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Devron Marr's page

37 posts. Alias of rungok.


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Im sorry, but in light of some personal issues, i have decided to back out of the game. I apologize for the inconvenience it may cause, and hope to see you in the forums in the future.

-Posted with Wayfinder


perception: 1d20 + 9 ⇒ (12) + 9 = 21


"Urzoth! No!" Devron shouts as his companion tears into the dead cultist. "Dammit!"

He stalks over to her and shakes his head angrily. "You know you can't eat when we're on the hunt! Put him down!" he exclaims.

1d20 + 9 ⇒ (19) + 9 = 28


Crisis isn't necessarily diverted, but I'm starting to cope with it. I'll be back soon, just... might take me a while to get the energy up to post rapidly again.

For what it's worth, I vote Urzoth eats the cultist.


Im currently dealing with a family crisis. I should be back online soon.

-Posted with Wayfinder


Devron rolls his eyes. "I ain't gonna stand around here forever. Just kill him and be done with it."

Sensing her master's agitation, Urzoth moves a few feet closer to the bloodied and wounded man, a predatory light in her eyes.


Well I'm bored. Should I kill him? He's just wasting our time. Devron thinks. He will make a hand gesture to Urzoth, and the two will stalk around the man so they can rush in and make a pincer attack as soon as his usefulness is over.


While the cultist is focused on the speakers, Devron carefully circles around the perimeter, while Urzoth does the same from the opposite side.


"I never said it was the best weapon." Devron answers. "But you're going to want cold iron or strong magic against those things, right?"


"I've got just the thing for it. But I think no one else does." Devron comments, showing his cold iron spiked gauntlets.


Devron nods, signalling Urzoth to hold.

-Posted with Wayfinder


Devron will turn to Urzoth and make a click-click noise with his tongue.
Handle Animal: 1d20 + 5 ⇒ (2) + 5 = 7

Urzoth seems distracted by the noises of battle. When Urzoth does not react, he scowls and snaps his fingers to get his attention before trying again.

Handle Animal: 1d20 + 5 ⇒ (16) + 5 = 21

I'm going to be a round or two behind everyone.

Stealth: 1d20 ⇒ 18
He moves pretty quietly, despite his chainmail.


"Tough buggers." Devron mentions. "I'll have to use the gauntlet next time."


Devron will move up to the thing and stab at it with his Ranseur. "Urzoth! Kill!" he growls as he moves.

Having Urzoth attack and moving to flank it with her.
Attack: 1d20 + 5 + 1 + 4 ⇒ (7) + 5 + 1 + 4 = 17 BAB, Diviner's Fortune, Outflank
Damage: 2d4 + 4 ⇒ (2, 3) + 4 = 9


I'm sorry am I supposed to go yet? i think the quasit goes before me.


Phaedra, I think that's a crit threat...


Devron Init: 1d20 + 1 ⇒ (19) + 1 = 20
Devron Init: 1d20 + 3 ⇒ (3) + 3 = 6

Unless you prefer we go at the same initiative. Whichever works for you.


He turns to the rest of the group while she sets off into the woods. "She's marked the territory. She's the only superpredator in the vicinity, so most anything else will leave us alone... and most humanoids lack the sense of smell to be warned by the signs."

he shrugged. "I sent her out to hunt, get herself something to eat. She'll be back in half an hour, food or no food."


Devron will help set up this cave as their short-term base of operations, including setting up (or pointing out) places where bedrolls can be laid and securing some fresh water.


Devron watches the man leave and chuckles, turning back to the group.

"He seems the sort to try to eliminate us once we've done the work taking out the Rovagugites." he says with admiration in his voice. "Got more in common with us than he thinks."

He will walk up to Andre and Amideo. "Let me see that map. I think I know what to look for."

Survival: 1d20 + 9 ⇒ (14) + 9 = 23

He points to a few places with a gloved finger. "Here, here, and... here would be good places." he offers.


Devron will look at the man, glance at Urzoth, and back at him.

"We talked with the other followers of Erastil." he says, patting his prized companion on the neck. "We're to work together to eliminate the cult of Rovagug in these parts?"

He looks to the rest of the group for some help, since he's still new to the mission and unsure what else needs to be said.


Devron Marr will wander around the clearing, being tagged along by Urzoth, who does her best to stay a set distance away from him at all times. He's looking for tracks or signs that the Erastilians are nearby.

Survival: 1d20 + 9 ⇒ (4) + 9 = 13


Im going to be keeping an eye out.

perception: 1d20 + 9 ⇒ (18) + 9 = 27

-Posted with Wayfinder


"I just don't want to have to fight them both at the same time. Let's play along, do our part, and if we need to renegotiate, then we do that after we're done with Rovagug's idiots." Devron replies in a low tone.


"Sounds good to me." Devron says. "I'm okay with not having to fight everyone."


I have no diplomacy, so someone like Sazu would be best.


"Oh, idea then."Devron adds. "Let's go to the Erastil followers, tell them we're also trying to deal with the cultists, and get them to help us wipe them out somewhere away from town, and then once they've seen how capable we are, ask them to stop causing trouble. Or we can tell them to go away and we'll take care of it?"

Is Erastil a banned religion? I don't remember.


"Well, what kind of tact are we talking about here?" Devron says. "The 'talk to them and then shoot them when they're distracted' kind of tact, or the actual 'talk them into not being a problem anymore' kind of tact?"


As they leave the town Devron will shout out "URZOTH! COME!", and there will be a commotion from the stables as Urzoth vaults the fences and rushes to catch up to the group.

Most definitely not a horse, Urzoth is an eight foot tall Allosaurus. She pushes up alongside Devron and nuzzles his shoulder, and he pats the side of her head affectionately.

"Rovagug cultists? No one likes those guys." Devron observes. "I'm pretty sure Rovagug doesn't like them either. If we encounter them, are we to kill them, or capture a few first?"


"Sure thing. What're we up to first?" the half-orc asks.


"I'm trying to buy a plot of land so I can open my own Husbandry for exotic animals... A contact of mine is going to pull some strings to make it happen sooner rather than later, but he told me that his patron needed a show of loyalty to her royal magistrix before he'd take the risk."

He shrugs. "Heard something about protecting her magistrix's interests, and something about a couple of cults?"


"I never said she was a horse." Devron says with a smirk. "You don't know who I am, do you? I'm Devron Marr. I work with the noble families as an exotic animal breeder. I don't *do* horses, lest they be fiendish, or nightmare-bred."

He shrugs, not trying to pick a fight. "Still, I guess Urzoth can wait to see you all. I do suggest letting her sniff you all before we go out; I want her to know NOT to eat you if she finds you alone or injured somewhere."


Devron blinks at Amideo, mildly insulted. "While I could possibly breed a man-eating horse..." He holds up a hand. "You know what, you should probably just come see her. It's better if you just look."


Devron shrugs. "I can stab enemies if thats what you want. I don't work alone; Urzoth will be with us." he smiles. "Don't worry, she won't eat you, unless I tell her to, or you get between her and her food."

-Posted with Wayfinder


Andre Karoxin wrote:

Welcome, Devron!

And yes, Sazu, that is correct.

...Though Andre has a bit of a bias toward the Erastilians.

I'm not against us solving some of our problems without violence, unless we're ordered to eliminate, of course.


I would assume that's my queue? :)

Devron's introduction:

Devron strides into the tavern, pulling back his chainmail coif as he gets inside. He looks to be muscular, but a little rounded in the gut. His chainmail looks to have bits of grass and dirt clinging to the links around his boots. He scowls as he stares intently about the room. He will tilt his head, creating an audible 'pop' as he cricks his neck before moving further into the room. A beautiful red-shafted Ranseur with intricate weapon etching is held casually in one hand as he walks.

Outside, a small commotion draws his attention as a stablehand sticks his head in, his face a panic. "Sir Marr?" he asks.

"I said don't stable her next to the horses." he replies without looking back. "I'm not paying for any losses if you can't even do that much."

"But... it's got a lot of-" the hand starts to say. Devron turns to him and tilts his head.

"I am not asking you to hand feed her. Just show her her pen and *she* will not leave it unless I call for her. I better not find you mishandling my property, child." He states, his speech a mixture of understanding of the job and a reminder of his position above the stablehand.

The hand pales, leaving.

Devron stops in front of the two, scratching his head with his free gauntleted hand. "Sorry about that." he says, his tusks finally visible up close. "I'm here to help with your job."


'ullo! Reporting in as ordered. :)