a good person. The only thing she had going for her was being above average in intelligence with a talent for language and drawing manga. Because of all of this the only friends she had, if she could call them that, were the boys in the anime fan club in High School and she wasn't too fond of them given they were far too enamored at having her in the club.
Krysta did end up making a few friends when she started college who played Pathfinder and got her interested enough to play it. She was introduced to the group by her classmate Jessica and quickly found herself fascinated with the various types of dragons, especially the crystal ones, and wondered what it would be like to live as such a thing. Her newfound friends got her quite involved and managed to drag her out of her shell some, so she became a bit more sociable than she had been before. This was when things went badly for her though as her gullibility led her to do something stupid. Krysta had begun to get involved in LAARPing with her friends and it was on one of these nights when fate would strike. Krysta was unaware that her so called friends were trying to use manipulate her into trusting them. They were secretly part of a cult of "dark arts practitioners" and had been trying to find a way to get a virgin sacrifice. When Jessica learned about Krysta's past and lack of...experience, she knew she had found them the perfect victim. They had played the long game, conning Krysta into trusting them and convinced her to strip down and let them tie her to an alter for "sacrifice". It wasn't until Krysta saw the all too real athame plunging down into her chest and begin to cut her open that she realized what was going on. Her last minutes were agony, and she was unable to pass out as they made sure she would be awake for the entire process. The last thing Krysta saw as the light of her life flickered out of this world was her heart being pulled from her chest and tossed onto a nearby fire as an offering to some entity whom she did not know, and her final thought was what it would have been like to soar through the skies as one of the dragons she had come to love. Little did Krysta know but she would soon get her wish, at least in part. Ability Draconic
Pathfinder Adventure Path, Rulebook Subscriber
So, I have a general backstory written up at the moment, more to come when I am home from work. Background: Krysta was born around 22 years ago in rural Indiana and spent almost her whole life living within a few miles of the home she grew up in. She went to the community college in town and continued to live with her parents while she attended, but never got very far. She had never been very popular, too much of a book worm and nerd for her pears to have any real interest in her despite being pretty when she put the effort in, and she was at best average in athletics. She was not particularly charismatic and was considered rather gullible by most, but she was a good person. The only thing she had going for her was being above average in intelligence. Because of all of this the only friends she had, if she could call them that, were the boys in the anime fan club in High School and she wasn't too fond of them given they were far too enamored at having her in the club.
Krysta did end up making a few friends when she started college who played Pathfinder and got her interested enough to play it. She was introduced to the group by her classmate Jessica and quickly found herself fascinated with the various types of dragons, especially the crystal ones, and wondered what it would be like to live as such a thing. Her newfound friends got her quite involved and managed to drag her out of her shell some, so she became a bit more sociable than she had been before. This was when things went badly for her though as her gullibility led her to do something stupid. Krysta had begun to get involved in LAARPing with her friends and it was on one of these nights when fate would strike. Krysta was unaware that her so called friends were trying to use manipulate her into trusting them. They were secretly part of a cult of "dark arts practitioners" and had been trying to find a way to get a virgin sacrifice. When Jessica learned about Krysta's past and lack of...experience, she knew she had found them the perfect victim. They had played the long game, conning Krysta into trusting them and convinced her to strip down and let them tie her to an alter for "sacrifice". It wasn't until Krysta saw the all too real athame plunging down into her chest and begin to cut her open that she realized what was going on. Her last minutes were agony, and she was unable to pass out as they made sure she would be awake for the entire process. The last thing Krysta saw as the light of her life flickered out of this world was her heart being pulled from her chest and tossed onto a nearby fire as an offering to some entity whom she did not know, and her final thought was what it would have been like to soar through the skies as one of the dragons she had come to love. Little did Krysta know but she would soon get her wish, at least in part.
Pathfinder Adventure Path, Rulebook Subscriber
I must admit this sounds interesting and I just might apply. If you still want to accept more. Just so I can keep tabs on it let's roll stats! Roll 1: 3d6 ⇒ (2, 5, 6) = 13
...wow..I don't even know what to try and do with that...
Pathfinder Adventure Path, Rulebook Subscriber
So this is the initial submission, character sheet to come when I have a chance tomorrow and the name may alter depending on availability. Be warned the background is rather long. Name: Yandrala Sanderiana
Background:
Yandrala was born around one hundred thirty years ago in the forests of Kyonin and lived the early part of her life in her homeland in a small village called Fensralla. She had no siblings, at least none close to her in age, but her parents, Similon and Lythsendra raised her the best they could. It was evident from birth that Yandrala was special, her strange pinkish hair color alone made her stand out as she was visited by a raven the same day she was born, a raven that would not go away and had some kind of mystical power about it. Yandrala grew up as an odd one, both because of her hair and the constant company of the raven she claimed told her its name was Sintella. Despite being the odd one in the village Yandrala had a few friends, other children who were outcast like herself. One was a half-elf boy named Sendell who was quite athletic and eventually followed the path of the rangers that helped feed and protect the village. Her other friend was Nartella, the daughter of an elf who was seduced by a green hag leading to the girl being born a changeling who came into the care of her father's family. The three provided all the companionship they each needed. As the trio grew closer to adult hood and began to notice others Yandrala and Nartella started to grow particularly close, Nartella driven by the lusts of her hag ancestry and Yandrala by the lusts of the patron who sent her Sintella. Eventually they became quite intimate with each other, and eventually Sendell as well. This ultimately led to trouble the trio were unprepared for. When the trio had reached adulthood, and their relations came to be known, Sendell's family, who were quite well off, became more than upset at his "corruption" by Yandrala and Nartella and he accused them of witchcraft and consorting with demons. Having the status and wealth he did the man convinced other villagers to side with him and the pair were forced to flee their home village for their lives. Sendell, disgusted with his father, lead the pair safely out of Kyonin and into the part of Cheliax that would one day become Andoran. The trio settled in a small town there and married each other there and they lived together quite happily having three children between them, Nirvan and Kellestha were Sendell and Yandrala's son and daughter respectively, and Katya was Nartella and Sendell's daughter, up until the death of the God of Man and the start of the Age of Lost Omens. When the locals revolted against the now devil dominated Cheliax the fighting even reach their town. In the ensuing conflict Sendell died protecting his two wives and their children and the Chelaxian devil binders stole their children as scrifices to their fiendish patrons. Yandrala and Nartella were set to become concubines fo the Chelish officers when the rebels managed to strike back and drive the Chelaxian's away. unfortunately, their children had already been killed, their souls consigned to Hell and Nartella could not handle their loss and quickly wasted away from a broken heart leaving Yandrala alone and adrift. Yandrala developed a deep and abiding hatred for Cheliax as she drifted over the next decade selling herself at times to survive. Eventually Sintella managed to pull Yandrala back from the abyss and convinced her to go somewhere else to start a new life. Yandrala eventually ended up in Varisia just in time for the Swallowtail Festival and had no idea just what she was going to get herself into. Player Questionnaire - Fill out the questionnaire below. It's mostly to help me know where redlines are, where you'd like the story to go, and what you are expecting from me, though I do like getting to know people. 1. What time zone are you in?
2. How long have you been playing TTRPGs?
3. What's your favorite part about playing TTRPGs?
4. What do you expect from this game?
5. What do you expect out of your fellow players?
6. What do you expect out of me?
7. (If you don't want this to be public, PM me the answer to this one and just note that you did so.) Beyond the obvious (generally stuff already prohibited by Paizo's forum rules,) what are your redlines? Are there any topics, themes, or imagery that you absolutely do not want to see in the game? None in particular that I can think of. Rest assured if we come across anything I will say something.
Pathfinder Adventure Path, Rulebook Subscriber
I have my crunch largely done and a good handle on my backstory/etc so I should have it finished today or sometime tomorrow. I am looking at a kinteicist (water/wood to start with, maybe pick up fire down the road but I didn't want to cheese the element choice). She will be capable of some healing on each PC every 10 minutes so that should help with that aspect of things. Beyond that she will be support/damage.
Pathfinder Adventure Path, Rulebook Subscriber
While she is a recycled character she's one I've always enjoyed when I get to play her. I think I've scrubbed the references to the previous campaign she was in but if not please let me know. Name:[/] Elyana
It wasn’t until she began to enter adolescence that Eilyne knew the truth of her origins. Kiassiae felt that Eilyne’s progress towards adulthood meant she needed to know and it led to a very strained time between them. To add to their problems Eilyne began to demonstrate the power to control plants and was resistant to learning to control them. In the end Eilyne became so angry at her mother that she lashed out without meaning to and hurt her mother badly. In horror and fear of what she had done Eilyne fled despite Kiassiae’s pleading with her to come back. She ran so far, and so fast, in blind horror, that she couldn’t find her way back again. Now alone Eilyne learned how to fend for herself. She began to learn how to control her powers to defend herself and eventually found her way to the area around a newly founded town in the Stolen Lands. Along the way she made contact with local druids and learned about the worship of Gozreh and became an adherent of the nature god. She began to appear around Nivatka's Crossing two years ago and proceeded to sell various plants with medicinal properties to the place to make some money. The fact that she was being ripped off never dawned on her, she had no true sense of the worth of the things she brought in, but it likely wouldn’t have bothered her anyway. She began to wear normal clothing at this time and also provided help to woodcutters, helping them find the trees that would be least detrimental to cut down, or planting new trees in place of the old ones when the previous method wasn’t feasible. She had recently finished collecting plants and had returned once more to town to sell them then decided to stay the night in the inn before heading back out again.
Pathfinder Adventure Path, Rulebook Subscriber
Well, let's see if the dice screw me over like normal or not. 5d6 ⇒ (3, 5, 1, 2, 2) = 13 = 12
Hmmm, not a bad start at all.
Figured I should roll ability scores to get an idea of what I would have to work with.
Hmm, thoroughly average but quite workable. I have a fairly good idea what I can do with it too.
Pathfinder Adventure Path, Rulebook Subscriber
Since this fizzled out on us and not everyone could make it into Dragoncat's game, I thought I'd mention an FFd20 game forming over on RPOL. The rules are very vague at the moment and it would be expected that all players take a turn at DMing (the exact setup of this is tbd right now). You can find the game advertisement here.
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