Status:
HP: 28/43; AC: 18/14/14; Saves: F +6, R +8, W +3; Init: +4 (+2 in the forest); Per: +11 (+2 more if in forests); Dregan sends his moment as the creature passes between two shrubs and he releases his arrow.
Status:
HP: 28/43; AC: 18/14/14; Saves: F +6, R +8, W +3; Init: +4 (+2 in the forest); Per: +11 (+2 more if in forests); Dregan tracks the creature with bow waiting for a clean shot.
Status:
HP: 28/43; AC: 18/14/14; Saves: F +6, R +8, W +3; Init: +4 (+2 in the forest); Per: +11 (+2 more if in forests); "Not a trap" Dregan mouths In surprise. He spins rand readies and arrow as he scan a he bushes. Damn he'd been slack in assuming it was only a trap, his companions hadn't been so silly.
Status:
HP: 28/43; AC: 18/14/14; Saves: F +6, R +8, W +3; Init: +4 (+2 in the forest); Per: +11 (+2 more if in forests); Damn he thought he'd been careful. The straggly bushes in this court yard should have hidden him from view and he hadn't seen any traps. Holding his would stumbles back "There is something nasty out there, probably another trap. Edric, Talia I think I might need your help." he says removing he hand from the wound which is still bleeding profusely.
Status:
HP: 28/43; AC: 18/14/14; Saves: F +6, R +8, W +3; Init: +4 (+2 in the forest); Per: +11 (+2 more if in forests); Perception: 1d20 + 11 ⇒ (10) + 11 = 21 Dregan hand drops to his side and come back coated in blood. -Posted with Wayfinder
Status:
HP: 28/43; AC: 18/14/14; Saves: F +6, R +8, W +3; Init: +4 (+2 in the forest); Per: +11 (+2 more if in forests); "If the front gate was trapped there may be more. I'm going to check out the far side." Dregan whispers then slow circles the main tower and in anticlockwise direction to make sure nothing is hiding out of there view. He will end up near the enterence of the G3 tower and if nothing happens before then go check the door for any obvious traps and then listen at it. Stealth: 1d20 + 10 ⇒ (15) + 10 = 25
Status:
HP: 28/43; AC: 18/14/14; Saves: F +6, R +8, W +3; Init: +4 (+2 in the forest); Per: +11 (+2 more if in forests); I just want to apologize for being slack with posting daily over last few months. My one year old has been going through a tough time with sickness and teething resulting in me get 3~5 hours a night of sleep. I love the game and want to continue. I will try to improve my posting rate I'm sorry for problems I've caused. -Posted with Wayfinder
Status:
HP: 28/43; AC: 18/14/14; Saves: F +6, R +8, W +3; Init: +4 (+2 in the forest); Per: +11 (+2 more if in forests); Thank you missed that -Posted with Wayfinder
Status:
HP: 28/43; AC: 18/14/14; Saves: F +6, R +8, W +3; Init: +4 (+2 in the forest); Per: +11 (+2 more if in forests); no problem I assume we can't just go around it. Is there an easy map that you could show us. (I don't want you to do lots of work making one). Dregan retreats from the tower and beckons the others to follow. -Posted with Wayfinder
Status:
HP: 28/43; AC: 18/14/14; Saves: F +6, R +8, W +3; Init: +4 (+2 in the forest); Per: +11 (+2 more if in forests); Dregan silently runs his hand along the length of the wire to show it to the others before putting one finger to his lips. Turning back to the gateway he takes an exaggerated step over the wire and continues in.
Status:
HP: 28/43; AC: 18/14/14; Saves: F +6, R +8, W +3; Init: +4 (+2 in the forest); Per: +11 (+2 more if in forests); Dregan pauses for moment trying to work out if he is being mocked. He give Gav a nod before turning forth Nara for confirmation everything is safe before sneaking through the gateway. Stealth: 1d20 + 11 ⇒ (1) + 11 = 12 Still wondering what to do if Gav was mocking him he doesn't concentrate kicks a stone through the gate ahead of him.
Status:
HP: 28/43; AC: 18/14/14; Saves: F +6, R +8, W +3; Init: +4 (+2 in the forest); Per: +11 (+2 more if in forests); Dregan looks at Gav written in large letters across his face is the 'fact' that what Gav said is crazy and trying to work out it is part of a joke. Sighing he tries to correct his friend "We all have roles, mine is to keep us safe by seeing dangers before they see us, Edric's is go into dangerous places first that's why he has all that armour, your's is to keep our spirits up."
Status:
HP: 28/43; AC: 18/14/14; Saves: F +6, R +8, W +3; Init: +4 (+2 in the forest); Per: +11 (+2 more if in forests); Dregan secures the horses then follows Gav to the gate [b]"No harm in treating it as dangerous, Gav you might want to slow down let Nara check for any lingering magics and that the structure is sound, then let Edric or myself go first.
Status:
HP: 28/43; AC: 18/14/14; Saves: F +6, R +8, W +3; Init: +4 (+2 in the forest); Per: +11 (+2 more if in forests); I certainly think we should keep the potion of invisibility as a party thing but if people disagree Dregan will keep it anyway. I don't know if anyone can use the SNA 2 and it's getting more outdated by Nara every day. I say sell it. The other ring of protection should be taken by someone likely to get into close combat or sold.
Status:
HP: 28/43; AC: 18/14/14; Saves: F +6, R +8, W +3; Init: +4 (+2 in the forest); Per: +11 (+2 more if in forests); Dregan smiles and gives Sventlana a hug in greeting. "You have a way at always saying right thing." he says as he heads in to find the food. After the meal he looks up "You haven't reconsidered coming south have you? We could really use your help and you could help shape something great." Dregan says opening up the old offer not so much out an urgent need in the council but more a desire to have Sventlana cooking more accessible.
Status:
HP: 28/43; AC: 18/14/14; Saves: F +6, R +8, W +3; Init: +4 (+2 in the forest); Per: +11 (+2 more if in forests); Is anyone taking any of the stuff from the crazy guy? Dream ties the body over the back of the pack horse like it were a deer carcass."We can check them out later, elves are unlikely to change much in next few months but this body will. Even riding hard we will be pushing it to get to Bokken in two days, you would have magic or herb lore that would preserve the body or speed the horse would you?"
Status:
HP: 28/43; AC: 18/14/14; Saves: F +6, R +8, W +3; Init: +4 (+2 in the forest); Per: +11 (+2 more if in forests); Dregan gets to work settling the horses and attaching the tent to a sturdy tree -Posted with Wayfinder
Status:
HP: 28/43; AC: 18/14/14; Saves: F +6, R +8, W +3; Init: +4 (+2 in the forest); Per: +11 (+2 more if in forests); "That Cat will be a danger we better put up a public notice when we get back. It sort make sense that we encounter weirder people the further we go, anyone sane and incapable of protecting themselves wouldn't go this far from the protections of civilization. Strangely making it safer to set up as a child eating witch or crazy cat lover."
Status:
HP: 28/43; AC: 18/14/14; Saves: F +6, R +8, W +3; Init: +4 (+2 in the forest); Per: +11 (+2 more if in forests); Sorry about the prolonged absence. Feeling better. While the cat looked nasty Edric is capable of surviving for a while Talia on the other hand... Dregan quickly puts an arrow to string and fires at the crazy old man. Attack: 1d20 + 11 - 2 + 1 - 2 + 4 ⇒ (20) + 11 - 2 + 1 - 2 + 4 = 32 rapid shot, point blank, deadly shot, ranger's focus
Attack: 1d20 + 11 - 2 + 1 - 2 + 4 ⇒ (10) + 11 - 2 + 1 - 2 + 4 = 22 [ooc]rapid shot, point blank, deadly shot, ranger's focus
Crit confirm: 1d20 + 12 ⇒ (20) + 12 = 32
-Posted with Wayfinder
Status:
HP: 28/43; AC: 18/14/14; Saves: F +6, R +8, W +3; Init: +4 (+2 in the forest); Per: +11 (+2 more if in forests); Sorry been down with the flu I'll try to post by the end of the weekend. -Posted with Wayfinder
Status:
HP: 28/43; AC: 18/14/14; Saves: F +6, R +8, W +3; Init: +4 (+2 in the forest); Per: +11 (+2 more if in forests); Dregan nods to Talia and says to the man "Unfortunately we won't be much help against the witch, I suspect she might have charmed them." -Posted with Wayfinder
Status:
HP: 28/43; AC: 18/14/14; Saves: F +6, R +8, W +3; Init: +4 (+2 in the forest); Per: +11 (+2 more if in forests); Dregan will follow bow at the ready. The mad man is hardly likely to more dangerous than the witch and Talia wanted to talk to her. -Posted with Wayfinder
Status:
HP: 28/43; AC: 18/14/14; Saves: F +6, R +8, W +3; Init: +4 (+2 in the forest); Per: +11 (+2 more if in forests); Sorry been slack with posting. Dregan gives Edric a hug when he emerges from his isolation. I'm sorry I should've killed him out in the forest before the moon rose, but I just could do it. I don't know, my inaction might have... I'm not sure if I should warden if I can't make the hard decisions." Dregan clear happy to back out in the wilderness and adopts his normal position about 10 yards in front of everyone else. Remember everyone's perception and survival {and a few others} rolls have an additional +2 in forest, Dregan also get a further +2 t survival to track.
Day 2
Day 3
Status:
HP: 28/43; AC: 18/14/14; Saves: F +6, R +8, W +3; Init: +4 (+2 in the forest); Per: +11 (+2 more if in forests); "That stuff is foul, my dad and brewed it occasionally to pour around a camp site to keep wolves away. I'm convinced anything with a sense of smell wold keep away. turning to Tall a "Surely Concord has enough coin to get healing for them both back n the kingdom."
Status:
HP: 28/43; AC: 18/14/14; Saves: F +6, R +8, W +3; Init: +4 (+2 in the forest); Per: +11 (+2 more if in forests); I'm off tomorrow for a two week vacation in Singapore and Malaysia. I suspect the hotels will have WiFi but if they don't I won't be able let you know. Bot Dregan if required. -Posted with Wayfinder
Status:
HP: 28/43; AC: 18/14/14; Saves: F +6, R +8, W +3; Init: +4 (+2 in the forest); Per: +11 (+2 more if in forests); Dregan van not fail the ride check. Dregan easily keeps pace and goes ahead to open the doors for those carrying the werewolf. -Posted with Wayfinder
Status:
HP: 28/43; AC: 18/14/14; Saves: F +6, R +8, W +3; Init: +4 (+2 in the forest); Per: +11 (+2 more if in forests); "However a rabid dog is put down because of the danger it poses. This man is the same. He might not intend harm but he kills. If you think you can restrain him until moon rise and after let's make sure it is him. But after unless someone can cure him of this curse we have little choice as I see it." -Posted with Wayfinder
Status:
HP: 28/43; AC: 18/14/14; Saves: F +6, R +8, W +3; Init: +4 (+2 in the forest); Per: +11 (+2 more if in forests); Travelling for the next 24 hours. -Posted with Wayfinder
Status:
HP: 28/43; AC: 18/14/14; Saves: F +6, R +8, W +3; Init: +4 (+2 in the forest); Per: +11 (+2 more if in forests); Perception: 1d20 + 13 ⇒ (8) + 13 = 21 remember since we are in woods every get +2 to this roll. Dregan quickly readies his bow then looks around and fails to see where the voice is coming from. "Ya are sick. We came to help ya." By putting an arrow through your head.
Status:
HP: 28/43; AC: 18/14/14; Saves: F +6, R +8, W +3; Init: +4 (+2 in the forest); Per: +11 (+2 more if in forests); "True but some idiot may try to destroy it rather than let it fall with the castle. Better to keep it with us if we can carry it or hide if we can't." Vank says resting the chest's weight. . "Yes let's deal with the siege machines." Sorry travelling and my phone won't allow zooming of the map so I'll leave any planning to someone who knows where we are going. -Posted with Wayfinder
Status:
HP: 28/43; AC: 18/14/14; Saves: F +6, R +8, W +3; Init: +4 (+2 in the forest); Per: +11 (+2 more if in forests); Sorry I've been travelling. Perception: 1d20 + 11 ⇒ (11) + 11 = 22 Dregan nods, "He might well have finished what he came to town for and gone home. But given our suspicions we need to track him down anyway. I'll go talk to some of the hunters and see if I can get a good hound." -Posted with Wayfinder
Status:
HP: 28/43; AC: 18/14/14; Saves: F +6, R +8, W +3; Init: +4 (+2 in the forest); Per: +11 (+2 more if in forests); Cretan smiles in appreciation, Vosil had done well not only in guessing at a were creature but also in finding the tracks. Of course it was quite possible that the human foot print and the wolf's were frow seperate creatures but... "Well done, let me see if I can find anything else that hasn't been washed away. Oh and if we are dealing with a werewolf, why didn't it do any thing for the first couple of nights of th fool moon? Maybe someone had a close scrape with a wolf maybe got bitten..."
Status:
HP: 28/43; AC: 18/14/14; Saves: F +6, R +8, W +3; Init: +4 (+2 in the forest); Per: +11 (+2 more if in forests); "If We kill it it won't matter who or what it was. Edric get word to your men to be ready for tonight, anyone who cares to let's go look for muddy footprint of a man turning into a beast or whatever else we might find." -Posted with Wayfinder
Status:
HP: 28/43; AC: 18/14/14; Saves: F +6, R +8, W +3; Init: +4 (+2 in the forest); Per: +11 (+2 more if in forests); Healing (untrained) : 1d20 + 2 ⇒ (17) + 2 = 19 Dregan initially turns away from the bodies but forces himself to look. "Looks like a wild animal attack. My guess would a worg, maybe revenge. Edric I think it would wise to deploy the militia, spaced thinly to cover a lot of ground but close enough to come to each others aid if attacked. Tell them to hold it off until help arrived. No heroics. We can be on horse ready to ride to assist. Were the attacks close to each other?" Dregan asks turning back toWards.
Status:
HP: 28/43; AC: 18/14/14; Saves: F +6, R +8, W +3; Init: +4 (+2 in the forest); Per: +11 (+2 more if in forests); Dregan splits off the others to go to his farm which once was a short way out of town and now was on the outskirts. Only the arrive at the castle shortly after the others accompanied by a messenger boy. He nods to Carrick "I met the boy a couple of times he was a good lad. This is my duty as warden, I shouldn't have left to explore." Dregan turns to Kesten "I assume given your nature you have started investigating. What have you found? Perhaps you can take me to where it happened while others worry about the public reactions." -Posted with Wayfinder
Status:
HP: 28/43; AC: 18/14/14; Saves: F +6, R +8, W +3; Init: +4 (+2 in the forest); Per: +11 (+2 more if in forests); Thanks for updating. Scroll of SNA II should be sold we can't use it. The ring of protection and probably the cloak should go to front liners that (he is still in debt to the party for his hammer) I agree keep the wand, it'll get used. I'd say keep the scroll of fly as party loot unless Nara wants to copy it in to his spell book. Sell the potions of CMW as they are a bit small for in combat healing and I think.We have saved a couple previous potions for stabilising. Anyone want a ring of feather fall?
Status:
HP: 28/43; AC: 18/14/14; Saves: F +6, R +8, W +3; Init: +4 (+2 in the forest); Per: +11 (+2 more if in forests); Merry Christmas all -Posted with Wayfinder
Status:
HP: 28/43; AC: 18/14/14; Saves: F +6, R +8, W +3; Init: +4 (+2 in the forest); Per: +11 (+2 more if in forests); "Thank you." he says sincerely to the dryad, however he fails to hide the disappointment in his voice. -Posted with Wayfinder
|