Defoliant's page

Organized Play Member. 13 posts. No reviews. No lists. No wishlists.


RSS


The text for Swaying word (8th level power of Conversion Inquisition) states:

Swaying Word (Sp): At 8th level, once per day you may speak a word of divinely inspired wisdom that causes a single creature to switch its alliance to you. The target must be within line of sight and able to hear you. If he fails his Will save, he is affected by dominate person, except the duration is only 1 minute.

So it can target any "single creature" but that target is affected by dominate person if it fails its save. Can you then really only target humanoids with the power or are other critters valid targets as well?


I'm not sure it's so cut and dried. You can cast Magic Fang on a monk and his flurry would gain the +1, yet the text explicitly states that a monk's flurry can include punches, kicks, elbows, etc.


This is also why the spell "detect undead" exists.


Our group had a little tussle last night about the rogue talent "Stand Up". You are allowed to stand up as a free action but still provoke AoO as normal. The question is, do you provoke as if you were still prone (taking a penalty to AC) or since you stood up as a free action, do you use your full AC?


Sorry to get back in to an old thread, but just to be clear the -CMB has no effect on feinting since it relies on a pure bluff check. Or do you guys think you should take a -4 to your bluff?


I prefer to keep some randomness but skew results toward the average so we do it like this:

d6 = 2d3
d8 = 2d4
d10 = 2d5
d12 = 2d6


Yeah, Mort, I was having similar concerns. As to your question Odraude, my other question is whether a plant could survive the conditions at the north pole.


So my druid is ecstatic that he was able to use his domain spell (Command Plants) to make a pet out of the moonflower on the first level of the tower in Hungry Storm. If he's creative in his approach, should I let him bring his new pet along with the caravan?


I have a player who wants to use the Explosive Missile discovery on his halfling warslinger. While the text of the discovery explicitly excludes slings and sling staffs (in fact, any thrown weapon), I fail to see a balance or mechanical issue with a house rule that allows the combination.

Does anyone out there know why this exclusion is in place? Is there some massive pitfall in my future that I'm not seeing?


By the way, the rule he is referring to in his 7th question is the Mounted Combat feat. You can only make a Ride check to avoid a successful hit once per round.

Mounted Combat (Combat)

You are adept at guiding your mount through combat.

Prerequisite: Ride 1 rank.

Benefit: Once per round when your mount is hit in combat, you may attempt a Ride check (as an immediate action) to negate the hit. The hit is negated if your Ride check result is greater than the opponent's attack roll.

http://www.d20pfsrd.com/feats/combat-feats/mounted-combat-combat---final


I don't understand the idea that these rules are unclear.

p. 549 of Core Rulebook

"Note that all items have prerequisites in their descriptions. These prerequisites must be met for the item to be created. Most of the time, they take the form of spells that must be known by the item's creator(although access through another magic item or spellcaster is allowed). The DC to create a magic item increases by +5 for each prerequisite the caster does not meet. The only exception to this is the requisite item creation feed, which is mandatory. In addition, you cannot create spell trigger and spell completion magic items without meeting their spell prerequisites."

Thus, if you don't have the spell, you take a +5 to the DC. If you are of the wrong class, take another +5 for a total of +10 to the DC, etc.

Of course, if you are creating a wand, staff, rod, or some other spell trigger/completion item, then you must have access to the spell to create it. If you don't have the spell, go to the city and pay a caster to provide the spell for you (see p. 163 or the Core Rulebook).


I've done my best to search for an answer to this and apologize if it has already been covered somewhere. With that said, the feat Trick Riding only functions 'while wearing light or no armor'.

I'm wondering whether the fact that Cavaliers do not suffer from an armor check penalty while riding their mount permits them to benefit from this feat.


1 person marked this as FAQ candidate.

So the fluff text of Nature Warden says Druids often become Nature Wardens and sometimes Druid/Rangers do, yet one of the requirements is Favored Terrain.

Is there some super secret way a druid can obtain favored terrain without taking levels of Ranger or Horizon Walker or should I just quit paying so much attention to flavor text? It seems odd to me that there isn't a single prestige class in PF that is suited for a single class druid.