Male Ellan Psychic Warrior 9 - 93/93 HP AC 31 (tch 18; ff 25); CMD 27 (+4 vs Disarm/Dirty Trick); Fort +13, Ref +14, Will +13; Low-light Vision/Darkvision; Perception+ 17; Sense Motive +17; Initiative +11
Sundakan wrote: I think I answered in the negative on that. But they're +3 anyway. Actually, you said "No" to using additional pp to summon weapons made of special material... Not on the item. But now that I think about it... I'm not sure if it was actually in this game where I asked that to the GM. I think it was for a Monk in one of my live games. Hmmm... I have no idea.
Male Ellan Psychic Warrior 9 - 93/93 HP AC 31 (tch 18; ff 25); CMD 27 (+4 vs Disarm/Dirty Trick); Fort +13, Ref +14, Will +13; Low-light Vision/Darkvision; Perception+ 17; Sense Motive +17; Initiative +11
I'd use PA for -2/+4 on my attacks... Well... except my AoO, since I can't activate PA before out of my turn. It's +3 weapon, IIRC. I wanted an item to let me summon silver/cold iron weapons, but you never answered me on that.
Male Ellan Psychic Warrior 9 - 93/93 HP AC 31 (tch 18; ff 25); CMD 27 (+4 vs Disarm/Dirty Trick); Fort +13, Ref +14, Will +13; Low-light Vision/Darkvision; Perception+ 17; Sense Motive +17; Initiative +11
Oh, yeah! 8 f*##ing AoO per round, baby! mind blade AoO: 1d20 + 18 ⇒ (7) + 18 = 25 damage: 1d6 + 11 ⇒ (1) + 11 = 12
Once it's my turn, Donovan attacks whatever jackal seems the most wounded. mind blade: 1d20 + 18 ⇒ (11) + 18 = 29 damage: 1d6 + 11 ⇒ (6) + 11 = 17
I don't remember... Do we get free PA and CE here?
Male Ellan Psychic Warrior 9 - 93/93 HP AC 31 (tch 18; ff 25); CMD 27 (+4 vs Disarm/Dirty Trick); Fort +13, Ref +14, Will +13; Low-light Vision/Darkvision; Perception+ 17; Sense Motive +17; Initiative +11
Donovan manifests Hustle, moves forward and attacks the nearest creature. I don't remember if physical acceleration grants a bonus to accuracy like Haste... If it does, add +1 to my attack rolls. mindblade: 1d20 + 17 ⇒ (16) + 17 = 33 damage: 1d6 + 11 ⇒ (4) + 11 = 15 mindblade: 1d20 + 17 ⇒ (4) + 17 = 21 damage: 1d6 + 11 ⇒ (2) + 11 = 13 mindblade: 1d20 + 12 ⇒ (19) + 12 = 31 damage: 1d6 + 11 ⇒ (5) + 11 = 16
Male Ellan Psychic Warrior 9 - 93/93 HP AC 31 (tch 18; ff 25); CMD 27 (+4 vs Disarm/Dirty Trick); Fort +13, Ref +14, Will +13; Low-light Vision/Darkvision; Perception+ 17; Sense Motive +17; Initiative +11
Well... Since the map isn't here yet, can I at least ask how far the nearest creature is from me?
Male Ellan Psychic Warrior 9 - 93/93 HP AC 31 (tch 18; ff 25); CMD 27 (+4 vs Disarm/Dirty Trick); Fort +13, Ref +14, Will +13; Low-light Vision/Darkvision; Perception+ 17; Sense Motive +17; Initiative +11
Donovan manifests Physical Acceleration and Biofeedback (thi is the one that gives DR, right?), then enters the room. "Hello, everyone."
Male Ellan Psychic Warrior 9 - 93/93 HP AC 31 (tch 18; ff 25); CMD 27 (+4 vs Disarm/Dirty Trick); Fort +13, Ref +14, Will +13; Low-light Vision/Darkvision; Perception+ 17; Sense Motive +17; Initiative +11
Donovan notices the curious/confused look in the face of his companions... "It's easier to create detailed constructs if you base it on the appearance of someone or something you've seen... And Dorla was the first one I saw when I looked around for inspiration." says Donovan, nonchalantly. "Don't worry, though... It only lasts as few seconds." That's why I rolled a d4 (which got me a 2). In alphabetical order, Dorla comes second, right after Donovan.
Male Ellan Psychic Warrior 9 - 93/93 HP AC 31 (tch 18; ff 25); CMD 27 (+4 vs Disarm/Dirty Trick); Fort +13, Ref +14, Will +13; Low-light Vision/Darkvision; Perception+ 17; Sense Motive +17; Initiative +11
"Eh... What the hell..." Donovan manifests a psionic construct (Craft(Sculpture): 1d20 + 12 ⇒ (19) + 12 = 31) that looks very much like 1d4 ⇒ 2 Dorla, but using a fedora and a leather jacket, carrying an explorer's bag on her shoulders and a whip in her belt. "Huh... It worked." says Donovan, surprised. "Now... That's a proper adventuring archaeologist!" He then mentally commands the astral construct to move forward and touch/activate the sarcophagus ear.
Male Ellan Psychic Warrior 9 - 93/93 HP AC 31 (tch 18; ff 25); CMD 27 (+4 vs Disarm/Dirty Trick); Fort +13, Ref +14, Will +13; Low-light Vision/Darkvision; Perception+ 17; Sense Motive +17; Initiative +11
That's a lot of plot for 6 pictures. XD "Hey, I bet if we remove the frames, we could take the paintings rolled like scrolls. There's always someone willing to spend too much money on old art."
Male Ellan Psychic Warrior 9 - 93/93 HP AC 31 (tch 18; ff 25); CMD 27 (+4 vs Disarm/Dirty Trick); Fort +13, Ref +14, Will +13; Low-light Vision/Darkvision; Perception+ 17; Sense Motive +17; Initiative +11
1d20 + 13 + 4 ⇒ (8) + 13 + 4 = 25 Usual Elan's racial Resistance bonus for 1 pp. This ability is really freaking good.
Male Ellan Psychic Warrior 9 - 93/93 HP AC 31 (tch 18; ff 25); CMD 27 (+4 vs Disarm/Dirty Trick); Fort +13, Ref +14, Will +13; Low-light Vision/Darkvision; Perception+ 17; Sense Motive +17; Initiative +11
But not intact. ;) Well... 6 seconds later, Donovan strikes again. 1d6 + 15 ⇒ (6) + 15 = 21
Male Ellan Psychic Warrior 9 - 93/93 HP AC 31 (tch 18; ff 25); CMD 27 (+4 vs Disarm/Dirty Trick); Fort +13, Ref +14, Will +13; Low-light Vision/Darkvision; Perception+ 17; Sense Motive +17; Initiative +11
Perception: 1d20 + 17 ⇒ (18) + 17 = 35 To find anything interesting...
EDIT: And so the Dice Gods blessed me... Too bad it's on a unimportant skill check. -.-'
Male Ellan Psychic Warrior 9 - 93/93 HP AC 31 (tch 18; ff 25); CMD 27 (+4 vs Disarm/Dirty Trick); Fort +13, Ref +14, Will +13; Low-light Vision/Darkvision; Perception+ 17; Sense Motive +17; Initiative +11
I was hoping someone would suggest some course of action... No one did, so I guess we just leave.
Male Ellan Psychic Warrior 9 - 93/93 HP AC 31 (tch 18; ff 25); CMD 27 (+4 vs Disarm/Dirty Trick); Fort +13, Ref +14, Will +13; Low-light Vision/Darkvision; Perception+ 17; Sense Motive +17; Initiative +11
Sundakan wrote: Yes, no, yes, no. I could have used more information here... And we could really use an Initiative tracker. Anyway, if possible I 5ft-step to flanking position. Donovan punches the enemy with the dull edge of his wakizashi to make his ears ring in pain, then spins around and uses the blade of the very same to sweep at the creatures legs while using the Scarlet Throne discipline to boost his accuracy... Dirty Trick (Deafened): 1d20 + 21 ⇒ (12) + 21 = 33 (+2 two if flanking)
Male Ellan Psychic Warrior 9 - 93/93 HP AC 31 (tch 18; ff 25); CMD 27 (+4 vs Disarm/Dirty Trick); Fort +13, Ref +14, Will +13; Low-light Vision/Darkvision; Perception+ 17; Sense Motive +17; Initiative +11
Hey, it's not my fault the ancient undead creature chose to use a single-target SoL spell that does nothing on a successful save... In melee... While blinded. He deserves to fail. :P
Male Ellan Psychic Warrior 9 - 93/93 HP AC 31 (tch 18; ff 25); CMD 27 (+4 vs Disarm/Dirty Trick); Fort +13, Ref +14, Will +13; Low-light Vision/Darkvision; Perception+ 17; Sense Motive +17; Initiative +11
Actually, you said it was behind a tree. Sundakan wrote: You see a gaunt, starved looking figure hanging out behind a tree, watching you all. Its eyes glow bright green, exactly like the tiger's. Emphasis mine. Anyway... If the tree isn't all that tall: Acrobatics: 1d20 + 19 + 4 ⇒ (17) + 19 + 4 = 40 (Included a +4 for having a running start)
Male Ellan Psychic Warrior 9 - 93/93 HP AC 31 (tch 18; ff 25); CMD 27 (+4 vs Disarm/Dirty Trick); Fort +13, Ref +14, Will +13; Low-light Vision/Darkvision; Perception+ 17; Sense Motive +17; Initiative +11
Is it my turn? EDIT: Bleh... I'll post and if it's not my turn, my actions keep "saved" for when it is. "Those are some pretty green eyes, you have..." Donovan charges and slashes at the creature's eyes. Dirty Trick: 1d20 + 21 + 2 ⇒ (15) + 21 + 2 = 38 (charge already included)
Male Ellan Psychic Warrior 9 - 93/93 HP AC 31 (tch 18; ff 25); CMD 27 (+4 vs Disarm/Dirty Trick); Fort +13, Ref +14, Will +13; Low-light Vision/Darkvision; Perception+ 17; Sense Motive +17; Initiative +11
"What are you staring?" says Donovan as he switches stances... To the one that gives See Invisibility.
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