About Devron Marr
Devron Marr
Male half-orc hunter 2 (Pathfinder RPG Advanced Class Guide 26)
NE Medium humanoid (human, orc)
Init +1; Senses darkvision 60 ft.; Perception +9
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Defense
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AC 16, touch 10, flat-footed 16 (+6 armor)
hp 20 (2d8+7)
Fort +6, Ref +4, Will +5
Defensive Abilities sacred tattoo
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Offense
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Speed 30 ft. (20 ft. in armor)
Melee cold iron spiked gauntlet +4 (1d4+3) or
. . gauntlet (from armor) +4 (1d3+3) or
. . mwk ranseur +5 (2d4+4/×3) or
. . unarmed strike +4 (1d3+3 nonlethal)
Space 5 ft.; Reach 5 ft. (10 ft. with masterwork ranseur)
Hunter Spells Known (CL 2nd; concentration +6)
. . 1st (3/day)—keep watch, lead blades[APG], magic fang, summon nature's ally I
. . 0 (at will)—create water, detect magic, guidance, know direction, stabilize
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Statistics
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Str 16, Dex 10, Con 14, Int 10, Wis 18, Cha 10
Base Atk +1; CMB +4; CMD 14
Feats Endurance, Outflank[APG], Toughness
Traits ambush training, animal rustler, diabolical dabbler
Skills Acrobatics -4 (-8 to jump), Climb +3, Handle Animal +5, Intimidate +5, Knowledge (dungeoneering) +4, Knowledge (geography) +4, Knowledge (nature) +4, Perception +9, Profession (Groom) +8, Spellcraft +4, Stealth +0, Survival +9, Swim +3
Languages Common, Orc
SQ animal companion (allosaurus named Urzoth), animal focus (2 minutes/day), nature training, orc blood, track +1, wild empathy +2
Other Gear mwk chainmail, cold iron spiked gauntlet, mwk ranseur, backpack, bedroll, belt pouch, flint and steel, hemp rope (50 ft.), mess kit[UE], pot, spell component pouch, trail rations (5), waterskin, 136 gp, 1 sp
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Special Abilities
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Animal Companion (animal companion (allosaurus named Urzoth)) (Ex) If no current companion, summon nature's ally spells last 1 min/level but only 1 at a time.
Animal Companion Link (Ex) Handle or push Animal Companion faster, +4 to checks vs. them.
Animal Focus (2 minutes/day) (Su) As a swift action, gain bonuses from emulated animal(s). If no companion, +1 slots.
Bull +2 (Su) When assuming this aspect, gain listed enhancement bonus to Str.
Darkvision (60 feet) You can see in the dark (black and white only).
Endurance +4 to a variety of fort saves, skill and ability checks. Sleep in L/M armor with no fatigue.
Nature Training (Ex) Hunter levels count as druid/ranger levels for feats, traits, and options to improve animal companions.
Orc Blood Half-orcs count as both humans and orcs for any effect related to race.
Outflank Increase flank bonus by +2 if flanking ally has same feat. If you crit, ally gets an AoO.
Sacred Tattoo +1 to all saves.
Share Spells with Companion (Ex) Can cast spells with a target of "you" on animal companion, as touch spells.
Tiger +2 (Su) When assuming this aspect, gain listed enhancement bonus to Dex.
Track +1 Add the listed bonus to survival checks made to track.
Wild Empathy +2 (Ex) Improve the attitude of an animal, as if using Diplomacy.
Wolf (10 feet) (Su) When assuming this aspect, gain scent with listed range.
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Backstory: Devron Marr has always enjoyed the company of animals more than people and has worked as a groom for one of the noble houses of Chelliax for several years. He had recently broken away from the noble house now that he had enough experience to start an independent business doing so. However, the first thing he needs to do is secure contacts, get land ownership, and acquire potential stock. He used some of his ties to the nobility to secure him a potential plot of land, but first, they need him to perform a few 'favors' for them...
He has a personal pet; an allosaurus that had been acquired at great expense and effort, which he has named Urzoth. He hatched her from an egg, raised her by hand, and considers her the greatest of his possessions.
Appearance: Devron Marr has the tanned, slightly green-tinted skin, blocky muscles and rough edges of a half-orc. He keeps his wavy black hair pulled back into a ponytail, and wears supple black leather gloves almost all the time, no matter what other outfits he's got on. The man is only 6 foot, but weighs about 240 lbs. Most of it is muscle; he is a little overweight but not enough to impede his physical ability. He wears a suit of full-body chainmail when he is out in the field, which includes a coif that only leaves his face open. He has pronounced lower teeth, but they're fairly small for a half-orc.
Personality: Devron Marr believes in the order of hell as a diabolist, but perpetually struggles with the actual act of following it, like many people do with their faiths. It's not been a huge part of his life, more of a philosophical example he hopes to stick to most of the time. He his loyal to his country, but also is looking out for himself at all times. He considers any animals he owns as both his property and as an extension of him, so he takes any abuse of his animals, especially his companion, as an attack on him.
He is not all grim and dour expressions, though. When at ease he can be friendly. He knows how to bend knee and cow-tow to the upper class, as well as talk about them when no one important's around. Having come from a history of working with nobility, he can connect with people of both upper and lower standings. He's not the kind of person to beat around the bush, and calls things as he sees them; the frankness has been found refreshing to the lower class and a brusque but acceptable quirk among the upper class.