Summoner

Davor Murri's page

34 posts. Organized Play character for TobiasBlues.


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Dark Archive

HP: 10/10 | AC: 17/13/14 | Fort: +5, Ref: +6, Will: +1 | Perception: +4

Sorry about hat, been at in-laws for the holiday and just got access to a computer. And yeah, I don't know how the playtest chronicle should be marked. I have 2 GM credits on Davor before this game and then the playtest chronicle. I don't know if the playtest one should be 0 like if I had a special race chronicle or if it should be number 4.

Dark Archive

HP: 10/10 | AC: 17/13/14 | Fort: +5, Ref: +6, Will: +1 | Perception: +4

Sorry, it's Dark Archive

Dark Archive

HP: 10/10 | AC: 17/13/14 | Fort: +5, Ref: +6, Will: +1 | Perception: +4

Here's the info for Davor. Sorry forgot I hadn't sent it yet.

1: Ben
2: Davor Murri
3: 108064-9
4: 3
5: 2
6: 2
7: 2
8: 508
9: No day job
10: Spent 2 PP to get Wand of CLW

Dark Archive

HP: 10/10 | AC: 17/13/14 | Fort: +5, Ref: +6, Will: +1 | Perception: +4

Davor shakes his head slightly at Shanara's explanation.

Let me explain a bit more. The gillmen come here as part of their faith. They see it as a holy place,but the cave that they use was once a place of power for Aroden. There are carvings depicting him in various forms and even a replica of Absalom.

We did find a cave that a necromancer had been trying to raise an army of undead gillmen. Luckily, or unlickily, the undead turned on him, and we finished the remaining ones.

Dark Archive

HP: 10/10 | AC: 17/13/14 | Fort: +5, Ref: +6, Will: +1 | Perception: +4

Davor sees Ella go down and with a snarl marches up to the minotaur, providing a flank for Shanara. Once in place, he places both hands palm down and as he concentrates a club of solid earth pulls up from the ground.

With little practice he swings the weapon around at the massive beast as the weapon quickly falls apart.

Kinetic Blade: 1d20 + 1 + 2 + 1 ⇒ (8) + 1 + 2 + 1 = 12
Damage: 1d6 + 3 + 1 ⇒ (6) + 3 + 1 = 10

Second action

Kinetic Blade: 1d20 + 1 + 2 ⇒ (9) + 1 + 2 = 12
Damage: 1d6 + 3 ⇒ (5) + 3 = 8

Dark Archive

HP: 10/10 | AC: 17/13/14 | Fort: +5, Ref: +6, Will: +1 | Perception: +4

Acrobatics: 1d20 + 1 ⇒ (20) + 1 = 21

Breaking through the last of the underbrush, Davor sets his jaw as he leaps over the stream, clearing it easily and landing lightly on the other side.

Stupid beast, do you really think you are any match for Pathfinders. You would be wise to turn and run away right now.

Davor shouts to the minotaur, hoping to rattle it.
Intimidate: 1d20 + 8 - 4 ⇒ (16) + 8 - 4 = 20

Dark Archive

HP: 10/10 | AC: 17/13/14 | Fort: +5, Ref: +6, Will: +1 | Perception: +4

Davor pushes through the underbrush, not sure how Ella was able to make it through so easily.

Making a double move.

Dark Archive

HP: 10/10 | AC: 17/13/14 | Fort: +5, Ref: +6, Will: +1 | Perception: +4

Davor moves up slipping past Ella and Rollie to watch further down the tunnel.

What is that thing? All I hear is slurping.

Double move

Dark Archive

HP: 10/10 | AC: 17/13/14 | Fort: +5, Ref: +6, Will: +1 | Perception: +4

Sounds good to me, Davor can bring up the rear since my attack has a 30 ft range and he can watch behind us with darkvision.

Dark Archive

HP: 10/10 | AC: 17/13/14 | Fort: +5, Ref: +6, Will: +1 | Perception: +4

No Detect for Davor, but does Society play differentiate between Arcane and Divine scrolls?

I have no skill at the arcane either. Either we can try using them or wait and see if Janira might be able to discern what they do.

Davor looks tot he tunnel and back to his allies.

I would be willing to watch our backs, if Ella does not mind.

Dark Archive

HP: 10/10 | AC: 17/13/14 | Fort: +5, Ref: +6, Will: +1 | Perception: +4

Perception: 1d20 + 4 ⇒ (16) + 4 = 20

Davor looks around at the fallen zombies as he coils up his whip, then makes a few notes in his journal.

Dark Archive

HP: 10/10 | AC: 17/13/14 | Fort: +5, Ref: +6, Will: +1 | Perception: +4

Davor winces at the blow that Shanra takes, blinking as the half-orc doesn't go down.

Disgusting creatures. Just die, again.

Whip Trip: 1d20 + 1 ⇒ (3) + 1 = 4

Dark Archive

HP: 10/10 | AC: 17/13/14 | Fort: +5, Ref: +6, Will: +1 | Perception: +4

Just clarifying, are the undead zombies or skeletons? I assume zombies due tot he pics but just want to make sure.

Davor, growls a little as his aim is blocked by the barbarian, moving to grab the whip from his hip and uncoiling it. With a flick, he aims to wrap the weapon around the legs of the undead and pull it back to the ground.

Trip with Whip: 1d20 + 1 ⇒ (7) + 1 = 8

Dark Archive

HP: 10/10 | AC: 17/13/14 | Fort: +5, Ref: +6, Will: +1 | Perception: +4

Init: 1d20 + 5 ⇒ (16) + 5 = 21

Davor strides into the room, taking in the rising bodies.

Somethings just don't know when to stay down.

Dark Archive

HP: 10/10 | AC: 17/13/14 | Fort: +5, Ref: +6, Will: +1 | Perception: +4

I think we've all voted for East

Dark Archive

HP: 10/10 | AC: 17/13/14 | Fort: +5, Ref: +6, Will: +1 | Perception: +4

lol, yeah sounds about right for some us.

Dark Archive

HP: 10/10 | AC: 17/13/14 | Fort: +5, Ref: +6, Will: +1 | Perception: +4

Perception: 1d20 + 4 ⇒ (1) + 4 = 5

Ella, perhaps we can come back and do some more research. Right now I feel we should try to meet back up with our missing halfling guide.

Davor gives a short bow to the gillman. Thank you Uori for your time and information. If it would not offend you, we would seek to come back and study the fragment of Aroden's power that lingers here. But for now I believe we should be moving.

Dark Archive

HP: 10/10 | AC: 17/13/14 | Fort: +5, Ref: +6, Will: +1 | Perception: +4

It appears that this cloak must have been dropped by one of your people long ago. There was no body with the cloak. If you wish to take it back with you, that is your choice.

Can you tell us anything else about these caves?

Diplomacy: 1d20 + 2 ⇒ (6) + 2 = 8

Dark Archive

HP: 10/10 | AC: 17/13/14 | Fort: +5, Ref: +6, Will: +1 | Perception: +4

Perception: 1d20 + 4 ⇒ (10) + 4 = 14

Seeing his allies not being the best at talking to the Gillman, Davor moves forward and clears his throat knowing he's more apt at forcing his will on others than talking friendly.

Diplomacy w/ Aids: 1d20 + 2 + 2 + 2 ⇒ (14) + 2 + 2 + 2 = 20

Good sir, we mean you no harm. We are explorers and recorders from the Pathfinder's Society. We have been tasked to explore this cave, and incidently see how it is tied to the Gillmen since you have been seen around the cave.

Any information that you could tell us about this cave and what your people are doing here on the full moons would be greatly appreciated.

Dark Archive

HP: 10/10 | AC: 17/13/14 | Fort: +5, Ref: +6, Will: +1 | Perception: +4

lol Davor, can be diplomatic but he's better at intimidation.

Dark Archive

HP: 10/10 | AC: 17/13/14 | Fort: +5, Ref: +6, Will: +1 | Perception: +4

K. Local: 1d20 + 4 ⇒ (6) + 4 = 10 wow just barely

The model is of Absalom, amazing at it's recreation.

Staring off at the figure, Davor tries to figure out if it's a person or another carving.

Perception: 1d20 + 4 ⇒ (9) + 4 = 13

Dark Archive

HP: 10/10 | AC: 17/13/14 | Fort: +5, Ref: +6, Will: +1 | Perception: +4

Not too bad, it's a small con I had a hand in helping get off the ground with some other friends. We get around 400 people each year, but this year seemed a bit lower than usual.

Dark Archive

HP: 10/10 | AC: 17/13/14 | Fort: +5, Ref: +6, Will: +1 | Perception: +4

Sorry for the late response, just got over with the con.

Dark Archive

HP: 10/10 | AC: 17/13/14 | Fort: +5, Ref: +6, Will: +1 | Perception: +4

If we need some extra healing, I do have that wand Rollie.

Davor turns from the strange etchings and follows as the groups moves to the next chamber and finds the model of the city.

that is quiet the impressive model.

Dark Archive

HP: 10/10 | AC: 17/13/14 | Fort: +5, Ref: +6, Will: +1 | Perception: +4

Nope, South Dakota.

Dark Archive

HP: 10/10 | AC: 17/13/14 | Fort: +5, Ref: +6, Will: +1 | Perception: +4

Peering at the walls, Davor tries to figure out the faded drawings.

Perception at -2
Perception: 1d20 + 4 - 2 ⇒ (3) + 4 - 2 = 5

Huh, looks like something might have clawed at this wall.

Dark Archive

HP: 10/10 | AC: 17/13/14 | Fort: +5, Ref: +6, Will: +1 | Perception: +4

I too have a con this weekend. I will try to post as best I can.

Dark Archive

HP: 10/10 | AC: 17/13/14 | Fort: +5, Ref: +6, Will: +1 | Perception: +4

Survival: 1d20 + 0 ⇒ (9) + 0 = 9

Davor peers down at the areas that Shanara points out.

Huh you can tell that this is man-made just by those marks? Intersting.

Once the plank is set across, slowly Davor moves across. Once at the other side, he lightly places a hand on the wall taking in the carvings and the tunnel itself. Finally he remembers he should be jotting things down and makes a few hasty sketches of the carvings and a note of the pit.

Dark Archive

HP: 10/10 | AC: 17/13/14 | Fort: +5, Ref: +6, Will: +1 | Perception: +4

Peering into the pit and around, Davor tries to see if there is anything around that might help to move past the pit.

Perception: 1d20 + 4 ⇒ (3) + 4 = 7

Dark Archive

HP: 10/10 | AC: 17/13/14 | Fort: +5, Ref: +6, Will: +1 | Perception: +4

Huh, not much we could have done. The dogs seemed ... wrong, too aggressive.

Survival: 1d20 + 0 ⇒ (15) + 0 = 15

Davor, usually more comfortable in a town, seems to find his way through the forest.

Upon seeing the minotaur, Davor hesitates for a moment as Janira rushes toward the cave, slipping in between Shanara and Rollie.

I hope that she will be able to lose that thing.

Dark Archive

HP: 10/10 | AC: 17/13/14 | Fort: +5, Ref: +6, Will: +1 | Perception: +4

Sorry for the late post,c an only get on to see what's going on at night.

Hmmm, so did these dogs venture away from their owners, or did they never have any?

Davor muses as he follows after Rollie, his hand reaching down toward the the ground, fingers clenching slightly.

Single move, then reading to use my Kinetic Blast when the dog moves within 30 feet of me (one square closer)

Readied Kinetic: 1d20 + 4 ⇒ (17) + 4 = 21 vs AC
Damage: 1d6 + 4 ⇒ (1) + 4 = 5 Slashing Damage

Dark Archive

HP: 10/10 | AC: 17/13/14 | Fort: +5, Ref: +6, Will: +1 | Perception: +4

Before the briefing, Davor speaks up.

Hmm, not much to say. I was raised in a city in the Chelix territory. Life was good until a merchant took offense at my advances toward his daughter. He and his friends convinced me to leave town, so that how I came to Absalom.

Once Janira is done with the briefing.

Hmm, well it seems we need to be on our way. I have some equipment that may be of use to us.

Davor reaches into his pack, pulling out a wand topped with a small green stone, a pair of blue colored potions, and a pair of vials of reddish liquid.

The wand is one to cure our wounds, the potions are also healing, and the vials are alchemist fire. Is there anything else that you might suggest Janira?

Dark Archive

HP: 10/10 | AC: 17/13/14 | Fort: +5, Ref: +6, Will: +1 | Perception: +4

Entering the tavern, a half orc of medium height and build enters. A few telltale signs of a finely crafted chain shirt peek out around travelers clothes. A whip thumps against his leg and at his waist ride several daggers.

I am Davor, it is a Davor pauses for a moment as if searching for the right word. pleasure to meet you and work with you. Janira, is there anything else in there area of the cave that we should be on the lookout for?

Dark Archive

HP: 10/10 | AC: 17/13/14 | Fort: +5, Ref: +6, Will: +1 | Perception: +4

((This is Tobias) Here's the character, but the boards ate my profile update. I will have 2 chronicles of GM credit to apply to this guy.